]> git.sesse.net Git - movit/history - flat_input.frag
Be more consistent about how we handle textures and bouncing; either bounce them...
[movit] / flat_input.frag
2012-10-06 Steinar H. Gunderson1.0f is not allowed in GLSL; 1.0 it is.
2012-10-06 Steinar H. GundersonMake Input an abstract base class, and move the current...