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Move InputMapping and friends into its own header file.
[nageru] / audio_mixer.h
1 #ifndef _AUDIO_MIXER_H
2 #define _AUDIO_MIXER_H 1
3
4 // The audio mixer, dealing with extracting the right signals from
5 // each capture card, resampling signals so that they are in sync,
6 // processing them with effects (if desired), and then mixing them
7 // all together into one final audio signal.
8 //
9 // All operations on AudioMixer (except destruction) are thread-safe.
10
11 #include <math.h>
12 #include <stdint.h>
13 #include <atomic>
14 #include <map>
15 #include <memory>
16 #include <mutex>
17 #include <set>
18 #include <vector>
19 #include <zita-resampler/resampler.h>
20
21 #include "alsa_input.h"
22 #include "bmusb/bmusb.h"
23 #include "correlation_measurer.h"
24 #include "db.h"
25 #include "defs.h"
26 #include "ebu_r128_proc.h"
27 #include "filter.h"
28 #include "input_mapping.h"
29 #include "resampling_queue.h"
30 #include "stereocompressor.h"
31
32 namespace bmusb {
33 struct AudioFormat;
34 }  // namespace bmusb
35
36 enum EQBand {
37         EQ_BAND_BASS = 0,
38         EQ_BAND_MID,
39         EQ_BAND_TREBLE,
40         NUM_EQ_BANDS
41 };
42
43 class AudioMixer {
44 public:
45         AudioMixer(unsigned num_cards);
46         void reset_resampler(DeviceSpec device_spec);
47         void reset_meters();
48
49         // Add audio (or silence) to the given device's queue. Can return false if
50         // the lock wasn't successfully taken; if so, you should simply try again.
51         // (This is to avoid a deadlock where a card hangs on the mutex in add_audio()
52         // while we are trying to shut it down from another thread that also holds
53         // the mutex.) frame_length is in TIMEBASE units.
54         bool add_audio(DeviceSpec device_spec, const uint8_t *data, unsigned num_samples, bmusb::AudioFormat audio_format, int64_t frame_length);
55         bool add_silence(DeviceSpec device_spec, unsigned samples_per_frame, unsigned num_frames, int64_t frame_length);
56
57         // If a given device is offline for whatever reason and cannot deliver audio
58         // (by means of add_audio() or add_silence()), you can call put it in silence mode,
59         // where it will be taken to only output silence. Note that when taking it _out_
60         // of silence mode, the resampler will be reset, so that old audio will not
61         // affect it. Same true/false behavior as add_audio().
62         bool silence_card(DeviceSpec device_spec, bool silence);
63
64         std::vector<float> get_output(double pts, unsigned num_samples, ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy);
65
66         void set_fader_volume(unsigned bus_index, float level_db) { fader_volume_db[bus_index] = level_db; }
67
68         // Note: This operation holds all ALSA devices (see ALSAPool::get_devices()).
69         // You will need to call set_input_mapping() to get the hold state correctly,
70         // or every card will be held forever.
71         std::map<DeviceSpec, DeviceInfo> get_devices();
72
73         // See comments on ALSAPool::get_card_state().
74         ALSAPool::Device::State get_alsa_card_state(unsigned index)
75         {
76                 return alsa_pool.get_card_state(index);
77         }
78
79         void set_display_name(DeviceSpec device_spec, const std::string &name);
80
81         void set_input_mapping(const InputMapping &input_mapping);
82         InputMapping get_input_mapping() const;
83
84         void set_locut_cutoff(float cutoff_hz)
85         {
86                 locut_cutoff_hz = cutoff_hz;
87         }
88
89         float get_locut_cutoff() const
90         {
91                 return locut_cutoff_hz;
92         }
93
94         void set_locut_enabled(unsigned bus, bool enabled)
95         {
96                 locut_enabled[bus] = enabled;
97         }
98
99         bool get_locut_enabled(unsigned bus)
100         {
101                 return locut_enabled[bus];
102         }
103
104         void set_eq(unsigned bus_index, EQBand band, float db_gain)
105         {
106                 assert(band >= 0 && band < NUM_EQ_BANDS);
107                 eq_level_db[bus_index][band] = db_gain;
108         }
109
110         float get_eq(unsigned bus_index, EQBand band) const
111         {
112                 assert(band >= 0 && band < NUM_EQ_BANDS);
113                 return eq_level_db[bus_index][band];
114         }
115
116         float get_limiter_threshold_dbfs() const
117         {
118                 return limiter_threshold_dbfs;
119         }
120
121         float get_compressor_threshold_dbfs(unsigned bus_index) const
122         {
123                 return compressor_threshold_dbfs[bus_index];
124         }
125
126         void set_limiter_threshold_dbfs(float threshold_dbfs)
