]> git.sesse.net Git - nageru/blob - audio_mixer.h
Rename reset_device to reset_resampler.
[nageru] / audio_mixer.h
1 #ifndef _AUDIO_MIXER_H
2 #define _AUDIO_MIXER_H 1
3
4 // The audio mixer, dealing with extracting the right signals from
5 // each capture card, resampling signals so that they are in sync,
6 // processing them with effects (if desired), and then mixing them
7 // all together into one final audio signal.
8 //
9 // All operations on AudioMixer (except destruction) are thread-safe.
10 //
11 // TODO: There might be more audio stuff that should be moved here
12 // from Mixer.
13
14 #include <math.h>
15 #include <stdint.h>
16 #include <atomic>
17 #include <map>
18 #include <memory>
19 #include <mutex>
20 #include <set>
21 #include <vector>
22
23 #include "bmusb/bmusb.h"
24 #include "db.h"
25 #include "defs.h"
26 #include "filter.h"
27 #include "resampling_queue.h"
28 #include "stereocompressor.h"
29
30 namespace bmusb {
31 struct AudioFormat;
32 }  // namespace bmusb
33
34 enum class InputSourceType { SILENCE, CAPTURE_CARD };
35 struct DeviceSpec {
36         InputSourceType type;
37         unsigned index;
38
39         bool operator== (const DeviceSpec &other) const {
40                 return type == other.type && index == other.index;
41         }
42
43         bool operator< (const DeviceSpec &other) const {
44                 if (type != other.type)
45                         return type < other.type;
46                 return index < other.index;
47         }
48 };
49 struct DeviceInfo {
50         std::string name;
51         unsigned num_channels;
52 };
53
54 static inline uint64_t DeviceSpec_to_key(const DeviceSpec &device_spec)
55 {
56         return (uint64_t(device_spec.type) << 32) | device_spec.index;
57 }
58
59 static inline DeviceSpec key_to_DeviceSpec(uint64_t key)
60 {
61         return DeviceSpec{ InputSourceType(key >> 32), unsigned(key & 0xffffffff) };
62 }
63
64 struct InputMapping {
65         struct Bus {
66                 std::string name;
67                 DeviceSpec device;
68                 int source_channel[2] { -1, -1 };  // Left and right. -1 = none.
69         };
70
71         std::vector<Bus> buses;
72 };
73
74 class AudioMixer {
75 public:
76         AudioMixer(unsigned num_cards);
77         void reset_resampler(DeviceSpec device_spec);
78
79         // frame_length is in TIMEBASE units.
80         void add_audio(DeviceSpec device_spec, const uint8_t *data, unsigned num_samples, bmusb::AudioFormat audio_format, int64_t frame_length);
81         void add_silence(DeviceSpec device_spec, unsigned samples_per_frame, unsigned num_frames, int64_t frame_length);
82         std::vector<float> get_output(double pts, unsigned num_samples, ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy);
83
84         // See comments inside get_output().
85         void set_current_loudness(double level_lufs) { loudness_lufs = level_lufs; }
86
87         void set_fader_volume(unsigned bus_index, float level_db) { fader_volume_db[bus_index] = level_db; }
88         std::map<DeviceSpec, DeviceInfo> get_devices() const;
89         void set_name(DeviceSpec device_spec, const std::string &name);
90
91         void set_input_mapping(const InputMapping &input_mapping);
92         InputMapping get_input_mapping() const;
93
94         void set_locut_cutoff(float cutoff_hz)
95         {
96                 locut_cutoff_hz = cutoff_hz;
97         }
98
99         void set_locut_enabled(bool enabled)
100         {
101                 locut_enabled = enabled;
102         }
103
104         bool get_locut_enabled() const
105         {
106                 return locut_enabled;
107         }
108
109         float get_limiter_threshold_dbfs() const
110         {
111                 return limiter_threshold_dbfs;
112         }
113
114         float get_compressor_threshold_dbfs() const
115         {
116                 return compressor_threshold_dbfs;
117         }
118
119         void set_limiter_threshold_dbfs(float threshold_dbfs)
120         {
121                 limiter_threshold_dbfs = threshold_dbfs;
122         }
123
124         void set_compressor_threshold_dbfs(float threshold_dbfs)
125         {
126                 compressor_threshold_dbfs = threshold_dbfs;
127         }
128
129         void set_limiter_enabled(bool enabled)
130         {
131                 limiter_enabled = enabled;
132         }
133
134         bool get_limiter_enabled() const
135         {
136                 return limiter_enabled;
137         }
138
139         void set_compressor_enabled(bool enabled)
140         {
141                 compressor_enabled = enabled;
142         }
143
144         bool get_compressor_enabled() const
