1 #include "audio_mixer.h"
5 #include <bmusb/bmusb.h>
14 using namespace bmusb;
16 using namespace std::placeholders;
20 // TODO: If these prove to be a bottleneck, they can be SSSE3-optimized
21 // (usually including multiple channels at a time).
23 void convert_fixed16_to_fp32(float *dst, size_t out_channel, size_t out_num_channels,
24 const uint8_t *src, size_t in_channel, size_t in_num_channels,
27 assert(in_channel < in_num_channels);
28 assert(out_channel < out_num_channels);
29 src += in_channel * 2;
32 for (size_t i = 0; i < num_samples; ++i) {
33 int16_t s = le16toh(*(int16_t *)src);
34 *dst = s * (1.0f / 32768.0f);
36 src += 2 * in_num_channels;
37 dst += out_num_channels;
41 void convert_fixed24_to_fp32(float *dst, size_t out_channel, size_t out_num_channels,
42 const uint8_t *src, size_t in_channel, size_t in_num_channels,
45 assert(in_channel < in_num_channels);
46 assert(out_channel < out_num_channels);
47 src += in_channel * 3;
50 for (size_t i = 0; i < num_samples; ++i) {
54 uint32_t s = s1 | (s1 << 8) | (s2 << 16) | (s3 << 24);
55 *dst = int(s) * (1.0f / 2147483648.0f);
57 src += 3 * in_num_channels;
58 dst += out_num_channels;
62 void convert_fixed32_to_fp32(float *dst, size_t out_channel, size_t out_num_channels,
63 const uint8_t *src, size_t in_channel, size_t in_num_channels,
66 assert(in_channel < in_num_channels);
67 assert(out_channel < out_num_channels);
68 src += in_channel * 4;
71 for (size_t i = 0; i < num_samples; ++i) {
72 int32_t s = le32toh(*(int32_t *)src);
73 *dst = s * (1.0f / 2147483648.0f);
75 src += 4 * in_num_channels;
76 dst += out_num_channels;
82 AudioMixer::AudioMixer(unsigned num_cards)
83 : num_cards(num_cards),
84 level_compressor(OUTPUT_FREQUENCY),
85 limiter(OUTPUT_FREQUENCY),
86 compressor(OUTPUT_FREQUENCY)
88 locut.init(FILTER_HPF, 2);
90 set_locut_enabled(global_flags.locut_enabled);
91 set_gain_staging_db(global_flags.initial_gain_staging_db);
92 set_gain_staging_auto(global_flags.gain_staging_auto);
93 set_compressor_enabled(global_flags.compressor_enabled);
94 set_limiter_enabled(global_flags.limiter_enabled);
95 set_final_makeup_gain_auto(global_flags.final_makeup_gain_auto);
97 // Generate a very simple, default input mapping.
98 InputMapping::Bus input;
100 input.device.type = InputSourceType::CAPTURE_CARD;
101 input.device.index = 0;
102 input.source_channel[0] = 0;
103 input.source_channel[1] = 1;
105 InputMapping new_input_mapping;
106 new_input_mapping.buses.push_back(input);
107 set_input_mapping(new_input_mapping);
109 // Look for ALSA cards.
110 available_alsa_cards = ALSAInput::enumerate_devices();
113 AudioMixer::~AudioMixer()
115 for (unsigned card_index = 0; card_index < available_alsa_cards.size(); ++card_index) {
116 const AudioDevice &device = alsa_inputs[card_index];
117 if (device.alsa_device != nullptr) {
118 device.alsa_device->stop_capture_thread();
124 void AudioMixer::reset_resampler(DeviceSpec device_spec)
126 lock_guard<mutex> lock(audio_mutex);
127 reset_resampler_mutex_held(device_spec);
130 void AudioMixer::reset_resampler_mutex_held(DeviceSpec device_spec)
132 AudioDevice *device = find_audio_device(device_spec);
134 if (device->interesting_channels.empty()) {
135 device->resampling_queue.reset();
137 // TODO: ResamplingQueue should probably take the full device spec.
138 // (It's only used for console output, though.)
139 device->resampling_queue.reset(new ResamplingQueue(device_spec.index, device->capture_frequency, OUTPUT_FREQUENCY, device->interesting_channels.size()));
141 device->next_local_pts = 0;
144 void AudioMixer::reset_alsa_mutex_held(DeviceSpec device_spec)
146 assert(device_spec.type == InputSourceType::ALSA_INPUT);
147 unsigned card_index = device_spec.index;
148 AudioDevice *device = find_audio_device(device_spec);
150 if (device->alsa_device != nullptr) {
151 device->alsa_device->stop_capture_thread();
153 if (device->interesting_channels.empty()) {
154 device->alsa_device.reset();
156 device->alsa_device.reset(new ALSAInput(available_alsa_cards[card_index].address.c_str(), OUTPUT_FREQUENCY, 2, bind(&AudioMixer::add_audio, this, device_spec, _1, _2, _3, _4)));
157 device->capture_frequency = device->alsa_device->get_sample_rate();
158 device->alsa_device->start_capture_thread();
162 void AudioMixer::add_audio(DeviceSpec device_spec, const uint8_t *data, unsigned num_samples, AudioFormat audio_format, int64_t frame_length)
164 AudioDevice *device = find_audio_device(device_spec);
166 lock_guard<mutex> lock(audio_mutex);
167 if (device->resampling_queue == nullptr) {
168 // No buses use this device; throw it away.
