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Stop leaking memory allocators in DeckLinkCapture.
[nageru] / decklink_capture.h
1 #ifndef _DECKLINK_CAPTURE_H
2 #define _DECKLINK_CAPTURE_H 1
3
4 #include <DeckLinkAPI.h>
5 #include <stdint.h>
6 #include <atomic>
7 #include <functional>
8 #include <string>
9
10 #include "bmusb/bmusb.h"
11
12 class IDeckLink;
13 class IDeckLinkDisplayMode;
14
15 // TODO: Adjust CaptureInterface to be a little less bmusb-centric.
16 // There are too many member functions here that don't really do anything.
17 class DeckLinkCapture : public CaptureInterface, IDeckLinkInputCallback
18 {
19 public:
20         DeckLinkCapture(IDeckLink *card, int card_index);  // Takes ownership of <card>.
21         ~DeckLinkCapture();
22
23         // IDeckLinkInputCallback.
24         HRESULT STDMETHODCALLTYPE QueryInterface(REFIID, LPVOID *) override;
25         ULONG STDMETHODCALLTYPE AddRef() override;
26         ULONG STDMETHODCALLTYPE Release() override;
27         HRESULT STDMETHODCALLTYPE VideoInputFormatChanged(
28                 BMDVideoInputFormatChangedEvents,
29                 IDeckLinkDisplayMode*,
30                 BMDDetectedVideoInputFormatFlags) override;
31         HRESULT STDMETHODCALLTYPE VideoInputFrameArrived(
32                 IDeckLinkVideoInputFrame *video_frame,
33                 IDeckLinkAudioInputPacket *audio_frame) override;
34
35         // CaptureInterface.
36         void set_video_frame_allocator(FrameAllocator *allocator) override
37         {
38                 video_frame_allocator = allocator;
39                 if (owned_video_frame_allocator.get() != allocator) {
40                         owned_video_frame_allocator.reset();
41                 }
42         }
43
44         FrameAllocator *get_video_frame_allocator() override
45         {
46                 return video_frame_allocator;
47         }
48
49         // Does not take ownership.
50         void set_audio_frame_allocator(FrameAllocator *allocator) override
51         {
52                 audio_frame_allocator = allocator;
53                 if (owned_audio_frame_allocator.get() != allocator) {
54                         owned_audio_frame_allocator.reset();
55                 }
56         }
57
58         FrameAllocator *get_audio_frame_allocator() override
59         {
60                 return audio_frame_allocator;
61         }
62
63         void set_frame_callback(frame_callback_t callback) override
64         {
65                 frame_callback = callback;
66         }
67
68         void set_dequeue_thread_callbacks(std::function<void()> init, std::function<void()> cleanup) override
69         {
70                 dequeue_init_callback = init;
71                 dequeue_cleanup_callback = cleanup;
72                 has_dequeue_callbacks = true;
73         }
74
75         std::string get_description() const override
76         {
77                 return description;
78         }
79
80         void configure_card() override;
81         void start_bm_capture() override;
82         void stop_dequeue_thread() override;
83
84         std::map<uint32_t, VideoMode> get_available_video_modes() const override { return video_modes; }
85         void set_video_mode(uint32_t video_mode_id) override;
86         uint32_t get_current_video_mode() const override { return current_video_mode; }
87
88         std::map<uint32_t, std::string> get_available_video_inputs() const override { return video_inputs; }
89         void set_video_input(uint32_t video_input_id) override;
90         uint32_t get_current_video_input() const override { return current_video_input; }
91
92         std::map<uint32_t, std::string> get_available_audio_inputs() const override { return audio_inputs; }
93         void set_audio_input(uint32_t audio_input_id) override;
94         uint32_t get_current_audio_input() const override { return current_audio_input; }
95
96 private:
97         void set_video_mode_no_restart(uint32_t video_mode_id);
98
99         std::atomic<int> refcount{1};
100         bool done_init = false;
101         std::string description;
102         uint16_t timecode = 0;
103         int card_index;
104
105         bool has_dequeue_callbacks = false;
106         std::function<void()> dequeue_init_callback = nullptr;
107         std::function<void()> dequeue_cleanup_callback = nullptr;
108
109         FrameAllocator *video_frame_allocator = nullptr;
110         FrameAllocator *audio_frame_allocator = nullptr;
111         std::unique_ptr<FrameAllocator> owned_video_frame_allocator;
112         std::unique_ptr<FrameAllocator> owned_audio_frame_allocator;
113         frame_callback_t frame_callback = nullptr;
114
115         IDeckLinkConfiguration *config = nullptr;
116
117         IDeckLink *card = nullptr;
118         IDeckLinkInput *input = nullptr;
119         BMDTimeValue frame_duration;
120         BMDTimeScale time_scale;
121
122         std::map<uint32_t, VideoMode> video_modes;
123         BMDDisplayMode current_video_mode;
124
125         std::map<uint32_t, std::string> video_inputs;
126         BMDVideoConnection current_video_input;
127
128         std::map<uint32_t, std::string> audio_inputs;
129         BMDAudioConnection current_audio_input;
130 };
131
132 #endif  // !defined(_DECKLINK_CAPTURE_H)