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Prepare InputMappingDialog for arbitrary kinds of input source types, by storing...
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1 #ifndef _AUDIO_MIXER_H
2 #define _AUDIO_MIXER_H 1
3
4 // The audio mixer, dealing with extracting the right signals from
5 // each capture card, resampling signals so that they are in sync,
6 // processing them with effects (if desired), and then mixing them
7 // all together into one final audio signal.
8 //
9 // All operations on AudioMixer (except destruction) are thread-safe.
10 //
11 // TODO: There might be more audio stuff that should be moved here
12 // from Mixer.
13
14 #include <math.h>
15 #include <stdint.h>
16 #include <atomic>
17 #include <map>
18 #include <memory>
19 #include <mutex>
20 #include <set>
21 #include <vector>
22
23 #include "bmusb/bmusb.h"
24 #include "db.h"
25 #include "defs.h"
26 #include "filter.h"
27 #include "resampling_queue.h"
28 #include "stereocompressor.h"
29
30 namespace bmusb {
31 struct AudioFormat;
32 }  // namespace bmusb
33
34 enum class InputSourceType { SILENCE, CAPTURE_CARD };
35 struct DeviceSpec {
36         InputSourceType type;
37         unsigned index;
38
39         bool operator== (const DeviceSpec &other) const {
40                 return type == other.type && index == other.index;
41         }
42
43         bool operator< (const DeviceSpec &other) const {
44                 if (type != other.type)
45                         return type < other.type;
46                 return index < other.index;
47         }
48 };
49
50 static inline uint64_t DeviceSpec_to_key(const DeviceSpec &device_spec)
51 {
52         return (uint64_t(device_spec.type) << 32) | device_spec.index;
53 }
54
55 static inline DeviceSpec key_to_DeviceSpec(uint64_t key)
56 {
57         return DeviceSpec{ InputSourceType(key >> 32), unsigned(key & 0xffffffff) };
58 }
59
60 struct InputMapping {
61         struct Bus {
62                 std::string name;
63                 DeviceSpec device;
64                 int source_channel[2] { -1, -1 };  // Left and right. -1 = none.
65         };
66
67         std::vector<Bus> buses;
68 };
69
70 class AudioMixer {
71 public:
72         AudioMixer(unsigned num_cards);
73         void reset_device(DeviceSpec device_spec);
74
75         // frame_length is in TIMEBASE units.
76         void add_audio(DeviceSpec device_spec, const uint8_t *data, unsigned num_samples, bmusb::AudioFormat audio_format, int64_t frame_length);
77         void add_silence(DeviceSpec device_spec, unsigned samples_per_frame, unsigned num_frames, int64_t frame_length);
78         std::vector<float> get_output(double pts, unsigned num_samples, ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy);
79
80         // See comments inside get_output().
81         void set_current_loudness(double level_lufs) { loudness_lufs = level_lufs; }
82
83         void set_fader_volume(unsigned bus_index, float level_db) { fader_volume_db[bus_index] = level_db; }
84         std::map<DeviceSpec, std::string> get_names() const;
85         void set_name(DeviceSpec device_spec, const std::string &name);
86
87         void set_input_mapping(const InputMapping &input_mapping);
88         InputMapping get_input_mapping() const;
89
90         void set_locut_cutoff(float cutoff_hz)
91         {
92                 locut_cutoff_hz = cutoff_hz;
93         }
94
95         void set_locut_enabled(bool enabled)
96         {
97                 locut_enabled = enabled;
98         }
99
100         bool get_locut_enabled() const
101         {
102                 return locut_enabled;
103         }
104
105         float get_limiter_threshold_dbfs() const
106         {
107                 return limiter_threshold_dbfs;
108         }
109
110         float get_compressor_threshold_dbfs() const
111         {
112                 return compressor_threshold_dbfs;
113         }
114
115         void set_limiter_threshold_dbfs(float threshold_dbfs)
116         {
117                 limiter_threshold_dbfs = threshold_dbfs;
118         }
119
120         void set_compressor_threshold_dbfs(float threshold_dbfs)
121         {
122                 compressor_threshold_dbfs = threshold_dbfs;
123         }
124
125         void set_limiter_enabled(bool enabled)
126         {
127                 limiter_enabled = enabled;
128         }
129
130         bool get_limiter_enabled() const
131         {
132                 return limiter_enabled;
133         }
134
135         void set_compressor_enabled(bool enabled)
136         {
137                 compressor_enabled = enabled;
138         }
