]> git.sesse.net Git - nageru/blob - mixer.cpp
Add a CORS policy to the channel endpoints, so that external applications can query...
[nageru] / mixer.cpp
1 #undef Success
2
3 #include "mixer.h"
4
5 #include <assert.h>
6 #include <epoxy/egl.h>
7 #include <movit/effect_chain.h>
8 #include <movit/effect_util.h>
9 #include <movit/flat_input.h>
10 #include <movit/image_format.h>
11 #include <movit/init.h>
12 #include <movit/resource_pool.h>
13 #include <pthread.h>
14 #include <stdint.h>
15 #include <stdio.h>
16 #include <stdlib.h>
17 #include <algorithm>
18 #include <chrono>
19 #include <condition_variable>
20 #include <cstddef>
21 #include <cstdint>
22 #include <memory>
23 #include <mutex>
24 #include <ratio>
25 #include <string>
26 #include <thread>
27 #include <utility>
28 #include <vector>
29
30 #include "DeckLinkAPI.h"
31 #include "LinuxCOM.h"
32 #include "alsa_output.h"
33 #include "basic_stats.h"
34 #include "bmusb/bmusb.h"
35 #include "bmusb/fake_capture.h"
36 #include "chroma_subsampler.h"
37 #include "context.h"
38 #include "decklink_capture.h"
39 #include "decklink_output.h"
40 #include "defs.h"
41 #include "disk_space_estimator.h"
42 #include "ffmpeg_capture.h"
43 #include "flags.h"
44 #include "input_mapping.h"
45 #include "metrics.h"
46 #include "pbo_frame_allocator.h"
47 #include "ref_counted_gl_sync.h"
48 #include "resampling_queue.h"
49 #include "timebase.h"
50 #include "timecode_renderer.h"
51 #include "v210_converter.h"
52 #include "video_encoder.h"
53
54 #undef Status
55 #include <google/protobuf/util/json_util.h>
56 #include "json.pb.h"
57
58 class IDeckLink;
59 class QOpenGLContext;
60
61 using namespace movit;
62 using namespace std;
63 using namespace std::chrono;
64 using namespace std::placeholders;
65 using namespace bmusb;
66
67 Mixer *global_mixer = nullptr;
68
69 namespace {
70
71 void insert_new_frame(RefCountedFrame frame, unsigned field_num, bool interlaced, unsigned card_index, InputState *input_state)
72 {
73         if (interlaced) {
74                 for (unsigned frame_num = FRAME_HISTORY_LENGTH; frame_num --> 1; ) {  // :-)
75                         input_state->buffered_frames[card_index][frame_num] =
76                                 input_state->buffered_frames[card_index][frame_num - 1];
77                 }
78                 input_state->buffered_frames[card_index][0] = { frame, field_num };
79         } else {
80                 for (unsigned frame_num = 0; frame_num < FRAME_HISTORY_LENGTH; ++frame_num) {
81                         input_state->buffered_frames[card_index][frame_num] = { frame, field_num };
82                 }
83         }
84 }
85
86 void ensure_texture_resolution(PBOFrameAllocator::Userdata *userdata, unsigned field, unsigned width, unsigned height, unsigned cbcr_width, unsigned cbcr_height, unsigned v210_width)
87 {
88         bool first;
89         switch (userdata->pixel_format) {
90         case PixelFormat_10BitYCbCr:
91                 first = userdata->tex_v210[field] == 0 || userdata->tex_444[field] == 0;
92                 break;
93         case PixelFormat_8BitYCbCr:
94                 first = userdata->tex_y[field] == 0 || userdata->tex_cbcr[field] == 0;
95                 break;
96         case PixelFormat_8BitBGRA:
97                 first = userdata->tex_rgba[field] == 0;
98                 break;
99         case PixelFormat_8BitYCbCrPlanar:
100                 first = userdata->tex_y[field] == 0 || userdata->tex_cb[field] == 0 || userdata->tex_cr[field] == 0;
101                 break;
102         default:
103                 assert(false);
104         }
105
106         if (first ||
107             width != userdata->last_width[field] ||
108             height != userdata->last_height[field] ||
109             cbcr_width != userdata->last_cbcr_width[field] ||
110             cbcr_height != userdata->last_cbcr_height[field]) {
111                 // We changed resolution since last use of this texture, so we need to create
112                 // a new object. Note that this each card has its own PBOFrameAllocator,
113                 // we don't need to worry about these flip-flopping between resolutions.
114                 switch (userdata->pixel_format) {
115                 case PixelFormat_10BitYCbCr:
116                         glBindTexture(GL_TEXTURE_2D, userdata->tex_444[field]);
117                         check_error();
118                         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, width, height, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, nullptr);
119                         check_error();
120                         break;
121                 case PixelFormat_8BitYCbCr: {
122                         glBindTexture(GL_TEXTURE_2D, userdata->tex_cbcr[field]);
123                         check_error();
124                         glTexImage2D(GL_TEXTURE_2D, 0, GL_RG8, cbcr_width, height, 0, GL_RG, GL_UNSIGNED_BYTE, nullptr);
125                         check_error();
126                         glBindTexture(GL_TEXTURE_2D, userdata->tex_y[field]);
127                         check_error();
128                         glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
129                         check_error();
130                         break;
131                 }
132                 case PixelFormat_8BitYCbCrPlanar: {
133                         glBindTexture(GL_TEXTURE_2D, userdata->tex_y[field]);
134                         check_error();
135                         glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
136                         check_error();
137                         glBindTexture(GL_TEXTURE_2D, userdata->tex_cb[field]);
138                         check_error();
139                         glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, cbcr_width, cbcr_height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
140                         check_error();
141                         glBindTexture(GL_TEXTURE_2D, userdata->tex_cr[field]);
142                         check_error();
143                         glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, cbcr_width, cbcr_height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
144                         check_error();
145                         break;
146                 }
147                 case PixelFormat_8BitBGRA:
148                         glBindTexture(GL_TEXTURE_2D, userdata->tex_rgba[field]);
149                         check_error();
150                         if (global_flags.can_disable_srgb_decoder) {  // See the comments in tweaked_inputs.h.
151                                 glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB8_ALPHA8, width, height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, nullptr);
152                         } else {
153                                 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, nullptr);
154                         }
155                         check_error();
156                         break;
157                 }
158                 userdata->last_width[field] = width;
159                 userdata->last_height[field] = height;
160                 userdata->last_cbcr_width[field] = cbcr_width;
161                 userdata->last_cbcr_height[field] = cbcr_height;
162         }
163         if (global_flags.ten_bit_input &&
164             (first || v210_width != userdata->last_v210_width[field])) {
165                 // Same as above; we need to recreate the texture.
166                 glBindTexture(GL_TEXTURE_2D, userdata->tex_v210[field]);
167                 check_error();
168                 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, v210_width, height, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, nullptr);
169                 check_error();
170                 userdata->last_v210_width[field] = v210_width;
171         }
172 }
173
174 void upload_texture(GLuint tex, GLuint width, GLuint height, GLuint stride, bool interlaced_stride, GLenum format, GLenum type, GLintptr offset)
175 {
176         if (interlaced_stride) {
177                 stride *= 2;
178         }
179         if (global_flags.flush_pbos) {
180                 glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, offset, stride * height);
181                 check_error();
182         }
183
184         glBindTexture(GL_TEXTURE_2D, tex);
185         check_error();
186         if (interlaced_stride) {
187                 glPixelStorei(GL_UNPACK_ROW_LENGTH, width * 2);
188                 check_error();
189         } else {
190                 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
191                 check_error();
192         }
193
194         glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, type, BUFFER_OFFSET(offset));
195         check_error();
196         glBindTexture(GL_TEXTURE_2D, 0);
197         check_error();
198         glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
199         check_error();
200 }
201
202 }  // namespace
203
204 void JitterHistory::register_metrics(const vector<pair<string, string>> &labels)
205 {
206         global_metrics.add("input_underestimated_jitter_frames", labels, &metric_input_underestimated_jitter_frames);
207         global_metrics.add("input_estimated_max_jitter_seconds", labels, &metric_input_estimated_max_jitter_seconds, Metrics::TYPE_GAUGE);
208 }
209
210 void JitterHistory::unregister_metrics(const vector<pair<string, string>> &labels)
211 {
212         global_metrics.remove("input_underestimated_jitter_frames", labels);
213         global_metrics.remove("input_estimated_max_jitter_seconds", labels);
214 }
215
216 void JitterHistory::frame_arrived(steady_clock::time_point now, int64_t frame_duration, size_t dropped_frames)
217 {
218         if (expected_timestamp > steady_clock::time_point::min()) {
219                 expected_timestamp += dropped_frames * nanoseconds(frame_duration * 1000000000 / TIMEBASE);
220                 double jitter_seconds = fabs(duration<double>(expected_timestamp - now).count());
221                 history.push_back(orders.insert(jitter_seconds));
222                 if (jitter_seconds > estimate_max_jitter()) {
223                         ++metric_input_underestimated_jitter_frames;
224                 }
225
226                 metric_input_estimated_max_jitter_seconds = estimate_max_jitter();
227
228                 if (history.size() > history_length) {
229                         orders.erase(history.front());
230                         history.pop_front();
231                 }
232                 assert(history.size() <= history_length);
233         }
234         expected_timestamp = now + nanoseconds(frame_duration * 1000000000 / TIMEBASE);
235 }
236
237 double JitterHistory::estimate_max_jitter() const
238 {
239         if (orders.empty()) {
240                 return 0.0;
241         }
242         size_t elem_idx = lrint((orders.size() - 1) * percentile);
243         if (percentile <= 0.5) {
244                 return *next(orders.begin(), elem_idx) * multiplier;
245         } else {
246                 return *prev(orders.end(), orders.size() - elem_idx) * multiplier;
247         }
248 }
249
250 void QueueLengthPolicy::register_metrics(const vector<pair<string, string>> &labels)
251 {
252         global_metrics.add("input_queue_safe_length_frames", labels, &metric_input_queue_safe_length_frames, Metrics::TYPE_GAUGE);
253 }
254
255 void QueueLengthPolicy::unregister_metrics(const vector<pair<string, string>> &labels)
256 {
257         global_metrics.remove("input_queue_safe_length_frames", labels);
258 }
259
260 void QueueLengthPolicy::update_policy(steady_clock::time_point now,
261                                       steady_clock::time_point expected_next_frame,
262                                       int64_t input_frame_duration,
263                                       int64_t master_frame_duration,
264                                       double max_input_card_jitter_seconds,
265                                       double max_master_card_jitter_seconds)
266 {
267         double input_frame_duration_seconds = input_frame_duration / double(TIMEBASE);
268         double master_frame_duration_seconds = master_frame_duration / double(TIMEBASE);
269
270         // Figure out when we can expect the next frame for this card, assuming
271         // worst-case jitter (ie., the frame is maximally late).
