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[nageru] / mixer.cpp
1 #undef Success
2
3 #include "mixer.h"
4
5 #include <assert.h>
6 #include <epoxy/egl.h>
7 #include <movit/effect_chain.h>
8 #include <movit/effect_util.h>
9 #include <movit/flat_input.h>
10 #include <movit/image_format.h>
11 #include <movit/init.h>
12 #include <movit/resource_pool.h>
13 #include <pthread.h>
14 #include <stdint.h>
15 #include <stdio.h>
16 #include <stdlib.h>
17 #include <sys/resource.h>
18 #include <algorithm>
19 #include <chrono>
20 #include <condition_variable>
21 #include <cstddef>
22 #include <cstdint>
23 #include <memory>
24 #include <mutex>
25 #include <ratio>
26 #include <string>
27 #include <thread>
28 #include <utility>
29 #include <vector>
30
31 #include "DeckLinkAPI.h"
32 #include "LinuxCOM.h"
33 #include "alsa_output.h"
34 #include "bmusb/bmusb.h"
35 #include "bmusb/fake_capture.h"
36 #include "chroma_subsampler.h"
37 #include "context.h"
38 #include "decklink_capture.h"
39 #include "decklink_output.h"
40 #include "defs.h"
41 #include "disk_space_estimator.h"
42 #include "ffmpeg_capture.h"
43 #include "flags.h"
44 #include "input_mapping.h"
45 #include "metrics.h"
46 #include "pbo_frame_allocator.h"
47 #include "ref_counted_gl_sync.h"
48 #include "resampling_queue.h"
49 #include "timebase.h"
50 #include "timecode_renderer.h"
51 #include "v210_converter.h"
52 #include "video_encoder.h"
53
54 class IDeckLink;
55 class QOpenGLContext;
56
57 using namespace movit;
58 using namespace std;
59 using namespace std::chrono;
60 using namespace std::placeholders;
61 using namespace bmusb;
62
63 Mixer *global_mixer = nullptr;
64 bool uses_mlock = false;
65
66 namespace {
67
68 void insert_new_frame(RefCountedFrame frame, unsigned field_num, bool interlaced, unsigned card_index, InputState *input_state)
69 {
70         if (interlaced) {
71                 for (unsigned frame_num = FRAME_HISTORY_LENGTH; frame_num --> 1; ) {  // :-)
72                         input_state->buffered_frames[card_index][frame_num] =
73                                 input_state->buffered_frames[card_index][frame_num - 1];
74                 }
75                 input_state->buffered_frames[card_index][0] = { frame, field_num };
76         } else {
77                 for (unsigned frame_num = 0; frame_num < FRAME_HISTORY_LENGTH; ++frame_num) {
78                         input_state->buffered_frames[card_index][frame_num] = { frame, field_num };
79                 }
80         }
81 }
82
83 void ensure_texture_resolution(PBOFrameAllocator::Userdata *userdata, unsigned field, unsigned width, unsigned height, unsigned cbcr_width, unsigned cbcr_height, unsigned v210_width)
84 {
85         bool first;
86         switch (userdata->pixel_format) {
87         case PixelFormat_10BitYCbCr:
88                 first = userdata->tex_v210[field] == 0 || userdata->tex_444[field] == 0;
89                 break;
90         case PixelFormat_8BitYCbCr:
91                 first = userdata->tex_y[field] == 0 || userdata->tex_cbcr[field] == 0;
92                 break;
93         case PixelFormat_8BitBGRA:
94                 first = userdata->tex_rgba[field] == 0;
95                 break;
96         case PixelFormat_8BitYCbCrPlanar:
97                 first = userdata->tex_y[field] == 0 || userdata->tex_cb[field] == 0 || userdata->tex_cr[field] == 0;
98                 break;
99         default:
100                 assert(false);
101         }
102
103         if (first ||
104             width != userdata->last_width[field] ||
105             height != userdata->last_height[field] ||
106             cbcr_width != userdata->last_cbcr_width[field] ||
107             cbcr_height != userdata->last_cbcr_height[field]) {
108                 // We changed resolution since last use of this texture, so we need to create
109                 // a new object. Note that this each card has its own PBOFrameAllocator,
110                 // we don't need to worry about these flip-flopping between resolutions.
111                 switch (userdata->pixel_format) {
112                 case PixelFormat_10BitYCbCr:
113                         glBindTexture(GL_TEXTURE_2D, userdata->tex_444[field]);
114                         check_error();
115                         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, width, height, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, nullptr);
116                         check_error();
117                         break;
118                 case PixelFormat_8BitYCbCr: {
119                         glBindTexture(GL_TEXTURE_2D, userdata->tex_cbcr[field]);
120                         check_error();
121                         glTexImage2D(GL_TEXTURE_2D, 0, GL_RG8, cbcr_width, height, 0, GL_RG, GL_UNSIGNED_BYTE, nullptr);
122                         check_error();
123                         glBindTexture(GL_TEXTURE_2D, userdata->tex_y[field]);
124                         check_error();
125                         glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
126                         check_error();
127                         break;
128                 }
129                 case PixelFormat_8BitYCbCrPlanar: {
130                         glBindTexture(GL_TEXTURE_2D, userdata->tex_y[field]);
131                         check_error();
132                         glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
133                         check_error();
134                         glBindTexture(GL_TEXTURE_2D, userdata->tex_cb[field]);
135                         check_error();
136                         glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, cbcr_width, cbcr_height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
137                         check_error();
138                         glBindTexture(GL_TEXTURE_2D, userdata->tex_cr[field]);
139                         check_error();
140                         glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, cbcr_width, cbcr_height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
141                         check_error();
142                         break;
143                 }
144                 case PixelFormat_8BitBGRA:
145                         glBindTexture(GL_TEXTURE_2D, userdata->tex_rgba[field]);
146                         check_error();
147                         if (global_flags.can_disable_srgb_decoder) {  // See the comments in tweaked_inputs.h.
148                                 glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB8_ALPHA8, width, height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, nullptr);
149                         } else {
150                                 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, nullptr);
151                         }
152                         check_error();
153                         break;
154                 }
155                 userdata->last_width[field] = width;
156                 userdata->last_height[field] = height;
157                 userdata->last_cbcr_width[field] = cbcr_width;
158                 userdata->last_cbcr_height[field] = cbcr_height;
159         }
160         if (global_flags.ten_bit_input &&
161             (first || v210_width != userdata->last_v210_width[field])) {
162                 // Same as above; we need to recreate the texture.
