]> git.sesse.net Git - nageru/blob - audio_mixer.h
Make AudioMixer ready for indexing on multiple types of devices.
[nageru] / audio_mixer.h
1 #ifndef _AUDIO_MIXER_H
2 #define _AUDIO_MIXER_H 1
3
4 // The audio mixer, dealing with extracting the right signals from
5 // each capture card, resampling signals so that they are in sync,
6 // processing them with effects (if desired), and then mixing them
7 // all together into one final audio signal.
8 //
9 // All operations on AudioMixer (except destruction) are thread-safe.
10 //
11 // TODO: There might be more audio stuff that should be moved here
12 // from Mixer.
13
14 #include <math.h>
15 #include <stdint.h>
16 #include <atomic>
17 #include <map>
18 #include <memory>
19 #include <mutex>
20 #include <set>
21 #include <vector>
22
23 #include "bmusb/bmusb.h"
24 #include "db.h"
25 #include "defs.h"
26 #include "filter.h"
27 #include "resampling_queue.h"
28 #include "stereocompressor.h"
29
30 namespace bmusb {
31 struct AudioFormat;
32 }  // namespace bmusb
33
34 enum class InputSourceType { SILENCE, CAPTURE_CARD };
35 struct DeviceSpec {
36         InputSourceType type;
37         unsigned index;
38 };
39
40 struct InputMapping {
41         struct Bus {
42                 std::string name;
43                 DeviceSpec device;
44                 int source_channel[2] { -1, -1 };  // Left and right. -1 = none.
45         };
46
47         std::vector<Bus> buses;
48 };
49
50 class AudioMixer {
51 public:
52         AudioMixer(unsigned num_cards);
53         void reset_device(DeviceSpec device_spec);
54
55         // frame_length is in TIMEBASE units.
56         void add_audio(DeviceSpec device_spec, const uint8_t *data, unsigned num_samples, bmusb::AudioFormat audio_format, int64_t frame_length);
57         void add_silence(DeviceSpec device_spec, unsigned samples_per_frame, unsigned num_frames, int64_t frame_length);
58         std::vector<float> get_output(double pts, unsigned num_samples, ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy);
59
60         // See comments inside get_output().
61         void set_current_loudness(double level_lufs) { loudness_lufs = level_lufs; }
62
63         void set_fader_volume(unsigned bus_index, float level_db) { fader_volume_db[bus_index] = level_db; }
64         std::vector<std::string> get_names() const;
65         void set_name(DeviceSpec device_spec, const std::string &name);
66
67         void set_input_mapping(const InputMapping &input_mapping);
68         InputMapping get_input_mapping() const;
69
70         void set_locut_cutoff(float cutoff_hz)
71         {
72                 locut_cutoff_hz = cutoff_hz;
73         }
74
75         void set_locut_enabled(bool enabled)
76         {
77                 locut_enabled = enabled;
78         }
79
80         bool get_locut_enabled() const
81         {
82                 return locut_enabled;
83         }
84
85         float get_limiter_threshold_dbfs() const
86         {
87                 return limiter_threshold_dbfs;
88         }
89
90         float get_compressor_threshold_dbfs() const
91         {
92                 return compressor_threshold_dbfs;
93         }
94
95         void set_limiter_threshold_dbfs(float threshold_dbfs)
96         {
97                 limiter_threshold_dbfs = threshold_dbfs;
98         }
99
100         void set_compressor_threshold_dbfs(float threshold_dbfs)
101         {
102                 compressor_threshold_dbfs = threshold_dbfs;
103         }
104
105         void set_limiter_enabled(bool enabled)
106         {
107                 limiter_enabled = enabled;
108         }
109
110         bool get_limiter_enabled() const
111         {
112                 return limiter_enabled;
113         }
114
115         void set_compressor_enabled(bool enabled)
116         {
117                 compressor_enabled = enabled;
118         }
119
120         bool get_compressor_enabled() const
121         {
122                 return compressor_enabled;
123         }
124
125         void set_gain_staging_db(float gain_db)
126         {
127                 std::unique_lock<std::mutex> lock(compressor_mutex);
128                 level_compressor_enabled = false;
129                 gain_staging_db = gain_db;
