2 #define _AUDIO_MIXER_H 1
4 // The audio mixer, dealing with extracting the right signals from
5 // each capture card, resampling signals so that they are in sync,
6 // processing them with effects (if desired), and then mixing them
7 // all together into one final audio signal.
9 // All operations on AudioMixer (except destruction) are thread-safe.
11 // TODO: There might be more audio stuff that should be moved here
23 #include "alsa_input.h"
24 #include "bmusb/bmusb.h"
28 #include "resampling_queue.h"
29 #include "stereocompressor.h"
35 enum class InputSourceType { SILENCE, CAPTURE_CARD, ALSA_INPUT };
40 bool operator== (const DeviceSpec &other) const {
41 return type == other.type && index == other.index;
44 bool operator< (const DeviceSpec &other) const {
45 if (type != other.type)
46 return type < other.type;
47 return index < other.index;
52 unsigned num_channels;
55 static inline uint64_t DeviceSpec_to_key(const DeviceSpec &device_spec)
57 return (uint64_t(device_spec.type) << 32) | device_spec.index;
60 static inline DeviceSpec key_to_DeviceSpec(uint64_t key)
62 return DeviceSpec{ InputSourceType(key >> 32), unsigned(key & 0xffffffff) };
69 int source_channel[2] { -1, -1 }; // Left and right. -1 = none.
72 std::vector<Bus> buses;
77 AudioMixer(unsigned num_cards);
79 void reset_resampler(DeviceSpec device_spec);
81 // frame_length is in TIMEBASE units.
82 void add_audio(DeviceSpec device_spec, const uint8_t *data, unsigned num_samples, bmusb::AudioFormat audio_format, int64_t frame_length);
83 void add_silence(DeviceSpec device_spec, unsigned samples_per_frame, unsigned num_frames, int64_t frame_length);
84 std::vector<float> get_output(double pts, unsigned num_samples, ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy);
86 // See comments inside get_output().
87 void set_current_loudness(double level_lufs) { loudness_lufs = level_lufs; }
89 void set_fader_volume(unsigned bus_index, float level_db) { fader_volume_db[bus_index] = level_db; }
90 std::map<DeviceSpec, DeviceInfo> get_devices() const;
91 void set_name(DeviceSpec device_spec, const std::string &name);
93 void set_input_mapping(const InputMapping &input_mapping);
94 InputMapping get_input_mapping() const;
96 void set_locut_cutoff(float cutoff_hz)
98 locut_cutoff_hz = cutoff_hz;
101 void set_locut_enabled(bool enabled)
103 locut_enabled = enabled;
106 bool get_locut_enabled() const
108 return locut_enabled;
111 float get_limiter_threshold_dbfs() const
113 return limiter_threshold_dbfs;
116 float get_compressor_threshold_dbfs() const
118 return compressor_threshold_dbfs;
121 void set_limiter_threshold_dbfs(float threshold_dbfs)
123 limiter_threshold_dbfs = threshold_dbfs;
126 void set_compressor_threshold_dbfs(float threshold_dbfs)
128 compressor_threshold_dbfs = threshold_dbfs;
131 void set_limiter_enabled(bool enabled)
133 limiter_enabled = enabled;
136 bool get_limiter_enabled() const
138 return limiter_enabled;
141 void set_compressor_enabled(bool enabled)
143 compressor_enabled = enabled;
146 bool get_compressor_enabled() const
148 return compressor_enabled;
151 void set_gain_staging_db(float gain_db)
153 std::unique_lock<std::mutex> lock(compressor_mutex);
154 level_compressor_enabled = false;
155 gain_staging_db = gain_db;
158 float get_gain_staging_db() const
160 std::unique_lock<std::mutex> lock(compressor_mutex);
161 return gain_staging_db;
164 void set_gain_staging_auto(bool enabled)
166 std::unique_lock<std::mutex> lock(compressor_mutex);
167 level_compressor_enabled = enabled;
170 bool get_gain_staging_auto() const
172 std::unique_lock<std::mutex> lock(compressor_mutex);
173 return level_compressor_enabled;
176 void set_final_makeup_gain_db(float gain_db)
178 std::unique_lock<std::mutex> lock(compressor_mutex);
179 final_makeup_gain_auto = false;
180 final_makeup_gain = from_db(gain_db);
183 float get_final_makeup_gain_db()
185 std::unique_lock<std::mutex> lock(compressor_mutex);
186 return to_db(final_makeup_gain);
189 void set_final_makeup_gain_auto(bool enabled)
191 std::unique_lock<std::mutex> lock(compressor_mutex);
192 final_makeup_gain_auto = enabled;
195 bool get_final_makeup_gain_auto() const
197 std::unique_lock<std::mutex> lock(compressor_mutex);
198 return final_makeup_gain_auto;
203 std::unique_ptr<ResamplingQueue> resampling_queue;
204 int64_t next_local_pts = 0;
206 unsigned capture_frequency = OUTPUT_FREQUENCY;
207 // Which channels we consider interesting (ie., are part of some input_mapping).