163                 glBindTexture(GL_TEXTURE_2D, userdata->tex_v210[field]);
164                 check_error();
165                 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, v210_width, height, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, nullptr);
166                 check_error();
167                 userdata->last_v210_width[field] = v210_width;
168         }
169 }
170
171 void upload_texture(GLuint tex, GLuint width, GLuint height, GLuint stride, bool interlaced_stride, GLenum format, GLenum type, GLintptr offset)
172 {
173         if (interlaced_stride) {
174                 stride *= 2;
175         }
176         if (global_flags.flush_pbos) {
177                 glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, offset, stride * height);
178                 check_error();
179         }
180
181         glBindTexture(GL_TEXTURE_2D, tex);
182         check_error();
183         if (interlaced_stride) {
184                 glPixelStorei(GL_UNPACK_ROW_LENGTH, width * 2);
185                 check_error();
186         } else {
187                 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
188                 check_error();
189         }
190
191         glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, type, BUFFER_OFFSET(offset));
192         check_error();
193         glBindTexture(GL_TEXTURE_2D, 0);
194         check_error();
195         glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
196         check_error();
197 }
198
199 }  // namespace
200
201 void JitterHistory::register_metrics(const vector<pair<string, string>> &labels)
202 {
203         global_metrics.add("input_underestimated_jitter_frames", labels, &metric_input_underestimated_jitter_frames);
204         global_metrics.add("input_estimated_max_jitter_seconds", labels, &metric_input_estimated_max_jitter_seconds, Metrics::TYPE_GAUGE);
205 }
206
207 void JitterHistory::unregister_metrics(const vector<pair<string, string>> &labels)
208 {
209         global_metrics.remove("input_underestimated_jitter_frames", labels);
210         global_metrics.remove("input_estimated_max_jitter_seconds", labels);
211 }
212
213 void JitterHistory::frame_arrived(steady_clock::time_point now, int64_t frame_duration, size_t dropped_frames)
214 {
215         if (expected_timestamp > steady_clock::time_point::min()) {
216                 expected_timestamp += dropped_frames * nanoseconds(frame_duration * 1000000000 / TIMEBASE);
217                 double jitter_seconds = fabs(duration<double>(expected_timestamp - now).count());
218                 history.push_back(orders.insert(jitter_seconds));
219                 if (jitter_seconds > estimate_max_jitter()) {
220                         ++metric_input_underestimated_jitter_frames;
221                 }
222
223                 metric_input_estimated_max_jitter_seconds = estimate_max_jitter();
224
225                 if (history.size() > history_length) {
226                         orders.erase(history.front());
227                         history.pop_front();
228                 }
229                 assert(history.size() <= history_length);
230         }
231         expected_timestamp = now + nanoseconds(frame_duration * 1000000000 / TIMEBASE);
232 }
233
234 double JitterHistory::estimate_max_jitter() const
235 {
236         if (orders.empty()) {
237                 return 0.0;
238         }
239         size_t elem_idx = lrint((orders.size() - 1) * percentile);
240         if (percentile <= 0.5) {
241                 return *next(orders.begin(), elem_idx) * multiplier;
242         } else {
243                 return *prev(orders.end(), elem_idx + 1) * multiplier;
244         }
245 }
246
247 void QueueLengthPolicy::register_metrics(const vector<pair<string, string>> &labels)
248 {
249         global_metrics.add("input_queue_safe_length_frames", labels, &metric_input_queue_safe_length_frames, Metrics::TYPE_GAUGE);
250 }
251
252 void QueueLengthPolicy::unregister_metrics(const vector<pair<string, string>> &labels)
253 {
254         global_metrics.remove("input_queue_safe_length_frames", labels);
255 }
256
257 void QueueLengthPolicy::update_policy(steady_clock::time_point now,
258                                       steady_clock::time_point expected_next_frame,
259                                       int64_t input_frame_duration,
260                                       int64_t master_frame_duration,
261                                       double max_input_card_jitter_seconds,
262                                       double max_master_card_jitter_seconds)
263 {
264         double input_frame_duration_seconds = input_frame_duration / double(TIMEBASE);
265         double master_frame_duration_seconds = master_frame_duration / double(TIMEBASE);
266
267         // Figure out when we can expect the next frame for this card, assuming
268         // worst-case jitter (ie., the frame is maximally late).
269         double seconds_until_next_frame = max(duration<double>(expected_next_frame - now).count() + max_input_card_jitter_seconds, 0.0);
270
271         // How many times are the master card expected to tick in that time?
272         // We assume the master clock has worst-case jitter but not any rate
273         // discrepancy, ie., it ticks as early as possible every time, but not
274         // cumulatively.
275         double frames_needed = (seconds_until_next_frame + max_master_card_jitter_seconds) / master_frame_duration_seconds;
276
277         // As a special case, if the master card ticks faster than the input card,
278         // we expect the queue to drain by itself even without dropping. But if
279         // the difference is small (e.g. 60 Hz master and 59.94 input), it would
280         // go slowly enough that the effect wouldn't really be appreciable.
281         // We account for this by looking at the situation five frames ahead,
282         // assuming everything else is the same.
283         double frames_allowed;
284         if (master_frame_duration < input_frame_duration) {
285                 frames_allowed = frames_needed + 5 * (input_frame_duration_seconds - master_frame_duration_seconds) / master_frame_duration_seconds;
286         } else {
287                 frames_allowed = frames_needed;
288         }
289
290         safe_queue_length = max<int>(floor(frames_allowed), 0);
291         metric_input_queue_safe_length_frames = safe_queue_length;
292 }
293
294 Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards)
295         : httpd(),
296           num_cards(num_cards),
297           mixer_surface(create_surface(format)),
298           h264_encoder_surface(create_surface(format)),
299           decklink_output_surface(create_surface(format)),
300           audio_mixer(num_cards)
301 {
302         memcpy(ycbcr_interpretation, global_flags.ycbcr_interpretation, sizeof(ycbcr_interpretation));
303         CHECK(init_movit(MOVIT_SHADER_DIR, MOVIT_DEBUG_OFF));
304         check_error();
305
306         // This nearly always should be true.
307         global_flags.can_disable_srgb_decoder =
308                 epoxy_has_gl_extension("GL_EXT_texture_sRGB_decode") &&
309                 epoxy_has_gl_extension("GL_ARB_sampler_objects");
310
311         // Since we allow non-bouncing 4:2:2 YCbCrInputs, effective subpixel precision
312         // will be halved when sampling them, and we need to compensate here.
313         movit_texel_subpixel_precision /= 2.0;
314
315         resource_pool.reset(new ResourcePool);
316         for (unsigned i = 0; i < NUM_OUTPUTS; ++i) {
317                 output_channel[i].parent = this;
318                 output_channel[i].channel = i;
319         }
320
321         ImageFormat inout_format;
322         inout_format.color_space = COLORSPACE_sRGB;
323         inout_format.gamma_curve = GAMMA_sRGB;
324
325         // Matches the 4:2:0 format created by the main chain.
326         YCbCrFormat ycbcr_format;
327         ycbcr_format.chroma_subsampling_x = 2;
328         ycbcr_format.chroma_subsampling_y = 2;
329         if (global_flags.ycbcr_rec709_coefficients) {
330                 ycbcr_format.luma_coefficients = YCBCR_REC_709;
331         } else {
332                 ycbcr_format.luma_coefficients = YCBCR_REC_601;
333         }
334         ycbcr_format.full_range = false;
335         ycbcr_format.num_levels = 1 << global_flags.x264_bit_depth;
336         ycbcr_format.cb_x_position = 0.0f;
337         ycbcr_format.cr_x_position = 0.0f;
338         ycbcr_format.cb_y_position = 0.5f;
339         ycbcr_format.cr_y_position = 0.5f;
340
341         // Display chain; shows the live output produced by the main chain (or rather, a copy of it).
