]> git.sesse.net Git - nageru/blob - decklink_output.cpp
When switching output cards, do it from the mixer thread.
[nageru] / decklink_output.cpp
1 #include <movit/effect_util.h>
2 #include <movit/util.h>
3 #include <movit/resource_pool.h>  // Must be above the Xlib includes.
4 #include <pthread.h>
5
6 #include <epoxy/egl.h>
7
8 #include "chroma_subsampler.h"
9 #include "decklink_output.h"
10 #include "decklink_util.h"
11 #include "flags.h"
12 #include "print_latency.h"
13 #include "resource_pool.h"
14 #include "timebase.h"
15
16 using namespace movit;
17 using namespace std;
18 using namespace std::chrono;
19
20 DeckLinkOutput::DeckLinkOutput(ResourcePool *resource_pool, QSurface *surface, unsigned width, unsigned height, unsigned card_index)
21         : resource_pool(resource_pool), surface(surface), width(width), height(height), card_index(card_index)
22 {
23         chroma_subsampler.reset(new ChromaSubsampler(resource_pool));
24 }
25
26 void DeckLinkOutput::set_device(IDeckLink *decklink)
27 {
28         if (decklink->QueryInterface(IID_IDeckLinkOutput, (void**)&output) != S_OK) {
29                 fprintf(stderr, "Card %u has no outputs\n", card_index);
30                 exit(1);
31         }
32
33         IDeckLinkDisplayModeIterator *mode_it;
34         if (output->GetDisplayModeIterator(&mode_it) != S_OK) {
35                 fprintf(stderr, "Failed to enumerate output display modes for card %u\n", card_index);
36                 exit(1);
37         }
38
39         video_modes.clear();
40
41         for (const auto &it : summarize_video_modes(mode_it, card_index)) {
42                 if (it.second.width != width || it.second.height != height) {
43                         continue;
44                 }
45
46                 // We could support interlaced modes, but let's stay out of it for now,
47                 // since we don't have interlaced stream output.
48                 if (it.second.interlaced) {
49                         continue;
50                 }
51
52                 video_modes.insert(it);
53         }
54
55         mode_it->Release();
56
57         // HDMI or SDI generally mean “both HDMI and SDI at the same time” on DeckLink cards
58         // that support both; pick_default_video_connection() will generally pick one of those
59         // if they exist. We're not very likely to need analog outputs, so we don't need a way
60         // to change beyond that.
61         video_connection = pick_default_video_connection(decklink, BMDDeckLinkVideoOutputConnections, card_index);
62 }
63
64 void DeckLinkOutput::start_output(uint32_t mode, int64_t base_pts)
65 {
66         assert(output);
67         assert(!playback_initiated);
68
69         should_quit = false;
70         playback_initiated = true;
71         playback_started = false;
72         this->base_pts = base_pts;
73
74         IDeckLinkConfiguration *config = nullptr;
75         if (output->QueryInterface(IID_IDeckLinkConfiguration, (void**)&config) != S_OK) {
76                 fprintf(stderr, "Failed to get configuration interface for output card\n");
77                 exit(1);
78         }
79         if (config->SetFlag(bmdDeckLinkConfigLowLatencyVideoOutput, true) != S_OK) {
80                 fprintf(stderr, "Failed to set low latency output\n");
81                 exit(1);
82         }
83         if (config->SetInt(bmdDeckLinkConfigVideoOutputConnection, video_connection) != S_OK) {
84                 fprintf(stderr, "Failed to set video output connection for card %u\n", card_index);
85                 exit(1);
86         }
87         if (config->SetFlag(bmdDeckLinkConfigUse1080pNotPsF, true) != S_OK) {
88                 fprintf(stderr, "Failed to set PsF flag for card\n");
89                 exit(1);
90         }
91
92         BMDDisplayModeSupport support;
93         IDeckLinkDisplayMode *display_mode;
94         if (output->DoesSupportVideoMode(mode, bmdFormat8BitYUV, bmdVideoOutputFlagDefault,
95                                          &support, &display_mode) != S_OK) {
96                 fprintf(stderr, "Couldn't ask for format support\n");
