]> git.sesse.net Git - nageru/blob - mainwindow.cpp
Small tweaks to the layout code. Still not perfect aspect.
[nageru] / mainwindow.cpp
1 #include "mainwindow.h"
2
3 #include <math.h>
4 #include <stdio.h>
5 #include <algorithm>
6 #include <string>
7 #include <vector>
8 #include <QBoxLayout>
9 #include <QKeySequence>
10 #include <QLabel>
11 #include <QMetaType>
12 #include <QPushButton>
13 #include <QResizeEvent>
14 #include <QShortcut>
15 #include <QSize>
16 #include <QString>
17
18 #include "aboutdialog.h"
19 #include "glwidget.h"
20 #include "lrameter.h"
21 #include "mixer.h"
22 #include "post_to_main_thread.h"
23 #include "ui_display.h"
24 #include "ui_mainwindow.h"
25 #include "vumeter.h"
26
27 class QResizeEvent;
28
29 using namespace std;
30 using namespace std::placeholders;
31
32 Q_DECLARE_METATYPE(std::vector<std::string>);
33
34 MainWindow *global_mainwindow = nullptr;
35
36 MainWindow::MainWindow()
37         : ui(new Ui::MainWindow)
38 {
39         global_mainwindow = this;
40         ui->setupUi(this);
41
42         ui->me_live->set_output(Mixer::OUTPUT_LIVE);
43         ui->me_preview->set_output(Mixer::OUTPUT_PREVIEW);
44
45         // The menus.
46         connect(ui->cut_action, &QAction::triggered, this, &MainWindow::cut_triggered);
47         connect(ui->exit_action, &QAction::triggered, this, &MainWindow::exit_triggered);
48         connect(ui->about_action, &QAction::triggered, this, &MainWindow::about_triggered),
49
50         // Hook up the transition buttons.
51         // TODO: Make them dynamic.
52         connect(ui->transition_btn1, &QPushButton::clicked, bind(&MainWindow::transition_clicked, this, 0));
53         connect(ui->transition_btn2, &QPushButton::clicked, bind(&MainWindow::transition_clicked, this, 1));
54         connect(ui->transition_btn3, &QPushButton::clicked, bind(&MainWindow::transition_clicked, this, 2));
55
56         // Aiee...
57         transition_btn1 = ui->transition_btn1;
58         transition_btn2 = ui->transition_btn2;
59         transition_btn3 = ui->transition_btn3;
60         qRegisterMetaType<vector<string>>("std::vector<std::string>");
61         connect(ui->me_preview, &GLWidget::transition_names_updated, this, &MainWindow::set_transition_names);
62         qRegisterMetaType<Mixer::Output>("Mixer::Output");
63 }
64
65 void MainWindow::resizeEvent(QResizeEvent* event)
66 {
67         QMainWindow::resizeEvent(event);
68
69         // Ask for a relayout, but only after the event loop is done doing relayout
70         // on everything else.
71         QMetaObject::invokeMethod(this, "relayout", Qt::QueuedConnection);
72 }
73
74 void MainWindow::mixer_created(Mixer *mixer)
75 {
76         // Make the previews.
77         unsigned num_previews = mixer->get_num_channels();
78
79         for (unsigned i = 0; i < num_previews; ++i) {
80                 Mixer::Output output = Mixer::Output(Mixer::OUTPUT_INPUT0 + i);
81
82                 QWidget *preview = new QWidget(this);
83                 Ui::Display *ui_display = new Ui::Display;
84                 ui_display->setupUi(preview);
85                 ui_display->label->setText(mixer->get_channel_name(output).c_str());
86                 ui_display->display->set_output(output);
87                 ui->preview_displays->insertWidget(previews.size(), preview, 1);
88                 previews.push_back(ui_display);
89
90                 // Hook up the click.
91                 connect(ui_display->display, &GLWidget::clicked, bind(&MainWindow::channel_clicked, this, i));
92
93                 // Let the theme update the text whenever the resolution changed.
94                 connect(ui_display->display, &GLWidget::resolution_updated, this, &MainWindow::update_channel_name);
95
96                 // Hook up the keyboard key.
97                 QShortcut *shortcut = new QShortcut(QKeySequence(Qt::Key_1 + i), this);
98                 connect(shortcut, &QShortcut::activated, bind(&MainWindow::channel_clicked, this, i));
99
100                 // Hook up the white balance button (irrelevant if invisible).
