Emulate glReadPixels of GL_ALPHA.
[movit] / blur_effect.frag
2014-03-18 Steinar H. GundersonMerge branch 'epoxy' into epoxy
2014-03-18 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-18 Steinar H. GundersonReduce the amount of arithmetic in the BlurEffect shade...
2012-10-04 Steinar H. GundersonReplace LAST_INPUT with INPUT.
2012-10-03 Steinar H. GundersonFlesh out the blur code a little. It actually blurs...
2012-10-02 Steinar H. GundersonAdd vertical blurring, and fix a bug where not all...
2012-10-02 Steinar H. GundersonMake the blur into a simple, Gaussian horizontal blur...
2012-10-02 Steinar H. GundersonSupport multiple render phases (with FBOs and all)...