145         {
146                 return compressor_enabled;
147         }
148
149         void set_gain_staging_db(float gain_db)
150         {
151                 std::unique_lock<std::mutex> lock(compressor_mutex);
152                 level_compressor_enabled = false;
153                 gain_staging_db = gain_db;
154         }
155
156         float get_gain_staging_db() const
157         {
158                 std::unique_lock<std::mutex> lock(compressor_mutex);
159                 return gain_staging_db;
160         }
161
162         void set_gain_staging_auto(bool enabled)
163         {
164                 std::unique_lock<std::mutex> lock(compressor_mutex);
165                 level_compressor_enabled = enabled;
166         }
167
168         bool get_gain_staging_auto() const
169         {
170                 std::unique_lock<std::mutex> lock(compressor_mutex);
171                 return level_compressor_enabled;
172         }
173
174         void set_final_makeup_gain_db(float gain_db)
175         {
176                 std::unique_lock<std::mutex> lock(compressor_mutex);
177                 final_makeup_gain_auto = false;
178                 final_makeup_gain = from_db(gain_db);
179         }
180
181         float get_final_makeup_gain_db()
182         {
183                 std::unique_lock<std::mutex> lock(compressor_mutex);
184                 return to_db(final_makeup_gain);
185         }
186
187         void set_final_makeup_gain_auto(bool enabled)
188         {
189                 std::unique_lock<std::mutex> lock(compressor_mutex);
190                 final_makeup_gain_auto = enabled;
191         }
192
193         bool get_final_makeup_gain_auto() const
194         {
195                 std::unique_lock<std::mutex> lock(compressor_mutex);
196                 return final_makeup_gain_auto;
197         }
198
199 private:
200         struct AudioDevice {
201                 std::unique_ptr<ResamplingQueue> resampling_queue;
202                 int64_t next_local_pts = 0;
203                 std::string name;
204                 unsigned capture_frequency = OUTPUT_FREQUENCY;
205                 // Which channels we consider interesting (ie., are part of some input_mapping).
206                 std::set<unsigned> interesting_channels;
207         };
208         AudioDevice *find_audio_device(DeviceSpec device_spec);
209
210         void find_sample_src_from_device(const std::map<DeviceSpec, std::vector<float>> &samples_card, DeviceSpec device_spec, int source_channel, const float **srcptr, unsigned *stride);
211         void fill_audio_bus(const std::map<DeviceSpec, std::vector<float>> &samples_card, const InputMapping::Bus &bus, unsigned num_samples, float *output);
212         void reset_resampler_mutex_held(DeviceSpec device_spec);
213         std::map<DeviceSpec, DeviceInfo> get_devices_mutex_held() const;
214
215         unsigned num_cards;
216
217         mutable std::mutex audio_mutex;
218
219         AudioDevice video_cards[MAX_VIDEO_CARDS];  // Under audio_mutex.
220
221         StereoFilter locut;  // Default cutoff 120 Hz, 24 dB/oct.
222         std::atomic<float> locut_cutoff_hz;
223         std::atomic<bool> locut_enabled{true};
224
225         // First compressor; takes us up to about -12 dBFS.
226         mutable std::mutex compressor_mutex;
227         StereoCompressor level_compressor;  // Under compressor_mutex. Used to set/override gain_staging_db if <level_compressor_enabled>.
228         float gain_staging_db = 0.0f;  // Under compressor_mutex.
229         bool level_compressor_enabled = true;  // Under compressor_mutex.
230
231         static constexpr float ref_level_dbfs = -14.0f;  // Chosen so that we end up around 0 LU in practice.
232         static constexpr float ref_level_lufs = -23.0f;  // 0 LU, more or less by definition.
233
234         std::atomic<float> loudness_lufs{ref_level_lufs};
235
236         StereoCompressor limiter;
237         std::atomic<float> limiter_threshold_dbfs{ref_level_dbfs + 4.0f};   // 4 dB.
238         std::atomic<bool> limiter_enabled{true};
239         StereoCompressor compressor;
240         std::atomic<float> compressor_threshold_dbfs{ref_level_dbfs - 12.0f};  // -12 dB.
241         std::atomic<bool> compressor_enabled{true};
242
243         double final_makeup_gain = 1.0;  // Under compressor_mutex. Read/write by the user. Note: Not in dB, we want the numeric precision so that we can change it slowly.
244         bool final_makeup_gain_auto = true;  // Under compressor_mutex.
245
246         InputMapping input_mapping;  // Under audio_mutex.
247         std::atomic<float> fader_volume_db[MAX_BUSES] {{ 0.0f }};
248 };
249
250 #endif  // !defined(_AUDIO_MIXER_H)