]> git.sesse.net Git - movit/blobdiff - ycbcr_input.frag
Support multi-texture FBOs in ResourcePool.
[movit] / ycbcr_input.frag
index fbf20d165df616f15af98fde6f0b0714675f51d5..b84499d4408b4c1a97ce41785f4e7104573b7ebb 100644 (file)
@@ -1,6 +1,7 @@
-uniform sampler2D PREFIX(tex_y);
-uniform sampler2D PREFIX(tex_cb);
-uniform sampler2D PREFIX(tex_cr);
+// Implicit uniforms:
+// uniform sampler2D PREFIX(tex_y);
+// uniform sampler2D PREFIX(tex_cb);
+// uniform sampler2D PREFIX(tex_cr);
 
 vec4 FUNCNAME(vec2 tc) {
        // OpenGL's origin is bottom-left, but most graphics software assumes
@@ -14,7 +15,6 @@ vec4 FUNCNAME(vec2 tc) {
        ycbcr.z = tex2D(PREFIX(tex_cr), tc + PREFIX(cr_offset)).x;
 
        ycbcr -= PREFIX(offset);
-       ycbcr *= PREFIX(scale);
 
        vec4 rgba;
        rgba.rgb = PREFIX(inv_ycbcr_matrix) * ycbcr;