1 #include "mainwindow.h"
5 #include "ui_mainwindow.h"
14 MainWindow *global_mainwindow = nullptr;
15 extern int64_t current_pts;
16 ClipList *cliplist_clips, *playlist_clips;
18 MainWindow::MainWindow()
19 : ui(new Ui::MainWindow)
21 global_mainwindow = this;
24 cliplist_clips = new ClipList(ClipList::ListDisplay::CLIP_LIST);
25 ui->clip_list->setModel(cliplist_clips);
27 playlist_clips = new ClipList(ClipList::ListDisplay::PLAY_LIST);
28 ui->playlist->setModel(playlist_clips);
30 // TODO: These are too big for lambdas.
31 QShortcut *cue_in = new QShortcut(QKeySequence(Qt::Key_A), this);
32 connect(cue_in, &QShortcut::activated, ui->cue_in_btn, &QPushButton::click);
33 connect(ui->cue_in_btn, &QPushButton::clicked, []{
34 if (!cliplist_clips->empty() && cliplist_clips->back()->pts_out < 0) {
35 cliplist_clips->back()->pts_in = current_pts;
39 clip.pts_in = current_pts;
40 cliplist_clips->add_clip(clip);
43 QShortcut *cue_out = new QShortcut(QKeySequence(Qt::Key_S), this);
44 connect(cue_out, &QShortcut::activated, ui->cue_out_btn, &QPushButton::click);
45 connect(ui->cue_out_btn, &QPushButton::clicked, []{
46 if (!cliplist_clips->empty()) {
47 cliplist_clips->back()->pts_out = current_pts;
48 // TODO: select the row in the clip list?
52 QShortcut *queue = new QShortcut(QKeySequence(Qt::Key_Q), this);
53 connect(queue, &QShortcut::activated, ui->queue_btn, &QPushButton::click);
54 connect(ui->queue_btn, &QPushButton::clicked, this, &MainWindow::queue_clicked);
56 QShortcut *preview = new QShortcut(QKeySequence(Qt::Key_W), this);
57 connect(preview, &QShortcut::activated, ui->preview_btn, &QPushButton::click);
58 connect(ui->preview_btn, &QPushButton::clicked, this, &MainWindow::preview_clicked);
60 QShortcut *play = new QShortcut(QKeySequence(Qt::Key_Space), this);
61 connect(play, &QShortcut::activated, ui->play_btn, &QPushButton::click);
62 connect(ui->play_btn, &QPushButton::clicked, this, &MainWindow::play_clicked);
64 preview_player = new Player(ui->preview_display);
67 void MainWindow::queue_clicked()
69 QItemSelectionModel *selected = ui->clip_list->selectionModel();
70 if (!selected->hasSelection()) {
71 Clip clip = *cliplist_clips->back();
73 playlist_clips->add_clip(clip);
77 QModelIndex index = selected->currentIndex();
78 if (index.column() >= int(ClipList::ClipListColumn::CAMERA_1) &&
79 index.column() <= int(ClipList::ClipListColumn::CAMERA_4)) {
80 Clip clip = *cliplist_clips->clip(index.row());
81 clip.stream_idx = index.column() - int(ClipList::ClipListColumn::CAMERA_1);
82 playlist_clips->add_clip(clip);
86 void MainWindow::preview_clicked()
88 QItemSelectionModel *selected = ui->clip_list->selectionModel();
89 if (!selected->hasSelection()) {
90 preview_player->play_clip(*cliplist_clips->back(), 0);
94 QModelIndex index = selected->currentIndex();
95 if (index.column() >= int(ClipList::ClipListColumn::CAMERA_1) &&
96 index.column() <= int(ClipList::ClipListColumn::CAMERA_4)) {
97 unsigned stream_idx = index.column() - int(ClipList::ClipListColumn::CAMERA_1);
98 preview_player->play_clip(*cliplist_clips->clip(index.row()), stream_idx);
102 void MainWindow::play_clicked()
104 QItemSelectionModel *selected = ui->playlist->selectionModel();
105 if (!selected->hasSelection()) {
106 ui->playlist->selectRow(0);