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Make it possible to load/save input mappings.
[nageru] / audio_mixer.h
1 #ifndef _AUDIO_MIXER_H
2 #define _AUDIO_MIXER_H 1
3
4 // The audio mixer, dealing with extracting the right signals from
5 // each capture card, resampling signals so that they are in sync,
6 // processing them with effects (if desired), and then mixing them
7 // all together into one final audio signal.
8 //
9 // All operations on AudioMixer (except destruction) are thread-safe.
10
11 #include <math.h>
12 #include <stdint.h>
13 #include <atomic>
14 #include <map>
15 #include <memory>
16 #include <mutex>
17 #include <set>
18 #include <vector>
19 #include <zita-resampler/resampler.h>
20
21 #include "alsa_input.h"
22 #include "bmusb/bmusb.h"
23 #include "correlation_measurer.h"
24 #include "db.h"
25 #include "defs.h"
26 #include "ebu_r128_proc.h"
27 #include "filter.h"
28 #include "input_mapping.h"
29 #include "resampling_queue.h"
30 #include "stereocompressor.h"
31
32 namespace bmusb {
33 struct AudioFormat;
34 }  // namespace bmusb
35
36 enum EQBand {
37         EQ_BAND_BASS = 0,
38         EQ_BAND_MID,
39         EQ_BAND_TREBLE,
40         NUM_EQ_BANDS
41 };
42
43 class AudioMixer {
44 public:
45         AudioMixer(unsigned num_cards);
46         void reset_resampler(DeviceSpec device_spec);
47         void reset_meters();
48
49         // Add audio (or silence) to the given device's queue. Can return false if
50         // the lock wasn't successfully taken; if so, you should simply try again.
51         // (This is to avoid a deadlock where a card hangs on the mutex in add_audio()
52         // while we are trying to shut it down from another thread that also holds
53         // the mutex.) frame_length is in TIMEBASE units.
54         bool add_audio(DeviceSpec device_spec, const uint8_t *data, unsigned num_samples, bmusb::AudioFormat audio_format, int64_t frame_length);
55         bool add_silence(DeviceSpec device_spec, unsigned samples_per_frame, unsigned num_frames, int64_t frame_length);
56
57         // If a given device is offline for whatever reason and cannot deliver audio
58         // (by means of add_audio() or add_silence()), you can call put it in silence mode,
59         // where it will be taken to only output silence. Note that when taking it _out_
60         // of silence mode, the resampler will be reset, so that old audio will not
61         // affect it. Same true/false behavior as add_audio().
62         bool silence_card(DeviceSpec device_spec, bool silence);
63
64         std::vector<float> get_output(double pts, unsigned num_samples, ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy);
65
66         void set_fader_volume(unsigned bus_index, float level_db) { fader_volume_db[bus_index] = level_db; }
67
68         // Note: This operation holds all ALSA devices (see ALSAPool::get_devices()).
69         // You will need to call set_input_mapping() to get the hold state correctly,
70         // or every card will be held forever.
71         std::map<DeviceSpec, DeviceInfo> get_devices();
72
73         // See comments on ALSAPool::get_card_state().
74         ALSAPool::Device::State get_alsa_card_state(unsigned index)
75         {
76                 return alsa_pool.get_card_state(index);
77         }
78
79         // See comments on ALSAPool::create_dead_card().
80         DeviceSpec create_dead_card(const std::string &name, const std::string &info, unsigned num_channels)
81         {
82                 unsigned dead_card_index = alsa_pool.create_dead_card(name, info, num_channels);
83                 return DeviceSpec{InputSourceType::ALSA_INPUT, dead_card_index};
84         }
85
86         void set_display_name(DeviceSpec device_spec, const std::string &name);
87
88         // Note: The card should be held (currently this isn't enforced, though).