272         double seconds_until_next_frame = max(duration<double>(expected_next_frame - now).count() + max_input_card_jitter_seconds, 0.0);
273
274         // How many times are the master card expected to tick in that time?
275         // We assume the master clock has worst-case jitter but not any rate
276         // discrepancy, ie., it ticks as early as possible every time, but not
277         // cumulatively.
278         double frames_needed = (seconds_until_next_frame + max_master_card_jitter_seconds) / master_frame_duration_seconds;
279
280         // As a special case, if the master card ticks faster than the input card,
281         // we expect the queue to drain by itself even without dropping. But if
282         // the difference is small (e.g. 60 Hz master and 59.94 input), it would
283         // go slowly enough that the effect wouldn't really be appreciable.
284         // We account for this by looking at the situation five frames ahead,
285         // assuming everything else is the same.
286         double frames_allowed;
287         if (master_frame_duration < input_frame_duration) {
288                 frames_allowed = frames_needed + 5 * (input_frame_duration_seconds - master_frame_duration_seconds) / master_frame_duration_seconds;
289         } else {
290                 frames_allowed = frames_needed;
291         }
292
293         safe_queue_length = max<int>(floor(frames_allowed), 0);
294         metric_input_queue_safe_length_frames = safe_queue_length;
295 }
296
297 Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards)
298         : httpd(),
299           num_cards(num_cards),
300           mixer_surface(create_surface(format)),
301           h264_encoder_surface(create_surface(format)),
302           decklink_output_surface(create_surface(format)),
303           audio_mixer(num_cards)
304 {
305         memcpy(ycbcr_interpretation, global_flags.ycbcr_interpretation, sizeof(ycbcr_interpretation));
306         CHECK(init_movit(MOVIT_SHADER_DIR, MOVIT_DEBUG_OFF));
307         check_error();
308
309         // This nearly always should be true.
310         global_flags.can_disable_srgb_decoder =
311                 epoxy_has_gl_extension("GL_EXT_texture_sRGB_decode") &&
312                 epoxy_has_gl_extension("GL_ARB_sampler_objects");
313
314         // Since we allow non-bouncing 4:2:2 YCbCrInputs, effective subpixel precision
315         // will be halved when sampling them, and we need to compensate here.
316         movit_texel_subpixel_precision /= 2.0;
317
318         resource_pool.reset(new ResourcePool);
319         for (unsigned i = 0; i < NUM_OUTPUTS; ++i) {
320                 output_channel[i].parent = this;
321                 output_channel[i].channel = i;
322         }
323
324         ImageFormat inout_format;
325         inout_format.color_space = COLORSPACE_sRGB;
326         inout_format.gamma_curve = GAMMA_sRGB;
327
328         // Matches the 4:2:0 format created by the main chain.
329         YCbCrFormat ycbcr_format;
330         ycbcr_format.chroma_subsampling_x = 2;
331         ycbcr_format.chroma_subsampling_y = 2;
332         if (global_flags.ycbcr_rec709_coefficients) {
333                 ycbcr_format.luma_coefficients = YCBCR_REC_709;
334         } else {
335                 ycbcr_format.luma_coefficients = YCBCR_REC_601;
336         }
337         ycbcr_format.full_range = false;
338         ycbcr_format.num_levels = 1 << global_flags.x264_bit_depth;
339         ycbcr_format.cb_x_position = 0.0f;
340         ycbcr_format.cr_x_position = 0.0f;
341         ycbcr_format.cb_y_position = 0.5f;
342         ycbcr_format.cr_y_position = 0.5f;
343
344         // Display chain; shows the live output produced by the main chain (or rather, a copy of it).
345         display_chain.reset(new EffectChain(global_flags.width, global_flags.height, resource_pool.get()));
346         check_error();
347         GLenum type = global_flags.x264_bit_depth > 8 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE;
348         display_input = new YCbCrInput(inout_format, ycbcr_format, global_flags.width, global_flags.height, YCBCR_INPUT_SPLIT_Y_AND_CBCR, type);
349         display_chain->add_input(display_input);
350         display_chain->add_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED);
351         display_chain->set_dither_bits(0);  // Don't bother.
352         display_chain->finalize();
353
354         video_encoder.reset(new VideoEncoder(resource_pool.get(), h264_encoder_surface, global_flags.va_display, global_flags.width, global_flags.height, &httpd, global_disk_space_estimator));
355
356         // Must be instantiated after VideoEncoder has initialized global_flags.use_zerocopy.
357         theme.reset(new Theme(global_flags.theme_filename, global_flags.theme_dirs, resource_pool.get(), num_cards));
358
359         httpd.add_endpoint("/channels", bind(&Mixer::get_channels_json, this), HTTPD::ALLOW_ALL_ORIGINS);
360         for (int channel_idx = 2; channel_idx < theme->get_num_channels(); ++channel_idx) {
361                 char url[256];
362                 snprintf(url, sizeof(url), "/channels/%d/color", channel_idx);
363                 httpd.add_endpoint(url, bind(&Mixer::get_channel_color_http, this, unsigned(channel_idx)), HTTPD::ALLOW_ALL_ORIGINS);
364         }
365
366         // Start listening for clients only once VideoEncoder has written its header, if any.
367         httpd.start(global_flags.http_port);
368
369         // First try initializing the then PCI devices, then USB, then
370         // fill up with fake cards until we have the desired number of cards.
371         unsigned num_pci_devices = 0;
372         unsigned card_index = 0;
373
374         {
375                 IDeckLinkIterator *decklink_iterator = CreateDeckLinkIteratorInstance();
376                 if (decklink_iterator != nullptr) {
377                         for ( ; card_index < num_cards; ++card_index) {
378                                 IDeckLink *decklink;
379                                 if (decklink_iterator->Next(&decklink) != S_OK) {
380                                         break;
381                                 }
382
383                                 DeckLinkCapture *capture = new DeckLinkCapture(decklink, card_index);
384                                 DeckLinkOutput *output = new DeckLinkOutput(resource_pool.get(), decklink_output_surface, global_flags.width, global_flags.height, card_index);
385                                 if (!output->set_device(decklink)) {
386                                         delete output;
387                                         output = nullptr;
388                                 }
389                                 configure_card(card_index, capture, CardType::LIVE_CARD, output);
390                                 ++num_pci_devices;
391                         }
392                         decklink_iterator->Release();
393                         fprintf(stderr, "Found %u DeckLink PCI card(s).\n", num_pci_devices);
394                 } else {
395                         fprintf(stderr, "DeckLink drivers not found. Probing for USB cards only.\n");
396                 }
397         }
398
399         unsigned num_usb_devices = BMUSBCapture::num_cards();
400         for (unsigned usb_card_index = 0; usb_card_index < num_usb_devices && card_index < num_cards; ++usb_card_index, ++card_index) {
401                 BMUSBCapture *capture = new BMUSBCapture(usb_card_index);
402                 capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, card_index));
403                 configure_card(card_index, capture, CardType::LIVE_CARD, /*output=*/nullptr);
404         }
405         fprintf(stderr, "Found %u USB card(s).\n", num_usb_devices);
406
407         unsigned num_fake_cards = 0;
408         for ( ; card_index < num_cards; ++card_index, ++num_fake_cards) {
409                 FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
410                 configure_card(card_index, capture, CardType::FAKE_CAPTURE, /*output=*/nullptr);
411         }
412
413         if (num_fake_cards > 0) {
414                 fprintf(stderr, "Initialized %u fake cards.\n", num_fake_cards);
415         }
416
417         // Initialize all video inputs the theme asked for. Note that these are
418         // all put _after_ the regular cards, which stop at <num_cards> - 1.