101                 ui_display->wb_button->setVisible(mixer->get_supports_set_wb(output));
102                 connect(ui_display->wb_button, &QPushButton::clicked, bind(&MainWindow::wb_button_clicked, this, i));
103         }
104
105         char buf[256];
106         snprintf(buf, sizeof(buf), "%.1f dB", mixer->get_limiter_threshold_dbfs());
107         ui->limiter_threshold_db_display->setText(buf);
108         snprintf(buf, sizeof(buf), "%.1f dB", mixer->get_compressor_threshold_dbfs());
109         ui->compressor_threshold_db_display->setText(buf);
110
111         connect(ui->locut_cutoff_knob, &QDial::valueChanged, this, &MainWindow::cutoff_knob_changed);
112         cutoff_knob_changed(ui->locut_cutoff_knob->value());
113         connect(ui->locut_enabled, &QCheckBox::stateChanged, [this](int state){
114                 global_mixer->set_locut_enabled(state == Qt::Checked);
115         });
116
117         // Not QDial::valueChanged, as we call setValue() all the time.
118         connect(ui->gainstaging_knob, &QAbstractSlider::sliderMoved, this, &MainWindow::gain_staging_knob_changed);
119         connect(ui->gainstaging_auto_checkbox, &QCheckBox::stateChanged, [this](int state){
120                 global_mixer->set_gain_staging_auto(state == Qt::Checked);
121         });
122         connect(ui->makeup_gain_knob, &QAbstractSlider::sliderMoved, this, &MainWindow::final_makeup_gain_knob_changed);
123         connect(ui->makeup_gain_auto_checkbox, &QCheckBox::stateChanged, [this](int state){
124                 global_mixer->set_final_makeup_gain_auto(state == Qt::Checked);
125         });
126
127         connect(ui->limiter_threshold_knob, &QDial::valueChanged, this, &MainWindow::limiter_threshold_knob_changed);
128         connect(ui->compressor_threshold_knob, &QDial::valueChanged, this, &MainWindow::compressor_threshold_knob_changed);
129         connect(ui->limiter_enabled, &QCheckBox::stateChanged, [this](int state){
130                 global_mixer->set_limiter_enabled(state == Qt::Checked);
131         });
132         connect(ui->compressor_enabled, &QCheckBox::stateChanged, [this](int state){
133                 global_mixer->set_compressor_enabled(state == Qt::Checked);
134         });
135         connect(ui->reset_meters_button, &QPushButton::clicked, this, &MainWindow::reset_meters_button_clicked);
136         mixer->set_audio_level_callback(bind(&MainWindow::audio_level_callback, this, _1, _2, _3, _4, _5, _6, _7, _8));
137 }
138
139 void MainWindow::mixer_shutting_down()
140 {
141         ui->me_live->clean_context();
142         ui->me_preview->clean_context();
143         for (Ui::Display *display : previews) {
144                 display->display->clean_context();
145         }
146 }
147
148 void MainWindow::cut_triggered()
149 {
150         global_mixer->schedule_cut();
151 }
152
153 void MainWindow::exit_triggered()
154 {
155         close();
156 }
157
158 void MainWindow::about_triggered()
159 {
160         AboutDialog().exec();
161 }
162
163 void MainWindow::gain_staging_knob_changed(int value)
164 {
165         ui->gainstaging_auto_checkbox->setCheckState(Qt::Unchecked);
166
167         float gain_db = value * 0.1f;
168         global_mixer->set_gain_staging_db(gain_db);
169
170         // The label will be updated by the audio level callback.
171 }
172
173 void MainWindow::final_makeup_gain_knob_changed(int value)
174 {
175         ui->makeup_gain_auto_checkbox->setCheckState(Qt::Unchecked);
176
177         float gain_db = value * 0.1f;
178         global_mixer->set_final_makeup_gain_db(gain_db);
179
180         // The label will be updated by the audio level callback.
