]> git.sesse.net Git - movit/history - mipmap_needing_effect.frag
Add output size as a uniform to compute shaders, as an integer; not just the inverse...
[movit] / mipmap_needing_effect.frag
2012-10-13 Steinar H. GundersonFix a GLSL warning.
2012-10-13 Steinar H. GundersonAdd missing file mipmap_needing_effect.frag.