]> git.sesse.net Git - nageru/blob - futatabi/add_base_flow.frag
Fix the previous fix for the infinite display; it was causing crashes and odd stuff...
[nageru] / futatabi / add_base_flow.frag
1 #version 450 core
2
3 in vec3 tc;
4 out vec2 diff_flow;
5
6 uniform sampler2DArray diff_flow_tex;
7
8 void main()
9 {
10         diff_flow = texture(diff_flow_tex, tc).xy;
11 }