172 unsigned num_channels = device->interesting_channels.size();
173 assert(num_channels > 0);
175 // Convert the audio to fp32.
177 audio.resize(num_samples * num_channels);
178 unsigned channel_index = 0;
179 for (auto channel_it = device->interesting_channels.cbegin(); channel_it != device->interesting_channels.end(); ++channel_it, ++channel_index) {
180 switch (audio_format.bits_per_sample) {
182 assert(num_samples == 0);
185 convert_fixed16_to_fp32(&audio[0], channel_index, num_channels, data, *channel_it, audio_format.num_channels, num_samples);
188 convert_fixed24_to_fp32(&audio[0], channel_index, num_channels, data, *channel_it, audio_format.num_channels, num_samples);
191 convert_fixed32_to_fp32(&audio[0], channel_index, num_channels, data, *channel_it, audio_format.num_channels, num_samples);
194 fprintf(stderr, "Cannot handle audio with %u bits per sample\n", audio_format.bits_per_sample);
200 int64_t local_pts = device->next_local_pts;
201 device->resampling_queue->add_input_samples(local_pts / double(TIMEBASE), audio.data(), num_samples);
202 device->next_local_pts = local_pts + frame_length;
205 void AudioMixer::add_silence(DeviceSpec device_spec, unsigned samples_per_frame, unsigned num_frames, int64_t frame_length)
207 AudioDevice *device = find_audio_device(device_spec);
209 lock_guard<mutex> lock(audio_mutex);
210 if (device->resampling_queue == nullptr) {
211 // No buses use this device; throw it away.
215 unsigned num_channels = device->interesting_channels.size();
216 assert(num_channels > 0);
218 vector<float> silence(samples_per_frame * num_channels, 0.0f);
219 for (unsigned i = 0; i < num_frames; ++i) {
220 device->resampling_queue->add_input_samples(device->next_local_pts / double(TIMEBASE), silence.data(), samples_per_frame);
221 // Note that if the format changed in the meantime, we have
222 // no way of detecting that; we just have to assume the frame length
223 // is always the same.
224 device->next_local_pts += frame_length;
228 AudioMixer::AudioDevice *AudioMixer::find_audio_device(DeviceSpec device)
230 switch (device.type) {
231 case InputSourceType::CAPTURE_CARD:
232 return &video_cards[device.index];
233 case InputSourceType::ALSA_INPUT:
234 return &alsa_inputs[device.index];
235 case InputSourceType::SILENCE:
242 // Get a pointer to the given channel from the given device.
243 // The channel must be picked out earlier and resampled.
244 void AudioMixer::find_sample_src_from_device(const map<DeviceSpec, vector<float>> &samples_card, DeviceSpec device_spec, int source_channel, const float **srcptr, unsigned *stride)
246 static float zero = 0.0f;
247 if (source_channel == -1 || device_spec.type == InputSourceType::SILENCE) {
252 AudioDevice *device = find_audio_device(device_spec);
253 assert(device->interesting_channels.count(source_channel) != 0);
254 unsigned channel_index = 0;
255 for (int channel : device->interesting_channels) {
256 if (channel == source_channel) break;
259 assert(channel_index < device->interesting_channels.size());
260 const auto it = samples_card.find(device_spec);
261 assert(it != samples_card.end());
262 *srcptr = &(it->second)[channel_index];
263 *stride = device->interesting_channels.size();
266 // TODO: Can be SSSE3-optimized if need be.
267 void AudioMixer::fill_audio_bus(const map<DeviceSpec, vector<float>> &samples_card, const InputMapping::Bus &bus, unsigned num_samples, float *output)
269 if (bus.device.type == InputSourceType::SILENCE) {
270 memset(output, 0, num_samples * sizeof(*output));
272 assert(bus.device.type == InputSourceType::CAPTURE_CARD ||
273 bus.device.type == InputSourceType::ALSA_INPUT);
274 const float *lsrc, *rsrc;
275 unsigned lstride, rstride;
276 float *dptr = output;
277 find_sample_src_from_device(samples_card, bus.device, bus.source_channel[0], &lsrc, &lstride);
278 find_sample_src_from_device(samples_card, bus.device, bus.source_channel[1], &rsrc, &rstride);
279 for (unsigned i = 0; i < num_samples; ++i) {
288 vector<float> AudioMixer::get_output(double pts, unsigned num_samples, ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy)
290 map<DeviceSpec, vector<float>> samples_card;
291 vector<float> samples_bus;
293 lock_guard<mutex> lock(audio_mutex);
295 // Pick out all the interesting channels from all the cards.
