Nageru can be operated using either the keyboard and mouse, or using a MIDI
controller with some help of the mouse. In this section, we will be discussing
-the keyboard and mouse only; see :ref:`midi` for details on using MIDI
+the keyboard and mouse only; see :ref:`midi-futatabi` for details on using MIDI
controllers.
A clip in the clip list consists simply of an in and an out point; it represents
as detailed above. This will help you trim away any uninteresting lead-ups,
or add more margins for fades. If you consistently find that you have too
little margin, you can use the *cue point padding* feature (either from the
-command line using *--cue-point-padding*, or set from the menu). If you set
-cue point padding to e.g. two seconds, the cue-in point will automatically be set
-two seconds ago when you cue-in, and the cue-out point will be set two seconds
-into the future when you cue-out.
+command line using *--cue-in-point-padding* and *--cue-out-point-padding*, or set from the menu). If you set
+cue in point padding to e.g. two seconds, the cue-in point will automatically be set
+two seconds ago when you cue-in, and similarly, if you set cue out point padding,
+the cue-out point will be set two seconds
+into the future when you cue-out. (Cue-in and cue-out point padding were one
+joint setting before Futatabi 1.8.3.)
Instant clips
raw in subtitle-enabled players.
-.. _midi:
+.. _midi-futatabi:
Using MIDI controllers
----------------------
+This section assumes you have already read the section about
+`MIDI controllers in Nageru <audio.html#midi-controllers>`__. MIDI controllers
+in Futatabi are fairly similar, but there are also some important differences,
+since they control replay and not audio:
+
+ * There is no concept of a bus (there is only one video output channel).
+ Thus, the concept of guessing also is obsolete.
+ * Since there are no buses, there are also usually plenty of buttons
+ and controls, rendering the bank concept less useful. It *is* supported,
+ but activity highlights (to show which bank is active) are not.
+ * Finally, outputs (controller lights and button lights) frequently have
+ more than one state depending on the velocity sent, e.g. 1 for on and 2 for
+ blinking. Thus, the Futatabi MIDI mapping editor allows you to change the
+ note velocities from the default 1.
+
+Futatabi has been tested with the `Behringer CMD PL-1 <https://www.musictribe.com/Categories/Behringer/Computer-Audio/DJ-Controllers/CMD-PL-1/p/P0AJF>`_;
+it is not originally designed for slow motion (it is a DJ controller), but provides everything you
+need (a jog wheel, a slider that works as a T bar for master speed, and plenty
+of buttons) at a fraction of the price of a “real” slow motion remote.
+A sample MIDI mapping is included with Futatabi.
+
+Futatabi currently does not support classic RS-422 controllers, only MIDI
+controllers.
+
Monitoring
----------
Prometheus metrics
''''''''''''''''''
+
+Like Nageru, Futatabi supports a series of Prometheus metrics for monitoring;
+see :doc:`monitoring` for general information. Futatabi provides entirely different
+metrics, though, mostly related to performance. There is no predefined Grafana
+dashboard available at the current time.