]> git.sesse.net Git - nageru/blob - audio_mixer.h
Store an input mapping, and show it in the UI.
[nageru] / audio_mixer.h
1 #ifndef _AUDIO_MIXER_H
2 #define _AUDIO_MIXER_H 1
3
4 // The audio mixer, dealing with extracting the right signals from
5 // each capture card, resampling signals so that they are in sync,
6 // processing them with effects (if desired), and then mixing them
7 // all together into one final audio signal.
8 //
9 // All operations on AudioMixer (except destruction) are thread-safe.
10 //
11 // TODO: There might be more audio stuff that should be moved here
12 // from Mixer.
13
14 #include <math.h>
15 #include <stdint.h>
16 #include <atomic>
17 #include <memory>
18 #include <mutex>
19 #include <vector>
20
21 #include "bmusb/bmusb.h"
22 #include "db.h"
23 #include "defs.h"
24 #include "filter.h"
25 #include "resampling_queue.h"
26 #include "stereocompressor.h"
27
28 namespace bmusb {
29 struct AudioFormat;
30 }  // namespace bmusb
31
32 enum class InputSourceType { SILENCE, CAPTURE_CARD };
33
34 struct InputMapping {
35         struct Input {
36                 std::string name;
37                 InputSourceType input_source_type;
38                 unsigned input_source_index;
39                 int source_channel[2] { -1, -1 };  // Left and right. -1 = none.
40         };
41
42         std::vector<Input> inputs;
43 };
44
45 class AudioMixer {
46 public:
47         AudioMixer(unsigned num_cards);
48         void reset_card(unsigned card_index);
49
50         // frame_length is in TIMEBASE units.
51         void add_audio(unsigned card_index, const uint8_t *data, unsigned num_samples, bmusb::AudioFormat audio_format, int64_t frame_length);
52         void add_silence(unsigned card_index, unsigned samples_per_frame, unsigned num_frames, int64_t frame_length);
53         std::vector<float> get_output(double pts, unsigned num_samples, ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy);
54
55         // See comments inside get_output().
56         void set_current_loudness(double level_lufs) { loudness_lufs = level_lufs; }
57
58         void set_fader_volume(unsigned card_index, float level_db) { cards[card_index].fader_volume_db = level_db; }
59         std::vector<std::string> get_names() const;
60         void set_name(unsigned card_index, const std::string &name);
61
62         void set_input_mapping(const InputMapping &input_mapping);
63         InputMapping get_input_mapping() const;
64
65         void set_locut_cutoff(float cutoff_hz)
66         {
67                 locut_cutoff_hz = cutoff_hz;
68         }
69
70         void set_locut_enabled(bool enabled)
71         {
72                 locut_enabled = enabled;
73         }
74
75         bool get_locut_enabled() const
76         {
77                 return locut_enabled;
78         }
79
80         float get_limiter_threshold_dbfs() const
81         {
82                 return limiter_threshold_dbfs;
83         }
84
85         float get_compressor_threshold_dbfs() const
86         {
87                 return compressor_threshold_dbfs;
88         }
89
90         void set_limiter_threshold_dbfs(float threshold_dbfs)
91         {
92                 limiter_threshold_dbfs = threshold_dbfs;
93         }
94
95         void set_compressor_threshold_dbfs(float threshold_dbfs)
96         {
97                 compressor_threshold_dbfs = threshold_dbfs;
98         }
99
100         void set_limiter_enabled(bool enabled)
101         {
102                 limiter_enabled = enabled;
103         }
104
105         bool get_limiter_enabled() const
106         {
107                 return limiter_enabled;
108         }
109
110         void set_compressor_enabled(bool enabled)
111         {
112                 compressor_enabled = enabled;
113         }
114
115         bool get_compressor_enabled() const
116         {
117                 return compressor_enabled;
118         }
119
120         void set_gain_staging_db(float gain_db)
121         {
122                 std::unique_lock<std::mutex> lock(compressor_mutex);
123                 level_compressor_enabled = false;
124                 gain_staging_db = gain_db;
125         }
126
127         float get_gain_staging_db() const
128         {
129                 std::unique_lock<std::mutex> lock(compressor_mutex);
130                 return gain_staging_db;
131         }
132
133         void set_gain_staging_auto(bool enabled)
134         {
135                 std::unique_lock<std::mutex> lock(compressor_mutex);
136                 level_compressor_enabled = enabled;
137         }
138
139         bool get_gain_staging_auto() const
140         {
141                 std::unique_lock<std::mutex> lock(compressor_mutex);
142                 return level_compressor_enabled;
143         }
144
145         void set_final_makeup_gain_db(float gain_db)
146         {
147                 std::unique_lock<std::mutex> lock(compressor_mutex);
148                 final_makeup_gain_auto = false;
149                 final_makeup_gain = from_db(gain_db);
150         }
151
152         float get_final_makeup_gain_db()
153         {
154                 std::unique_lock<std::mutex> lock(compressor_mutex);
155                 return to_db(final_makeup_gain);
156         }
157
158         void set_final_makeup_gain_auto(bool enabled)
159         {
160                 std::unique_lock<std::mutex> lock(compressor_mutex);
161                 final_makeup_gain_auto = enabled;
162         }
163
164         bool get_final_makeup_gain_auto() const
165         {
166                 std::unique_lock<std::mutex> lock(compressor_mutex);
167                 return final_makeup_gain_auto;
168         }
169
170 private:
171         unsigned num_cards;
172
173         struct CaptureCard {
174                 std::atomic<float> fader_volume_db{0.0f};
175
176                 // Everything below audio_mutex is protected by it.
177                 mutable std::mutex audio_mutex;
178                 std::unique_ptr<ResamplingQueue> resampling_queue;
179                 int64_t next_local_pts = 0;
180                 std::string name;
181         };
182         CaptureCard cards[MAX_CARDS];
183
184         StereoFilter locut;  // Default cutoff 120 Hz, 24 dB/oct.
185         std::atomic<float> locut_cutoff_hz;
186         std::atomic<bool> locut_enabled{true};
187
188         // First compressor; takes us up to about -12 dBFS.
189         mutable std::mutex compressor_mutex;
190         StereoCompressor level_compressor;  // Under compressor_mutex. Used to set/override gain_staging_db if <level_compressor_enabled>.
191         float gain_staging_db = 0.0f;  // Under compressor_mutex.
192         bool level_compressor_enabled = true;  // Under compressor_mutex.
193
194         static constexpr float ref_level_dbfs = -14.0f;  // Chosen so that we end up around 0 LU in practice.
195         static constexpr float ref_level_lufs = -23.0f;  // 0 LU, more or less by definition.
196
197         std::atomic<float> loudness_lufs{ref_level_lufs};
198
199         StereoCompressor limiter;
200         std::atomic<float> limiter_threshold_dbfs{ref_level_dbfs + 4.0f};   // 4 dB.
201         std::atomic<bool> limiter_enabled{true};
202         StereoCompressor compressor;
203         std::atomic<float> compressor_threshold_dbfs{ref_level_dbfs - 12.0f};  // -12 dB.
204         std::atomic<bool> compressor_enabled{true};
205
206         double final_makeup_gain = 1.0;  // Under compressor_mutex. Read/write by the user. Note: Not in dB, we want the numeric precision so that we can change it slowly.
207         bool final_makeup_gain_auto = true;  // Under compressor_mutex.
208
209         mutable std::mutex mapping_mutex;
210         InputMapping input_mapping;  // Under mapping_mutex.
211 };
212
213 #endif  // !defined(_AUDIO_MIXER_H)