97                 exit(1);
98         }
99
100         if (support == bmdDisplayModeNotSupported) {
101                 fprintf(stderr, "Requested display mode not supported\n");
102                 exit(1);
103         }
104
105         BMDDisplayModeFlags flags = display_mode->GetFlags();
106         if ((flags & bmdDisplayModeColorspaceRec601) && global_flags.ycbcr_rec709_coefficients) {
107                 fprintf(stderr, "WARNING: Chosen output mode expects Rec. 601 Y'CbCr coefficients.\n");
108                 fprintf(stderr, "         Consider --output-ycbcr-coefficients=rec601 (or =auto).\n");
109         } else if ((flags & bmdDisplayModeColorspaceRec709) && !global_flags.ycbcr_rec709_coefficients) {
110                 fprintf(stderr, "WARNING: Chosen output mode expects Rec. 709 Y'CbCr coefficients.\n");
111                 fprintf(stderr, "         Consider --output-ycbcr-coefficients=rec709 (or =auto).\n");
112         }
113
114         BMDTimeValue time_value;
115         BMDTimeScale time_scale;
116         if (display_mode->GetFrameRate(&time_value, &time_scale) != S_OK) {
117                 fprintf(stderr, "Couldn't get frame rate\n");
118                 exit(1);
119         }
120
121         frame_duration = time_value * TIMEBASE / time_scale;
122
123         display_mode->Release();
124
125         HRESULT result = output->EnableVideoOutput(mode, bmdVideoOutputFlagDefault);
126         if (result != S_OK) {
127                 fprintf(stderr, "Couldn't enable output with error 0x%x\n", result);
128                 exit(1);
129         }
130         if (output->SetScheduledFrameCompletionCallback(this) != S_OK) {
131                 fprintf(stderr, "Couldn't set callback\n");
132                 exit(1);
133         }
134         assert(OUTPUT_FREQUENCY == 48000);
135         if (output->EnableAudioOutput(bmdAudioSampleRate48kHz, bmdAudioSampleType32bitInteger, 2, bmdAudioOutputStreamTimestamped) != S_OK) {
136                 fprintf(stderr, "Couldn't enable audio output\n");
137                 exit(1);
138         }
139         if (output->BeginAudioPreroll() != S_OK) {
140                 fprintf(stderr, "Couldn't begin audio preroll\n");
141                 exit(1);
142         }
143
144         present_thread = thread([this]{
145                 QOpenGLContext *context = create_context(this->surface);
146                 eglBindAPI(EGL_OPENGL_API);
147                 if (!make_current(context, this->surface)) {
148                         printf("display=%p surface=%p context=%p curr=%p err=%d\n", eglGetCurrentDisplay(), this->surface, context, eglGetCurrentContext(),
149                                 eglGetError());
150                         exit(1);
151                 }
152                 present_thread_func();
153                 delete_context(context);
154         });
155 }
156
157 void DeckLinkOutput::end_output()
158 {
159         if (!playback_initiated) {
160                 return;
161         }
162
163         should_quit = true;
164         frame_queues_changed.notify_all();
165         present_thread.join();
166         playback_initiated = false;
167
168         output->StopScheduledPlayback(0, nullptr, 0);
169         output->DisableVideoOutput();
170         output->DisableAudioOutput();
171
172         // Wait until all frames are accounted for, and free them.
173         {
174                 unique_lock<mutex> lock(frame_queue_mutex);
175                 while (!(frame_freelist.empty() && num_frames_in_flight == 0)) {
176                         frame_queues_changed.wait(lock, [this]{ return !frame_freelist.empty(); });
177                         frame_freelist.pop();
178                 }
179         }
180 }
181
182 void DeckLinkOutput::send_frame(GLuint y_tex, GLuint cbcr_tex, const vector<RefCountedFrame> &input_frames, int64_t pts, int64_t duration)
183 {
184         assert(!should_quit);
185
186         unique_ptr<Frame> frame = move(get_frame());
187         chroma_subsampler->create_uyvy(y_tex, cbcr_tex, width, height, frame->uyvy_tex);
188
189         // Download the UYVY texture to the PBO.
