]> git.sesse.net Git - movit/blobdiff - vignette_effect.cpp
Kill the vertex shader system; it is too complicated to get it right until we have...
[movit] / vignette_effect.cpp
index e1403100bc945489dedc521f826dc7fe666f912c..f1449aec6073313df76a5189a24ee547589dface 100644 (file)
@@ -17,11 +17,6 @@ VignetteEffect::VignetteEffect()
        register_float("inner_radius", (float *)&inner_radius);
 }
 
-std::string VignetteEffect::output_vertex_shader()
-{
-       return read_file("vignette_effect.vert");
-}
-
 std::string VignetteEffect::output_fragment_shader()
 {
        return read_file("vignette_effect.frag");