]> git.sesse.net Git - nageru/blob - mainwindow.cpp
Use std::bind instead of the QSignalMapper, since evidently it can take a std::functi...
[nageru] / mainwindow.cpp
1 #include "mainwindow.h"
2
3 #include <math.h>
4 #include <stdio.h>
5 #include <algorithm>
6 #include <string>
7 #include <vector>
8 #include <QBoxLayout>
9 #include <QKeySequence>
10 #include <QLabel>
11 #include <QMetaType>
12 #include <QPushButton>
13 #include <QResizeEvent>
14 #include <QShortcut>
15 #include <QSize>
16 #include <QString>
17
18 #include "glwidget.h"
19 #include "lrameter.h"
20 #include "mixer.h"
21 #include "ui_display.h"
22 #include "ui_mainwindow.h"
23 #include "vumeter.h"
24
25 class QResizeEvent;
26
27 using namespace std;
28
29 Q_DECLARE_METATYPE(std::vector<std::string>);
30
31 MainWindow *global_mainwindow = nullptr;
32
33 MainWindow::MainWindow()
34         : ui(new Ui::MainWindow)
35 {
36         global_mainwindow = this;
37         ui->setupUi(this);
38
39         ui->me_live->set_output(Mixer::OUTPUT_LIVE);
40         ui->me_preview->set_output(Mixer::OUTPUT_PREVIEW);
41
42         // Hook up the transition buttons.
43         // TODO: Make them dynamic.
44         connect(ui->transition_btn1, &QPushButton::clicked, std::bind(&MainWindow::transition_clicked, this, 0));
45         connect(ui->transition_btn2, &QPushButton::clicked, std::bind(&MainWindow::transition_clicked, this, 1));
46         connect(ui->transition_btn3, &QPushButton::clicked, std::bind(&MainWindow::transition_clicked, this, 2));
47
48         // Aiee...
49         transition_btn1 = ui->transition_btn1;
50         transition_btn2 = ui->transition_btn2;
51         transition_btn3 = ui->transition_btn3;
52         qRegisterMetaType<std::vector<std::string>>("std::vector<std::string>");
53         connect(ui->me_preview, &GLWidget::transition_names_updated, this, &MainWindow::set_transition_names);
54 }
55
56 void MainWindow::resizeEvent(QResizeEvent* event)
57 {
58         QMainWindow::resizeEvent(event);
59
60         // Ask for a relayout, but only after the event loop is done doing relayout
61         // on everything else.
62         QMetaObject::invokeMethod(this, "relayout", Qt::QueuedConnection);
63 }
64
65 void MainWindow::mixer_created(Mixer *mixer)
66 {
67         // Make the previews.
68         unsigned num_previews = mixer->get_num_channels();
69
70         for (unsigned i = 0; i < num_previews; ++i) {
71                 Mixer::Output output = Mixer::Output(Mixer::OUTPUT_INPUT0 + i);
72
73                 QWidget *preview = new QWidget(this);
74                 Ui::Display *ui_display = new Ui::Display;
75                 ui_display->setupUi(preview);
76                 ui_display->label->setText(mixer->get_channel_name(output).c_str());
77                 ui_display->wb_button->setVisible(mixer->get_supports_set_wb(output));
78                 ui_display->display->set_output(output);
79                 ui->preview_displays->insertWidget(previews.size(), preview, 1);
80                 previews.push_back(ui_display);
81
82                 // Hook up the click.
83                 connect(ui_display->display, &GLWidget::clicked, std::bind(&MainWindow::channel_clicked, this, i));
84
85                 // Hook up the keyboard key.
86                 QShortcut *shortcut = new QShortcut(QKeySequence(Qt::Key_1 + i), this);
87                 connect(shortcut, &QShortcut::activated, std::bind(&MainWindow::channel_clicked, this, i));
88         }
89
90         mixer->set_audio_level_callback([this](float level_lufs, float peak_db, float global_level_lufs, float range_low_lufs, float range_high_lufs){
91                 ui->vu_meter->set_level(level_lufs);
92                 ui->lra_meter->set_levels(global_level_lufs, range_low_lufs, range_high_lufs);
93
94                 char buf[256];
95                 snprintf(buf, sizeof(buf), "%.1f", peak_db);
96                 ui->peak_display->setText(buf);
97                 if (peak_db > -0.1f) {  // -0.1 dBFS is EBU peak limit.
98                         ui->peak_display->setStyleSheet("QLabel { background-color: red; color: white; }");
99                 } else {
100                         ui->peak_display->setStyleSheet("");
101                 }
102         });
103 }
104
105 void MainWindow::relayout()
106 {
107         int width = size().width();
108         int height = size().height();
109
110         // Allocate the height; the most important part is to keep the main displays
111         // at 16:9 if at all possible.
112         double me_width = ui->me_preview->width();
113         double me_height = me_width * 9.0 / 16.0 + ui->label_preview->height();
114
115         // TODO: Scale the widths when we need to do this.
116         if (me_height / double(height) > 0.8) {
117                 me_height = height * 0.8;
118         }
119
120         // The previews will be constrained by the remaining height, and the width.
121         // FIXME: spacing?
122         double preview_label_height = previews[0]->label->height();
123         double preview_height = std::min(height - me_height - preview_label_height, (width / double(previews.size())) * 9.0 / 16.0);
124
125         ui->vertical_layout->setStretch(0, lrintf(me_height));
126         ui->vertical_layout->setStretch(1, std::max<int>(1, lrintf(height - me_height - preview_height)));
127         ui->vertical_layout->setStretch(2, lrintf(preview_height + preview_label_height));
128
129         // Set the widths for the previews.
130         double preview_width = preview_height * 16.0 / 9.0;  // FIXME: spacing?
131
132         for (unsigned i = 0; i < previews.size(); ++i) {
133                 ui->preview_displays->setStretch(i, lrintf(preview_width));
134         }
135
136         // The spacer.
137         ui->preview_displays->setStretch(previews.size(), lrintf(width - previews.size() * preview_width));
138 }
139
140 void MainWindow::set_transition_names(vector<string> transition_names)
141 {
142         if (transition_names.size() < 1) {
143                 transition_btn1->setText(QString(""));
144         } else {
145                 transition_btn1->setText(QString::fromStdString(transition_names[0]));
146         }
147         if (transition_names.size() < 2) {
148                 transition_btn2->setText(QString(""));
149         } else {
150                 transition_btn2->setText(QString::fromStdString(transition_names[1]));
151         }
152         if (transition_names.size() < 3) {
153                 transition_btn3->setText(QString(""));
154         } else {
155                 transition_btn3->setText(QString::fromStdString(transition_names[2]));
156         }
157 }
158
159 void MainWindow::transition_clicked(int transition_number)
160 {
161         global_mixer->transition_clicked(transition_number);
162 }
163
164 void MainWindow::channel_clicked(int channel_number)
165 {
166         global_mixer->channel_clicked(channel_number);
167 }