190         glPixelStorei(GL_PACK_ROW_LENGTH, 0);
191         check_error();
192
193         glBindBuffer(GL_PIXEL_PACK_BUFFER, frame->pbo);
194         check_error();
195
196         glBindTexture(GL_TEXTURE_2D, frame->uyvy_tex);
197         check_error();
198         glGetTexImage(GL_TEXTURE_2D, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, BUFFER_OFFSET(0));
199         check_error();
200
201         glBindTexture(GL_TEXTURE_2D, 0);
202         check_error();
203         glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
204         check_error();
205
206         glMemoryBarrier(GL_TEXTURE_UPDATE_BARRIER_BIT | GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT);
207         check_error();
208
209         frame->fence = RefCountedGLsync(GL_SYNC_GPU_COMMANDS_COMPLETE, /*flags=*/0);
210         check_error();
211         glFlush();  // Make the DeckLink thread see the fence as soon as possible.
212         check_error();
213
214         frame->input_frames = input_frames;
215         frame->received_ts = find_received_timestamp(input_frames);
216         frame->pts = pts;
217         frame->duration = duration;
218
219         {
220                 unique_lock<mutex> lock(frame_queue_mutex);
221                 pending_video_frames.push(move(frame));
222         }
223         frame_queues_changed.notify_all();
224 }
225
226 void DeckLinkOutput::send_audio(int64_t pts, const std::vector<float> &samples)
227 {
228         unique_ptr<int32_t[]> int_samples(new int32_t[samples.size()]);
229         for (size_t i = 0; i < samples.size(); ++i) {
230                 int_samples[i] = lrintf(samples[i] * 2147483648.0f);
231         }
232
233         uint32_t frames_written;
234         HRESULT result = output->ScheduleAudioSamples(int_samples.get(), samples.size() / 2,
235                 pts, TIMEBASE, &frames_written);
236         if (result != S_OK) {
237                 fprintf(stderr, "ScheduleAudioSamples(pts=%ld) failed (result=0x%08x)\n", pts, result);
238         } else {
239                 if (frames_written != samples.size() / 2) {
240                         fprintf(stderr, "ScheduleAudioSamples() returned short write (%u/%ld)\n", frames_written, samples.size() / 2);
241                 }
242         }
243 }
244
245 void DeckLinkOutput::wait_for_frame(int64_t pts, int *dropped_frames, int64_t *frame_duration)
246 {
247         assert(!should_quit);
248
249         *dropped_frames = 0;
250         *frame_duration = this->frame_duration;
251
252         const BMDTimeValue buffer = lrint(*frame_duration * global_flags.output_buffer_frames);
253         const BMDTimeValue max_overshoot = lrint(*frame_duration * global_flags.output_slop_frames);
254         BMDTimeValue target_time = pts - buffer;
255
256         // While prerolling, we send out frames as quickly as we can.
257         if (target_time < base_pts) {
258                 return;
259         }
260
261         if (!playback_started) {
262                 if (output->EndAudioPreroll() != S_OK) {
263                         fprintf(stderr, "Could not end audio preroll\n");
264                         exit(1);  // TODO
265                 }
266                 if (output->StartScheduledPlayback(base_pts, TIMEBASE, 1.0) != S_OK) {
267                         fprintf(stderr, "Could not start playback\n");
268                         exit(1);  // TODO
269                 }
270                 playback_started = true;
271         }
272
273         BMDTimeValue stream_frame_time;
274         double playback_speed;
275         output->GetScheduledStreamTime(TIMEBASE, &stream_frame_time, &playback_speed);
276
277         // If we're ahead of time, wait for the frame to (approximately) start.
278         if (stream_frame_time < target_time) {
279                 steady_clock::time_point t = steady_clock::now() +
280                         nanoseconds((target_time - stream_frame_time) * 1000000000 / TIMEBASE);
281                 this_thread::sleep_until(t);
282                 return;
283         }
284
285         // If we overshot the previous frame by just a little,
286         // fire off one immediately.