208 std::set<unsigned> interesting_channels;
209 // Only used for ALSA cards, obviously.
210 std::unique_ptr<ALSAInput> alsa_device;
212 AudioDevice *find_audio_device(DeviceSpec device_spec);
214 void find_sample_src_from_device(const std::map<DeviceSpec, std::vector<float>> &samples_card, DeviceSpec device_spec, int source_channel, const float **srcptr, unsigned *stride);
215 void fill_audio_bus(const std::map<DeviceSpec, std::vector<float>> &samples_card, const InputMapping::Bus &bus, unsigned num_samples, float *output);
216 void reset_resampler_mutex_held(DeviceSpec device_spec);
217 void reset_alsa_mutex_held(DeviceSpec device_spec);
218 std::map<DeviceSpec, DeviceInfo> get_devices_mutex_held() const;
222 mutable std::mutex audio_mutex;
224 AudioDevice video_cards[MAX_VIDEO_CARDS]; // Under audio_mutex.
226 // TODO: Figure out a better way to unify these two, as they are sharing indexing.
227 AudioDevice alsa_inputs[MAX_ALSA_CARDS]; // Under audio_mutex.
228 std::vector<ALSAInput::Device> available_alsa_cards;
230 StereoFilter locut; // Default cutoff 120 Hz, 24 dB/oct.
231 std::atomic<float> locut_cutoff_hz;
232 std::atomic<bool> locut_enabled{true};
234 // First compressor; takes us up to about -12 dBFS.
235 mutable std::mutex compressor_mutex;
236 StereoCompressor level_compressor; // Under compressor_mutex. Used to set/override gain_staging_db if <level_compressor_enabled>.
237 float gain_staging_db = 0.0f; // Under compressor_mutex.
238 bool level_compressor_enabled = true; // Under compressor_mutex.
240 static constexpr float ref_level_dbfs = -14.0f; // Chosen so that we end up around 0 LU in practice.
241 static constexpr float ref_level_lufs = -23.0f; // 0 LU, more or less by definition.
243 std::atomic<float> loudness_lufs{ref_level_lufs};
245 StereoCompressor limiter;
246 std::atomic<float> limiter_threshold_dbfs{ref_level_dbfs + 4.0f}; // 4 dB.
247 std::atomic<bool> limiter_enabled{true};
248 StereoCompressor compressor;
249 std::atomic<float> compressor_threshold_dbfs{ref_level_dbfs - 12.0f}; // -12 dB.
250 std::atomic<bool> compressor_enabled{true};
252 double final_makeup_gain = 1.0; // Under compressor_mutex. Read/write by the user. Note: Not in dB, we want the numeric precision so that we can change it slowly.
253 bool final_makeup_gain_auto = true; // Under compressor_mutex.
255 InputMapping input_mapping; // Under audio_mutex.
256 std::atomic<float> fader_volume_db[MAX_BUSES] {{ 0.0f }};
259 #endif // !defined(_AUDIO_MIXER_H)