419         std::vector<FFmpegCapture *> video_inputs = theme->get_video_inputs();
420         for (unsigned video_card_index = 0; video_card_index < video_inputs.size(); ++card_index, ++video_card_index) {
421                 if (card_index >= MAX_VIDEO_CARDS) {
422                         fprintf(stderr, "ERROR: Not enough card slots available for the videos the theme requested.\n");
423                         exit(1);
424                 }
425                 configure_card(card_index, video_inputs[video_card_index], CardType::FFMPEG_INPUT, /*output=*/nullptr);
426                 video_inputs[video_card_index]->set_card_index(card_index);
427         }
428         num_video_inputs = video_inputs.size();
429
430         BMUSBCapture::set_card_connected_callback(bind(&Mixer::bm_hotplug_add, this, _1));
431         BMUSBCapture::start_bm_thread();
432
433         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
434                 cards[card_index].queue_length_policy.reset(card_index);
435         }
436
437         chroma_subsampler.reset(new ChromaSubsampler(resource_pool.get()));
438
439         if (global_flags.ten_bit_input) {
440                 if (!v210Converter::has_hardware_support()) {
441                         fprintf(stderr, "ERROR: --ten-bit-input requires support for OpenGL compute shaders\n");
442                         fprintf(stderr, "       (OpenGL 4.3, or GL_ARB_compute_shader + GL_ARB_shader_image_load_store).\n");
443                         exit(1);
444                 }
445                 v210_converter.reset(new v210Converter());
446
447                 // These are all the widths listed in the Blackmagic SDK documentation
448                 // (section 2.7.3, “Display Modes”).
449                 v210_converter->precompile_shader(720);
450                 v210_converter->precompile_shader(1280);
451                 v210_converter->precompile_shader(1920);
452                 v210_converter->precompile_shader(2048);
453                 v210_converter->precompile_shader(3840);
454                 v210_converter->precompile_shader(4096);
455         }
456         if (global_flags.ten_bit_output) {
457                 if (!v210Converter::has_hardware_support()) {
458                         fprintf(stderr, "ERROR: --ten-bit-output requires support for OpenGL compute shaders\n");
459                         fprintf(stderr, "       (OpenGL 4.3, or GL_ARB_compute_shader + GL_ARB_shader_image_load_store).\n");
460                         exit(1);
461                 }
462         }
463
464         timecode_renderer.reset(new TimecodeRenderer(resource_pool.get(), global_flags.width, global_flags.height));
465         display_timecode_in_stream = global_flags.display_timecode_in_stream;
466         display_timecode_on_stdout = global_flags.display_timecode_on_stdout;
467
468         if (global_flags.enable_alsa_output) {
469                 alsa.reset(new ALSAOutput(OUTPUT_FREQUENCY, /*num_channels=*/2));
470         }
471         if (global_flags.output_card != -1) {
472                 desired_output_card_index = global_flags.output_card;
473                 set_output_card_internal(global_flags.output_card);
474         }
475
476         output_jitter_history.register_metrics({{ "card", "output" }});
477 }
478
479 Mixer::~Mixer()
480 {
481         BMUSBCapture::stop_bm_thread();
482
483         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
484                 {
485                         unique_lock<mutex> lock(card_mutex);
486                         cards[card_index].should_quit = true;  // Unblock thread.
487                         cards[card_index].new_frames_changed.notify_all();
488                 }
489                 cards[card_index].capture->stop_dequeue_thread();
490                 if (cards[card_index].output) {
491                         cards[card_index].output->end_output();
492                         cards[card_index].output.reset();
493                 }
494         }
495
496         video_encoder.reset(nullptr);
497 }
498
499 void Mixer::configure_card(unsigned card_index, CaptureInterface *capture, CardType card_type, DeckLinkOutput *output)
500 {
501         printf("Configuring card %d...\n", card_index);
502
503         CaptureCard *card = &cards[card_index];
504         if (card->capture != nullptr) {
505                 card->capture->stop_dequeue_thread();
506         }
507         card->capture.reset(capture);
508         card->is_fake_capture = (card_type == CardType::FAKE_CAPTURE);
509         card->type = card_type;
510         if (card->output.get() != output) {
511                 card->output.reset(output);
512         }
513
514         PixelFormat pixel_format;
515         if (card_type == CardType::FFMPEG_INPUT) {
516                 pixel_format = capture->get_current_pixel_format();
517         } else if (global_flags.ten_bit_input) {
518                 pixel_format = PixelFormat_10BitYCbCr;
519         } else {
520                 pixel_format = PixelFormat_8BitYCbCr;
521         }
522
523         card->capture->set_frame_callback(bind(&Mixer::bm_frame, this, card_index, _1, _2, _3, _4, _5, _6, _7));
524         if (card->frame_allocator == nullptr) {
525                 card->frame_allocator.reset(new PBOFrameAllocator(pixel_format, 8 << 20, global_flags.width, global_flags.height));  // 8 MB.
526         }
527         card->capture->set_video_frame_allocator(card->frame_allocator.get());
528         if (card->surface == nullptr) {
529                 card->surface = create_surface_with_same_format(mixer_surface);
530         }
531         while (!card->new_frames.empty()) card->new_frames.pop_front();
532         card->last_timecode = -1;
533         card->capture->set_pixel_format(pixel_format);
534         card->capture->configure_card();
535
536         // NOTE: start_bm_capture() happens in thread_func().
537
538         DeviceSpec device{InputSourceType::CAPTURE_CARD, card_index};
539         audio_mixer.reset_resampler(device);
540         audio_mixer.set_display_name(device, card->capture->get_description());
541         audio_mixer.trigger_state_changed_callback();
542
543         // Unregister old metrics, if any.
544         if (!card->labels.empty()) {
545                 const vector<pair<string, string>> &labels = card->labels;
546                 card->jitter_history.unregister_metrics(labels);
547                 card->queue_length_policy.unregister_metrics(labels);
548                 global_metrics.remove("input_received_frames", labels);
549                 global_metrics.remove("input_dropped_frames_jitter", labels);
550                 global_metrics.remove("input_dropped_frames_error", labels);
551                 global_metrics.remove("input_dropped_frames_resets", labels);
552                 global_metrics.remove("input_queue_length_frames", labels);
553                 global_metrics.remove("input_queue_duped_frames", labels);
554
555                 global_metrics.remove("input_has_signal_bool", labels);
556                 global_metrics.remove("input_is_connected_bool", labels);
557                 global_metrics.remove("input_interlaced_bool", labels);
558                 global_metrics.remove("input_width_pixels", labels);
559                 global_metrics.remove("input_height_pixels", labels);
560                 global_metrics.remove("input_frame_rate_nom", labels);
561                 global_metrics.remove("input_frame_rate_den", labels);
562                 global_metrics.remove("input_sample_rate_hz", labels);
563         }
564
565         // Register metrics.
566         vector<pair<string, string>> labels;
567         char card_name[64];
568         snprintf(card_name, sizeof(card_name), "%d", card_index);
569         labels.emplace_back("card", card_name);
570
571         switch (card_type) {
572         case CardType::LIVE_CARD:
573                 labels.emplace_back("cardtype", "live");
574                 break;
575         case CardType::FAKE_CAPTURE:
576                 labels.emplace_back("cardtype", "fake");
577                 break;
578         case CardType::FFMPEG_INPUT:
579                 labels.emplace_back("cardtype", "ffmpeg");
580                 break;
581         default:
582                 assert(false);
583         }
584         card->jitter_history.register_metrics(labels);
585         card->queue_length_policy.register_metrics(labels);
586         global_metrics.add("input_received_frames", labels, &card->metric_input_received_frames);
587         global_metrics.add("input_dropped_frames_jitter", labels, &card->metric_input_dropped_frames_jitter);
588         global_metrics.add("input_dropped_frames_error", labels, &card->metric_input_dropped_frames_error);
589         global_metrics.add("input_dropped_frames_resets", labels, &card->metric_input_resets);
590         global_metrics.add("input_queue_length_frames", labels, &card->metric_input_queue_length_frames, Metrics::TYPE_GAUGE);
591         global_metrics.add("input_queue_duped_frames", labels, &card->metric_input_duped_frames);
592
593         global_metrics.add("input_has_signal_bool", labels, &card->metric_input_has_signal_bool, Metrics::TYPE_GAUGE);
594         global_metrics.add("input_is_connected_bool", labels, &card->metric_input_is_connected_bool, Metrics::TYPE_GAUGE);
595         global_metrics.add("input_interlaced_bool", labels, &card->metric_input_interlaced_bool, Metrics::TYPE_GAUGE);
596         global_metrics.add("input_width_pixels", labels, &card->metric_input_width_pixels, Metrics::TYPE_GAUGE);
597         global_metrics.add("input_height_pixels", labels, &card->metric_input_height_pixels, Metrics::TYPE_GAUGE);
598         global_metrics.add("input_frame_rate_nom", labels, &card->metric_input_frame_rate_nom, Metrics::TYPE_GAUGE);
599         global_metrics.add("input_frame_rate_den", labels, &card->metric_input_frame_rate_den, Metrics::TYPE_GAUGE);
600         global_metrics.add("input_sample_rate_hz", labels, &card->metric_input_sample_rate_hz, Metrics::TYPE_GAUGE);
601         card->labels = labels;
602 }
603
604 void Mixer::set_output_card_internal(int card_index)
605 {
606         // We don't really need to take card_mutex, since we're in the mixer
607         // thread and don't mess with any queues (which is the only thing that happens
608         // from other threads), but it's probably the safest in the long run.
609         unique_lock<mutex> lock(card_mutex);
610         if (output_card_index != -1) {
611                 // Switch the old card from output to input.
612                 CaptureCard *old_card = &cards[output_card_index];
613                 old_card->output->end_output();
614
615                 // Stop the fake card that we put into place.