127         {
128                 limiter_threshold_dbfs = threshold_dbfs;
129         }
130
131         void set_compressor_threshold_dbfs(unsigned bus_index, float threshold_dbfs)
132         {
133                 compressor_threshold_dbfs[bus_index] = threshold_dbfs;
134         }
135
136         void set_limiter_enabled(bool enabled)
137         {
138                 limiter_enabled = enabled;
139         }
140
141         bool get_limiter_enabled() const
142         {
143                 return limiter_enabled;
144         }
145
146         void set_compressor_enabled(unsigned bus_index, bool enabled)
147         {
148                 compressor_enabled[bus_index] = enabled;
149         }
150
151         bool get_compressor_enabled(unsigned bus_index) const
152         {
153                 return compressor_enabled[bus_index];
154         }
155
156         void set_gain_staging_db(unsigned bus_index, float gain_db)
157         {
158                 std::unique_lock<std::mutex> lock(compressor_mutex);
159                 level_compressor_enabled[bus_index] = false;
160                 gain_staging_db[bus_index] = gain_db;
161         }
162
163         float get_gain_staging_db(unsigned bus_index) const
164         {
165                 std::unique_lock<std::mutex> lock(compressor_mutex);
166                 return gain_staging_db[bus_index];
167         }
168
169         void set_gain_staging_auto(unsigned bus_index, bool enabled)
170         {
171                 std::unique_lock<std::mutex> lock(compressor_mutex);
172                 level_compressor_enabled[bus_index] = enabled;
173         }
174
175         bool get_gain_staging_auto(unsigned bus_index) const
176         {
177                 std::unique_lock<std::mutex> lock(compressor_mutex);
178                 return level_compressor_enabled[bus_index];
179         }
180
181         void set_final_makeup_gain_db(float gain_db)
182         {
183                 std::unique_lock<std::mutex> lock(compressor_mutex);
184                 final_makeup_gain_auto = false;
185                 final_makeup_gain = from_db(gain_db);
186         }
187
188         float get_final_makeup_gain_db()
189         {
190                 std::unique_lock<std::mutex> lock(compressor_mutex);
191                 return to_db(final_makeup_gain);
192         }
193
194         void set_final_makeup_gain_auto(bool enabled)
195         {
196                 std::unique_lock<std::mutex> lock(compressor_mutex);
197                 final_makeup_gain_auto = enabled;
198         }
199
200         bool get_final_makeup_gain_auto() const
201         {
202                 std::unique_lock<std::mutex> lock(compressor_mutex);
203                 return final_makeup_gain_auto;
204         }
205
206         void reset_peak(unsigned bus_index);
207
208         struct BusLevel {
209                 float current_level_dbfs[2];  // Digital peak of last frame, left and right.
210                 float peak_level_dbfs[2];  // Digital peak with hold, left and right.
211                 float historic_peak_dbfs;
212                 float gain_staging_db;
213                 float compressor_attenuation_db;  // A positive number; 0.0 for no attenuation.
214         };
215
216         typedef std::function<void(float level_lufs, float peak_db,
217                                    std::vector<BusLevel> bus_levels,
218                                    float global_level_lufs, float range_low_lufs, float range_high_lufs,
219                                    float final_makeup_gain_db,
220                                    float correlation)> audio_level_callback_t;
221         void set_audio_level_callback(audio_level_callback_t callback)
222         {
223                 audio_level_callback = callback;
224         }
225
226         typedef std::function<void()> state_changed_callback_t;
227         void set_state_changed_callback(state_changed_callback_t callback)
228         {
229                 state_changed_callback = callback;
230         }
231
232         state_changed_callback_t get_state_changed_callback() const
233         {
234                 return state_changed_callback;
235         }
236
237         void trigger_state_changed_callback()
238         {
239                 if (state_changed_callback != nullptr) {
240                         state_changed_callback();
241                 }
242         }
243
244 private:
245         struct AudioDevice {
246                 std::unique_ptr<ResamplingQueue> resampling_queue;
247                 int64_t next_local_pts = 0;
248                 std::string display_name;
249                 unsigned capture_frequency = OUTPUT_FREQUENCY;
250                 // Which channels we consider interesting (ie., are part of some input_mapping).