287         if (stream_frame_time < target_time + max_overshoot) {
288                 fprintf(stderr, "Warning: Frame was %ld ms late (but not skipping it due to --output-slop-frames).\n",
289                         lrint((stream_frame_time - target_time) * 1000.0 / TIMEBASE));
290                 return;
291         }
292
293         // Oops, we missed by more than one frame. Return immediately,
294         // but drop so that we catch up.
295         *dropped_frames = (stream_frame_time - target_time + *frame_duration - 1) / *frame_duration;
296         fprintf(stderr, "Dropped %d output frames; skipping.\n", *dropped_frames);
297 }
298
299 HRESULT DeckLinkOutput::ScheduledFrameCompleted(/* in */ IDeckLinkVideoFrame *completedFrame, /* in */ BMDOutputFrameCompletionResult result)
300 {
301         Frame *frame = static_cast<Frame *>(completedFrame);
302         switch (result) {
303         case bmdOutputFrameCompleted:
304                 break;
305         case bmdOutputFrameDisplayedLate:
306                 fprintf(stderr, "Output frame displayed late (pts=%ld)\n", frame->pts);
307                 fprintf(stderr, "Consider increasing --output-buffer-frames if this persists.\n");
308                 break;
309         case bmdOutputFrameDropped:
310                 fprintf(stderr, "Output frame was dropped (pts=%ld)\n", frame->pts);
311                 fprintf(stderr, "Consider increasing --output-buffer-frames if this persists.\n");
312                 break;
313         case bmdOutputFrameFlushed:
314                 fprintf(stderr, "Output frame was flushed (pts=%ld)\n", frame->pts);
315                 break;
316         default:
317                 fprintf(stderr, "Output frame completed with unknown status %d\n", result);
318                 break;
319         }
320
321         static int hei = 0;
322         print_latency("DeckLink output latency (frame received → output on HDMI):", frame->received_ts, false, &hei);
323
324         {
325                 lock_guard<mutex> lock(frame_queue_mutex);
326                 frame_freelist.push(unique_ptr<Frame>(frame));
327                 --num_frames_in_flight;
328         }
329
330         return S_OK;
331 }
332
333 HRESULT DeckLinkOutput::ScheduledPlaybackHasStopped()
334 {
335         printf("playback stopped!\n");
336         return S_OK;
337 }
338
339 unique_ptr<DeckLinkOutput::Frame> DeckLinkOutput::get_frame()
340 {
341         lock_guard<mutex> lock(frame_queue_mutex);
342
343         if (!frame_freelist.empty()) {
344                 unique_ptr<Frame> frame = move(frame_freelist.front());
345                 frame_freelist.pop();
346                 return frame;
347         }
348
349         unique_ptr<Frame> frame(new Frame);
350
351         frame->uyvy_tex = resource_pool->create_2d_texture(GL_RGBA8, width / 2, height);
352
353         glGenBuffers(1, &frame->pbo);
354         check_error();
355         glBindBuffer(GL_PIXEL_PACK_BUFFER, frame->pbo);
356         check_error();
357         glBufferStorage(GL_PIXEL_PACK_BUFFER, width * height * 2, NULL, GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT);
358         check_error();
359         frame->uyvy_ptr = (uint8_t *)glMapBufferRange(GL_PIXEL_PACK_BUFFER, 0, width * height * 2, GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT);
360         check_error();
361         frame->uyvy_ptr_local.reset(new uint8_t[width * height * 2]);
362         frame->resource_pool = resource_pool;
363
364         return frame;
365 }
366
367 void DeckLinkOutput::present_thread_func()
368 {
369         pthread_setname_np(pthread_self(), "DeckLinkOutput");
370         for ( ;; ) {
371                 unique_ptr<Frame> frame;
372                 {
373                         unique_lock<mutex> lock(frame_queue_mutex);
374                         frame_queues_changed.wait(lock, [this]{
375                                 return should_quit || !pending_video_frames.empty();
376                         });
377                         if (should_quit) {
378                                 return;
379                         }
380                         frame = move(pending_video_frames.front());
381                         pending_video_frames.pop();
382                         ++num_frames_in_flight;
383                 }
384
385                 glWaitSync(frame->fence.get(), /*flags=*/0, GL_TIMEOUT_IGNORED);
386                 check_error();
387                 frame->fence.reset();
388
389                 memcpy(frame->uyvy_ptr_local.get(), frame->uyvy_ptr, width * height * 2);
390
391                 // Release any input frames we needed to render this frame.