616                 // This needs to _not_ happen under the mutex, to avoid deadlock
617                 // (delivering the last frame needs to take the mutex).
618                 CaptureInterface *fake_capture = old_card->capture.get();
619                 lock.unlock();
620                 fake_capture->stop_dequeue_thread();
621                 lock.lock();
622                 old_card->capture = move(old_card->parked_capture);  // TODO: reset the metrics
623                 old_card->is_fake_capture = false;
624                 old_card->capture->start_bm_capture();
625         }
626         if (card_index != -1) {
627                 CaptureCard *card = &cards[card_index];
628                 CaptureInterface *capture = card->capture.get();
629                 // TODO: DeckLinkCapture::stop_dequeue_thread can actually take
630                 // several seconds to complete (blocking on DisableVideoInput);
631                 // see if we can maybe do it asynchronously.
632                 lock.unlock();
633                 capture->stop_dequeue_thread();
634                 lock.lock();
635                 card->parked_capture = move(card->capture);
636                 CaptureInterface *fake_capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
637                 configure_card(card_index, fake_capture, CardType::FAKE_CAPTURE, card->output.release());
638                 card->queue_length_policy.reset(card_index);
639                 card->capture->start_bm_capture();
640                 desired_output_video_mode = output_video_mode = card->output->pick_video_mode(desired_output_video_mode);
641                 card->output->start_output(desired_output_video_mode, pts_int);
642         }
643         output_card_index = card_index;
644         output_jitter_history.clear();
645 }
646
647 namespace {
648
649 int unwrap_timecode(uint16_t current_wrapped, int last)
650 {
651         uint16_t last_wrapped = last & 0xffff;
652         if (current_wrapped > last_wrapped) {
653                 return (last & ~0xffff) | current_wrapped;
654         } else {
655                 return 0x10000 + ((last & ~0xffff) | current_wrapped);
656         }
657 }
658
659 }  // namespace
660
661 void Mixer::bm_frame(unsigned card_index, uint16_t timecode,
662                      FrameAllocator::Frame video_frame, size_t video_offset, VideoFormat video_format,
663                      FrameAllocator::Frame audio_frame, size_t audio_offset, AudioFormat audio_format)
664 {
665         DeviceSpec device{InputSourceType::CAPTURE_CARD, card_index};
666         CaptureCard *card = &cards[card_index];
667
668         ++card->metric_input_received_frames;
669         card->metric_input_has_signal_bool = video_format.has_signal;
670         card->metric_input_is_connected_bool = video_format.is_connected;
671         card->metric_input_interlaced_bool = video_format.interlaced;
672         card->metric_input_width_pixels = video_format.width;
673         card->metric_input_height_pixels = video_format.height;
674         card->metric_input_frame_rate_nom = video_format.frame_rate_nom;
675         card->metric_input_frame_rate_den = video_format.frame_rate_den;
676         card->metric_input_sample_rate_hz = audio_format.sample_rate;
677
678         if (is_mode_scanning[card_index]) {
679                 if (video_format.has_signal) {
680                         // Found a stable signal, so stop scanning.
681                         is_mode_scanning[card_index] = false;
682                 } else {
683                         static constexpr double switch_time_s = 0.1;  // Should be enough time for the signal to stabilize.
684                         steady_clock::time_point now = steady_clock::now();
685                         double sec_since_last_switch = duration<double>(steady_clock::now() - last_mode_scan_change[card_index]).count();
686                         if (sec_since_last_switch > switch_time_s) {
687                                 // It isn't this mode; try the next one.
688                                 mode_scanlist_index[card_index]++;
689                                 mode_scanlist_index[card_index] %= mode_scanlist[card_index].size();
690                                 cards[card_index].capture->set_video_mode(mode_scanlist[card_index][mode_scanlist_index[card_index]]);
691                                 last_mode_scan_change[card_index] = now;
692                         }
693                 }
694         }
695
696         int64_t frame_length = int64_t(TIMEBASE) * video_format.frame_rate_den / video_format.frame_rate_nom;
697         assert(frame_length > 0);
698
699         size_t num_samples = (audio_frame.len > audio_offset) ? (audio_frame.len - audio_offset) / audio_format.num_channels / (audio_format.bits_per_sample / 8) : 0;
700         if (num_samples > OUTPUT_FREQUENCY / 10) {
701                 printf("Card %d: Dropping frame with implausible audio length (len=%d, offset=%d) [timecode=0x%04x video_len=%d video_offset=%d video_format=%x)\n",
702                         card_index, int(audio_frame.len), int(audio_offset),
703                         timecode, int(video_frame.len), int(video_offset), video_format.id);
704                 if (video_frame.owner) {
705                         video_frame.owner->release_frame(video_frame);
706                 }
707                 if (audio_frame.owner) {
708                         audio_frame.owner->release_frame(audio_frame);
709                 }
710                 return;
711         }
712
713         int dropped_frames = 0;
714         if (card->last_timecode != -1) {
715                 dropped_frames = unwrap_timecode(timecode, card->last_timecode) - card->last_timecode - 1;
716         }
717
718         // Number of samples per frame if we need to insert silence.
719         // (Could be nonintegral, but resampling will save us then.)
720         const int silence_samples = OUTPUT_FREQUENCY * video_format.frame_rate_den / video_format.frame_rate_nom;
721
722         if (dropped_frames > MAX_FPS * 2) {
723                 fprintf(stderr, "Card %d lost more than two seconds (or time code jumping around; from 0x%04x to 0x%04x), resetting resampler\n",
724                         card_index, card->last_timecode, timecode);
725                 audio_mixer.reset_resampler(device);
726                 dropped_frames = 0;
727                 ++card->metric_input_resets;
728         } else if (dropped_frames > 0) {
729                 // Insert silence as needed.
730                 fprintf(stderr, "Card %d dropped %d frame(s) (before timecode 0x%04x), inserting silence.\n",
731                         card_index, dropped_frames, timecode);
732                 card->metric_input_dropped_frames_error += dropped_frames;
733
734                 bool success;
735                 do {
736                         success = audio_mixer.add_silence(device, silence_samples, dropped_frames, frame_length);
737                 } while (!success);
738         }
739
740         if (num_samples > 0) {
741                 audio_mixer.add_audio(device, audio_frame.data + audio_offset, num_samples, audio_format, frame_length, audio_frame.received_timestamp);
742         }
743
744         // Done with the audio, so release it.
745         if (audio_frame.owner) {
746                 audio_frame.owner->release_frame(audio_frame);
747         }
748
749         card->last_timecode = timecode;
750
751         PBOFrameAllocator::Userdata *userdata = (PBOFrameAllocator::Userdata *)video_frame.userdata;
752
753         size_t cbcr_width, cbcr_height, cbcr_offset, y_offset;
754         size_t expected_length = video_format.stride * (video_format.height + video_format.extra_lines_top + video_format.extra_lines_bottom);
755         if (userdata != nullptr && userdata->pixel_format == PixelFormat_8BitYCbCrPlanar) {
756                 // The calculation above is wrong for planar Y'CbCr, so just override it.
757                 assert(card->type == CardType::FFMPEG_INPUT);
758                 assert(video_offset == 0);
759                 expected_length = video_frame.len;
760
761                 userdata->ycbcr_format = (static_cast<FFmpegCapture *>(card->capture.get()))->get_current_frame_ycbcr_format();
762                 cbcr_width = video_format.width / userdata->ycbcr_format.chroma_subsampling_x;
763                 cbcr_height = video_format.height / userdata->ycbcr_format.chroma_subsampling_y;
764                 cbcr_offset = video_format.width * video_format.height;
765                 y_offset = 0;
766         } else {
767                 // All the other Y'CbCr formats are 4:2:2.
768                 cbcr_width = video_format.width / 2;
769                 cbcr_height = video_format.height;
770                 cbcr_offset = video_offset / 2;
771                 y_offset = video_frame.size / 2 + video_offset / 2;
772         }
773         if (video_frame.len - video_offset == 0 ||
774             video_frame.len - video_offset != expected_length) {
775                 if (video_frame.len != 0) {
776                         printf("Card %d: Dropping video frame with wrong length (%ld; expected %ld)\n",
777                                 card_index, video_frame.len - video_offset, expected_length);
778                 }
779                 if (video_frame.owner) {
780                         video_frame.owner->release_frame(video_frame);
781                 }
782
783                 // Still send on the information that we _had_ a frame, even though it's corrupted,
784                 // so that pts can go up accordingly.
785                 {
786                         unique_lock<mutex> lock(card_mutex);
787                         CaptureCard::NewFrame new_frame;
788                         new_frame.frame = RefCountedFrame(FrameAllocator::Frame());
789                         new_frame.length = frame_length;
790                         new_frame.interlaced = false;
791                         new_frame.dropped_frames = dropped_frames;
792                         new_frame.received_timestamp = video_frame.received_timestamp;
793                         card->new_frames.push_back(move(new_frame));
794                         card->jitter_history.frame_arrived(video_frame.received_timestamp, frame_length, dropped_frames);
795                 }
796                 card->new_frames_changed.notify_all();
797                 return;
798         }
799
800         unsigned num_fields = video_format.interlaced ? 2 : 1;
801         steady_clock::time_point frame_upload_start;
802         bool interlaced_stride = false;
803         if (video_format.interlaced) {
804                 // Send the two fields along as separate frames; the other side will need to add
805                 // a deinterlacer to actually get this right.
