]> git.sesse.net Git - nageru/blob - mainwindow.cpp
Split ClipList and PlayList.
[nageru] / mainwindow.cpp
1 #include "mainwindow.h"
2
3 #include "clip_list.h"
4 #include "player.h"
5 #include "post_to_main_thread.h"
6 #include "ui_mainwindow.h"
7
8 #include <string>
9 #include <vector>
10
11 #include <QShortcut>
12
13 using namespace std;
14
15 MainWindow *global_mainwindow = nullptr;
16 extern int64_t current_pts;
17 ClipList *cliplist_clips;
18 PlayList *playlist_clips;
19
20 MainWindow::MainWindow()
21         : ui(new Ui::MainWindow)
22 {
23         global_mainwindow = this;
24         ui->setupUi(this);
25
26         cliplist_clips = new ClipList();
27         ui->clip_list->setModel(cliplist_clips);
28
29         playlist_clips = new PlayList();
30         ui->playlist->setModel(playlist_clips);
31
32         // TODO: These are too big for lambdas.
33         QShortcut *cue_in = new QShortcut(QKeySequence(Qt::Key_A), this);
34         connect(cue_in, &QShortcut::activated, ui->cue_in_btn, &QPushButton::click);
35         connect(ui->cue_in_btn, &QPushButton::clicked, []{
36                 if (!cliplist_clips->empty() && cliplist_clips->back()->pts_out < 0) {
37                         cliplist_clips->back()->pts_in = current_pts;
38                         return;
39                 }
40                 Clip clip;
41                 clip.pts_in = current_pts;
42                 cliplist_clips->add_clip(clip);
43         });
44
45         QShortcut *cue_out = new QShortcut(QKeySequence(Qt::Key_S), this);
46         connect(cue_out, &QShortcut::activated, ui->cue_out_btn, &QPushButton::click);
47         connect(ui->cue_out_btn, &QPushButton::clicked, []{
48                 if (!cliplist_clips->empty()) {
49                         cliplist_clips->back()->pts_out = current_pts;
50                         // TODO: select the row in the clip list?
51                 }
52         });
53
54         QShortcut *queue = new QShortcut(QKeySequence(Qt::Key_Q), this);
55         connect(queue, &QShortcut::activated, ui->queue_btn, &QPushButton::click);
56         connect(ui->queue_btn, &QPushButton::clicked, this, &MainWindow::queue_clicked);
57
58         QShortcut *preview = new QShortcut(QKeySequence(Qt::Key_W), this);
59         connect(preview, &QShortcut::activated, ui->preview_btn, &QPushButton::click);
60         connect(ui->preview_btn, &QPushButton::clicked, this, &MainWindow::preview_clicked);
61
62         QShortcut *play = new QShortcut(QKeySequence(Qt::Key_Space), this);
63         connect(play, &QShortcut::activated, ui->play_btn, &QPushButton::click);
64         connect(ui->play_btn, &QPushButton::clicked, this, &MainWindow::play_clicked);
65
66         preview_player = new Player(ui->preview_display);
67         live_player = new Player(ui->live_display);
68         live_player->set_done_callback([this]{
69                 post_to_main_thread([this]{
70                         live_player_clip_done();
71                 });
72         });
73 }
74
75 void MainWindow::queue_clicked()
76 {
77         QItemSelectionModel *selected = ui->clip_list->selectionModel();
78         if (!selected->hasSelection()) {
79                 Clip clip = *cliplist_clips->back();
80                 clip.stream_idx = 0;
81                 playlist_clips->add_clip(clip);
82                 return;
83         }
84
85         QModelIndex index = selected->currentIndex();
86         if (index.column() >= int(ClipList::Column::CAMERA_1) &&
87             index.column() <= int(ClipList::Column::CAMERA_4)) {
88                 Clip clip = *cliplist_clips->clip(index.row());
89                 clip.stream_idx = index.column() - int(ClipList::Column::CAMERA_1);
90                 playlist_clips->add_clip(clip);
91         }
92 }
93
94 void MainWindow::preview_clicked()
95 {
96         if (cliplist_clips->empty()) return;
97
98         QItemSelectionModel *selected = ui->clip_list->selectionModel();
99         if (!selected->hasSelection()) {
100                 preview_player->play_clip(*cliplist_clips->back(), 0);
101                 return;
102         }
103
104         QModelIndex index = selected->currentIndex();
105         if (index.column() >= int(ClipList::Column::CAMERA_1) &&
106             index.column() <= int(ClipList::Column::CAMERA_4)) {
107                 unsigned stream_idx = index.column() - int(ClipList::Column::CAMERA_1);
108                 preview_player->play_clip(*cliplist_clips->clip(index.row()), stream_idx);
109         }
110 }
111
112 void MainWindow::play_clicked()
113 {
114         if (playlist_clips->empty()) return;
115
116         QItemSelectionModel *selected = ui->playlist->selectionModel();
117         int row;
118         if (!selected->hasSelection()) {
119                 row = 0;
120         } else {
121                 row = selected->selectedRows(0)[0].row();
122         }
123
124         const Clip &clip = *playlist_clips->clip(row);
125         live_player->play_clip(clip, clip.stream_idx);
126         playlist_clips->set_currently_playing(row);
127 }
128
129 void MainWindow::live_player_clip_done()
130 {
131         int row = playlist_clips->get_currently_playing();
132         if (row != -1 && row < int(playlist_clips->size()) - 1) {
133                 ++row;
134                 const Clip &clip = *playlist_clips->clip(row);
135                 live_player->play_clip(clip, clip.stream_idx);
136                 playlist_clips->set_currently_playing(row);
137         } else {
138                 playlist_clips->set_currently_playing(-1);
139         }
140 }
141
142 void MainWindow::resizeEvent(QResizeEvent *event)
143 {
144         QMainWindow::resizeEvent(event);
145
146         // Ask for a relayout, but only after the event loop is done doing relayout
147         // on everything else.
148         QMetaObject::invokeMethod(this, "relayout", Qt::QueuedConnection);
149 }
150
151 void MainWindow::relayout()
152 {
153         ui->live_display->setMinimumHeight(ui->live_display->width() * 9 / 16);
154 }