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Use std::chrono for (almost) all time keeping.
[nageru] / mainwindow.h
1 #ifndef MAINWINDOW_H
2 #define MAINWINDOW_H
3
4 #include <QMainWindow>
5 #include <chrono>
6 #include <string>
7 #include <vector>
8 #include <sys/time.h>
9
10 #include "mixer.h"
11
12 class GLWidget;
13 class QResizeEvent;
14
15 namespace Ui {
16 class Display;
17 class MainWindow;
18 }  // namespace Ui
19
20 class QPushButton;
21
22 class MainWindow : public QMainWindow
23 {
24         Q_OBJECT
25
26 public:
27         MainWindow();
28         void resizeEvent(QResizeEvent *event) override;
29         void mixer_created(Mixer *mixer);
30
31         // Used to release FBOs on the global ResourcePool. Call after the
32         // mixer has been shut down but not destroyed yet.
33         void mixer_shutting_down();
34
35 public slots:
36         void cut_triggered();
37         void x264_bitrate_triggered();
38         void exit_triggered();
39         void about_triggered();
40         void transition_clicked(int transition_number);
41         void channel_clicked(int channel_number);
42         void wb_button_clicked(int channel_number);
43         void set_transition_names(std::vector<std::string> transition_names);
44         void update_channel_name(Mixer::Output output, const std::string &name);
45         void update_channel_color(Mixer::Output output, const std::string &color);
46         void gain_staging_knob_changed(int value);
47         void final_makeup_gain_knob_changed(int value);
48         void cutoff_knob_changed(int value);
49         void limiter_threshold_knob_changed(int value);
50         void compressor_threshold_knob_changed(int value);
51         void reset_meters_button_clicked();
52         void relayout();
53
54 private:
55         bool eventFilter(QObject *watched, QEvent *event) override;
56         void set_white_balance(int channel_number, int x, int y);
57
58         // Called from the mixer.
59         void audio_level_callback(float level_lufs, float peak_db, float global_level_lufs, float range_low_lufs, float range_high_lufs, float gain_staging_db, float final_makeup_gain_db, float correlation);
60         std::chrono::steady_clock::time_point last_audio_level_callback;
61
62         Ui::MainWindow *ui;
63         QPushButton *transition_btn1, *transition_btn2, *transition_btn3;
64         std::vector<Ui::Display *> previews;
65         int current_wb_pick_display = -1;
66 };
67
68 extern MainWindow *global_mainwindow;
69
70 #endif