806                 assert(video_format.height % 2 == 0);
807                 video_format.height /= 2;
808                 cbcr_height /= 2;
809                 assert(frame_length % 2 == 0);
810                 frame_length /= 2;
811                 num_fields = 2;
812                 if (video_format.second_field_start == 1) {
813                         interlaced_stride = true;
814                 }
815                 frame_upload_start = steady_clock::now();
816         }
817         userdata->last_interlaced = video_format.interlaced;
818         userdata->last_has_signal = video_format.has_signal;
819         userdata->last_is_connected = video_format.is_connected;
820         userdata->last_frame_rate_nom = video_format.frame_rate_nom;
821         userdata->last_frame_rate_den = video_format.frame_rate_den;
822         RefCountedFrame frame(video_frame);
823
824         // Upload the textures.
825         for (unsigned field = 0; field < num_fields; ++field) {
826                 // Put the actual texture upload in a lambda that is executed in the main thread.
827                 // It is entirely possible to do this in the same thread (and it might even be
828                 // faster, depending on the GPU and driver), but it appears to be trickling
829                 // driver bugs very easily.
830                 //
831                 // Note that this means we must hold on to the actual frame data in <userdata>
832                 // until the upload command is run, but we hold on to <frame> much longer than that
833                 // (in fact, all the way until we no longer use the texture in rendering).
834                 auto upload_func = [this, field, video_format, y_offset, video_offset, cbcr_offset, cbcr_width, cbcr_height, interlaced_stride, userdata]() {
835                         unsigned field_start_line;
836                         if (field == 1) {
837                                 field_start_line = video_format.second_field_start;
838                         } else {
839                                 field_start_line = video_format.extra_lines_top;
840                         }
841
842                         // For anything not FRAME_FORMAT_YCBCR_10BIT, v210_width will be nonsensical but not used.
843                         size_t v210_width = video_format.stride / sizeof(uint32_t);
844                         ensure_texture_resolution(userdata, field, video_format.width, video_format.height, cbcr_width, cbcr_height, v210_width);
845
846                         glBindBuffer(GL_PIXEL_UNPACK_BUFFER, userdata->pbo);
847                         check_error();
848
849                         switch (userdata->pixel_format) {
850                         case PixelFormat_10BitYCbCr: {
851                                 size_t field_start = video_offset + video_format.stride * field_start_line;
852                                 upload_texture(userdata->tex_v210[field], v210_width, video_format.height, video_format.stride, interlaced_stride, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, field_start);
853                                 v210_converter->convert(userdata->tex_v210[field], userdata->tex_444[field], video_format.width, video_format.height);
854                                 break;
855                         }
856                         case PixelFormat_8BitYCbCr: {
857                                 size_t field_y_start = y_offset + video_format.width * field_start_line;
858                                 size_t field_cbcr_start = cbcr_offset + cbcr_width * field_start_line * sizeof(uint16_t);
859
860                                 // Make up our own strides, since we are interleaving.
861                                 upload_texture(userdata->tex_y[field], video_format.width, video_format.height, video_format.width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_y_start);
862                                 upload_texture(userdata->tex_cbcr[field], cbcr_width, cbcr_height, cbcr_width * sizeof(uint16_t), interlaced_stride, GL_RG, GL_UNSIGNED_BYTE, field_cbcr_start);
863                                 break;
864                         }
865                         case PixelFormat_8BitYCbCrPlanar: {
866                                 assert(field_start_line == 0);  // We don't really support interlaced here.
867                                 size_t field_y_start = y_offset;
868                                 size_t field_cb_start = cbcr_offset;
869                                 size_t field_cr_start = cbcr_offset + cbcr_width * cbcr_height;
870
871                                 // Make up our own strides, since we are interleaving.
872                                 upload_texture(userdata->tex_y[field], video_format.width, video_format.height, video_format.width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_y_start);
873                                 upload_texture(userdata->tex_cb[field], cbcr_width, cbcr_height, cbcr_width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_cb_start);
874                                 upload_texture(userdata->tex_cr[field], cbcr_width, cbcr_height, cbcr_width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_cr_start);
875                                 break;
876                         }
877                         case PixelFormat_8BitBGRA: {
878                                 size_t field_start = video_offset + video_format.stride * field_start_line;
879                                 upload_texture(userdata->tex_rgba[field], video_format.width, video_format.height, video_format.stride, interlaced_stride, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, field_start);
880                                 // These could be asked to deliver mipmaps at any time.
881                                 glBindTexture(GL_TEXTURE_2D, userdata->tex_rgba[field]);
882                                 check_error();
883                                 glGenerateMipmap(GL_TEXTURE_2D);
884                                 check_error();
885                                 glBindTexture(GL_TEXTURE_2D, 0);
886                                 check_error();
887                                 break;
888                         }
889                         default:
890                                 assert(false);
891                         }
892
893                         glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
894                         check_error();
895                 };
896
897                 if (field == 1) {
898                         // Don't upload the second field as fast as we can; wait until
899                         // the field time has approximately passed. (Otherwise, we could
900                         // get timing jitter against the other sources, and possibly also
901                         // against the video display, although the latter is not as critical.)
902                         // This requires our system clock to be reasonably close to the
903                         // video clock, but that's not an unreasonable assumption.
904                         steady_clock::time_point second_field_start = frame_upload_start +
905                                 nanoseconds(frame_length * 1000000000 / TIMEBASE);
906                         this_thread::sleep_until(second_field_start);
907                 }
908
909                 {
910                         unique_lock<mutex> lock(card_mutex);
911                         CaptureCard::NewFrame new_frame;
912                         new_frame.frame = frame;
913                         new_frame.length = frame_length;
914                         new_frame.field = field;
915                         new_frame.interlaced = video_format.interlaced;
916                         new_frame.upload_func = upload_func;
917                         new_frame.dropped_frames = dropped_frames;
918                         new_frame.received_timestamp = video_frame.received_timestamp;  // Ignore the audio timestamp.
919                         card->new_frames.push_back(move(new_frame));
920                         card->jitter_history.frame_arrived(video_frame.received_timestamp, frame_length, dropped_frames);
921                 }
922                 card->new_frames_changed.notify_all();
923         }
924 }
925
926 void Mixer::bm_hotplug_add(libusb_device *dev)
927 {
928         lock_guard<mutex> lock(hotplug_mutex);
929         hotplugged_cards.push_back(dev);
930 }
931
932 void Mixer::bm_hotplug_remove(unsigned card_index)
933 {
934         cards[card_index].new_frames_changed.notify_all();
935 }
936
937 void Mixer::thread_func()
938 {
939         pthread_setname_np(pthread_self(), "Mixer_OpenGL");
940
941         eglBindAPI(EGL_OPENGL_API);
942         QOpenGLContext *context = create_context(mixer_surface);
943         if (!make_current(context, mixer_surface)) {
944                 printf("oops\n");
945                 exit(1);
946         }
947
948         // Start the actual capture. (We don't want to do it before we're actually ready
949         // to process output frames.)
950         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
951                 if (int(card_index) != output_card_index) {
952                         cards[card_index].capture->start_bm_capture();
953                 }
954         }
955
956         BasicStats basic_stats(/*verbose=*/true);
957         int stats_dropped_frames = 0;
958
959         while (!should_quit) {
960                 if (desired_output_card_index != output_card_index) {
961                         set_output_card_internal(desired_output_card_index);
962                 }
963                 if (output_card_index != -1 &&
964                     desired_output_video_mode != output_video_mode) {
965                         DeckLinkOutput *output = cards[output_card_index].output.get();
966                         output->end_output();
967                         desired_output_video_mode = output_video_mode = output->pick_video_mode(desired_output_video_mode);
968                         output->start_output(desired_output_video_mode, pts_int);
969                 }
970
971                 CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS];
972                 bool has_new_frame[MAX_VIDEO_CARDS] = { false };
973
974                 bool master_card_is_output;
975                 unsigned master_card_index;
976                 if (output_card_index != -1) {
977                         master_card_is_output = true;
978                         master_card_index = output_card_index;
979                 } else {
980                         master_card_is_output = false;
981                         master_card_index = theme->map_signal(master_clock_channel);
982                         assert(master_card_index < num_cards);
983                 }
984
985                 OutputFrameInfo output_frame_info = get_one_frame_from_each_card(master_card_index, master_card_is_output, new_frames, has_new_frame);
986                 schedule_audio_resampling_tasks(output_frame_info.dropped_frames, output_frame_info.num_samples, output_frame_info.frame_duration, output_frame_info.is_preroll, output_frame_info.frame_timestamp);
987                 stats_dropped_frames += output_frame_info.dropped_frames;
988
989                 handle_hotplugged_cards();
990
991                 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
992                         if (card_index == master_card_index || !has_new_frame[card_index]) {
993                                 continue;
994                         }
995                         if (new_frames[card_index].frame->len == 0) {
996                                 ++new_frames[card_index].dropped_frames;
997                         }
998                         if (new_frames[card_index].dropped_frames > 0) {
999                                 printf("Card %u dropped %d frames before this\n",
1000                                         card_index, int(new_frames[card_index].dropped_frames));
1001                         }
1002                 }
1003
1004                 // If the first card is reporting a corrupted or otherwise dropped frame,
1005                 // just increase the pts (skipping over this frame) and don't try to compute anything new.
