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Start actually piecing together the GLSL shaders from the effect chain.
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.gitignore
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Makefile
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api.txt
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colorspace_conversion_effect.cpp
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colorspace_conversion_effect.h
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effect.cpp
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effect.h
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effect_chain.cpp
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effect_chain.h
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effect_id.h
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effectlist.txt
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footer.glsl
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fs.glsl
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gamma_expansion_effect.cpp
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gamma_expansion_effect.h
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header.glsl
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lift_gamma_gain_effect.cpp
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lift_gamma_gain_effect.h
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main.cpp
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texture_enum.h
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todo.glsl
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util.cpp
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util.h
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vs.glsl
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widgets.cpp
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widgets.h
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