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Actually activate the faders.
[nageru] / audio_mixer.h
1 #ifndef _AUDIO_MIXER_H
2 #define _AUDIO_MIXER_H 1
3
4 // The audio mixer, dealing with extracting the right signals from
5 // each capture card, resampling signals so that they are in sync,
6 // processing them with effects (if desired), and then mixing them
7 // all together into one final audio signal.
8 //
9 // All operations on AudioMixer (except destruction) are thread-safe.
10 //
11 // TODO: There might be more audio stuff that should be moved here
12 // from Mixer.
13
14 #include <math.h>
15 #include <stdint.h>
16 #include <atomic>
17 #include <memory>
18 #include <mutex>
19 #include <vector>
20
21 #include "bmusb/bmusb.h"
22 #include "db.h"
23 #include "defs.h"
24 #include "filter.h"
25 #include "resampling_queue.h"
26 #include "stereocompressor.h"
27
28 namespace bmusb {
29 struct AudioFormat;
30 }  // namespace bmusb
31
32 class AudioMixer {
33 public:
34         AudioMixer(unsigned num_cards);
35         void reset_card(unsigned card_index);
36
37         // frame_length is in TIMEBASE units.
38         void add_audio(unsigned card_index, const uint8_t *data, unsigned num_samples, bmusb::AudioFormat audio_format, int64_t frame_length);
39         void add_silence(unsigned card_index, unsigned samples_per_frame, unsigned num_frames, int64_t frame_length);
40         std::vector<float> get_output(double pts, unsigned num_samples, ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy);
41
42         // See comments inside get_output().
43         void set_current_loudness(double level_lufs) { loudness_lufs = level_lufs; }
44
45         void set_fader_volume(unsigned card_index, float level_db) { cards[card_index].fader_volume_db = level_db; }
46
47         void set_locut_cutoff(float cutoff_hz)
48         {
49                 locut_cutoff_hz = cutoff_hz;
50         }
51
52         void set_locut_enabled(bool enabled)
53         {
54                 locut_enabled = enabled;
55         }
56
57         bool get_locut_enabled() const
58         {
59                 return locut_enabled;
60         }
61
62         float get_limiter_threshold_dbfs() const
63         {
64                 return limiter_threshold_dbfs;
65         }
66
67         float get_compressor_threshold_dbfs() const
68         {
69                 return compressor_threshold_dbfs;
70         }
71
72         void set_limiter_threshold_dbfs(float threshold_dbfs)
73         {
74                 limiter_threshold_dbfs = threshold_dbfs;
75         }
76
77         void set_compressor_threshold_dbfs(float threshold_dbfs)
78         {
79                 compressor_threshold_dbfs = threshold_dbfs;
80         }
81
82         void set_limiter_enabled(bool enabled)
83         {
84                 limiter_enabled = enabled;
85         }
86
87         bool get_limiter_enabled() const
88         {
89                 return limiter_enabled;
90         }
91
92         void set_compressor_enabled(bool enabled)
93         {
94                 compressor_enabled = enabled;
95         }
96
97         bool get_compressor_enabled() const
98         {
99                 return compressor_enabled;
100         }
101
102         void set_gain_staging_db(float gain_db)
103         {
104                 std::unique_lock<std::mutex> lock(compressor_mutex);
105                 level_compressor_enabled = false;
106                 gain_staging_db = gain_db;
107         }
108
109         float get_gain_staging_db() const
110         {
111                 std::unique_lock<std::mutex> lock(compressor_mutex);
112                 return gain_staging_db;
113         }
114
115         void set_gain_staging_auto(bool enabled)
116         {
117                 std::unique_lock<std::mutex> lock(compressor_mutex);
118                 level_compressor_enabled = enabled;
119         }
120
121         bool get_gain_staging_auto() const
122         {
123                 std::unique_lock<std::mutex> lock(compressor_mutex);
124                 return level_compressor_enabled;
125         }
126
127         void set_final_makeup_gain_db(float gain_db)
128         {
129                 std::unique_lock<std::mutex> lock(compressor_mutex);
130                 final_makeup_gain_auto = false;
131                 final_makeup_gain = from_db(gain_db);
132         }
133
134         float get_final_makeup_gain_db()
135         {
136                 std::unique_lock<std::mutex> lock(compressor_mutex);
137                 return to_db(final_makeup_gain);
138         }
139
140         void set_final_makeup_gain_auto(bool enabled)
141         {
142                 std::unique_lock<std::mutex> lock(compressor_mutex);
143                 final_makeup_gain_auto = enabled;
144         }
145
146         bool get_final_makeup_gain_auto() const
147         {
148                 std::unique_lock<std::mutex> lock(compressor_mutex);
149                 return final_makeup_gain_auto;
150         }
151
152 private:
153         unsigned num_cards;
154
155         struct CaptureCard {
156                 std::mutex audio_mutex;
157                 std::unique_ptr<ResamplingQueue> resampling_queue;  // Under audio_mutex.
158                 int64_t next_local_pts = 0;  // Beginning of next frame, in TIMEBASE units. Under audio_mutex.
159                 std::atomic<float> fader_volume_db{0.0f};
160         };
161         CaptureCard cards[MAX_CARDS];
162
163         StereoFilter locut;  // Default cutoff 120 Hz, 24 dB/oct.
164         std::atomic<float> locut_cutoff_hz;
165         std::atomic<bool> locut_enabled{true};
166
167         // First compressor; takes us up to about -12 dBFS.
168         mutable std::mutex compressor_mutex;
169         StereoCompressor level_compressor;  // Under compressor_mutex. Used to set/override gain_staging_db if <level_compressor_enabled>.
170         float gain_staging_db = 0.0f;  // Under compressor_mutex.
171         bool level_compressor_enabled = true;  // Under compressor_mutex.
172
173         static constexpr float ref_level_dbfs = -14.0f;  // Chosen so that we end up around 0 LU in practice.
174         static constexpr float ref_level_lufs = -23.0f;  // 0 LU, more or less by definition.
175
176         std::atomic<float> loudness_lufs{ref_level_lufs};
177
178         StereoCompressor limiter;
179         std::atomic<float> limiter_threshold_dbfs{ref_level_dbfs + 4.0f};   // 4 dB.
180         std::atomic<bool> limiter_enabled{true};
181         StereoCompressor compressor;
182         std::atomic<float> compressor_threshold_dbfs{ref_level_dbfs - 12.0f};  // -12 dB.
183         std::atomic<bool> compressor_enabled{true};
184
185         double final_makeup_gain = 1.0;  // Under compressor_mutex. Read/write by the user. Note: Not in dB, we want the numeric precision so that we can change it slowly.
186         bool final_makeup_gain_auto = true;  // Under compressor_mutex.
187 };
188
189 #endif  // !defined(_AUDIO_MIXER_H)