296 // TODO: If the card has been hotswapped, the number of channels
297 // might have changed; if so, we need to do some sort of remapping
299 for (const auto &spec_and_info : get_devices_mutex_held()) {
300 const DeviceSpec &device_spec = spec_and_info.first;
301 AudioDevice *device = find_audio_device(device_spec);
302 if (!device->interesting_channels.empty()) {
303 samples_card[device_spec].resize(num_samples * device->interesting_channels.size());
304 device->resampling_queue->get_output_samples(
306 &samples_card[device_spec][0],
308 rate_adjustment_policy);
312 // TODO: Move lo-cut etc. into each bus.
313 vector<float> samples_out;
314 samples_out.resize(num_samples * 2);
315 samples_bus.resize(num_samples * 2);
316 for (unsigned bus_index = 0; bus_index < input_mapping.buses.size(); ++bus_index) {
317 fill_audio_bus(samples_card, input_mapping.buses[bus_index], num_samples, &samples_bus[0]);
319 float volume = from_db(fader_volume_db[bus_index]);
320 if (bus_index == 0) {
321 for (unsigned i = 0; i < num_samples * 2; ++i) {
322 samples_out[i] = samples_bus[i] * volume;
325 for (unsigned i = 0; i < num_samples * 2; ++i) {
326 samples_out[i] += samples_bus[i] * volume;
331 // Cut away everything under 120 Hz (or whatever the cutoff is);
332 // we don't need it for voice, and it will reduce headroom
333 // and confuse the compressor. (In particular, any hums at 50 or 60 Hz
334 // should be dampened.)
336 locut.render(samples_out.data(), samples_out.size() / 2, locut_cutoff_hz * 2.0 * M_PI / OUTPUT_FREQUENCY, 0.5f);
340 lock_guard<mutex> lock(compressor_mutex);
342 // Apply a level compressor to get the general level right.
343 // Basically, if it's over about -40 dBFS, we squeeze it down to that level
344 // (or more precisely, near it, since we don't use infinite ratio),
345 // then apply a makeup gain to get it to -14 dBFS. -14 dBFS is, of course,
346 // entirely arbitrary, but from practical tests with speech, it seems to
347 // put ut around -23 LUFS, so it's a reasonable starting point for later use.
349 if (level_compressor_enabled) {
350 float threshold = 0.01f; // -40 dBFS.
352 float attack_time = 0.5f;
353 float release_time = 20.0f;
354 float makeup_gain = from_db(ref_level_dbfs - (-40.0f)); // +26 dB.
355 level_compressor.process(samples_out.data(), samples_out.size() / 2, threshold, ratio, attack_time, release_time, makeup_gain);
356 gain_staging_db = to_db(level_compressor.get_attenuation() * makeup_gain);
358 // Just apply the gain we already had.
359 float g = from_db(gain_staging_db);
360 for (size_t i = 0; i < samples_out.size(); ++i) {
367 printf("level=%f (%+5.2f dBFS) attenuation=%f (%+5.2f dB) end_result=%+5.2f dB\n",
368 level_compressor.get_level(), to_db(level_compressor.get_level()),
369 level_compressor.get_attenuation(), to_db(level_compressor.get_attenuation()),
370 to_db(level_compressor.get_level() * level_compressor.get_attenuation() * makeup_gain));
373 // float limiter_att, compressor_att;
375 // The real compressor.
376 if (compressor_enabled) {
377 float threshold = from_db(compressor_threshold_dbfs);
379 float attack_time = 0.005f;
380 float release_time = 0.040f;
381 float makeup_gain = 2.0f; // +6 dB.
382 compressor.process(samples_out.data(), samples_out.size() / 2, threshold, ratio, attack_time, release_time, makeup_gain);
383 // compressor_att = compressor.get_attenuation();
386 // Finally a limiter at -4 dB (so, -10 dBFS) to take out the worst peaks only.
387 // Note that since ratio is not infinite, we could go slightly higher than this.
388 if (limiter_enabled) {
389 float threshold = from_db(limiter_threshold_dbfs);
391 float attack_time = 0.0f; // Instant.
392 float release_time = 0.020f;
393 float makeup_gain = 1.0f; // 0 dB.
