]> git.sesse.net Git - nageru/blob - audio_mixer.h
Move the R128 and correlation measurements into AudioMixer.
[nageru] / audio_mixer.h
1 #ifndef _AUDIO_MIXER_H
2 #define _AUDIO_MIXER_H 1
3
4 // The audio mixer, dealing with extracting the right signals from
5 // each capture card, resampling signals so that they are in sync,
6 // processing them with effects (if desired), and then mixing them
7 // all together into one final audio signal.
8 //
9 // All operations on AudioMixer (except destruction) are thread-safe.
10
11 #include <math.h>
12 #include <stdint.h>
13 #include <atomic>
14 #include <map>
15 #include <memory>
16 #include <mutex>
17 #include <set>
18 #include <vector>
19 #include <zita-resampler/resampler.h>
20
21 #include "alsa_input.h"
22 #include "bmusb/bmusb.h"
23 #include "correlation_measurer.h"
24 #include "db.h"
25 #include "defs.h"
26 #include "ebu_r128_proc.h"
27 #include "filter.h"
28 #include "resampling_queue.h"
29 #include "stereocompressor.h"
30
31 namespace bmusb {
32 struct AudioFormat;
33 }  // namespace bmusb
34
35 enum class InputSourceType { SILENCE, CAPTURE_CARD, ALSA_INPUT };
36 struct DeviceSpec {
37         InputSourceType type;
38         unsigned index;
39
40         bool operator== (const DeviceSpec &other) const {
41                 return type == other.type && index == other.index;
42         }
43
44         bool operator< (const DeviceSpec &other) const {
45                 if (type != other.type)
46                         return type < other.type;
47                 return index < other.index;
48         }
49 };
50 struct DeviceInfo {
51         std::string name;
52         unsigned num_channels;
53 };
54
55 static inline uint64_t DeviceSpec_to_key(const DeviceSpec &device_spec)
56 {
57         return (uint64_t(device_spec.type) << 32) | device_spec.index;
58 }
59
60 static inline DeviceSpec key_to_DeviceSpec(uint64_t key)
61 {
62         return DeviceSpec{ InputSourceType(key >> 32), unsigned(key & 0xffffffff) };
63 }
64
65 struct InputMapping {
66         struct Bus {
67                 std::string name;
68                 DeviceSpec device;
69                 int source_channel[2] { -1, -1 };  // Left and right. -1 = none.
70         };
71
72         std::vector<Bus> buses;
73 };
74
75 class AudioMixer {
76 public:
77         AudioMixer(unsigned num_cards);
78         ~AudioMixer();
79         void reset_resampler(DeviceSpec device_spec);
80         void reset_meters();
81
82         // Add audio (or silence) to the given device's queue. Can return false if
83         // the lock wasn't successfully taken; if so, you should simply try again.
84         // (This is to avoid a deadlock where a card hangs on the mutex in add_audio()
85         // while we are trying to shut it down from another thread that also holds
86         // the mutex.) frame_length is in TIMEBASE units.
87         bool add_audio(DeviceSpec device_spec, const uint8_t *data, unsigned num_samples, bmusb::AudioFormat audio_format, int64_t frame_length);
88         bool add_silence(DeviceSpec device_spec, unsigned samples_per_frame, unsigned num_frames, int64_t frame_length);
89
90         std::vector<float> get_output(double pts, unsigned num_samples, ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy);
91
92         void set_fader_volume(unsigned bus_index, float level_db) { fader_volume_db[bus_index] = level_db; }
93         std::map<DeviceSpec, DeviceInfo> get_devices() const;
94         void set_name(DeviceSpec device_spec, const std::string &name);
95
96         void set_input_mapping(const InputMapping &input_mapping);
97         InputMapping get_input_mapping() const;
98
99         void set_locut_cutoff(float cutoff_hz)
100         {
101                 locut_cutoff_hz = cutoff_hz;
102         }
103
104         void set_locut_enabled(bool enabled)
105         {
106                 locut_enabled = enabled;
107         }
108
109         bool get_locut_enabled() const
110         {
111                 return locut_enabled;
112         }
113
114         float get_limiter_threshold_dbfs() const
115         {
116                 return limiter_threshold_dbfs;
117         }
118
119         float get_compressor_threshold_dbfs() const
120         {
121                 return compressor_threshold_dbfs;
122         }
123
124         void set_limiter_threshold_dbfs(float threshold_dbfs)
125         {
126                 limiter_threshold_dbfs = threshold_dbfs;
127         }
128
129         void set_compressor_threshold_dbfs(float threshold_dbfs)
130         {
131                 compressor_threshold_dbfs = threshold_dbfs;
132         }
133
134         void set_limiter_enabled(bool enabled)
135         {
136                 limiter_enabled = enabled;
137         }
138
139         bool get_limiter_enabled() const
140         {
141                 return limiter_enabled;
142         }
143
144         void set_compressor_enabled(bool enabled)
145         {
146                 compressor_enabled = enabled;
147         }
148
149         bool get_compressor_enabled() const
150         {
151                 return compressor_enabled;
152         }
153
154         void set_gain_staging_db(float gain_db)
155         {
156                 std::unique_lock<std::mutex> lock(compressor_mutex);
157                 level_compressor_enabled = false;
158                 gain_staging_db = gain_db;
159         }
160
161         float get_gain_staging_db() const
162         {
163                 std::unique_lock<std::mutex> lock(compressor_mutex);
164                 return gain_staging_db;