1006                 if (!master_card_is_output && new_frames[master_card_index].frame->len == 0) {
1007                         ++stats_dropped_frames;
1008                         pts_int += new_frames[master_card_index].length;
1009                         continue;
1010                 }
1011
1012                 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
1013                         if (!has_new_frame[card_index] || new_frames[card_index].frame->len == 0)
1014                                 continue;
1015
1016                         CaptureCard::NewFrame *new_frame = &new_frames[card_index];
1017                         assert(new_frame->frame != nullptr);
1018                         insert_new_frame(new_frame->frame, new_frame->field, new_frame->interlaced, card_index, &input_state);
1019                         check_error();
1020
1021                         // The new texture might need uploading before use.
1022                         if (new_frame->upload_func) {
1023                                 new_frame->upload_func();
1024                                 new_frame->upload_func = nullptr;
1025                         }
1026                 }
1027
1028                 int64_t frame_duration = output_frame_info.frame_duration;
1029                 render_one_frame(frame_duration);
1030                 ++frame_num;
1031                 pts_int += frame_duration;
1032
1033                 basic_stats.update(frame_num, stats_dropped_frames);
1034                 // if (frame_num % 100 == 0) chain->print_phase_timing();
1035
1036                 if (should_cut.exchange(false)) {  // Test and clear.
1037                         video_encoder->do_cut(frame_num);
1038                 }
1039
1040 #if 0
1041                 // Reset every 100 frames, so that local variations in frame times
1042                 // (especially for the first few frames, when the shaders are
1043                 // compiled etc.) don't make it hard to measure for the entire
1044                 // remaining duration of the program.
1045                 if (frame == 10000) {
1046                         frame = 0;
1047                         start = now;
1048                 }
1049 #endif
1050                 check_error();
1051         }
1052
1053         resource_pool->clean_context();
1054 }
1055
1056 bool Mixer::input_card_is_master_clock(unsigned card_index, unsigned master_card_index) const
1057 {
1058         if (output_card_index != -1) {
1059                 // The output card (ie., cards[output_card_index].output) is the master clock,
1060                 // so no input card (ie., cards[card_index].capture) is.
1061                 return false;
1062         }
1063         return (card_index == master_card_index);
1064 }
1065
1066 void Mixer::trim_queue(CaptureCard *card, size_t safe_queue_length)
1067 {
1068         // Count the number of frames in the queue, including any frames
1069         // we dropped. It's hard to know exactly how we should deal with
1070         // dropped (corrupted) input frames; they don't help our goal of
1071         // avoiding starvation, but they still add to the problem of latency.
1072         // Since dropped frames is going to mean a bump in the signal anyway,
1073         // we err on the side of having more stable latency instead.
1074         unsigned queue_length = 0;
1075         for (const CaptureCard::NewFrame &frame : card->new_frames) {
1076                 queue_length += frame.dropped_frames + 1;
1077         }
1078
1079         // If needed, drop frames until the queue is below the safe limit.
1080         // We prefer to drop from the head, because all else being equal,
1081         // we'd like more recent frames (less latency).
1082         unsigned dropped_frames = 0;
1083         while (queue_length > safe_queue_length) {
1084                 assert(!card->new_frames.empty());
1085                 assert(queue_length > card->new_frames.front().dropped_frames);
1086                 queue_length -= card->new_frames.front().dropped_frames;
1087
1088                 if (queue_length <= safe_queue_length) {
1089                         // No need to drop anything.
1090                         break;
1091                 }
1092
1093                 card->new_frames.pop_front();
1094                 card->new_frames_changed.notify_all();
1095                 --queue_length;
1096                 ++dropped_frames;
1097         }
1098
1099         card->metric_input_dropped_frames_jitter += dropped_frames;
1100         card->metric_input_queue_length_frames = queue_length;
1101
1102 #if 0
1103         if (dropped_frames > 0) {
1104                 fprintf(stderr, "Card %u dropped %u frame(s) to keep latency down.\n",
1105                         card_index, dropped_frames);
1106         }
1107 #endif
1108 }
1109
1110 pair<string, string> Mixer::get_channels_json()
1111 {
1112         Channels ret;
1113         for (int channel_idx = 2; channel_idx < theme->get_num_channels(); ++channel_idx) {
1114                 Channel *channel = ret.add_channel();
1115                 channel->set_index(channel_idx);
1116                 channel->set_name(theme->get_channel_name(channel_idx));
1117                 channel->set_color(theme->get_channel_color(channel_idx));
1118         }
1119         string contents;
1120         google::protobuf::util::MessageToJsonString(ret, &contents);  // Ignore any errors.
1121         return make_pair(contents, "text/json");
1122 }
1123
1124 pair<string, string> Mixer::get_channel_color_http(unsigned channel_idx)
1125 {
1126         return make_pair(theme->get_channel_color(channel_idx), "text/plain");
1127 }
1128
1129 Mixer::OutputFrameInfo Mixer::get_one_frame_from_each_card(unsigned master_card_index, bool master_card_is_output, CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS], bool has_new_frame[MAX_VIDEO_CARDS])
1130 {
1131         OutputFrameInfo output_frame_info;
1132 start:
1133         unique_lock<mutex> lock(card_mutex, defer_lock);
1134         if (master_card_is_output) {
1135                 // Clocked to the output, so wait for it to be ready for the next frame.
1136                 cards[master_card_index].output->wait_for_frame(pts_int, &output_frame_info.dropped_frames, &output_frame_info.frame_duration, &output_frame_info.is_preroll, &output_frame_info.frame_timestamp);
1137                 lock.lock();
1138         } else {
1139                 // Wait for the master card to have a new frame.
1140                 // TODO: Add a timeout.
1141                 output_frame_info.is_preroll = false;
1142                 lock.lock();
1143                 cards[master_card_index].new_frames_changed.wait(lock, [this, master_card_index]{ return !cards[master_card_index].new_frames.empty() || cards[master_card_index].capture->get_disconnected(); });
1144         }
1145
1146         if (master_card_is_output) {
1147                 handle_hotplugged_cards();
1148         } else if (cards[master_card_index].new_frames.empty()) {
1149                 // We were woken up, but not due to a new frame. Deal with it
1150                 // and then restart.
1151                 assert(cards[master_card_index].capture->get_disconnected());
1152                 handle_hotplugged_cards();
1153                 lock.unlock();
1154                 goto start;
1155         }
1156
1157         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
1158                 CaptureCard *card = &cards[card_index];
1159                 if (card->new_frames.empty()) {  // Starvation.
1160                         ++card->metric_input_duped_frames;
1161                 } else {
1162                         new_frames[card_index] = move(card->new_frames.front());
1163                         has_new_frame[card_index] = true;
1164                         card->new_frames.pop_front();
1165                         card->new_frames_changed.notify_all();
1166                 }
1167         }
1168
1169         if (!master_card_is_output) {
1170                 output_frame_info.frame_timestamp = new_frames[master_card_index].received_timestamp;
1171                 output_frame_info.dropped_frames = new_frames[master_card_index].dropped_frames;
1172                 output_frame_info.frame_duration = new_frames[master_card_index].length;
1173         }
1174
1175         if (!output_frame_info.is_preroll) {
1176                 output_jitter_history.frame_arrived(output_frame_info.frame_timestamp, output_frame_info.frame_duration, output_frame_info.dropped_frames);
1177         }
1178
1179         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
1180                 CaptureCard *card = &cards[card_index];
1181                 if (has_new_frame[card_index] &&
1182                     !input_card_is_master_clock(card_index, master_card_index) &&
1183                     !output_frame_info.is_preroll) {
1184                         card->queue_length_policy.update_policy(
1185                                 output_frame_info.frame_timestamp,
1186                                 card->jitter_history.get_expected_next_frame(),
1187                                 new_frames[master_card_index].length,
1188                                 output_frame_info.frame_duration,
1189                                 card->jitter_history.estimate_max_jitter(),
1190                                 output_jitter_history.estimate_max_jitter());
1191                         trim_queue(card, min<int>(global_flags.max_input_queue_frames,
1192                                                   card->queue_length_policy.get_safe_queue_length()));
1193                 }
1194         }
1195
1196         // This might get off by a fractional sample when changing master card
1197         // between ones with different frame rates, but that's fine.
1198         int num_samples_times_timebase = OUTPUT_FREQUENCY * output_frame_info.frame_duration + fractional_samples;
1199         output_frame_info.num_samples = num_samples_times_timebase / TIMEBASE;
1200         fractional_samples = num_samples_times_timebase % TIMEBASE;
1201         assert(output_frame_info.num_samples >= 0);
1202
1203         return output_frame_info;
1204 }
1205
1206 void Mixer::handle_hotplugged_cards()
1207 {
1208         // Check for cards that have been disconnected since last frame.
1209         for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1210                 CaptureCard *card = &cards[card_index];
1211                 if (card->capture->get_disconnected()) {
1212                         fprintf(stderr, "Card %u went away, replacing with a fake card.\n", card_index);
1213                         FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
1214                         configure_card(card_index, capture, CardType::FAKE_CAPTURE, /*output=*/nullptr);
1215                         card->queue_length_policy.reset(card_index);
1216                         card->capture->start_bm_capture();
1217                 }
1218         }
1219
1220         // Check for cards that have been connected since last frame.
1221         vector<libusb_device *> hotplugged_cards_copy;
1222         {
1223                 lock_guard<mutex> lock(hotplug_mutex);
1224                 swap(hotplugged_cards, hotplugged_cards_copy);
1225         }
1226         for (libusb_device *new_dev : hotplugged_cards_copy) {
1227                 // Look for a fake capture card where we can stick this in.
