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Actually set the fader positions when making the views for each audio bus.
[nageru] / audio_mixer.h
1 #ifndef _AUDIO_MIXER_H
2 #define _AUDIO_MIXER_H 1
3
4 // The audio mixer, dealing with extracting the right signals from
5 // each capture card, resampling signals so that they are in sync,
6 // processing them with effects (if desired), and then mixing them
7 // all together into one final audio signal.
8 //
9 // All operations on AudioMixer (except destruction) are thread-safe.
10
11 #include <math.h>
12 #include <stdint.h>
13 #include <atomic>
14 #include <map>
15 #include <memory>
16 #include <mutex>
17 #include <set>
18 #include <vector>
19 #include <zita-resampler/resampler.h>
20
21 #include "alsa_input.h"
22 #include "bmusb/bmusb.h"
23 #include "correlation_measurer.h"
24 #include "db.h"
25 #include "defs.h"
26 #include "ebu_r128_proc.h"
27 #include "filter.h"
28 #include "input_mapping.h"
29 #include "resampling_queue.h"
30 #include "stereocompressor.h"
31
32 namespace bmusb {
33 struct AudioFormat;
34 }  // namespace bmusb
35
36 enum EQBand {
37         EQ_BAND_BASS = 0,
38         EQ_BAND_MID,
39         EQ_BAND_TREBLE,
40         NUM_EQ_BANDS
41 };
42
43 class AudioMixer {
44 public:
45         AudioMixer(unsigned num_cards);
46         void reset_resampler(DeviceSpec device_spec);
47         void reset_meters();
48
49         // Add audio (or silence) to the given device's queue. Can return false if
50         // the lock wasn't successfully taken; if so, you should simply try again.
51         // (This is to avoid a deadlock where a card hangs on the mutex in add_audio()
52         // while we are trying to shut it down from another thread that also holds
53         // the mutex.) frame_length is in TIMEBASE units.
54         bool add_audio(DeviceSpec device_spec, const uint8_t *data, unsigned num_samples, bmusb::AudioFormat audio_format, int64_t frame_length);
55         bool add_silence(DeviceSpec device_spec, unsigned samples_per_frame, unsigned num_frames, int64_t frame_length);
56
57         // If a given device is offline for whatever reason and cannot deliver audio
58         // (by means of add_audio() or add_silence()), you can call put it in silence mode,
59         // where it will be taken to only output silence. Note that when taking it _out_
60         // of silence mode, the resampler will be reset, so that old audio will not
61         // affect it. Same true/false behavior as add_audio().
62         bool silence_card(DeviceSpec device_spec, bool silence);
63
64         std::vector<float> get_output(double pts, unsigned num_samples, ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy);
65
66         float get_fader_volume(unsigned bus_index) const { return fader_volume_db[bus_index]; }
67         void set_fader_volume(unsigned bus_index, float level_db) { fader_volume_db[bus_index] = level_db; }
68
69         // Note: This operation holds all ALSA devices (see ALSAPool::get_devices()).
70         // You will need to call set_input_mapping() to get the hold state correctly,
71         // or every card will be held forever.
72         std::map<DeviceSpec, DeviceInfo> get_devices();
73
74         // See comments on ALSAPool::get_card_state().
75         ALSAPool::Device::State get_alsa_card_state(unsigned index)
76         {
77                 return alsa_pool.get_card_state(index);
78         }
79
80         // See comments on ALSAPool::create_dead_card().
81         DeviceSpec create_dead_card(const std::string &name, const std::string &info, unsigned num_channels)
82         {
83                 unsigned dead_card_index = alsa_pool.create_dead_card(name, info, num_channels);
84                 return DeviceSpec{InputSourceType::ALSA_INPUT, dead_card_index};
85         }
86
87         void set_display_name(DeviceSpec device_spec, const std::string &name);
88
89         // Note: The card should be held (currently this isn't enforced, though).