89         void serialize_device(DeviceSpec device_spec, DeviceSpecProto *device_spec_proto);
90
91         void set_input_mapping(const InputMapping &input_mapping);
92         InputMapping get_input_mapping() const;
93
94         void set_locut_cutoff(float cutoff_hz)
95         {
96                 locut_cutoff_hz = cutoff_hz;
97         }
98
99         float get_locut_cutoff() const
100         {
101                 return locut_cutoff_hz;
102         }
103
104         void set_locut_enabled(unsigned bus, bool enabled)
105         {
106                 locut_enabled[bus] = enabled;
107         }
108
109         bool get_locut_enabled(unsigned bus)
110         {
111                 return locut_enabled[bus];
112         }
113
114         void set_eq(unsigned bus_index, EQBand band, float db_gain)
115         {
116                 assert(band >= 0 && band < NUM_EQ_BANDS);
117                 eq_level_db[bus_index][band] = db_gain;
118         }
119
120         float get_eq(unsigned bus_index, EQBand band) const
121         {
122                 assert(band >= 0 && band < NUM_EQ_BANDS);
123                 return eq_level_db[bus_index][band];
124         }
125
126         float get_limiter_threshold_dbfs() const
127         {
128                 return limiter_threshold_dbfs;
129         }
130
131         float get_compressor_threshold_dbfs(unsigned bus_index) const
132         {
133                 return compressor_threshold_dbfs[bus_index];
134         }
135
136         void set_limiter_threshold_dbfs(float threshold_dbfs)
137         {
138                 limiter_threshold_dbfs = threshold_dbfs;
139         }
140
141         void set_compressor_threshold_dbfs(unsigned bus_index, float threshold_dbfs)
142         {
143                 compressor_threshold_dbfs[bus_index] = threshold_dbfs;
144         }
145
146         void set_limiter_enabled(bool enabled)
147         {
148                 limiter_enabled = enabled;
149         }
150
151         bool get_limiter_enabled() const
152         {
153                 return limiter_enabled;
154         }
155
156         void set_compressor_enabled(unsigned bus_index, bool enabled)
157         {
158                 compressor_enabled[bus_index] = enabled;
159         }
160
161         bool get_compressor_enabled(unsigned bus_index) const
162         {
163                 return compressor_enabled[bus_index];
164         }
165
166         void set_gain_staging_db(unsigned bus_index, float gain_db)
167         {
168                 std::unique_lock<std::mutex> lock(compressor_mutex);
169                 level_compressor_enabled[bus_index] = false;
170                 gain_staging_db[bus_index] = gain_db;
171         }
172
173         float get_gain_staging_db(unsigned bus_index) const
174         {
175                 std::unique_lock<std::mutex> lock(compressor_mutex);
176                 return gain_staging_db[bus_index];
177         }
178
179         void set_gain_staging_auto(unsigned bus_index, bool enabled)
180         {
181                 std::unique_lock<std::mutex> lock(compressor_mutex);
182                 level_compressor_enabled[bus_index] = enabled;
183         }
184
185         bool get_gain_staging_auto(unsigned bus_index) const
186         {
187                 std::unique_lock<std::mutex> lock(compressor_mutex);
188                 return level_compressor_enabled[bus_index];
189         }
190
191         void set_final_makeup_gain_db(float gain_db)
192         {
193                 std::unique_lock<std::mutex> lock(compressor_mutex);
194                 final_makeup_gain_auto = false;
195                 final_makeup_gain = from_db(gain_db);
196         }
197
198         float get_final_makeup_gain_db()
199         {
200                 std::unique_lock<std::mutex> lock(compressor_mutex);
201                 return to_db(final_makeup_gain);
202         }
203
204         void set_final_makeup_gain_auto(bool enabled)
205         {
206                 std::unique_lock<std::mutex> lock(compressor_mutex);
207                 final_makeup_gain_auto = enabled;
208         }
209
210         bool get_final_makeup_gain_auto() const
211         {
212                 std::unique_lock<std::mutex> lock(compressor_mutex);
213                 return final_makeup_gain_auto;
214         }
215
216         void reset_peak(unsigned bus_index);
217
218         struct BusLevel {
219                 float current_level_dbfs[2];  // Digital peak of last frame, left and right.
220                 float peak_level_dbfs[2];  // Digital peak with hold, left and right.
221                 float historic_peak_dbfs;
222                 float gain_staging_db;
223                 float compressor_attenuation_db;  // A positive number; 0.0 for no attenuation.
224         };
225
226         typedef std::function<void(float level_lufs, float peak_db,
227                                    std::vector<BusLevel> bus_levels,
228                                    float global_level_lufs, float range_low_lufs, float range_high_lufs,
229                                    float final_makeup_gain_db,
230                                    float correlation)> audio_level_callback_t;
231         void set_audio_level_callback(audio_level_callback_t callback)
232         {
233                 audio_level_callback = callback;
234         }
235
236         typedef std::function<void()> state_changed_callback_t;
237         void set_state_changed_callback(state_changed_callback_t callback)
238         {
239                 state_changed_callback = callback;
240         }
241
242         state_changed_callback_t get_state_changed_callback() const
243         {
244                 return state_changed_callback;
245         }
246
247         void trigger_state_changed_callback()
248         {
249                 if (state_changed_callback != nullptr) {
250                         state_changed_callback();
251                 }
252         }
253
254 private:
255         struct AudioDevice {
256                 std::unique_ptr<ResamplingQueue> resampling_queue;
257                 int64_t next_local_pts = 0;
258                 std::string display_name;
259                 unsigned capture_frequency = OUTPUT_FREQUENCY;
260                 // Which channels we consider interesting (ie., are part of some input_mapping).
