]> git.sesse.net Git - nageru/blob - audio_mixer.h
Small cleanup in AudioMixer::set_input_mapping().
[nageru] / audio_mixer.h
1 #ifndef _AUDIO_MIXER_H
2 #define _AUDIO_MIXER_H 1
3
4 // The audio mixer, dealing with extracting the right signals from
5 // each capture card, resampling signals so that they are in sync,
6 // processing them with effects (if desired), and then mixing them
7 // all together into one final audio signal.
8 //
9 // All operations on AudioMixer (except destruction) are thread-safe.
10 //
11 // TODO: There might be more audio stuff that should be moved here
12 // from Mixer.
13
14 #include <math.h>
15 #include <stdint.h>
16 #include <atomic>
17 #include <map>
18 #include <memory>
19 #include <mutex>
20 #include <set>
21 #include <vector>
22
23 #include "bmusb/bmusb.h"
24 #include "db.h"
25 #include "defs.h"
26 #include "filter.h"
27 #include "resampling_queue.h"
28 #include "stereocompressor.h"
29
30 namespace bmusb {
31 struct AudioFormat;
32 }  // namespace bmusb
33
34 enum class InputSourceType { SILENCE, CAPTURE_CARD };
35 struct DeviceSpec {
36         InputSourceType type;
37         unsigned index;
38
39         bool operator< (const DeviceSpec &other) const {
40                 if (type != other.type)
41                         return type < other.type;
42                 return index < other.index;
43         }
44 };
45
46 struct InputMapping {
47         struct Bus {
48                 std::string name;
49                 DeviceSpec device;
50                 int source_channel[2] { -1, -1 };  // Left and right. -1 = none.
51         };
52
53         std::vector<Bus> buses;
54 };
55
56 class AudioMixer {
57 public:
58         AudioMixer(unsigned num_cards);
59         void reset_device(DeviceSpec device_spec);
60
61         // frame_length is in TIMEBASE units.
62         void add_audio(DeviceSpec device_spec, const uint8_t *data, unsigned num_samples, bmusb::AudioFormat audio_format, int64_t frame_length);
63         void add_silence(DeviceSpec device_spec, unsigned samples_per_frame, unsigned num_frames, int64_t frame_length);
64         std::vector<float> get_output(double pts, unsigned num_samples, ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy);
65
66         // See comments inside get_output().
67         void set_current_loudness(double level_lufs) { loudness_lufs = level_lufs; }
68
69         void set_fader_volume(unsigned bus_index, float level_db) { fader_volume_db[bus_index] = level_db; }
70         std::vector<std::string> get_names() const;
71         void set_name(DeviceSpec device_spec, const std::string &name);
72
73         void set_input_mapping(const InputMapping &input_mapping);
74         InputMapping get_input_mapping() const;
75
76         void set_locut_cutoff(float cutoff_hz)
77         {
78                 locut_cutoff_hz = cutoff_hz;
79         }
80
81         void set_locut_enabled(bool enabled)
82         {
83                 locut_enabled = enabled;
84         }
85
86         bool get_locut_enabled() const
87         {
88                 return locut_enabled;
89         }
90
91         float get_limiter_threshold_dbfs() const
92         {
93                 return limiter_threshold_dbfs;
94         }
95
96         float get_compressor_threshold_dbfs() const
97         {
98                 return compressor_threshold_dbfs;
99         }
100
101         void set_limiter_threshold_dbfs(float threshold_dbfs)
102         {
103                 limiter_threshold_dbfs = threshold_dbfs;
104         }
105
106         void set_compressor_threshold_dbfs(float threshold_dbfs)
107         {
108                 compressor_threshold_dbfs = threshold_dbfs;
109         }
110
111         void set_limiter_enabled(bool enabled)
112         {
113                 limiter_enabled = enabled;
114         }
115
116         bool get_limiter_enabled() const
117         {
118                 return limiter_enabled;
119         }
120
121         void set_compressor_enabled(bool enabled)
122         {
123                 compressor_enabled = enabled;
124         }
125
126         bool get_compressor_enabled() const
127         {
128                 return compressor_enabled;
129         }
130
131         void set_gain_staging_db(float gain_db)
132         {
133                 std::unique_lock<std::mutex> lock(compressor_mutex);
