]> git.sesse.net Git - movit/history - flat_input.frag
Set RMS limit much tighter, now that we have floating-point textures.
[movit] / flat_input.frag
2012-10-06 Steinar H. Gunderson1.0f is not allowed in GLSL; 1.0 it is.
2012-10-06 Steinar H. GundersonMake Input an abstract base class, and move the current...