342         display_chain.reset(new EffectChain(global_flags.width, global_flags.height, resource_pool.get()));
343         check_error();
344         GLenum type = global_flags.x264_bit_depth > 8 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE;
345         display_input = new YCbCrInput(inout_format, ycbcr_format, global_flags.width, global_flags.height, YCBCR_INPUT_SPLIT_Y_AND_CBCR, type);
346         display_chain->add_input(display_input);
347         display_chain->add_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED);
348         display_chain->set_dither_bits(0);  // Don't bother.
349         display_chain->finalize();
350
351         video_encoder.reset(new VideoEncoder(resource_pool.get(), h264_encoder_surface, global_flags.va_display, global_flags.width, global_flags.height, &httpd, global_disk_space_estimator));
352
353         // Must be instantiated after VideoEncoder has initialized global_flags.use_zerocopy.
354         theme.reset(new Theme(global_flags.theme_filename, global_flags.theme_dirs, resource_pool.get(), num_cards));
355
356         // Start listening for clients only once VideoEncoder has written its header, if any.
357         httpd.start(9095);
358
359         // First try initializing the then PCI devices, then USB, then
360         // fill up with fake cards until we have the desired number of cards.
361         unsigned num_pci_devices = 0;
362         unsigned card_index = 0;
363
364         {
365                 IDeckLinkIterator *decklink_iterator = CreateDeckLinkIteratorInstance();
366                 if (decklink_iterator != nullptr) {
367                         for ( ; card_index < num_cards; ++card_index) {
368                                 IDeckLink *decklink;
369                                 if (decklink_iterator->Next(&decklink) != S_OK) {
370                                         break;
371                                 }
372
373                                 DeckLinkCapture *capture = new DeckLinkCapture(decklink, card_index);
374                                 DeckLinkOutput *output = new DeckLinkOutput(resource_pool.get(), decklink_output_surface, global_flags.width, global_flags.height, card_index);
375                                 output->set_device(decklink);
376                                 configure_card(card_index, capture, CardType::LIVE_CARD, output);
377                                 ++num_pci_devices;
378                         }
379                         decklink_iterator->Release();
380                         fprintf(stderr, "Found %u DeckLink PCI card(s).\n", num_pci_devices);
381                 } else {
382                         fprintf(stderr, "DeckLink drivers not found. Probing for USB cards only.\n");
383                 }
384         }
385
386         unsigned num_usb_devices = BMUSBCapture::num_cards();
387         for (unsigned usb_card_index = 0; usb_card_index < num_usb_devices && card_index < num_cards; ++usb_card_index, ++card_index) {
388                 BMUSBCapture *capture = new BMUSBCapture(usb_card_index);
389                 capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, card_index));
390                 configure_card(card_index, capture, CardType::LIVE_CARD, /*output=*/nullptr);
391         }
392         fprintf(stderr, "Found %u USB card(s).\n", num_usb_devices);
393
394         unsigned num_fake_cards = 0;
395         for ( ; card_index < num_cards; ++card_index, ++num_fake_cards) {
396                 FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
397                 configure_card(card_index, capture, CardType::FAKE_CAPTURE, /*output=*/nullptr);
398         }
399
400         if (num_fake_cards > 0) {
401                 fprintf(stderr, "Initialized %u fake cards.\n", num_fake_cards);
402         }
403
404         // Initialize all video inputs the theme asked for. Note that these are
405         // all put _after_ the regular cards, which stop at <num_cards> - 1.
406         std::vector<FFmpegCapture *> video_inputs = theme->get_video_inputs();
407         for (unsigned video_card_index = 0; video_card_index < video_inputs.size(); ++card_index, ++video_card_index) {
408                 if (card_index >= MAX_VIDEO_CARDS) {
409                         fprintf(stderr, "ERROR: Not enough card slots available for the videos the theme requested.\n");
410                         exit(1);
411                 }
412                 configure_card(card_index, video_inputs[video_card_index], CardType::FFMPEG_INPUT, /*output=*/nullptr);
413                 video_inputs[video_card_index]->set_card_index(card_index);
414         }
415         num_video_inputs = video_inputs.size();
416
417         BMUSBCapture::set_card_connected_callback(bind(&Mixer::bm_hotplug_add, this, _1));
418         BMUSBCapture::start_bm_thread();
419
420         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
421                 cards[card_index].queue_length_policy.reset(card_index);
422         }
423
424         chroma_subsampler.reset(new ChromaSubsampler(resource_pool.get()));
425
426         if (global_flags.ten_bit_input) {
427                 if (!v210Converter::has_hardware_support()) {
428                         fprintf(stderr, "ERROR: --ten-bit-input requires support for OpenGL compute shaders\n");
429                         fprintf(stderr, "       (OpenGL 4.3, or GL_ARB_compute_shader + GL_ARB_shader_image_load_store).\n");
430                         exit(1);
431                 }
432                 v210_converter.reset(new v210Converter());
433
434                 // These are all the widths listed in the Blackmagic SDK documentation
435                 // (section 2.7.3, “Display Modes”).
436                 v210_converter->precompile_shader(720);
437                 v210_converter->precompile_shader(1280);
438                 v210_converter->precompile_shader(1920);
439                 v210_converter->precompile_shader(2048);
440                 v210_converter->precompile_shader(3840);
441                 v210_converter->precompile_shader(4096);
442         }
443         if (global_flags.ten_bit_output) {
444                 if (!v210Converter::has_hardware_support()) {
445                         fprintf(stderr, "ERROR: --ten-bit-output requires support for OpenGL compute shaders\n");
446                         fprintf(stderr, "       (OpenGL 4.3, or GL_ARB_compute_shader + GL_ARB_shader_image_load_store).\n");
447                         exit(1);
448                 }
449         }
450
451         timecode_renderer.reset(new TimecodeRenderer(resource_pool.get(), global_flags.width, global_flags.height));
452         display_timecode_in_stream = global_flags.display_timecode_in_stream;
453         display_timecode_on_stdout = global_flags.display_timecode_on_stdout;
454
455         if (global_flags.enable_alsa_output) {
456                 alsa.reset(new ALSAOutput(OUTPUT_FREQUENCY, /*num_channels=*/2));
457         }
458         if (global_flags.output_card != -1) {
459                 desired_output_card_index = global_flags.output_card;
460                 set_output_card_internal(global_flags.output_card);
461         }
462
463         metric_start_time_seconds = get_timestamp_for_metrics();
464
465         output_jitter_history.register_metrics({{ "card", "output" }});
466         global_metrics.add("frames_output_total", &metric_frames_output_total);
467         global_metrics.add("frames_output_dropped", &metric_frames_output_dropped);
468         global_metrics.add("start_time_seconds", &metric_start_time_seconds, Metrics::TYPE_GAUGE);
469         global_metrics.add("memory_used_bytes", &metrics_memory_used_bytes);
470         global_metrics.add("memory_locked_limit_bytes", &metrics_memory_locked_limit_bytes);
471 }
472
473 Mixer::~Mixer()
474 {
475         BMUSBCapture::stop_bm_thread();
476
477         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
478                 {
479                         unique_lock<mutex> lock(card_mutex);
480                         cards[card_index].should_quit = true;  // Unblock thread.