392                 frame->input_frames.clear();
393
394                 BMDTimeValue pts = frame->pts;
395                 BMDTimeValue duration = frame->duration;
396                 HRESULT res = output->ScheduleVideoFrame(frame.get(), pts, duration, TIMEBASE);
397                 if (res == S_OK) {
398                         frame.release();  // Owned by the driver now.
399                 } else {
400                         fprintf(stderr, "Could not schedule video frame! (error=0x%08x)\n", res);
401
402                         lock_guard<mutex> lock(frame_queue_mutex);
403                         frame_freelist.push(move(frame));
404                         --num_frames_in_flight;
405                 }
406         }
407 }
408
409 HRESULT STDMETHODCALLTYPE DeckLinkOutput::QueryInterface(REFIID, LPVOID *)
410 {
411         return E_NOINTERFACE;
412 }
413
414 ULONG STDMETHODCALLTYPE DeckLinkOutput::AddRef()
415 {
416         return refcount.fetch_add(1) + 1;
417 }
418
419 ULONG STDMETHODCALLTYPE DeckLinkOutput::Release()
420 {
421         int new_ref = refcount.fetch_sub(1) - 1;
422         if (new_ref == 0)
423                 delete this;
424         return new_ref;
425 }
426
427 DeckLinkOutput::Frame::~Frame()
428 {
429         glBindBuffer(GL_PIXEL_PACK_BUFFER, pbo);
430         check_error();
431         glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
432         check_error();
433         glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
434         check_error();
435         glDeleteBuffers(1, &pbo);
436         check_error();
437         resource_pool->release_2d_texture(uyvy_tex);
438         check_error();
439 }
440
441 HRESULT STDMETHODCALLTYPE DeckLinkOutput::Frame::QueryInterface(REFIID, LPVOID *)
442 {
443         return E_NOINTERFACE;
444 }
445
446 ULONG STDMETHODCALLTYPE DeckLinkOutput::Frame::AddRef()
447 {
448         return refcount.fetch_add(1) + 1;
449 }
450
451 ULONG STDMETHODCALLTYPE DeckLinkOutput::Frame::Release()
452 {
453         int new_ref = refcount.fetch_sub(1) - 1;
454         if (new_ref == 0)
455                 delete this;
456         return new_ref;
457 }
458
459 long DeckLinkOutput::Frame::GetWidth()
460 {
461         return global_flags.width;
462 }
463
464 long DeckLinkOutput::Frame::GetHeight()
465 {
466         return global_flags.height;
467 }
468
469 long DeckLinkOutput::Frame::GetRowBytes()
470 {
471         return global_flags.width * 2;
472 }
473
474 BMDPixelFormat DeckLinkOutput::Frame::GetPixelFormat()
475 {
476         return bmdFormat8BitYUV;
477 }
478
479 BMDFrameFlags DeckLinkOutput::Frame::GetFlags()
480 {
481         return bmdFrameFlagDefault;
482 }
483
484 HRESULT DeckLinkOutput::Frame::GetBytes(/* out */ void **buffer)
485 {
486         *buffer = uyvy_ptr_local.get();
487         return S_OK;
488 }
489
490 HRESULT DeckLinkOutput::Frame::GetTimecode(/* in */ BMDTimecodeFormat format, /* out */ IDeckLinkTimecode **timecode)
491 {
492         fprintf(stderr, "STUB: GetTimecode()\n");
493         return E_NOTIMPL;
494 }
495
496 HRESULT DeckLinkOutput::Frame::GetAncillaryData(/* out */ IDeckLinkVideoFrameAncillary **ancillary)
497 {
498         fprintf(stderr, "STUB: GetAncillaryData()\n");
499         return E_NOTIMPL;
500 }