1228                 int free_card_index = -1;
1229                 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1230                         if (cards[card_index].is_fake_capture) {
1231                                 free_card_index = card_index;
1232                                 break;
1233                         }
1234                 }
1235
1236                 if (free_card_index == -1) {
1237                         fprintf(stderr, "New card plugged in, but no free slots -- ignoring.\n");
1238                         libusb_unref_device(new_dev);
1239                 } else {
1240                         // BMUSBCapture takes ownership.
1241                         fprintf(stderr, "New card plugged in, choosing slot %d.\n", free_card_index);
1242                         CaptureCard *card = &cards[free_card_index];
1243                         BMUSBCapture *capture = new BMUSBCapture(free_card_index, new_dev);
1244                         configure_card(free_card_index, capture, CardType::LIVE_CARD, /*output=*/nullptr);
1245                         card->queue_length_policy.reset(free_card_index);
1246                         capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, free_card_index));
1247                         capture->start_bm_capture();
1248                 }
1249         }
1250 }
1251
1252
1253 void Mixer::schedule_audio_resampling_tasks(unsigned dropped_frames, int num_samples_per_frame, int length_per_frame, bool is_preroll, steady_clock::time_point frame_timestamp)
1254 {
1255         // Resample the audio as needed, including from previously dropped frames.
1256         assert(num_cards > 0);
1257         for (unsigned frame_num = 0; frame_num < dropped_frames + 1; ++frame_num) {
1258                 const bool dropped_frame = (frame_num != dropped_frames);
1259                 {
1260                         // Signal to the audio thread to process this frame.
1261                         // Note that if the frame is a dropped frame, we signal that
1262                         // we don't want to use this frame as base for adjusting
1263                         // the resampler rate. The reason for this is that the timing
1264                         // of these frames is often way too late; they typically don't
1265                         // “arrive” before we synthesize them. Thus, we could end up
1266                         // in a situation where we have inserted e.g. five audio frames
1267                         // into the queue before we then start pulling five of them
1268                         // back out. This makes ResamplingQueue overestimate the delay,
1269                         // causing undue resampler changes. (We _do_ use the last,
1270                         // non-dropped frame; perhaps we should just discard that as well,
1271                         // since dropped frames are expected to be rare, and it might be
1272                         // better to just wait until we have a slightly more normal situation).
1273                         unique_lock<mutex> lock(audio_mutex);
1274                         bool adjust_rate = !dropped_frame && !is_preroll;
1275                         audio_task_queue.push(AudioTask{pts_int, num_samples_per_frame, adjust_rate, frame_timestamp});
1276                         audio_task_queue_changed.notify_one();
1277                 }
1278                 if (dropped_frame) {
1279                         // For dropped frames, increase the pts. Note that if the format changed
1280                         // in the meantime, we have no way of detecting that; we just have to
1281                         // assume the frame length is always the same.
1282                         pts_int += length_per_frame;
1283                 }
1284         }
1285 }
1286
1287 void Mixer::render_one_frame(int64_t duration)
1288 {
1289         // Determine the time code for this frame before we start rendering.
1290         string timecode_text = timecode_renderer->get_timecode_text(double(pts_int) / TIMEBASE, frame_num);
1291         if (display_timecode_on_stdout) {
1292                 printf("Timecode: '%s'\n", timecode_text.c_str());
1293         }
1294
1295         // Update Y'CbCr settings for all cards.
1296         {
1297                 unique_lock<mutex> lock(card_mutex);
1298                 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1299                         YCbCrInterpretation *interpretation = &ycbcr_interpretation[card_index];
1300                         input_state.ycbcr_coefficients_auto[card_index] = interpretation->ycbcr_coefficients_auto;
1301                         input_state.ycbcr_coefficients[card_index] = interpretation->ycbcr_coefficients;
1302                         input_state.full_range[card_index] = interpretation->full_range;
1303                 }
1304         }
1305
1306         // Get the main chain from the theme, and set its state immediately.
1307         Theme::Chain theme_main_chain = theme->get_chain(0, pts(), global_flags.width, global_flags.height, input_state);
1308         EffectChain *chain = theme_main_chain.chain;
1309         theme_main_chain.setup_chain();
1310         //theme_main_chain.chain->enable_phase_timing(true);
1311
1312         // The theme can't (or at least shouldn't!) call connect_signal() on
1313         // each FFmpeg input, so we'll do it here.
1314         for (const pair<LiveInputWrapper *, FFmpegCapture *> &conn : theme->get_signal_connections()) {
1315                 conn.first->connect_signal_raw(conn.second->get_card_index(), input_state);
1316         }
1317
1318         // If HDMI/SDI output is active and the user has requested auto mode,
1319         // its mode overrides the existing Y'CbCr setting for the chain.
1320         YCbCrLumaCoefficients ycbcr_output_coefficients;
1321         if (global_flags.ycbcr_auto_coefficients && output_card_index != -1) {
1322                 ycbcr_output_coefficients = cards[output_card_index].output->preferred_ycbcr_coefficients();
1323         } else {
1324                 ycbcr_output_coefficients = global_flags.ycbcr_rec709_coefficients ? YCBCR_REC_709 : YCBCR_REC_601;
1325         }
1326
1327         // TODO: Reduce the duplication against theme.cpp.
1328         YCbCrFormat output_ycbcr_format;
1329         output_ycbcr_format.chroma_subsampling_x = 1;
1330         output_ycbcr_format.chroma_subsampling_y = 1;
1331         output_ycbcr_format.luma_coefficients = ycbcr_output_coefficients;
1332         output_ycbcr_format.full_range = false;
1333         output_ycbcr_format.num_levels = 1 << global_flags.x264_bit_depth;
1334         chain->change_ycbcr_output_format(output_ycbcr_format);
1335
1336         // Render main chain. If we're using zerocopy Quick Sync encoding
1337         // (the default case), we take an extra copy of the created outputs,
1338         // so that we can display it back to the screen later (it's less memory
1339         // bandwidth than writing and reading back an RGBA texture, even at 16-bit).
1340         // Ideally, we'd like to avoid taking copies and just use the main textures
1341         // for display as well, but they're just views into VA-API memory and must be
1342         // unmapped during encoding, so we can't use them for display, unfortunately.
1343         GLuint y_tex, cbcr_full_tex, cbcr_tex;
1344         GLuint y_copy_tex, cbcr_copy_tex = 0;
1345         GLuint y_display_tex, cbcr_display_tex;
1346         GLenum y_type = (global_flags.x264_bit_depth > 8) ? GL_R16 : GL_R8;
1347         GLenum cbcr_type = (global_flags.x264_bit_depth > 8) ? GL_RG16 : GL_RG8;
1348         const bool is_zerocopy = video_encoder->is_zerocopy();
1349         if (is_zerocopy) {
1350                 cbcr_full_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width, global_flags.height);
1351                 y_copy_tex = resource_pool->create_2d_texture(y_type, global_flags.width, global_flags.height);
1352                 cbcr_copy_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width / 2, global_flags.height / 2);
1353
1354                 y_display_tex = y_copy_tex;
1355                 cbcr_display_tex = cbcr_copy_tex;
1356
1357                 // y_tex and cbcr_tex will be given by VideoEncoder.
1358         } else {
1359                 cbcr_full_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width, global_flags.height);
1360                 y_tex = resource_pool->create_2d_texture(y_type, global_flags.width, global_flags.height);
1361                 cbcr_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width / 2, global_flags.height / 2);
1362
1363                 y_display_tex = y_tex;
1364                 cbcr_display_tex = cbcr_tex;
1365         }
1366
1367         const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE);  // Corresponds to the delay in ResamplingQueue.
1368         bool got_frame = video_encoder->begin_frame(pts_int + av_delay, duration, ycbcr_output_coefficients, theme_main_chain.input_frames, &y_tex, &cbcr_tex);
1369         assert(got_frame);
1370
1371         GLuint fbo;
1372         if (is_zerocopy) {
1373                 fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex, y_copy_tex);
1374         } else {
1375                 fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex);
1376         }
1377         check_error();
1378         chain->render_to_fbo(fbo, global_flags.width, global_flags.height);
1379
1380         if (display_timecode_in_stream) {
1381                 // Render the timecode on top.
1382                 timecode_renderer->render_timecode(fbo, timecode_text);
1383         }
1384
1385         resource_pool->release_fbo(fbo);
1386
1387         if (is_zerocopy) {
1388                 chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex, cbcr_copy_tex);
1389         } else {
1390                 chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex);
1391         }
1392         if (output_card_index != -1) {
1393                 cards[output_card_index].output->send_frame(y_tex, cbcr_full_tex, ycbcr_output_coefficients, theme_main_chain.input_frames, pts_int, duration);
1394         }
1395         resource_pool->release_2d_texture(cbcr_full_tex);
1396
1397         // Set the right state for the Y' and CbCr textures we use for display.
1398         glBindFramebuffer(GL_FRAMEBUFFER, 0);
1399         glBindTexture(GL_TEXTURE_2D, y_display_tex);
1400         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1401         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1402         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1403
1404         glBindTexture(GL_TEXTURE_2D, cbcr_display_tex);
1405         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1406         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1407         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1408
1409         RefCountedGLsync fence = video_encoder->end_frame();
1410
1411         // The live frame pieces the Y'CbCr texture copies back into RGB and displays them.
1412         // It owns y_display_tex and cbcr_display_tex now (whichever textures they are).