481                         cards[card_index].new_frames_changed.notify_all();
482                 }
483                 cards[card_index].capture->stop_dequeue_thread();
484                 if (cards[card_index].output) {
485                         cards[card_index].output->end_output();
486                         cards[card_index].output.reset();
487                 }
488         }
489
490         video_encoder.reset(nullptr);
491 }
492
493 void Mixer::configure_card(unsigned card_index, CaptureInterface *capture, CardType card_type, DeckLinkOutput *output)
494 {
495         printf("Configuring card %d...\n", card_index);
496
497         CaptureCard *card = &cards[card_index];
498         if (card->capture != nullptr) {
499                 card->capture->stop_dequeue_thread();
500         }
501         card->capture.reset(capture);
502         card->is_fake_capture = (card_type == CardType::FAKE_CAPTURE);
503         card->type = card_type;
504         if (card->output.get() != output) {
505                 card->output.reset(output);
506         }
507
508         PixelFormat pixel_format;
509         if (card_type == CardType::FFMPEG_INPUT) {
510                 pixel_format = capture->get_current_pixel_format();
511         } else if (global_flags.ten_bit_input) {
512                 pixel_format = PixelFormat_10BitYCbCr;
513         } else {
514                 pixel_format = PixelFormat_8BitYCbCr;
515         }
516
517         card->capture->set_frame_callback(bind(&Mixer::bm_frame, this, card_index, _1, _2, _3, _4, _5, _6, _7));
518         if (card->frame_allocator == nullptr) {
519                 card->frame_allocator.reset(new PBOFrameAllocator(pixel_format, 8 << 20, global_flags.width, global_flags.height));  // 8 MB.
520         }
521         card->capture->set_video_frame_allocator(card->frame_allocator.get());
522         if (card->surface == nullptr) {
523                 card->surface = create_surface_with_same_format(mixer_surface);
524         }
525         while (!card->new_frames.empty()) card->new_frames.pop_front();
526         card->last_timecode = -1;
527         card->capture->set_pixel_format(pixel_format);
528         card->capture->configure_card();
529
530         // NOTE: start_bm_capture() happens in thread_func().
531
532         DeviceSpec device{InputSourceType::CAPTURE_CARD, card_index};
533         audio_mixer.reset_resampler(device);
534         audio_mixer.set_display_name(device, card->capture->get_description());
535         audio_mixer.trigger_state_changed_callback();
536
537         // Unregister old metrics, if any.
538         if (!card->labels.empty()) {
539                 const vector<pair<string, string>> &labels = card->labels;
540                 card->jitter_history.unregister_metrics(labels);
541                 card->queue_length_policy.unregister_metrics(labels);
542                 global_metrics.remove("input_received_frames", labels);
543                 global_metrics.remove("input_dropped_frames_jitter", labels);
544                 global_metrics.remove("input_dropped_frames_error", labels);
545                 global_metrics.remove("input_dropped_frames_resets", labels);
546                 global_metrics.remove("input_queue_length_frames", labels);
547                 global_metrics.remove("input_queue_duped_frames", labels);
548
549                 global_metrics.remove("input_has_signal_bool", labels);
550                 global_metrics.remove("input_is_connected_bool", labels);
551                 global_metrics.remove("input_interlaced_bool", labels);
552                 global_metrics.remove("input_width_pixels", labels);
553                 global_metrics.remove("input_height_pixels", labels);
554                 global_metrics.remove("input_frame_rate_nom", labels);
555                 global_metrics.remove("input_frame_rate_den", labels);
556                 global_metrics.remove("input_sample_rate_hz", labels);
557         }
558
559         // Register metrics.
560         vector<pair<string, string>> labels;
561         char card_name[64];
562         snprintf(card_name, sizeof(card_name), "%d", card_index);
563         labels.emplace_back("card", card_name);
564
565         switch (card_type) {
566         case CardType::LIVE_CARD:
567                 labels.emplace_back("cardtype", "live");
568                 break;
569         case CardType::FAKE_CAPTURE:
570                 labels.emplace_back("cardtype", "fake");
571                 break;
572         case CardType::FFMPEG_INPUT:
573                 labels.emplace_back("cardtype", "ffmpeg");
574                 break;
575         default:
576                 assert(false);
577         }
578         card->jitter_history.register_metrics(labels);
579         card->queue_length_policy.register_metrics(labels);
580         global_metrics.add("input_received_frames", labels, &card->metric_input_received_frames);
581         global_metrics.add("input_dropped_frames_jitter", labels, &card->metric_input_dropped_frames_jitter);
582         global_metrics.add("input_dropped_frames_error", labels, &card->metric_input_dropped_frames_error);
583         global_metrics.add("input_dropped_frames_resets", labels, &card->metric_input_resets);
584         global_metrics.add("input_queue_length_frames", labels, &card->metric_input_queue_length_frames, Metrics::TYPE_GAUGE);
585         global_metrics.add("input_queue_duped_frames", labels, &card->metric_input_duped_frames);
586
587         global_metrics.add("input_has_signal_bool", labels, &card->metric_input_has_signal_bool, Metrics::TYPE_GAUGE);
588         global_metrics.add("input_is_connected_bool", labels, &card->metric_input_is_connected_bool, Metrics::TYPE_GAUGE);
589         global_metrics.add("input_interlaced_bool", labels, &card->metric_input_interlaced_bool, Metrics::TYPE_GAUGE);
590         global_metrics.add("input_width_pixels", labels, &card->metric_input_width_pixels, Metrics::TYPE_GAUGE);
591         global_metrics.add("input_height_pixels", labels, &card->metric_input_height_pixels, Metrics::TYPE_GAUGE);
592         global_metrics.add("input_frame_rate_nom", labels, &card->metric_input_frame_rate_nom, Metrics::TYPE_GAUGE);
593         global_metrics.add("input_frame_rate_den", labels, &card->metric_input_frame_rate_den, Metrics::TYPE_GAUGE);
594         global_metrics.add("input_sample_rate_hz", labels, &card->metric_input_sample_rate_hz, Metrics::TYPE_GAUGE);
595         card->labels = labels;
596 }
597
598 void Mixer::set_output_card_internal(int card_index)
599 {
600         // We don't really need to take card_mutex, since we're in the mixer
601         // thread and don't mess with any queues (which is the only thing that happens
602         // from other threads), but it's probably the safest in the long run.
603         unique_lock<mutex> lock(card_mutex);
604         if (output_card_index != -1) {
605                 // Switch the old card from output to input.
