must be *loaded*, giving it an identifier, and then that video can be used
as inputs in a chain, much like :ref:`images <images>` or regular live inputs.
Anything FFmpeg accepts, including network streams, can be used (probably even
-V4L input cards, although this is untested).
+V4L input cards, although this is untested). Video hardware acceleration is used
+if available, although the decoded data currently takes a round trip through
+the GPU.
When loading a video, you need to decide what format to use; Y'CbCr or BGRA.
(Whatever you choose, if you get a mismatch with what the video actually is in,