130         }
131
132         float get_gain_staging_db() const
133         {
134                 std::unique_lock<std::mutex> lock(compressor_mutex);
135                 return gain_staging_db;
136         }
137
138         void set_gain_staging_auto(bool enabled)
139         {
140                 std::unique_lock<std::mutex> lock(compressor_mutex);
141                 level_compressor_enabled = enabled;
142         }
143
144         bool get_gain_staging_auto() const
145         {
146                 std::unique_lock<std::mutex> lock(compressor_mutex);
147                 return level_compressor_enabled;
148         }
149
150         void set_final_makeup_gain_db(float gain_db)
151         {
152                 std::unique_lock<std::mutex> lock(compressor_mutex);
153                 final_makeup_gain_auto = false;
154                 final_makeup_gain = from_db(gain_db);
155         }
156
157         float get_final_makeup_gain_db()
158         {
159                 std::unique_lock<std::mutex> lock(compressor_mutex);
160                 return to_db(final_makeup_gain);
161         }
162
163         void set_final_makeup_gain_auto(bool enabled)
164         {
165                 std::unique_lock<std::mutex> lock(compressor_mutex);
166                 final_makeup_gain_auto = enabled;
167         }
168
169         bool get_final_makeup_gain_auto() const
170         {
171                 std::unique_lock<std::mutex> lock(compressor_mutex);
172                 return final_makeup_gain_auto;
173         }
174
175 private:
176         struct AudioDevice {
177                 std::unique_ptr<ResamplingQueue> resampling_queue;
178                 int64_t next_local_pts = 0;
179                 std::string name;
180                 // Which channels we consider interesting (ie., are part of some input_mapping).
181                 std::set<unsigned> interesting_channels;
182         };
183         AudioDevice *find_audio_device(DeviceSpec device_spec);
184
185         void find_sample_src_from_device(const std::vector<float> *samples_card, DeviceSpec device_spec, int source_channel, const float **srcptr, unsigned *stride);
186         void fill_audio_bus(const std::vector<float> *samples_card, const InputMapping::Bus &bus, unsigned num_samples, float *output);
187         void reset_device_mutex_held(DeviceSpec device_spec);
188
189         unsigned num_cards;
190
191         mutable std::mutex audio_mutex;
192
193         AudioDevice cards[MAX_CARDS];  // Under audio_mutex.
194
195         StereoFilter locut;  // Default cutoff 120 Hz, 24 dB/oct.
196         std::atomic<float> locut_cutoff_hz;
197         std::atomic<bool> locut_enabled{true};
198
199         // First compressor; takes us up to about -12 dBFS.
200         mutable std::mutex compressor_mutex;
201         StereoCompressor level_compressor;  // Under compressor_mutex. Used to set/override gain_staging_db if <level_compressor_enabled>.
202         float gain_staging_db = 0.0f;  // Under compressor_mutex.
203         bool level_compressor_enabled = true;  // Under compressor_mutex.
204
205         static constexpr float ref_level_dbfs = -14.0f;  // Chosen so that we end up around 0 LU in practice.
206         static constexpr float ref_level_lufs = -23.0f;  // 0 LU, more or less by definition.
207
208         std::atomic<float> loudness_lufs{ref_level_lufs};
209
210         StereoCompressor limiter;
211         std::atomic<float> limiter_threshold_dbfs{ref_level_dbfs + 4.0f};   // 4 dB.
212         std::atomic<bool> limiter_enabled{true};
213         StereoCompressor compressor;
214         std::atomic<float> compressor_threshold_dbfs{ref_level_dbfs - 12.0f};  // -12 dB.
215         std::atomic<bool> compressor_enabled{true};
216
217         double final_makeup_gain = 1.0;  // Under compressor_mutex. Read/write by the user. Note: Not in dB, we want the numeric precision so that we can change it slowly.
218         bool final_makeup_gain_auto = true;  // Under compressor_mutex.
219
220         InputMapping input_mapping;  // Under audio_mutex.
221         std::atomic<float> fader_volume_db[MAX_BUSES] {{ 0.0f }};
222 };
223
224 #endif  // !defined(_AUDIO_MIXER_H)