606                 CaptureCard *old_card = &cards[output_card_index];
607                 old_card->output->end_output();
608
609                 // Stop the fake card that we put into place.
610                 // This needs to _not_ happen under the mutex, to avoid deadlock
611                 // (delivering the last frame needs to take the mutex).
612                 CaptureInterface *fake_capture = old_card->capture.get();
613                 lock.unlock();
614                 fake_capture->stop_dequeue_thread();
615                 lock.lock();
616                 old_card->capture = move(old_card->parked_capture);  // TODO: reset the metrics
617                 old_card->is_fake_capture = false;
618                 old_card->capture->start_bm_capture();
619         }
620         if (card_index != -1) {
621                 CaptureCard *card = &cards[card_index];
622                 CaptureInterface *capture = card->capture.get();
623                 // TODO: DeckLinkCapture::stop_dequeue_thread can actually take
624                 // several seconds to complete (blocking on DisableVideoInput);
625                 // see if we can maybe do it asynchronously.
626                 lock.unlock();
627                 capture->stop_dequeue_thread();
628                 lock.lock();
629                 card->parked_capture = move(card->capture);
630                 CaptureInterface *fake_capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
631                 configure_card(card_index, fake_capture, CardType::FAKE_CAPTURE, card->output.release());
632                 card->queue_length_policy.reset(card_index);
633                 card->capture->start_bm_capture();
634                 desired_output_video_mode = output_video_mode = card->output->pick_video_mode(desired_output_video_mode);
635                 card->output->start_output(desired_output_video_mode, pts_int);
636         }
637         output_card_index = card_index;
638         output_jitter_history.clear();
639 }
640
641 namespace {
642
643 int unwrap_timecode(uint16_t current_wrapped, int last)
644 {
645         uint16_t last_wrapped = last & 0xffff;
646         if (current_wrapped > last_wrapped) {
647                 return (last & ~0xffff) | current_wrapped;
648         } else {
649                 return 0x10000 + ((last & ~0xffff) | current_wrapped);
650         }
651 }
652
653 }  // namespace
654
655 void Mixer::bm_frame(unsigned card_index, uint16_t timecode,
656                      FrameAllocator::Frame video_frame, size_t video_offset, VideoFormat video_format,
657                      FrameAllocator::Frame audio_frame, size_t audio_offset, AudioFormat audio_format)
658 {
659         DeviceSpec device{InputSourceType::CAPTURE_CARD, card_index};
660         CaptureCard *card = &cards[card_index];
661
662         ++card->metric_input_received_frames;
663         card->metric_input_has_signal_bool = video_format.has_signal;
664         card->metric_input_is_connected_bool = video_format.is_connected;
665         card->metric_input_interlaced_bool = video_format.interlaced;
666         card->metric_input_width_pixels = video_format.width;
667         card->metric_input_height_pixels = video_format.height;
668         card->metric_input_frame_rate_nom = video_format.frame_rate_nom;
669         card->metric_input_frame_rate_den = video_format.frame_rate_den;
670         card->metric_input_sample_rate_hz = audio_format.sample_rate;
671
672         if (is_mode_scanning[card_index]) {
673                 if (video_format.has_signal) {
674                         // Found a stable signal, so stop scanning.
675                         is_mode_scanning[card_index] = false;
676                 } else {
677                         static constexpr double switch_time_s = 0.1;  // Should be enough time for the signal to stabilize.
678                         steady_clock::time_point now = steady_clock::now();
679                         double sec_since_last_switch = duration<double>(steady_clock::now() - last_mode_scan_change[card_index]).count();
680                         if (sec_since_last_switch > switch_time_s) {
681                                 // It isn't this mode; try the next one.
682                                 mode_scanlist_index[card_index]++;
683                                 mode_scanlist_index[card_index] %= mode_scanlist[card_index].size();
684                                 cards[card_index].capture->set_video_mode(mode_scanlist[card_index][mode_scanlist_index[card_index]]);
685                                 last_mode_scan_change[card_index] = now;
686                         }
687                 }
688         }
689
690         int64_t frame_length = int64_t(TIMEBASE) * video_format.frame_rate_den / video_format.frame_rate_nom;
691         assert(frame_length > 0);
692
693         size_t num_samples = (audio_frame.len > audio_offset) ? (audio_frame.len - audio_offset) / audio_format.num_channels / (audio_format.bits_per_sample / 8) : 0;
694         if (num_samples > OUTPUT_FREQUENCY / 10) {
695                 printf("Card %d: Dropping frame with implausible audio length (len=%d, offset=%d) [timecode=0x%04x video_len=%d video_offset=%d video_format=%x)\n",
696                         card_index, int(audio_frame.len), int(audio_offset),
697                         timecode, int(video_frame.len), int(video_offset), video_format.id);
698                 if (video_frame.owner) {
699                         video_frame.owner->release_frame(video_frame);
700                 }
701                 if (audio_frame.owner) {
702                         audio_frame.owner->release_frame(audio_frame);
703                 }
704                 return;
705         }
706
707         int dropped_frames = 0;
708         if (card->last_timecode != -1) {
709                 dropped_frames = unwrap_timecode(timecode, card->last_timecode) - card->last_timecode - 1;
710         }
711
712         // Number of samples per frame if we need to insert silence.
713         // (Could be nonintegral, but resampling will save us then.)
714         const int silence_samples = OUTPUT_FREQUENCY * video_format.frame_rate_den / video_format.frame_rate_nom;
715
716         if (dropped_frames > MAX_FPS * 2) {
717                 fprintf(stderr, "Card %d lost more than two seconds (or time code jumping around; from 0x%04x to 0x%04x), resetting resampler\n",
718                         card_index, card->last_timecode, timecode);
719                 audio_mixer.reset_resampler(device);
720                 dropped_frames = 0;
721                 ++card->metric_input_resets;
722         } else if (dropped_frames > 0) {
723                 // Insert silence as needed.
724                 fprintf(stderr, "Card %d dropped %d frame(s) (before timecode 0x%04x), inserting silence.\n",
725                         card_index, dropped_frames, timecode);
726                 card->metric_input_dropped_frames_error += dropped_frames;
727
728                 bool success;
729                 do {
730                         success = audio_mixer.add_silence(device, silence_samples, dropped_frames, frame_length);
731                 } while (!success);
732         }
733
734         if (num_samples > 0) {
735                 audio_mixer.add_audio(device, audio_frame.data + audio_offset, num_samples, audio_format, frame_length, audio_frame.received_timestamp);
736         }
737
738         // Done with the audio, so release it.
739         if (audio_frame.owner) {
740                 audio_frame.owner->release_frame(audio_frame);
741         }
742
743         card->last_timecode = timecode;
744
745         PBOFrameAllocator::Userdata *userdata = (PBOFrameAllocator::Userdata *)video_frame.userdata;
746
747         size_t cbcr_width, cbcr_height, cbcr_offset, y_offset;
748         size_t expected_length = video_format.stride * (video_format.height + video_format.extra_lines_top + video_format.extra_lines_bottom);
749         if (userdata != nullptr && userdata->pixel_format == PixelFormat_8BitYCbCrPlanar) {
750                 // The calculation above is wrong for planar Y'CbCr, so just override it.
