Make register_int call register_uniform_int, now that we require GLSL 1.30.
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Mon, 21 Dec 2015 12:46:23 +0000 (13:46 +0100)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Mon, 21 Dec 2015 12:46:23 +0000 (13:46 +0100)
commit0c821b2eb013de712041d2b337612b9a6297695f
treed4c9df734034cb94d1897512c81f95eb98c992f1
parentf907b7bebd1085805d93124be5c16de29d3d63f7
Make register_int call register_uniform_int, now that we require GLSL 1.30.
effect.cpp
effect.h