90         void serialize_device(DeviceSpec device_spec, DeviceSpecProto *device_spec_proto);
91
92         void set_input_mapping(const InputMapping &input_mapping);
93         InputMapping get_input_mapping() const;
94
95         void set_locut_cutoff(float cutoff_hz)
96         {
97                 locut_cutoff_hz = cutoff_hz;
98         }
99
100         float get_locut_cutoff() const
101         {
102                 return locut_cutoff_hz;
103         }
104
105         void set_locut_enabled(unsigned bus, bool enabled)
106         {
107                 locut_enabled[bus] = enabled;
108         }
109
110         bool get_locut_enabled(unsigned bus)
111         {
112                 return locut_enabled[bus];
113         }
114
115         void set_eq(unsigned bus_index, EQBand band, float db_gain)
116         {
117                 assert(band >= 0 && band < NUM_EQ_BANDS);
118                 eq_level_db[bus_index][band] = db_gain;
119         }
120
121         float get_eq(unsigned bus_index, EQBand band) const
122         {
123                 assert(band >= 0 && band < NUM_EQ_BANDS);
124                 return eq_level_db[bus_index][band];
125         }
126
127         float get_limiter_threshold_dbfs() const
128         {
129                 return limiter_threshold_dbfs;
130         }
131
132         float get_compressor_threshold_dbfs(unsigned bus_index) const
133         {
134                 return compressor_threshold_dbfs[bus_index];
135         }
136
137         void set_limiter_threshold_dbfs(float threshold_dbfs)
138         {
139                 limiter_threshold_dbfs = threshold_dbfs;
140         }
141
142         void set_compressor_threshold_dbfs(unsigned bus_index, float threshold_dbfs)
143         {
144                 compressor_threshold_dbfs[bus_index] = threshold_dbfs;
145         }
146
147         void set_limiter_enabled(bool enabled)
148         {
149                 limiter_enabled = enabled;
150         }
151
152         bool get_limiter_enabled() const
153         {
154                 return limiter_enabled;
155         }
156
157         void set_compressor_enabled(unsigned bus_index, bool enabled)
158         {
159                 compressor_enabled[bus_index] = enabled;
160         }
161
162         bool get_compressor_enabled(unsigned bus_index) const
163         {
164                 return compressor_enabled[bus_index];
165         }
166
167         void set_gain_staging_db(unsigned bus_index, float gain_db)
168         {
169                 std::unique_lock<std::mutex> lock(compressor_mutex);
170                 level_compressor_enabled[bus_index] = false;
171                 gain_staging_db[bus_index] = gain_db;
172         }
173
174         float get_gain_staging_db(unsigned bus_index) const
175         {
176                 std::unique_lock<std::mutex> lock(compressor_mutex);
177                 return gain_staging_db[bus_index];
178         }
179
180         void set_gain_staging_auto(unsigned bus_index, bool enabled)
181         {
182                 std::unique_lock<std::mutex> lock(compressor_mutex);
183                 level_compressor_enabled[bus_index] = enabled;
184         }
185
186         bool get_gain_staging_auto(unsigned bus_index) const
187         {
188                 std::unique_lock<std::mutex> lock(compressor_mutex);
189                 return level_compressor_enabled[bus_index];
190         }
191
192         void set_final_makeup_gain_db(float gain_db)
193         {
194                 std::unique_lock<std::mutex> lock(compressor_mutex);
195                 final_makeup_gain_auto = false;
196                 final_makeup_gain = from_db(gain_db);
197         }
198
199         float get_final_makeup_gain_db()
200         {
201                 std::unique_lock<std::mutex> lock(compressor_mutex);
202                 return to_db(final_makeup_gain);
203         }
204
205         void set_final_makeup_gain_auto(bool enabled)
206         {
207                 std::unique_lock<std::mutex> lock(compressor_mutex);
208                 final_makeup_gain_auto = enabled;
209         }
210
211         bool get_final_makeup_gain_auto() const
212         {
213                 std::unique_lock<std::mutex> lock(compressor_mutex);
214                 return final_makeup_gain_auto;
215         }
216
217         void reset_peak(unsigned bus_index);
218
219         struct BusLevel {
220                 float current_level_dbfs[2];  // Digital peak of last frame, left and right.
221                 float peak_level_dbfs[2];  // Digital peak with hold, left and right.
222                 float historic_peak_dbfs;
223                 float gain_staging_db;
224                 float compressor_attenuation_db;  // A positive number; 0.0 for no attenuation.
225         };
226
227         typedef std::function<void(float level_lufs, float peak_db,
228                                    std::vector<BusLevel> bus_levels,
229                                    float global_level_lufs, float range_low_lufs, float range_high_lufs,
230                                    float final_makeup_gain_db,
231                                    float correlation)> audio_level_callback_t;
232         void set_audio_level_callback(audio_level_callback_t callback)
233         {
234                 audio_level_callback = callback;
235         }
236
237         typedef std::function<void()> state_changed_callback_t;
238         void set_state_changed_callback(state_changed_callback_t callback)
239         {
240                 state_changed_callback = callback;
241         }
242
243         state_changed_callback_t get_state_changed_callback() const
244         {
245                 return state_changed_callback;
246         }
247
248         void trigger_state_changed_callback()
249         {
250                 if (state_changed_callback != nullptr) {
251                         state_changed_callback();
252                 }
253         }
254
255 private:
256         struct AudioDevice {
257                 std::unique_ptr<ResamplingQueue> resampling_queue;
258                 int64_t next_local_pts = 0;
259                 std::string display_name;
260                 unsigned capture_frequency = OUTPUT_FREQUENCY;
261                 // Which channels we consider interesting (ie., are part of some input_mapping).