751                 assert(card->type == CardType::FFMPEG_INPUT);
752                 assert(video_offset == 0);
753                 expected_length = video_frame.len;
754
755                 userdata->ycbcr_format = (static_cast<FFmpegCapture *>(card->capture.get()))->get_current_frame_ycbcr_format();
756                 cbcr_width = video_format.width / userdata->ycbcr_format.chroma_subsampling_x;
757                 cbcr_height = video_format.height / userdata->ycbcr_format.chroma_subsampling_y;
758                 cbcr_offset = video_format.width * video_format.height;
759                 y_offset = 0;
760         } else {
761                 // All the other Y'CbCr formats are 4:2:2.
762                 cbcr_width = video_format.width / 2;
763                 cbcr_height = video_format.height;
764                 cbcr_offset = video_offset / 2;
765                 y_offset = video_frame.size / 2 + video_offset / 2;
766         }
767         if (video_frame.len - video_offset == 0 ||
768             video_frame.len - video_offset != expected_length) {
769                 if (video_frame.len != 0) {
770                         printf("Card %d: Dropping video frame with wrong length (%ld; expected %ld)\n",
771                                 card_index, video_frame.len - video_offset, expected_length);
772                 }
773                 if (video_frame.owner) {
774                         video_frame.owner->release_frame(video_frame);
775                 }
776
777                 // Still send on the information that we _had_ a frame, even though it's corrupted,
778                 // so that pts can go up accordingly.
779                 {
780                         unique_lock<mutex> lock(card_mutex);
781                         CaptureCard::NewFrame new_frame;
782                         new_frame.frame = RefCountedFrame(FrameAllocator::Frame());
783                         new_frame.length = frame_length;
784                         new_frame.interlaced = false;
785                         new_frame.dropped_frames = dropped_frames;
786                         new_frame.received_timestamp = video_frame.received_timestamp;
787                         card->new_frames.push_back(move(new_frame));
788                         card->jitter_history.frame_arrived(video_frame.received_timestamp, frame_length, dropped_frames);
789                 }
790                 card->new_frames_changed.notify_all();
791                 return;
792         }
793
794         unsigned num_fields = video_format.interlaced ? 2 : 1;
795         steady_clock::time_point frame_upload_start;
796         bool interlaced_stride = false;
797         if (video_format.interlaced) {
798                 // Send the two fields along as separate frames; the other side will need to add
799                 // a deinterlacer to actually get this right.
800                 assert(video_format.height % 2 == 0);
801                 video_format.height /= 2;
802                 cbcr_height /= 2;
803                 assert(frame_length % 2 == 0);
804                 frame_length /= 2;
805                 num_fields = 2;
806                 if (video_format.second_field_start == 1) {
807                         interlaced_stride = true;
808                 }
809                 frame_upload_start = steady_clock::now();
810         }
811         userdata->last_interlaced = video_format.interlaced;
812         userdata->last_has_signal = video_format.has_signal;
813         userdata->last_is_connected = video_format.is_connected;
814         userdata->last_frame_rate_nom = video_format.frame_rate_nom;
815         userdata->last_frame_rate_den = video_format.frame_rate_den;
816         RefCountedFrame frame(video_frame);
817
818         // Upload the textures.
819         for (unsigned field = 0; field < num_fields; ++field) {
820                 // Put the actual texture upload in a lambda that is executed in the main thread.
821                 // It is entirely possible to do this in the same thread (and it might even be
822                 // faster, depending on the GPU and driver), but it appears to be trickling
823                 // driver bugs very easily.
824                 //
825                 // Note that this means we must hold on to the actual frame data in <userdata>
826                 // until the upload command is run, but we hold on to <frame> much longer than that
827                 // (in fact, all the way until we no longer use the texture in rendering).
828                 auto upload_func = [this, field, video_format, y_offset, video_offset, cbcr_offset, cbcr_width, cbcr_height, interlaced_stride, userdata]() {
829                         unsigned field_start_line;
830                         if (field == 1) {
831                                 field_start_line = video_format.second_field_start;
832                         } else {
833                                 field_start_line = video_format.extra_lines_top;
834                         }
835
836                         // For anything not FRAME_FORMAT_YCBCR_10BIT, v210_width will be nonsensical but not used.
837                         size_t v210_width = video_format.stride / sizeof(uint32_t);
838                         ensure_texture_resolution(userdata, field, video_format.width, video_format.height, cbcr_width, cbcr_height, v210_width);
839
840                         glBindBuffer(GL_PIXEL_UNPACK_BUFFER, userdata->pbo);
841                         check_error();
842
843                         switch (userdata->pixel_format) {
844                         case PixelFormat_10BitYCbCr: {
845                                 size_t field_start = video_offset + video_format.stride * field_start_line;
846                                 upload_texture(userdata->tex_v210[field], v210_width, video_format.height, video_format.stride, interlaced_stride, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, field_start);
847                                 v210_converter->convert(userdata->tex_v210[field], userdata->tex_444[field], video_format.width, video_format.height);
848                                 break;
849                         }
850                         case PixelFormat_8BitYCbCr: {
851                                 size_t field_y_start = y_offset + video_format.width * field_start_line;
852                                 size_t field_cbcr_start = cbcr_offset + cbcr_width * field_start_line * sizeof(uint16_t);
853
854                                 // Make up our own strides, since we are interleaving.
855                                 upload_texture(userdata->tex_y[field], video_format.width, video_format.height, video_format.width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_y_start);
856                                 upload_texture(userdata->tex_cbcr[field], cbcr_width, cbcr_height, cbcr_width * sizeof(uint16_t), interlaced_stride, GL_RG, GL_UNSIGNED_BYTE, field_cbcr_start);
857                                 break;
858                         }
859                         case PixelFormat_8BitYCbCrPlanar: {
860                                 assert(field_start_line == 0);  // We don't really support interlaced here.
861                                 size_t field_y_start = y_offset;
862                                 size_t field_cb_start = cbcr_offset;
863                                 size_t field_cr_start = cbcr_offset + cbcr_width * cbcr_height;
864
865                                 // Make up our own strides, since we are interleaving.
866                                 upload_texture(userdata->tex_y[field], video_format.width, video_format.height, video_format.width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_y_start);
867                                 upload_texture(userdata->tex_cb[field], cbcr_width, cbcr_height, cbcr_width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_cb_start);
868                                 upload_texture(userdata->tex_cr[field], cbcr_width, cbcr_height, cbcr_width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_cr_start);
869                                 break;
870                         }
871                         case PixelFormat_8BitBGRA: {
872                                 size_t field_start = video_offset + video_format.stride * field_start_line;
873                                 upload_texture(userdata->tex_rgba[field], video_format.width, video_format.height, video_format.stride, interlaced_stride, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, field_start);
874                                 // These could be asked to deliver mipmaps at any time.