251                 std::set<unsigned> interesting_channels;
252                 bool silenced = false;
253         };
254
255         const AudioDevice *find_audio_device(DeviceSpec device_spec) const
256         {
257                 return const_cast<AudioMixer *>(this)->find_audio_device(device_spec);
258         }
259
260         AudioDevice *find_audio_device(DeviceSpec device_spec);
261
262         void find_sample_src_from_device(const std::map<DeviceSpec, std::vector<float>> &samples_card, DeviceSpec device_spec, int source_channel, const float **srcptr, unsigned *stride);
263         void fill_audio_bus(const std::map<DeviceSpec, std::vector<float>> &samples_card, const InputMapping::Bus &bus, unsigned num_samples, float *output);
264         void reset_resampler_mutex_held(DeviceSpec device_spec);
265         void apply_eq(unsigned bus_index, std::vector<float> *samples_bus);
266         void update_meters(const std::vector<float> &samples);
267         void add_bus_to_master(unsigned bus_index, const std::vector<float> &samples_bus, std::vector<float> *samples_out);
268         void measure_bus_levels(unsigned bus_index, const std::vector<float> &left, const std::vector<float> &right);
269         void send_audio_level_callback();
270         std::vector<DeviceSpec> get_active_devices() const;
271
272         unsigned num_cards;
273
274         mutable std::timed_mutex audio_mutex;
275
276         ALSAPool alsa_pool;
277         AudioDevice video_cards[MAX_VIDEO_CARDS];  // Under audio_mutex.
278         AudioDevice alsa_inputs[MAX_ALSA_CARDS];  // Under audio_mutex.
279
280         std::atomic<float> locut_cutoff_hz{120};
281         StereoFilter locut[MAX_BUSES];  // Default cutoff 120 Hz, 24 dB/oct.
282         std::atomic<bool> locut_enabled[MAX_BUSES];
283         StereoFilter eq[MAX_BUSES][NUM_EQ_BANDS];  // The one for EQBand::MID isn't actually used (see comments in apply_eq()).
284
285         // First compressor; takes us up to about -12 dBFS.
286         mutable std::mutex compressor_mutex;
287         std::unique_ptr<StereoCompressor> level_compressor[MAX_BUSES];  // Under compressor_mutex. Used to set/override gain_staging_db if <level_compressor_enabled>.
288         float gain_staging_db[MAX_BUSES];  // Under compressor_mutex.
289         bool level_compressor_enabled[MAX_BUSES];  // Under compressor_mutex.
290
291         static constexpr float ref_level_dbfs = -14.0f;  // Chosen so that we end up around 0 LU in practice.
292         static constexpr float ref_level_lufs = -23.0f;  // 0 LU, more or less by definition.
293
294         StereoCompressor limiter;
295         std::atomic<float> limiter_threshold_dbfs{ref_level_dbfs + 4.0f};   // 4 dB.
296         std::atomic<bool> limiter_enabled{true};
297         std::unique_ptr<StereoCompressor> compressor[MAX_BUSES];
298         std::atomic<float> compressor_threshold_dbfs[MAX_BUSES];
299         std::atomic<bool> compressor_enabled[MAX_BUSES];
300
301         // Note: The values here are not in dB.
302         struct PeakHistory {
303                 float current_level = 0.0f;  // Peak of the last frame.
304                 float historic_peak = 0.0f;  // Highest peak since last reset; no falloff.
305                 float current_peak = 0.0f;  // Current peak of the peak meter.
306                 float last_peak = 0.0f;
307                 float age_seconds = 0.0f;   // Time since "last_peak" was set.
308         };
309         PeakHistory peak_history[MAX_BUSES][2];  // Separate for each channel. Under audio_mutex.
310
311         double final_makeup_gain = 1.0;  // Under compressor_mutex. Read/write by the user. Note: Not in dB, we want the numeric precision so that we can change it slowly.
312         bool final_makeup_gain_auto = true;  // Under compressor_mutex.
313
314         InputMapping input_mapping;  // Under audio_mutex.
315         std::atomic<float> fader_volume_db[MAX_BUSES] {{ 0.0f }};
316         float last_fader_volume_db[MAX_BUSES] { 0.0f };  // Under audio_mutex.
317         std::atomic<float> eq_level_db[MAX_BUSES][NUM_EQ_BANDS] {{{ 0.0f }}};
318
319         audio_level_callback_t audio_level_callback = nullptr;
320         state_changed_callback_t state_changed_callback = nullptr;
321         mutable std::mutex audio_measure_mutex;
322         Ebu_r128_proc r128;  // Under audio_measure_mutex.
323         CorrelationMeasurer correlation;  // Under audio_measure_mutex.
324         Resampler peak_resampler;  // Under audio_measure_mutex.
325         std::atomic<float> peak{0.0f};
326 };
327
328 extern AudioMixer *global_audio_mixer;
329
330 #endif  // !defined(_AUDIO_MIXER_H)