181 }
182
183 void MainWindow::cutoff_knob_changed(int value)
184 {
185         float octaves = value * 0.1f;
186         float cutoff_hz = 20.0 * pow(2.0, octaves);
187         global_mixer->set_locut_cutoff(cutoff_hz);
188
189         char buf[256];
190         snprintf(buf, sizeof(buf), "%ld Hz", lrintf(cutoff_hz));
191         ui->locut_cutoff_display->setText(buf);
192 }
193
194 void MainWindow::limiter_threshold_knob_changed(int value)
195 {
196         float threshold_dbfs = value * 0.1f;
197         global_mixer->set_limiter_threshold_dbfs(threshold_dbfs);
198
199         char buf[256];
200         snprintf(buf, sizeof(buf), "%.1f dB", threshold_dbfs);
201         ui->limiter_threshold_db_display->setText(buf);
202 }
203
204 void MainWindow::compressor_threshold_knob_changed(int value)
205 {
206         float threshold_dbfs = value * 0.1f;
207         global_mixer->set_compressor_threshold_dbfs(threshold_dbfs);
208
209         char buf[256];
210         snprintf(buf, sizeof(buf), "%.1f dB", threshold_dbfs);
211         ui->compressor_threshold_db_display->setText(buf);
212 }
213
214 void MainWindow::reset_meters_button_clicked()
215 {
216         global_mixer->reset_meters();
217         ui->peak_display->setText("-inf");
218         ui->peak_display->setStyleSheet("");
219 }
220
221 void MainWindow::audio_level_callback(float level_lufs, float peak_db, float global_level_lufs,
222                                       float range_low_lufs, float range_high_lufs,
223                                       float gain_staging_db, float final_makeup_gain_db,
224                                       float correlation)
225 {
226         timeval now;
227         gettimeofday(&now, nullptr);
228
229         // The meters are somewhat inefficient to update. Only update them
230         // every 100 ms or so (we get updates every 5–20 ms).
231         double last_update_age = now.tv_sec - last_audio_level_callback.tv_sec +
232                 1e-6 * (now.tv_usec - last_audio_level_callback.tv_usec);
233         if (last_update_age < 0.100) {
234                 return;
235         }
236         last_audio_level_callback = now;
237
238         post_to_main_thread([=]() {
239                 ui->vu_meter->set_level(level_lufs);
240                 ui->lra_meter->set_levels(global_level_lufs, range_low_lufs, range_high_lufs);
241                 ui->correlation_meter->set_correlation(correlation);
242
243                 char buf[256];
244                 snprintf(buf, sizeof(buf), "%.1f", peak_db);
245                 ui->peak_display->setText(buf);
246                 if (peak_db > -0.1f) {  // -0.1 dBFS is EBU peak limit.
247                         ui->peak_display->setStyleSheet("QLabel { background-color: red; color: white; }");
248                 } else {
249                         ui->peak_display->setStyleSheet("");
250                 }
251
252                 ui->gainstaging_knob->setValue(lrintf(gain_staging_db * 10.0f));
253                 snprintf(buf, sizeof(buf), "%+.1f dB", gain_staging_db);
254                 ui->gainstaging_db_display->setText(buf);
255
256                 ui->makeup_gain_knob->setValue(lrintf(final_makeup_gain_db * 10.0f));
257                 snprintf(buf, sizeof(buf), "%+.1f dB", final_makeup_gain_db);
258                 ui->makeup_gain_db_display->setText(buf);
259         });
260 }
261
262 void MainWindow::relayout()
263 {
264         int height = ui->vertical_layout->geometry().height();
265
266         double remaining_height = height;
267
268         // Allocate the height; the most important part is to keep the main displays
269         // at 16:9 if at all possible.
270         double me_width = ui->me_preview->width();
271         double me_height = me_width * 9.0 / 16.0 + ui->label_preview->height() + ui->preview_vertical_layout->spacing();
272
273         // TODO: Scale the widths when we need to do this.
274         if (me_height / double(height) > 0.8) {
275                 me_height = height * 0.8;
276         }
277         remaining_height -= me_height + ui->vertical_layout->spacing();
278
279         double audiostrip_height = ui->audiostrip->geometry().height();
280         remaining_height -= audiostrip_height + ui->vertical_layout->spacing();
281
282         // The previews will be constrained by the remaining height, and the width.
283         double preview_label_height = previews[0]->title_bar->geometry().height() +
284                 previews[0]->main_vertical_layout->spacing();
285         int preview_total_width = ui->preview_displays->geometry().width() - (previews.size() - 1) * ui->preview_displays->spacing();
286         double preview_height = min(remaining_height - preview_label_height, (preview_total_width / double(previews.size())) * 9.0 / 16.0);
287         remaining_height -= preview_height + preview_label_height + ui->vertical_layout->spacing();
288
289         ui->vertical_layout->setStretch(0, lrintf(me_height));
290         ui->vertical_layout->setStretch(1, 0);  // Don't stretch the audiostrip.