875                                 glBindTexture(GL_TEXTURE_2D, userdata->tex_rgba[field]);
876                                 check_error();
877                                 glGenerateMipmap(GL_TEXTURE_2D);
878                                 check_error();
879                                 glBindTexture(GL_TEXTURE_2D, 0);
880                                 check_error();
881                                 break;
882                         }
883                         default:
884                                 assert(false);
885                         }
886
887                         glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
888                         check_error();
889                 };
890
891                 if (field == 1) {
892                         // Don't upload the second field as fast as we can; wait until
893                         // the field time has approximately passed. (Otherwise, we could
894                         // get timing jitter against the other sources, and possibly also
895                         // against the video display, although the latter is not as critical.)
896                         // This requires our system clock to be reasonably close to the
897                         // video clock, but that's not an unreasonable assumption.
898                         steady_clock::time_point second_field_start = frame_upload_start +
899                                 nanoseconds(frame_length * 1000000000 / TIMEBASE);
900                         this_thread::sleep_until(second_field_start);
901                 }
902
903                 {
904                         unique_lock<mutex> lock(card_mutex);
905                         CaptureCard::NewFrame new_frame;
906                         new_frame.frame = frame;
907                         new_frame.length = frame_length;
908                         new_frame.field = field;
909                         new_frame.interlaced = video_format.interlaced;
910                         new_frame.upload_func = upload_func;
911                         new_frame.dropped_frames = dropped_frames;
912                         new_frame.received_timestamp = video_frame.received_timestamp;  // Ignore the audio timestamp.
913                         card->new_frames.push_back(move(new_frame));
914                         card->jitter_history.frame_arrived(video_frame.received_timestamp, frame_length, dropped_frames);
915                 }
916                 card->new_frames_changed.notify_all();
917         }
918 }
919
920 void Mixer::bm_hotplug_add(libusb_device *dev)
921 {
922         lock_guard<mutex> lock(hotplug_mutex);
923         hotplugged_cards.push_back(dev);
924 }
925
926 void Mixer::bm_hotplug_remove(unsigned card_index)
927 {
928         cards[card_index].new_frames_changed.notify_all();
929 }
930
931 void Mixer::thread_func()
932 {
933         pthread_setname_np(pthread_self(), "Mixer_OpenGL");
934
935         eglBindAPI(EGL_OPENGL_API);
936         QOpenGLContext *context = create_context(mixer_surface);
937         if (!make_current(context, mixer_surface)) {
938                 printf("oops\n");
939                 exit(1);
940         }
941
942         // Start the actual capture. (We don't want to do it before we're actually ready
943         // to process output frames.)
944         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
945                 if (int(card_index) != output_card_index) {
946                         cards[card_index].capture->start_bm_capture();
947                 }
948         }
949
950         steady_clock::time_point start, now;
951         start = steady_clock::now();
952
953         int stats_dropped_frames = 0;
954
955         while (!should_quit) {
956                 if (desired_output_card_index != output_card_index) {
957                         set_output_card_internal(desired_output_card_index);
958                 }
959                 if (output_card_index != -1 &&
960                     desired_output_video_mode != output_video_mode) {
961                         DeckLinkOutput *output = cards[output_card_index].output.get();
962                         output->end_output();
963                         desired_output_video_mode = output_video_mode = output->pick_video_mode(desired_output_video_mode);
964                         output->start_output(desired_output_video_mode, pts_int);
965                 }
966
967                 CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS];
968                 bool has_new_frame[MAX_VIDEO_CARDS] = { false };
969
970                 bool master_card_is_output;
971                 unsigned master_card_index;
972                 if (output_card_index != -1) {
973                         master_card_is_output = true;
974                         master_card_index = output_card_index;
975                 } else {
976                         master_card_is_output = false;
977                         master_card_index = theme->map_signal(master_clock_channel);
978                         assert(master_card_index < num_cards);
979                 }
980
981                 OutputFrameInfo output_frame_info = get_one_frame_from_each_card(master_card_index, master_card_is_output, new_frames, has_new_frame);
982                 schedule_audio_resampling_tasks(output_frame_info.dropped_frames, output_frame_info.num_samples, output_frame_info.frame_duration, output_frame_info.is_preroll, output_frame_info.frame_timestamp);
983                 stats_dropped_frames += output_frame_info.dropped_frames;
984
985                 handle_hotplugged_cards();
986
987                 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
988                         if (card_index == master_card_index || !has_new_frame[card_index]) {
989                                 continue;
990                         }
991                         if (new_frames[card_index].frame->len == 0) {
992                                 ++new_frames[card_index].dropped_frames;
993                         }
994                         if (new_frames[card_index].dropped_frames > 0) {
995                                 printf("Card %u dropped %d frames before this\n",
996                                         card_index, int(new_frames[card_index].dropped_frames));
997                         }
998                 }
999
1000                 // If the first card is reporting a corrupted or otherwise dropped frame,
1001                 // just increase the pts (skipping over this frame) and don't try to compute anything new.
1002                 if (!master_card_is_output && new_frames[master_card_index].frame->len == 0) {
1003                         ++stats_dropped_frames;
1004                         pts_int += new_frames[master_card_index].length;
1005                         continue;
1006                 }
1007
1008                 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
1009                         if (!has_new_frame[card_index] || new_frames[card_index].frame->len == 0)
1010                                 continue;
1011
1012                         CaptureCard::NewFrame *new_frame = &new_frames[card_index];
1013                         assert(new_frame->frame != nullptr);
1014                         insert_new_frame(new_frame->frame, new_frame->field, new_frame->interlaced, card_index, &input_state);
1015                         check_error();
1016
1017                         // The new texture might need uploading before use.
1018                         if (new_frame->upload_func) {
1019                                 new_frame->upload_func();
1020                                 new_frame->upload_func = nullptr;
1021                         }
1022                 }
1023
1024                 int64_t frame_duration = output_frame_info.frame_duration;
1025                 render_one_frame(frame_duration);
1026                 ++frame_num;
1027                 pts_int += frame_duration;
1028
1029                 now = steady_clock::now();
1030                 double elapsed = duration<double>(now - start).count();
1031
1032                 metric_frames_output_total = frame_num;
1033                 metric_frames_output_dropped = stats_dropped_frames;
1034
1035                 if (frame_num % 100 == 0) {
1036                         printf("%d frames (%d dropped) in %.3f seconds = %.1f fps (%.1f ms/frame)",
1037                                 frame_num, stats_dropped_frames, elapsed, frame_num / elapsed,
1038                                 1e3 * elapsed / frame_num);
1039                 //      chain->print_phase_timing();
1040
1041                         // Check our memory usage, to see if we are close to our mlockall()
1042                         // limit (if at all set).