261                 std::set<unsigned> interesting_channels;
262                 bool silenced = false;
263         };
264
265         const AudioDevice *find_audio_device(DeviceSpec device_spec) const
266         {
267                 return const_cast<AudioMixer *>(this)->find_audio_device(device_spec);
268         }
269
270         AudioDevice *find_audio_device(DeviceSpec device_spec);
271
272         void find_sample_src_from_device(const std::map<DeviceSpec, std::vector<float>> &samples_card, DeviceSpec device_spec, int source_channel, const float **srcptr, unsigned *stride);
273         void fill_audio_bus(const std::map<DeviceSpec, std::vector<float>> &samples_card, const InputMapping::Bus &bus, unsigned num_samples, float *output);
274         void reset_resampler_mutex_held(DeviceSpec device_spec);
275         void apply_eq(unsigned bus_index, std::vector<float> *samples_bus);
276         void update_meters(const std::vector<float> &samples);
277         void add_bus_to_master(unsigned bus_index, const std::vector<float> &samples_bus, std::vector<float> *samples_out);
278         void measure_bus_levels(unsigned bus_index, const std::vector<float> &left, const std::vector<float> &right);
279         void send_audio_level_callback();
280         std::vector<DeviceSpec> get_active_devices() const;
281
282         unsigned num_cards;
283
284         mutable std::timed_mutex audio_mutex;
285
286         ALSAPool alsa_pool;
287         AudioDevice video_cards[MAX_VIDEO_CARDS];  // Under audio_mutex.
288         AudioDevice alsa_inputs[MAX_ALSA_CARDS];  // Under audio_mutex.
289
290         std::atomic<float> locut_cutoff_hz{120};
291         StereoFilter locut[MAX_BUSES];  // Default cutoff 120 Hz, 24 dB/oct.
292         std::atomic<bool> locut_enabled[MAX_BUSES];
293         StereoFilter eq[MAX_BUSES][NUM_EQ_BANDS];  // The one for EQBand::MID isn't actually used (see comments in apply_eq()).
294
295         // First compressor; takes us up to about -12 dBFS.
296         mutable std::mutex compressor_mutex;
297         std::unique_ptr<StereoCompressor> level_compressor[MAX_BUSES];  // Under compressor_mutex. Used to set/override gain_staging_db if <level_compressor_enabled>.
298         float gain_staging_db[MAX_BUSES];  // Under compressor_mutex.
299         bool level_compressor_enabled[MAX_BUSES];  // Under compressor_mutex.
300
301         static constexpr float ref_level_dbfs = -14.0f;  // Chosen so that we end up around 0 LU in practice.
302         static constexpr float ref_level_lufs = -23.0f;  // 0 LU, more or less by definition.
303
304         StereoCompressor limiter;
305         std::atomic<float> limiter_threshold_dbfs{ref_level_dbfs + 4.0f};   // 4 dB.
306         std::atomic<bool> limiter_enabled{true};
307         std::unique_ptr<StereoCompressor> compressor[MAX_BUSES];
308         std::atomic<float> compressor_threshold_dbfs[MAX_BUSES];
309         std::atomic<bool> compressor_enabled[MAX_BUSES];
310
311         // Note: The values here are not in dB.
312         struct PeakHistory {
313                 float current_level = 0.0f;  // Peak of the last frame.
314                 float historic_peak = 0.0f;  // Highest peak since last reset; no falloff.
315                 float current_peak = 0.0f;  // Current peak of the peak meter.
316                 float last_peak = 0.0f;
317                 float age_seconds = 0.0f;   // Time since "last_peak" was set.
318         };
319         PeakHistory peak_history[MAX_BUSES][2];  // Separate for each channel. Under audio_mutex.
320
321         double final_makeup_gain = 1.0;  // Under compressor_mutex. Read/write by the user. Note: Not in dB, we want the numeric precision so that we can change it slowly.
322         bool final_makeup_gain_auto = true;  // Under compressor_mutex.
323
324         InputMapping input_mapping;  // Under audio_mutex.
325         std::atomic<float> fader_volume_db[MAX_BUSES] {{ 0.0f }};
326         float last_fader_volume_db[MAX_BUSES] { 0.0f };  // Under audio_mutex.
327         std::atomic<float> eq_level_db[MAX_BUSES][NUM_EQ_BANDS] {{{ 0.0f }}};
328
329         audio_level_callback_t audio_level_callback = nullptr;
330         state_changed_callback_t state_changed_callback = nullptr;
331         mutable std::mutex audio_measure_mutex;
332         Ebu_r128_proc r128;  // Under audio_measure_mutex.
333         CorrelationMeasurer correlation;  // Under audio_measure_mutex.
334         Resampler peak_resampler;  // Under audio_measure_mutex.
335         std::atomic<float> peak{0.0f};
336 };
337
338 extern AudioMixer *global_audio_mixer;
339
340 #endif  // !defined(_AUDIO_MIXER_H)