291         ui->vertical_layout->setStretch(2, max<int>(1, remaining_height));  // Spacer.
292         ui->vertical_layout->setStretch(3, lrintf(preview_height + preview_label_height));
293
294         // Set the widths for the previews.
295         double preview_width = preview_height * 16.0 / 9.0;
296         for (unsigned i = 0; i < previews.size(); ++i) {
297                 ui->preview_displays->setStretch(i, lrintf(preview_width));
298         }
299
300         // The preview horizontal spacer.
301         double remaining_preview_width = preview_total_width - previews.size() * preview_width;
302         ui->preview_displays->setStretch(previews.size(), lrintf(remaining_preview_width));
303 }
304
305 void MainWindow::set_transition_names(vector<string> transition_names)
306 {
307         if (transition_names.size() < 1) {
308                 transition_btn1->setText(QString(""));
309         } else {
310                 transition_btn1->setText(QString::fromStdString(transition_names[0]));
311         }
312         if (transition_names.size() < 2) {
313                 transition_btn2->setText(QString(""));
314         } else {
315                 transition_btn2->setText(QString::fromStdString(transition_names[1]));
316         }
317         if (transition_names.size() < 3) {
318                 transition_btn3->setText(QString(""));
319         } else {
320                 transition_btn3->setText(QString::fromStdString(transition_names[2]));
321         }
322 }
323
324 void MainWindow::update_channel_name(Mixer::Output output)
325 {
326         if (output >= Mixer::OUTPUT_INPUT0) {
327                 unsigned channel = output - Mixer::OUTPUT_INPUT0;
328                 previews[channel]->label->setText(global_mixer->get_channel_name(output).c_str());
329         }
330 }
331
332 void MainWindow::transition_clicked(int transition_number)
333 {
334         global_mixer->transition_clicked(transition_number);
335 }
336
337 void MainWindow::channel_clicked(int channel_number)
338 {
339         if (current_wb_pick_display == channel_number) {
340                 // The picking was already done from eventFilter(), since we don't get
341                 // the mouse pointer here.
342         } else {
343                 global_mixer->channel_clicked(channel_number);
344         }
345 }
346
347 void MainWindow::wb_button_clicked(int channel_number)
348 {
349         current_wb_pick_display = channel_number;
350         QApplication::setOverrideCursor(Qt::CrossCursor);
351 }
352
353 bool MainWindow::eventFilter(QObject *watched, QEvent *event)
354 {
355         if (current_wb_pick_display != -1 &&
356             event->type() == QEvent::MouseButtonRelease &&
357             watched->isWidgetType()) {
358                 QApplication::restoreOverrideCursor();
359                 if (watched == previews[current_wb_pick_display]->display) {
360                         const QMouseEvent *mouse_event = (QMouseEvent *)event;
361                         set_white_balance(current_wb_pick_display, mouse_event->x(), mouse_event->y());
362                 } else {
363                         // The user clicked on something else, give up.
364                         // (The click goes through, which might not be ideal, but, yes.)
365                         current_wb_pick_display = -1;
366                 }
367         }
368         return false;
369 }
370
371 namespace {
372
373 double srgb_to_linear(double x)
374 {
375         if (x < 0.04045) {
376                 return x / 12.92;
377         } else {
378                 return pow((x + 0.055) / 1.055, 2.4);
379         }
380 }
381
382 }  // namespace
383
384 void MainWindow::set_white_balance(int channel_number, int x, int y)
385 {
386         // Set the white balance to neutral for the grab. It's probably going to
387         // flicker a bit, but hopefully this display is not live anyway.
388         global_mixer->set_wb(Mixer::OUTPUT_INPUT0 + channel_number, 0.5, 0.5, 0.5);
389         previews[channel_number]->display->updateGL();
390         QRgb reference_color = previews[channel_number]->display->grabFrameBuffer().pixel(x, y);
391
392         double r = srgb_to_linear(qRed(reference_color) / 255.0);
393         double g = srgb_to_linear(qGreen(reference_color) / 255.0);
394         double b = srgb_to_linear(qBlue(reference_color) / 255.0);
395         global_mixer->set_wb(Mixer::OUTPUT_INPUT0 + channel_number, r, g, b);
396         previews[channel_number]->display->updateGL();
397 }