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Add support for ALSA inputs to the mixer.
[nageru] / audio_mixer.h
1 #ifndef _AUDIO_MIXER_H
2 #define _AUDIO_MIXER_H 1
3
4 // The audio mixer, dealing with extracting the right signals from
5 // each capture card, resampling signals so that they are in sync,
6 // processing them with effects (if desired), and then mixing them
7 // all together into one final audio signal.
8 //
9 // All operations on AudioMixer (except destruction) are thread-safe.
10 //
11 // TODO: There might be more audio stuff that should be moved here
12 // from Mixer.
13
14 #include <math.h>
15 #include <stdint.h>
16 #include <atomic>
17 #include <map>
18 #include <memory>
19 #include <mutex>
20 #include <set>
21 #include <vector>
22
23 #include "alsa_input.h"
24 #include "bmusb/bmusb.h"
25 #include "db.h"
26 #include "defs.h"
27 #include "filter.h"
28 #include "resampling_queue.h"
29 #include "stereocompressor.h"
30
31 namespace bmusb {
32 struct AudioFormat;
33 }  // namespace bmusb
34
35 enum class InputSourceType { SILENCE, CAPTURE_CARD, ALSA_INPUT };
36 struct DeviceSpec {
37         InputSourceType type;
38         unsigned index;
39
40         bool operator== (const DeviceSpec &other) const {
41                 return type == other.type && index == other.index;
42         }
43
44         bool operator< (const DeviceSpec &other) const {
45                 if (type != other.type)
46                         return type < other.type;
47                 return index < other.index;
48         }
49 };
50 struct DeviceInfo {
51         std::string name;
52         unsigned num_channels;
53 };
54
55 static inline uint64_t DeviceSpec_to_key(const DeviceSpec &device_spec)
56 {
57         return (uint64_t(device_spec.type) << 32) | device_spec.index;
58 }
59
60 static inline DeviceSpec key_to_DeviceSpec(uint64_t key)
61 {
62         return DeviceSpec{ InputSourceType(key >> 32), unsigned(key & 0xffffffff) };
63 }
64
65 struct InputMapping {
66         struct Bus {
67                 std::string name;
68                 DeviceSpec device;
69                 int source_channel[2] { -1, -1 };  // Left and right. -1 = none.
70         };
71
72         std::vector<Bus> buses;
73 };
74
75 class AudioMixer {
76 public:
77         AudioMixer(unsigned num_cards);
78         ~AudioMixer();
79         void reset_resampler(DeviceSpec device_spec);
80
81         // frame_length is in TIMEBASE units.
82         void add_audio(DeviceSpec device_spec, const uint8_t *data, unsigned num_samples, bmusb::AudioFormat audio_format, int64_t frame_length);
83         void add_silence(DeviceSpec device_spec, unsigned samples_per_frame, unsigned num_frames, int64_t frame_length);
84         std::vector<float> get_output(double pts, unsigned num_samples, ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy);
85
86         // See comments inside get_output().
87         void set_current_loudness(double level_lufs) { loudness_lufs = level_lufs; }
88
89         void set_fader_volume(unsigned bus_index, float level_db) { fader_volume_db[bus_index] = level_db; }
90         std::map<DeviceSpec, DeviceInfo> get_devices() const;
91         void set_name(DeviceSpec device_spec, const std::string &name);
92
93         void set_input_mapping(const InputMapping &input_mapping);
94         InputMapping get_input_mapping() const;
95
96         void set_locut_cutoff(float cutoff_hz)
97         {
98                 locut_cutoff_hz = cutoff_hz;
99         }
100
101         void set_locut_enabled(bool enabled)
102         {
103                 locut_enabled = enabled;
104         }
105
106         bool get_locut_enabled() const
107         {
108                 return locut_enabled;
109         }
110
111         float get_limiter_threshold_dbfs() const
112         {
113                 return limiter_threshold_dbfs;
114         }
115
116         float get_compressor_threshold_dbfs() const
117         {
118                 return compressor_threshold_dbfs;
119         }
120
121         void set_limiter_threshold_dbfs(float threshold_dbfs)
122         {
123                 limiter_threshold_dbfs = threshold_dbfs;
124         }
125
126         void set_compressor_threshold_dbfs(float threshold_dbfs)
127         {
128                 compressor_threshold_dbfs = threshold_dbfs;
129         }
130
131         void set_limiter_enabled(bool enabled)
132         {
133                 limiter_enabled = enabled;
134         }
135
136         bool get_limiter_enabled() const
137         {
138                 return limiter_enabled;
139         }
140
141         void set_compressor_enabled(bool enabled)
142         {
143                 compressor_enabled = enabled;
144         }
145
146         bool get_compressor_enabled() const
147         {
148                 return compressor_enabled;
149         }
150
151         void set_gain_staging_db(float gain_db)
152         {