1413         DisplayFrame live_frame;
1414         live_frame.chain = display_chain.get();
1415         live_frame.setup_chain = [this, y_display_tex, cbcr_display_tex]{
1416                 display_input->set_texture_num(0, y_display_tex);
1417                 display_input->set_texture_num(1, cbcr_display_tex);
1418         };
1419         live_frame.ready_fence = fence;
1420         live_frame.input_frames = {};
1421         live_frame.temp_textures = { y_display_tex, cbcr_display_tex };
1422         output_channel[OUTPUT_LIVE].output_frame(move(live_frame));
1423
1424         // Set up preview and any additional channels.
1425         for (int i = 1; i < theme->get_num_channels() + 2; ++i) {
1426                 DisplayFrame display_frame;
1427                 Theme::Chain chain = theme->get_chain(i, pts(), global_flags.width, global_flags.height, input_state);  // FIXME: dimensions
1428                 display_frame.chain = move(chain.chain);
1429                 display_frame.setup_chain = move(chain.setup_chain);
1430                 display_frame.ready_fence = fence;
1431                 display_frame.input_frames = move(chain.input_frames);
1432                 display_frame.temp_textures = {};
1433                 output_channel[i].output_frame(move(display_frame));
1434         }
1435 }
1436
1437 void Mixer::audio_thread_func()
1438 {
1439         pthread_setname_np(pthread_self(), "Mixer_Audio");
1440
1441         while (!should_quit) {
1442                 AudioTask task;
1443
1444                 {
1445                         unique_lock<mutex> lock(audio_mutex);
1446                         audio_task_queue_changed.wait(lock, [this]{ return should_quit || !audio_task_queue.empty(); });
1447                         if (should_quit) {
1448                                 return;
1449                         }
1450                         task = audio_task_queue.front();
1451                         audio_task_queue.pop();
1452                 }
1453
1454                 ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy =
1455                         task.adjust_rate ? ResamplingQueue::ADJUST_RATE : ResamplingQueue::DO_NOT_ADJUST_RATE;
1456                 vector<float> samples_out = audio_mixer.get_output(
1457                         task.frame_timestamp,
1458                         task.num_samples,
1459                         rate_adjustment_policy);
1460
1461                 // Send the samples to the sound card, then add them to the output.
1462                 if (alsa) {
1463                         alsa->write(samples_out);
1464                 }
1465                 if (output_card_index != -1) {
1466                         const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE);  // Corresponds to the delay in ResamplingQueue.
1467                         cards[output_card_index].output->send_audio(task.pts_int + av_delay, samples_out);
1468                 }
1469                 video_encoder->add_audio(task.pts_int, move(samples_out));
1470         }
1471 }
1472
1473 void Mixer::release_display_frame(DisplayFrame *frame)
1474 {
1475         for (GLuint texnum : frame->temp_textures) {
1476                 resource_pool->release_2d_texture(texnum);
1477         }
1478         frame->temp_textures.clear();
1479         frame->ready_fence.reset();
1480         frame->input_frames.clear();
1481 }
1482
1483 void Mixer::start()
1484 {
1485         mixer_thread = thread(&Mixer::thread_func, this);
1486         audio_thread = thread(&Mixer::audio_thread_func, this);
1487 }
1488
1489 void Mixer::quit()
1490 {
1491         should_quit = true;
1492         audio_task_queue_changed.notify_one();
1493         mixer_thread.join();
1494         audio_thread.join();
1495 }
1496
1497 void Mixer::transition_clicked(int transition_num)
1498 {
1499         theme->transition_clicked(transition_num, pts());
1500 }
1501
1502 void Mixer::channel_clicked(int preview_num)
1503 {
1504         theme->channel_clicked(preview_num);
1505 }
1506
1507 YCbCrInterpretation Mixer::get_input_ycbcr_interpretation(unsigned card_index) const
1508 {
1509         unique_lock<mutex> lock(card_mutex);
1510         return ycbcr_interpretation[card_index];
1511 }
1512
1513 void Mixer::set_input_ycbcr_interpretation(unsigned card_index, const YCbCrInterpretation &interpretation)
1514 {
1515         unique_lock<mutex> lock(card_mutex);
1516         ycbcr_interpretation[card_index] = interpretation;
1517 }
1518
1519 void Mixer::start_mode_scanning(unsigned card_index)
1520 {
1521         assert(card_index < num_cards);
1522         if (is_mode_scanning[card_index]) {
1523                 return;
1524         }
1525         is_mode_scanning[card_index] = true;
1526         mode_scanlist[card_index].clear();
1527         for (const auto &mode : cards[card_index].capture->get_available_video_modes()) {
1528                 mode_scanlist[card_index].push_back(mode.first);
1529         }
1530         assert(!mode_scanlist[card_index].empty());
1531         mode_scanlist_index[card_index] = 0;
1532         cards[card_index].capture->set_video_mode(mode_scanlist[card_index][0]);
1533         last_mode_scan_change[card_index] = steady_clock::now();
1534 }
1535
1536 map<uint32_t, VideoMode> Mixer::get_available_output_video_modes() const
1537 {
1538         assert(desired_output_card_index != -1);
1539         unique_lock<mutex> lock(card_mutex);
1540         return cards[desired_output_card_index].output->get_available_video_modes();
1541 }
1542
1543 Mixer::OutputChannel::~OutputChannel()
1544 {
1545         if (has_current_frame) {
1546                 parent->release_display_frame(&current_frame);
1547         }
1548         if (has_ready_frame) {
1549                 parent->release_display_frame(&ready_frame);
1550         }
1551 }
1552
1553 void Mixer::OutputChannel::output_frame(DisplayFrame &&frame)
1554 {
1555         // Store this frame for display. Remove the ready frame if any
1556         // (it was seemingly never used).
1557         {
1558                 unique_lock<mutex> lock(frame_mutex);
1559                 if (has_ready_frame) {
1560                         parent->release_display_frame(&ready_frame);
1561                 }
1562                 ready_frame = move(frame);
1563                 has_ready_frame = true;
1564
1565                 // Call the callbacks under the mutex (they should be short),
1566                 // so that we don't race against a callback removal.
1567                 for (const auto &key_and_callback : new_frame_ready_callbacks) {
1568                         key_and_callback.second();
1569                 }
1570         }
1571
1572         // Reduce the number of callbacks by filtering duplicates. The reason
1573         // why we bother doing this is that Qt seemingly can get into a state
1574         // where its builds up an essentially unbounded queue of signals,
1575         // consuming more and more memory, and there's no good way of collapsing
1576         // user-defined signals or limiting the length of the queue.
1577         if (transition_names_updated_callback) {
1578                 vector<string> transition_names = global_mixer->get_transition_names();
1579                 bool changed = false;
1580                 if (transition_names.size() != last_transition_names.size()) {
1581                         changed = true;
1582                 } else {
1583                         for (unsigned i = 0; i < transition_names.size(); ++i) {
1584                                 if (transition_names[i] != last_transition_names[i]) {
1585                                         changed = true;
1586                                         break;
1587                                 }
1588                         }
1589                 }
1590                 if (changed) {
1591                         transition_names_updated_callback(transition_names);
1592                         last_transition_names = transition_names;
1593                 }
1594         }
1595         if (name_updated_callback) {
1596                 string name = global_mixer->get_channel_name(channel);
1597                 if (name != last_name) {
1598                         name_updated_callback(name);
1599                         last_name = name;
1600                 }
1601         }
1602         if (color_updated_callback) {
1603                 string color = global_mixer->get_channel_color(channel);
1604                 if (color != last_color) {
1605                         color_updated_callback(color);
1606                         last_color = color;
1607                 }
1608         }
1609 }
1610
1611 bool Mixer::OutputChannel::get_display_frame(DisplayFrame *frame)
1612 {
1613         unique_lock<mutex> lock(frame_mutex);
1614         if (!has_current_frame && !has_ready_frame) {
1615                 return false;
1616         }
1617
1618         if (has_current_frame && has_ready_frame) {
1619                 // We have a new ready frame. Toss the current one.
1620                 parent->release_display_frame(&current_frame);
1621                 has_current_frame = false;
1622         }
1623         if (has_ready_frame) {
1624                 assert(!has_current_frame);
1625                 current_frame = move(ready_frame);
1626                 ready_frame.ready_fence.reset();  // Drop the refcount.
1627                 ready_frame.input_frames.clear();  // Drop the refcounts.
1628                 has_current_frame = true;
1629                 has_ready_frame = false;
1630         }
1631
1632         *frame = current_frame;
1633         return true;
1634 }
1635
1636 void Mixer::OutputChannel::add_frame_ready_callback(void *key, Mixer::new_frame_ready_callback_t callback)
1637 {
1638         unique_lock<mutex> lock(frame_mutex);
1639         new_frame_ready_callbacks[key] = callback;
1640 }
1641
1642 void Mixer::OutputChannel::remove_frame_ready_callback(void *key)
1643 {
1644         unique_lock<mutex> lock(frame_mutex);
1645         new_frame_ready_callbacks.erase(key);
1646 }
1647
1648 void Mixer::OutputChannel::set_transition_names_updated_callback(Mixer::transition_names_updated_callback_t callback)
1649 {
1650         transition_names_updated_callback = callback;
1651 }
1652
1653 void Mixer::OutputChannel::set_name_updated_callback(Mixer::name_updated_callback_t callback)
1654 {
1655         name_updated_callback = callback;
1656 }
1657
1658 void Mixer::OutputChannel::set_color_updated_callback(Mixer::color_updated_callback_t callback)
1659 {
1660         color_updated_callback = callback;
1661 }
1662
1663 mutex RefCountedGLsync::fence_lock;