]> git.sesse.net Git - movit/commitdiff
Support rendering compute shaders straight to textures (skipping the dummy phase).
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Tue, 21 Nov 2017 23:04:03 +0000 (00:04 +0100)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Tue, 21 Nov 2017 23:05:19 +0000 (00:05 +0100)
There are lots of limitations currently (only one destination,
only GL_RGBA16F), but it's a good start. Curiously enough,
it doesn't really help anything on the deinterlacing benchmark
for my Haswell, but NVIDIA sees ~15% improvement.


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