153                 std::unique_lock<std::mutex> lock(compressor_mutex);
154                 level_compressor_enabled = false;
155                 gain_staging_db = gain_db;
156         }
157
158         float get_gain_staging_db() const
159         {
160                 std::unique_lock<std::mutex> lock(compressor_mutex);
161                 return gain_staging_db;
162         }
163
164         void set_gain_staging_auto(bool enabled)
165         {
166                 std::unique_lock<std::mutex> lock(compressor_mutex);
167                 level_compressor_enabled = enabled;
168         }
169
170         bool get_gain_staging_auto() const
171         {
172                 std::unique_lock<std::mutex> lock(compressor_mutex);
173                 return level_compressor_enabled;
174         }
175
176         void set_final_makeup_gain_db(float gain_db)
177         {
178                 std::unique_lock<std::mutex> lock(compressor_mutex);
179                 final_makeup_gain_auto = false;
180                 final_makeup_gain = from_db(gain_db);
181         }
182
183         float get_final_makeup_gain_db()
184         {
185                 std::unique_lock<std::mutex> lock(compressor_mutex);
186                 return to_db(final_makeup_gain);
187         }
188
189         void set_final_makeup_gain_auto(bool enabled)
190         {
191                 std::unique_lock<std::mutex> lock(compressor_mutex);
192                 final_makeup_gain_auto = enabled;
193         }
194
195         bool get_final_makeup_gain_auto() const
196         {
197                 std::unique_lock<std::mutex> lock(compressor_mutex);
198                 return final_makeup_gain_auto;
199         }
200
201 private:
202         struct AudioDevice {
203                 std::unique_ptr<ResamplingQueue> resampling_queue;
204                 int64_t next_local_pts = 0;
205                 std::string name;
206                 unsigned capture_frequency = OUTPUT_FREQUENCY;
207                 // Which channels we consider interesting (ie., are part of some input_mapping).
208                 std::set<unsigned> interesting_channels;
209                 // Only used for ALSA cards, obviously.
210                 std::unique_ptr<ALSAInput> alsa_device;
211         };
212         AudioDevice *find_audio_device(DeviceSpec device_spec);
213
214         void find_sample_src_from_device(const std::map<DeviceSpec, std::vector<float>> &samples_card, DeviceSpec device_spec, int source_channel, const float **srcptr, unsigned *stride);
215         void fill_audio_bus(const std::map<DeviceSpec, std::vector<float>> &samples_card, const InputMapping::Bus &bus, unsigned num_samples, float *output);
216         void reset_resampler_mutex_held(DeviceSpec device_spec);
217         void reset_alsa_mutex_held(DeviceSpec device_spec);
218         std::map<DeviceSpec, DeviceInfo> get_devices_mutex_held() const;
219
220         unsigned num_cards;
221
222         mutable std::mutex audio_mutex;
223
224         AudioDevice video_cards[MAX_VIDEO_CARDS];  // Under audio_mutex.
225
226         // TODO: Figure out a better way to unify these two, as they are sharing indexing.
227         AudioDevice alsa_inputs[MAX_ALSA_CARDS];  // Under audio_mutex.
228         std::vector<ALSAInput::Device> available_alsa_cards;
229
230         StereoFilter locut;  // Default cutoff 120 Hz, 24 dB/oct.
231         std::atomic<float> locut_cutoff_hz;
232         std::atomic<bool> locut_enabled{true};
233
234         // First compressor; takes us up to about -12 dBFS.
235         mutable std::mutex compressor_mutex;
236         StereoCompressor level_compressor;  // Under compressor_mutex. Used to set/override gain_staging_db if <level_compressor_enabled>.
237         float gain_staging_db = 0.0f;  // Under compressor_mutex.
238         bool level_compressor_enabled = true;  // Under compressor_mutex.
239
240         static constexpr float ref_level_dbfs = -14.0f;  // Chosen so that we end up around 0 LU in practice.
241         static constexpr float ref_level_lufs = -23.0f;  // 0 LU, more or less by definition.
242
243         std::atomic<float> loudness_lufs{ref_level_lufs};
244
245         StereoCompressor limiter;
246         std::atomic<float> limiter_threshold_dbfs{ref_level_dbfs + 4.0f};   // 4 dB.
247         std::atomic<bool> limiter_enabled{true};
248         StereoCompressor compressor;
249         std::atomic<float> compressor_threshold_dbfs{ref_level_dbfs - 12.0f};  // -12 dB.
250         std::atomic<bool> compressor_enabled{true};
251
252         double final_makeup_gain = 1.0;  // Under compressor_mutex. Read/write by the user. Note: Not in dB, we want the numeric precision so that we can change it slowly.
253         bool final_makeup_gain_auto = true;  // Under compressor_mutex.
254
255         InputMapping input_mapping;  // Under audio_mutex.
256         std::atomic<float> fader_volume_db[MAX_BUSES] {{ 0.0f }};
257 };
258
259 #endif  // !defined(_AUDIO_MIXER_H)