262                 std::set<unsigned> interesting_channels;
263                 bool silenced = false;
264         };
265
266         const AudioDevice *find_audio_device(DeviceSpec device_spec) const
267         {
268                 return const_cast<AudioMixer *>(this)->find_audio_device(device_spec);
269         }
270
271         AudioDevice *find_audio_device(DeviceSpec device_spec);
272
273         void find_sample_src_from_device(const std::map<DeviceSpec, std::vector<float>> &samples_card, DeviceSpec device_spec, int source_channel, const float **srcptr, unsigned *stride);
274         void fill_audio_bus(const std::map<DeviceSpec, std::vector<float>> &samples_card, const InputMapping::Bus &bus, unsigned num_samples, float *output);
275         void reset_resampler_mutex_held(DeviceSpec device_spec);
276         void apply_eq(unsigned bus_index, std::vector<float> *samples_bus);
277         void update_meters(const std::vector<float> &samples);
278         void add_bus_to_master(unsigned bus_index, const std::vector<float> &samples_bus, std::vector<float> *samples_out);
279         void measure_bus_levels(unsigned bus_index, const std::vector<float> &left, const std::vector<float> &right);
280         void send_audio_level_callback();
281         std::vector<DeviceSpec> get_active_devices() const;
282
283         unsigned num_cards;
284
285         mutable std::timed_mutex audio_mutex;
286
287         ALSAPool alsa_pool;
288         AudioDevice video_cards[MAX_VIDEO_CARDS];  // Under audio_mutex.
289         AudioDevice alsa_inputs[MAX_ALSA_CARDS];  // Under audio_mutex.
290
291         std::atomic<float> locut_cutoff_hz{120};
292         StereoFilter locut[MAX_BUSES];  // Default cutoff 120 Hz, 24 dB/oct.
293         std::atomic<bool> locut_enabled[MAX_BUSES];
294         StereoFilter eq[MAX_BUSES][NUM_EQ_BANDS];  // The one for EQBand::MID isn't actually used (see comments in apply_eq()).
295
296         // First compressor; takes us up to about -12 dBFS.
297         mutable std::mutex compressor_mutex;
298         std::unique_ptr<StereoCompressor> level_compressor[MAX_BUSES];  // Under compressor_mutex. Used to set/override gain_staging_db if <level_compressor_enabled>.
299         float gain_staging_db[MAX_BUSES];  // Under compressor_mutex.
300         bool level_compressor_enabled[MAX_BUSES];  // Under compressor_mutex.
301
302         static constexpr float ref_level_dbfs = -14.0f;  // Chosen so that we end up around 0 LU in practice.
303         static constexpr float ref_level_lufs = -23.0f;  // 0 LU, more or less by definition.
304
305         StereoCompressor limiter;
306         std::atomic<float> limiter_threshold_dbfs{ref_level_dbfs + 4.0f};   // 4 dB.
307         std::atomic<bool> limiter_enabled{true};
308         std::unique_ptr<StereoCompressor> compressor[MAX_BUSES];
309         std::atomic<float> compressor_threshold_dbfs[MAX_BUSES];
310         std::atomic<bool> compressor_enabled[MAX_BUSES];
311
312         // Note: The values here are not in dB.
313         struct PeakHistory {
314                 float current_level = 0.0f;  // Peak of the last frame.
315                 float historic_peak = 0.0f;  // Highest peak since last reset; no falloff.
316                 float current_peak = 0.0f;  // Current peak of the peak meter.
317                 float last_peak = 0.0f;
318                 float age_seconds = 0.0f;   // Time since "last_peak" was set.
319         };
320         PeakHistory peak_history[MAX_BUSES][2];  // Separate for each channel. Under audio_mutex.
321
322         double final_makeup_gain = 1.0;  // Under compressor_mutex. Read/write by the user. Note: Not in dB, we want the numeric precision so that we can change it slowly.
323         bool final_makeup_gain_auto = true;  // Under compressor_mutex.
324
325         InputMapping input_mapping;  // Under audio_mutex.
326         std::atomic<float> fader_volume_db[MAX_BUSES] {{ 0.0f }};
327         float last_fader_volume_db[MAX_BUSES] { 0.0f };  // Under audio_mutex.
328         std::atomic<float> eq_level_db[MAX_BUSES][NUM_EQ_BANDS] {{{ 0.0f }}};
329
330         audio_level_callback_t audio_level_callback = nullptr;
331         state_changed_callback_t state_changed_callback = nullptr;
332         mutable std::mutex audio_measure_mutex;
333         Ebu_r128_proc r128;  // Under audio_measure_mutex.
334         CorrelationMeasurer correlation;  // Under audio_measure_mutex.
335         Resampler peak_resampler;  // Under audio_measure_mutex.
336         std::atomic<float> peak{0.0f};
337 };
338
339 extern AudioMixer *global_audio_mixer;
340
341 #endif  // !defined(_AUDIO_MIXER_H)