394 limiter.process(samples_out.data(), samples_out.size() / 2, threshold, ratio, attack_time, release_time, makeup_gain);
395 // limiter_att = limiter.get_attenuation();
398 // printf("limiter=%+5.1f compressor=%+5.1f\n", to_db(limiter_att), to_db(compressor_att));
401 // At this point, we are most likely close to +0 LU, but all of our
402 // measurements have been on raw sample values, not R128 values.
403 // So we have a final makeup gain to get us to +0 LU; the gain
404 // adjustments required should be relatively small, and also, the
405 // offset shouldn't change much (only if the type of audio changes
406 // significantly). Thus, we shoot for updating this value basically
407 // “whenever we process buffers”, since the R128 calculation isn't exactly
408 // something we get out per-sample.
410 // Note that there's a feedback loop here, so we choose a very slow filter
411 // (half-time of 30 seconds).
412 double target_loudness_factor, alpha;
413 double loudness_lu = loudness_lufs - ref_level_lufs;
414 double current_makeup_lu = to_db(final_makeup_gain);
415 target_loudness_factor = final_makeup_gain * from_db(-loudness_lu);
417 // If we're outside +/- 5 LU uncorrected, we don't count it as
418 // a normal signal (probably silence) and don't change the
419 // correction factor; just apply what we already have.
420 if (fabs(loudness_lu - current_makeup_lu) >= 5.0 || !final_makeup_gain_auto) {
423 // Formula adapted from
424 // https://en.wikipedia.org/wiki/Low-pass_filter#Simple_infinite_impulse_response_filter.
425 const double half_time_s = 30.0;
426 const double fc_mul_2pi_delta_t = 1.0 / (half_time_s * OUTPUT_FREQUENCY);
427 alpha = fc_mul_2pi_delta_t / (fc_mul_2pi_delta_t + 1.0);
431 lock_guard<mutex> lock(compressor_mutex);
432 double m = final_makeup_gain;
433 for (size_t i = 0; i < samples_out.size(); i += 2) {
434 samples_out[i + 0] *= m;
435 samples_out[i + 1] *= m;
436 m += (target_loudness_factor - m) * alpha;
438 final_makeup_gain = m;
444 map<DeviceSpec, DeviceInfo> AudioMixer::get_devices() const
446 lock_guard<mutex> lock(audio_mutex);
447 return get_devices_mutex_held();
450 map<DeviceSpec, DeviceInfo> AudioMixer::get_devices_mutex_held() const
452 map<DeviceSpec, DeviceInfo> devices;
453 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
454 const DeviceSpec spec{ InputSourceType::CAPTURE_CARD, card_index };
455 const AudioDevice *device = &video_cards[card_index];
457 info.name = device->name;
458 info.num_channels = 8; // FIXME: This is wrong for fake cards.
459 devices.insert(make_pair(spec, info));
461 for (unsigned card_index = 0; card_index < available_alsa_cards.size(); ++card_index) {
462 const DeviceSpec spec{ InputSourceType::ALSA_INPUT, card_index };
463 const ALSAInput::Device &device = available_alsa_cards[card_index];
465 info.name = device.name + " (" + device.info + ")";
466 info.num_channels = device.num_channels;
467 devices.insert(make_pair(spec, info));
472 void AudioMixer::set_name(DeviceSpec device_spec, const string &name)
474 AudioDevice *device = find_audio_device(device_spec);
476 lock_guard<mutex> lock(audio_mutex);
480 void AudioMixer::set_input_mapping(const InputMapping &new_input_mapping)
482 lock_guard<mutex> lock(audio_mutex);
484 map<DeviceSpec, set<unsigned>> interesting_channels;
485 for (const InputMapping::Bus &bus : new_input_mapping.buses) {
486 if (bus.device.type == InputSourceType::CAPTURE_CARD ||
487 bus.device.type == InputSourceType::ALSA_INPUT) {
488 for (unsigned channel = 0; channel < 2; ++channel) {
489 if (bus.source_channel[channel] != -1) {
490 interesting_channels[bus.device].insert(bus.source_channel[channel]);
496 // Reset resamplers for all cards that don't have the exact same state as before.
497 for (const auto &spec_and_info : get_devices_mutex_held()) {
498 const DeviceSpec &device_spec = spec_and_info.first;
499 AudioDevice *device = find_audio_device(device_spec);
500 if (device->interesting_channels != interesting_channels[device_spec]) {
501 device->interesting_channels = interesting_channels[device_spec];
502 if (device_spec.type == InputSourceType::ALSA_INPUT) {
503 reset_alsa_mutex_held(device_spec);
505 reset_resampler_mutex_held(device_spec);
509 input_mapping = new_input_mapping;
512 InputMapping AudioMixer::get_input_mapping() const
514 lock_guard<mutex> lock(audio_mutex);
515 return input_mapping;