165         }
166
167         void set_gain_staging_auto(bool enabled)
168         {
169                 std::unique_lock<std::mutex> lock(compressor_mutex);
170                 level_compressor_enabled = enabled;
171         }
172
173         bool get_gain_staging_auto() const
174         {
175                 std::unique_lock<std::mutex> lock(compressor_mutex);
176                 return level_compressor_enabled;
177         }
178
179         void set_final_makeup_gain_db(float gain_db)
180         {
181                 std::unique_lock<std::mutex> lock(compressor_mutex);
182                 final_makeup_gain_auto = false;
183                 final_makeup_gain = from_db(gain_db);
184         }
185
186         float get_final_makeup_gain_db()
187         {
188                 std::unique_lock<std::mutex> lock(compressor_mutex);
189                 return to_db(final_makeup_gain);
190         }
191
192         void set_final_makeup_gain_auto(bool enabled)
193         {
194                 std::unique_lock<std::mutex> lock(compressor_mutex);
195                 final_makeup_gain_auto = enabled;
196         }
197
198         bool get_final_makeup_gain_auto() const
199         {
200                 std::unique_lock<std::mutex> lock(compressor_mutex);
201                 return final_makeup_gain_auto;
202         }
203
204         typedef std::function<void(float level_lufs, float peak_db,
205                                    float global_level_lufs, float range_low_lufs, float range_high_lufs,
206                                    float gain_staging_db, float final_makeup_gain_db,
207                                    float correlation)> audio_level_callback_t;
208         void set_audio_level_callback(audio_level_callback_t callback)
209         {
210                 audio_level_callback = callback;
211         }
212
213 private:
214         struct AudioDevice {
215                 std::unique_ptr<ResamplingQueue> resampling_queue;
216                 int64_t next_local_pts = 0;
217                 std::string name;
218                 unsigned capture_frequency = OUTPUT_FREQUENCY;
219                 // Which channels we consider interesting (ie., are part of some input_mapping).
220                 std::set<unsigned> interesting_channels;
221                 // Only used for ALSA cards, obviously.
222                 std::unique_ptr<ALSAInput> alsa_device;
223         };
224         AudioDevice *find_audio_device(DeviceSpec device_spec);
225
226         void find_sample_src_from_device(const std::map<DeviceSpec, std::vector<float>> &samples_card, DeviceSpec device_spec, int source_channel, const float **srcptr, unsigned *stride);
227         void fill_audio_bus(const std::map<DeviceSpec, std::vector<float>> &samples_card, const InputMapping::Bus &bus, unsigned num_samples, float *output);
228         void reset_resampler_mutex_held(DeviceSpec device_spec);
229         void reset_alsa_mutex_held(DeviceSpec device_spec);
230         std::map<DeviceSpec, DeviceInfo> get_devices_mutex_held() const;
231         void update_meters(const std::vector<float> &samples);
232         void send_audio_level_callback();
233
234         unsigned num_cards;
235
236         mutable std::timed_mutex audio_mutex;
237
238         AudioDevice video_cards[MAX_VIDEO_CARDS];  // Under audio_mutex.
239
240         // TODO: Figure out a better way to unify these two, as they are sharing indexing.
241         AudioDevice alsa_inputs[MAX_ALSA_CARDS];  // Under audio_mutex.
242         std::vector<ALSAInput::Device> available_alsa_cards;
243
244         StereoFilter locut;  // Default cutoff 120 Hz, 24 dB/oct.
245         std::atomic<float> locut_cutoff_hz;
246         std::atomic<bool> locut_enabled{true};
247
248         // First compressor; takes us up to about -12 dBFS.
249         mutable std::mutex compressor_mutex;
250         StereoCompressor level_compressor;  // Under compressor_mutex. Used to set/override gain_staging_db if <level_compressor_enabled>.
251         float gain_staging_db = 0.0f;  // Under compressor_mutex.
252         bool level_compressor_enabled = true;  // Under compressor_mutex.
253
254         static constexpr float ref_level_dbfs = -14.0f;  // Chosen so that we end up around 0 LU in practice.
255         static constexpr float ref_level_lufs = -23.0f;  // 0 LU, more or less by definition.
256
257         StereoCompressor limiter;
258         std::atomic<float> limiter_threshold_dbfs{ref_level_dbfs + 4.0f};   // 4 dB.
259         std::atomic<bool> limiter_enabled{true};
260         StereoCompressor compressor;
261         std::atomic<float> compressor_threshold_dbfs{ref_level_dbfs - 12.0f};  // -12 dB.
262         std::atomic<bool> compressor_enabled{true};
263
264         double final_makeup_gain = 1.0;  // Under compressor_mutex. Read/write by the user. Note: Not in dB, we want the numeric precision so that we can change it slowly.
265         bool final_makeup_gain_auto = true;  // Under compressor_mutex.
266
267         InputMapping input_mapping;  // Under audio_mutex.
268         std::atomic<float> fader_volume_db[MAX_BUSES] {{ 0.0f }};
269
270         audio_level_callback_t audio_level_callback = nullptr;
271         mutable std::mutex audio_measure_mutex;
272         Ebu_r128_proc r128;  // Under audio_measure_mutex.
273         CorrelationMeasurer correlation;  // Under audio_measure_mutex.
274         Resampler peak_resampler;  // Under audio_measure_mutex.
275         std::atomic<float> peak{0.0f};
276 };
277
278 #endif  // !defined(_AUDIO_MIXER_H)