134                 level_compressor_enabled = false;
135                 gain_staging_db = gain_db;
136         }
137
138         float get_gain_staging_db() const
139         {
140                 std::unique_lock<std::mutex> lock(compressor_mutex);
141                 return gain_staging_db;
142         }
143
144         void set_gain_staging_auto(bool enabled)
145         {
146                 std::unique_lock<std::mutex> lock(compressor_mutex);
147                 level_compressor_enabled = enabled;
148         }
149
150         bool get_gain_staging_auto() const
151         {
152                 std::unique_lock<std::mutex> lock(compressor_mutex);
153                 return level_compressor_enabled;
154         }
155
156         void set_final_makeup_gain_db(float gain_db)
157         {
158                 std::unique_lock<std::mutex> lock(compressor_mutex);
159                 final_makeup_gain_auto = false;
160                 final_makeup_gain = from_db(gain_db);
161         }
162
163         float get_final_makeup_gain_db()
164         {
165                 std::unique_lock<std::mutex> lock(compressor_mutex);
166                 return to_db(final_makeup_gain);
167         }
168
169         void set_final_makeup_gain_auto(bool enabled)
170         {
171                 std::unique_lock<std::mutex> lock(compressor_mutex);
172                 final_makeup_gain_auto = enabled;
173         }
174
175         bool get_final_makeup_gain_auto() const
176         {
177                 std::unique_lock<std::mutex> lock(compressor_mutex);
178                 return final_makeup_gain_auto;
179         }
180
181 private:
182         struct AudioDevice {
183                 std::unique_ptr<ResamplingQueue> resampling_queue;
184                 int64_t next_local_pts = 0;
185                 std::string name;
186                 unsigned capture_frequency = OUTPUT_FREQUENCY;
187                 // Which channels we consider interesting (ie., are part of some input_mapping).
188                 std::set<unsigned> interesting_channels;
189         };
190         AudioDevice *find_audio_device(DeviceSpec device_spec);
191
192         void find_sample_src_from_device(const std::vector<float> *samples_card, DeviceSpec device_spec, int source_channel, const float **srcptr, unsigned *stride);
193         void fill_audio_bus(const std::vector<float> *samples_card, const InputMapping::Bus &bus, unsigned num_samples, float *output);
194         void reset_device_mutex_held(DeviceSpec device_spec);
195
196         unsigned num_cards;
197
198         mutable std::mutex audio_mutex;
199
200         AudioDevice cards[MAX_CARDS];  // Under audio_mutex.
201
202         StereoFilter locut;  // Default cutoff 120 Hz, 24 dB/oct.
203         std::atomic<float> locut_cutoff_hz;
204         std::atomic<bool> locut_enabled{true};
205
206         // First compressor; takes us up to about -12 dBFS.
207         mutable std::mutex compressor_mutex;
208         StereoCompressor level_compressor;  // Under compressor_mutex. Used to set/override gain_staging_db if <level_compressor_enabled>.
209         float gain_staging_db = 0.0f;  // Under compressor_mutex.
210         bool level_compressor_enabled = true;  // Under compressor_mutex.
211
212         static constexpr float ref_level_dbfs = -14.0f;  // Chosen so that we end up around 0 LU in practice.
213         static constexpr float ref_level_lufs = -23.0f;  // 0 LU, more or less by definition.
214
215         std::atomic<float> loudness_lufs{ref_level_lufs};
216
217         StereoCompressor limiter;
218         std::atomic<float> limiter_threshold_dbfs{ref_level_dbfs + 4.0f};   // 4 dB.
219         std::atomic<bool> limiter_enabled{true};
220         StereoCompressor compressor;
221         std::atomic<float> compressor_threshold_dbfs{ref_level_dbfs - 12.0f};  // -12 dB.
222         std::atomic<bool> compressor_enabled{true};
223
224         double final_makeup_gain = 1.0;  // Under compressor_mutex. Read/write by the user. Note: Not in dB, we want the numeric precision so that we can change it slowly.
225         bool final_makeup_gain_auto = true;  // Under compressor_mutex.
226
227         InputMapping input_mapping;  // Under audio_mutex.
228         std::atomic<float> fader_volume_db[MAX_BUSES] {{ 0.0f }};
229 };
230
231 #endif  // !defined(_AUDIO_MIXER_H)