]> git.sesse.net Git - nageru/blob - glwidget.cpp
Move the audio level logic into MainWindow, where it has a much better home than...
[nageru] / glwidget.cpp
1 #include <qmetatype.h>  // Needs to come before egl.h.
2 #include <qdatastream.h>  // Needs to come before egl.h.
3 #include <qtextstream.h>  // Needs to come before egl.h.
4 #include <qcursor.h>  // Needs to come before egl.h.
5 #include <qcoreevent.h>  // Needs to come before egl.h.
6 #include <qevent.h>  // Needs to come before egl.h.
7 #include <epoxy/gl.h>
8 #include <epoxy/egl.h>
9 #include <QSurfaceFormat>
10
11 #include "glwidget.h"
12 #include "mainwindow.h"
13
14 #include <movit/resource_pool.h>
15 #include <stdio.h>
16 #include <mutex>
17
18 #include "context.h"
19 #include "mixer.h"
20 #include "ref_counted_gl_sync.h"
21 #include "vumeter.h"
22
23 class MainWindow;
24 class QSurface;
25 class QWidget;
26
27 #undef Success
28 #include <movit/util.h>
29 #include <string>
30
31 using namespace std;
32
33 GLWidget::GLWidget(QWidget *parent)
34     : QGLWidget(parent, global_share_widget),
35       resource_pool(new movit::ResourcePool)
36 {
37 }
38
39 GLWidget::~GLWidget()
40 {
41 }
42
43 void GLWidget::initializeGL()
44 {
45         printf("egl context=%p\n", eglGetCurrentContext());
46         //printf("threads: %p %p\n", QThread::currentThread(), qGuiApp->thread());
47
48         static std::once_flag flag;
49         std::call_once(flag, [this]{
50                 global_mixer = new Mixer(QGLFormat::toSurfaceFormat(format()));
51                 global_mainwindow->mixer_created(global_mixer);
52                 global_mixer->start();
53         });
54         global_mixer->set_frame_ready_callback(output, [this]{
55                 QMetaObject::invokeMethod(this, "update", Qt::AutoConnection);
56                 emit transition_names_updated(global_mixer->get_transition_names());
57         });
58
59         glDisable(GL_BLEND);
60         glDisable(GL_DEPTH_TEST);
61         glDepthMask(GL_FALSE);
62 }
63
64 void GLWidget::resizeGL(int width, int height)
65 {
66         glViewport(0, 0, width, height);
67 }
68
69 void GLWidget::paintGL()
70 {
71         Mixer::DisplayFrame frame;
72         if (!global_mixer->get_display_frame(output, &frame)) {
73                 glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
74                 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
75                 return;
76         }
77
78         glWaitSync(frame.ready_fence.get(), /*flags=*/0, GL_TIMEOUT_IGNORED);
79         frame.setup_chain();
80         frame.chain->render_to_screen();
81         check_error();
82 }
83
84 void GLWidget::mousePressEvent(QMouseEvent *event)
85 {
86         emit clicked();
87 }