139
140         bool get_compressor_enabled() const
141         {
142                 return compressor_enabled;
143         }
144
145         void set_gain_staging_db(float gain_db)
146         {
147                 std::unique_lock<std::mutex> lock(compressor_mutex);
148                 level_compressor_enabled = false;
149                 gain_staging_db = gain_db;
150         }
151
152         float get_gain_staging_db() const
153         {
154                 std::unique_lock<std::mutex> lock(compressor_mutex);
155                 return gain_staging_db;
156         }
157
158         void set_gain_staging_auto(bool enabled)
159         {
160                 std::unique_lock<std::mutex> lock(compressor_mutex);
161                 level_compressor_enabled = enabled;
162         }
163
164         bool get_gain_staging_auto() const
165         {
166                 std::unique_lock<std::mutex> lock(compressor_mutex);
167                 return level_compressor_enabled;
168         }
169
170         void set_final_makeup_gain_db(float gain_db)
171         {
172                 std::unique_lock<std::mutex> lock(compressor_mutex);
173                 final_makeup_gain_auto = false;
174                 final_makeup_gain = from_db(gain_db);
175         }
176
177         float get_final_makeup_gain_db()
178         {
179                 std::unique_lock<std::mutex> lock(compressor_mutex);
180                 return to_db(final_makeup_gain);
181         }
182
183         void set_final_makeup_gain_auto(bool enabled)
184         {
185                 std::unique_lock<std::mutex> lock(compressor_mutex);
186                 final_makeup_gain_auto = enabled;
187         }
188
189         bool get_final_makeup_gain_auto() const
190         {
191                 std::unique_lock<std::mutex> lock(compressor_mutex);
192                 return final_makeup_gain_auto;
193         }
194
195 private:
196         struct AudioDevice {
197                 std::unique_ptr<ResamplingQueue> resampling_queue;
198                 int64_t next_local_pts = 0;
199                 std::string name;
200                 unsigned capture_frequency = OUTPUT_FREQUENCY;
201                 // Which channels we consider interesting (ie., are part of some input_mapping).
202                 std::set<unsigned> interesting_channels;
203         };
204         AudioDevice *find_audio_device(DeviceSpec device_spec);
205
206         void find_sample_src_from_device(const std::vector<float> *samples_card, DeviceSpec device_spec, int source_channel, const float **srcptr, unsigned *stride);
207         void fill_audio_bus(const std::vector<float> *samples_card, const InputMapping::Bus &bus, unsigned num_samples, float *output);
208         void reset_device_mutex_held(DeviceSpec device_spec);
209
210         unsigned num_cards;
211
212         mutable std::mutex audio_mutex;
213
214         AudioDevice cards[MAX_CARDS];  // Under audio_mutex.
215
216         StereoFilter locut;  // Default cutoff 120 Hz, 24 dB/oct.
217         std::atomic<float> locut_cutoff_hz;
218         std::atomic<bool> locut_enabled{true};
219
220         // First compressor; takes us up to about -12 dBFS.
221         mutable std::mutex compressor_mutex;
222         StereoCompressor level_compressor;  // Under compressor_mutex. Used to set/override gain_staging_db if <level_compressor_enabled>.
223         float gain_staging_db = 0.0f;  // Under compressor_mutex.
224         bool level_compressor_enabled = true;  // Under compressor_mutex.
225
226         static constexpr float ref_level_dbfs = -14.0f;  // Chosen so that we end up around 0 LU in practice.
227         static constexpr float ref_level_lufs = -23.0f;  // 0 LU, more or less by definition.
228
229         std::atomic<float> loudness_lufs{ref_level_lufs};
230
231         StereoCompressor limiter;
232         std::atomic<float> limiter_threshold_dbfs{ref_level_dbfs + 4.0f};   // 4 dB.
233         std::atomic<bool> limiter_enabled{true};
234         StereoCompressor compressor;
235         std::atomic<float> compressor_threshold_dbfs{ref_level_dbfs - 12.0f};  // -12 dB.
236         std::atomic<bool> compressor_enabled{true};
237
238         double final_makeup_gain = 1.0;  // Under compressor_mutex. Read/write by the user. Note: Not in dB, we want the numeric precision so that we can change it slowly.
239         bool final_makeup_gain_auto = true;  // Under compressor_mutex.
240
241         InputMapping input_mapping;  // Under audio_mutex.
242         std::atomic<float> fader_volume_db[MAX_BUSES] {{ 0.0f }};
243 };
244
245 #endif  // !defined(_AUDIO_MIXER_H)