1043                         rusage used;
1044                         if (getrusage(RUSAGE_SELF, &used) == -1) {
1045                                 perror("getrusage(RUSAGE_SELF)");
1046                                 assert(false);
1047                         }
1048
1049                         if (uses_mlock) {
1050                                 rlimit limit;
1051                                 if (getrlimit(RLIMIT_MEMLOCK, &limit) == -1) {
1052                                         perror("getrlimit(RLIMIT_MEMLOCK)");
1053                                         assert(false);
1054                                 }
1055
1056                                 if (limit.rlim_cur == 0) {
1057                                         printf(", using %ld MB memory (locked)",
1058                                                 long(used.ru_maxrss / 1024));
1059                                 } else {
1060                                         printf(", using %ld / %ld MB lockable memory (%.1f%%)",
1061                                                 long(used.ru_maxrss / 1024),
1062                                                 long(limit.rlim_cur / 1048576),
1063                                                 float(100.0 * (used.ru_maxrss * 1024.0) / limit.rlim_cur));
1064                                 }
1065                                 metrics_memory_locked_limit_bytes = limit.rlim_cur;
1066                         } else {
1067                                 printf(", using %ld MB memory (not locked)",
1068                                         long(used.ru_maxrss / 1024));
1069                                 metrics_memory_locked_limit_bytes = 0.0 / 0.0;
1070                         }
1071
1072                         printf("\n");
1073
1074                         metrics_memory_used_bytes = used.ru_maxrss * 1024;
1075                 }
1076
1077
1078                 if (should_cut.exchange(false)) {  // Test and clear.
1079                         video_encoder->do_cut(frame_num);
1080                 }
1081
1082 #if 0
1083                 // Reset every 100 frames, so that local variations in frame times
1084                 // (especially for the first few frames, when the shaders are
1085                 // compiled etc.) don't make it hard to measure for the entire
1086                 // remaining duration of the program.
1087                 if (frame == 10000) {
1088                         frame = 0;
1089                         start = now;
1090                 }
1091 #endif
1092                 check_error();
1093         }
1094
1095         resource_pool->clean_context();
1096 }
1097
1098 bool Mixer::input_card_is_master_clock(unsigned card_index, unsigned master_card_index) const
1099 {
1100         if (output_card_index != -1) {
1101                 // The output card (ie., cards[output_card_index].output) is the master clock,
1102                 // so no input card (ie., cards[card_index].capture) is.
1103                 return false;
1104         }
1105         return (card_index == master_card_index);
1106 }
1107
1108 void Mixer::trim_queue(CaptureCard *card, size_t safe_queue_length)
1109 {
1110         // Count the number of frames in the queue, including any frames
1111         // we dropped. It's hard to know exactly how we should deal with
1112         // dropped (corrupted) input frames; they don't help our goal of
1113         // avoiding starvation, but they still add to the problem of latency.
1114         // Since dropped frames is going to mean a bump in the signal anyway,
1115         // we err on the side of having more stable latency instead.
1116         unsigned queue_length = 0;
1117         for (const CaptureCard::NewFrame &frame : card->new_frames) {
1118                 queue_length += frame.dropped_frames + 1;
1119         }
1120
1121         // If needed, drop frames until the queue is below the safe limit.
1122         // We prefer to drop from the head, because all else being equal,
1123         // we'd like more recent frames (less latency).
1124         unsigned dropped_frames = 0;
1125         while (queue_length > safe_queue_length) {
1126                 assert(!card->new_frames.empty());
1127                 assert(queue_length > card->new_frames.front().dropped_frames);
1128                 queue_length -= card->new_frames.front().dropped_frames;
1129
1130                 if (queue_length <= safe_queue_length) {
1131                         // No need to drop anything.
1132                         break;
1133                 }
1134
1135                 card->new_frames.pop_front();
1136                 card->new_frames_changed.notify_all();
1137                 --queue_length;
1138                 ++dropped_frames;
1139         }
1140
1141         card->metric_input_dropped_frames_jitter += dropped_frames;
1142         card->metric_input_queue_length_frames = queue_length;
1143
1144 #if 0
1145         if (dropped_frames > 0) {
1146                 fprintf(stderr, "Card %u dropped %u frame(s) to keep latency down.\n",
1147                         card_index, dropped_frames);
1148         }
1149 #endif
1150 }
1151
1152
1153 Mixer::OutputFrameInfo Mixer::get_one_frame_from_each_card(unsigned master_card_index, bool master_card_is_output, CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS], bool has_new_frame[MAX_VIDEO_CARDS])
1154 {
1155         OutputFrameInfo output_frame_info;
1156 start:
1157         unique_lock<mutex> lock(card_mutex, defer_lock);
1158         if (master_card_is_output) {
1159                 // Clocked to the output, so wait for it to be ready for the next frame.
1160                 cards[master_card_index].output->wait_for_frame(pts_int, &output_frame_info.dropped_frames, &output_frame_info.frame_duration, &output_frame_info.is_preroll, &output_frame_info.frame_timestamp);
1161                 lock.lock();
1162         } else {
1163                 // Wait for the master card to have a new frame.
1164                 // TODO: Add a timeout.
1165                 output_frame_info.is_preroll = false;
1166                 lock.lock();
1167                 cards[master_card_index].new_frames_changed.wait(lock, [this, master_card_index]{ return !cards[master_card_index].new_frames.empty() || cards[master_card_index].capture->get_disconnected(); });
1168         }
1169
1170         if (master_card_is_output) {
1171                 handle_hotplugged_cards();
1172         } else if (cards[master_card_index].new_frames.empty()) {
1173                 // We were woken up, but not due to a new frame. Deal with it
1174                 // and then restart.
1175                 assert(cards[master_card_index].capture->get_disconnected());
1176                 handle_hotplugged_cards();
1177                 lock.unlock();
1178                 goto start;
1179         }
1180
1181         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
1182                 CaptureCard *card = &cards[card_index];
1183                 if (card->new_frames.empty()) {  // Starvation.
1184                         ++card->metric_input_duped_frames;
1185                 } else {
1186                         new_frames[card_index] = move(card->new_frames.front());
1187                         has_new_frame[card_index] = true;
1188                         card->new_frames.pop_front();
1189                         card->new_frames_changed.notify_all();
1190                 }
1191         }
1192
1193         if (!master_card_is_output) {
1194                 output_frame_info.frame_timestamp = new_frames[master_card_index].received_timestamp;
1195                 output_frame_info.dropped_frames = new_frames[master_card_index].dropped_frames;
1196                 output_frame_info.frame_duration = new_frames[master_card_index].length;
1197         }
1198
1199         if (!output_frame_info.is_preroll) {
1200                 output_jitter_history.frame_arrived(output_frame_info.frame_timestamp, output_frame_info.frame_duration, output_frame_info.dropped_frames);
1201         }
1202
1203         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
1204                 CaptureCard *card = &cards[card_index];
1205                 if (has_new_frame[card_index] &&
1206                     !input_card_is_master_clock(card_index, master_card_index) &&
1207                     !output_frame_info.is_preroll) {
1208                         card->queue_length_policy.update_policy(
1209                                 output_frame_info.frame_timestamp,
1210                                 card->jitter_history.get_expected_next_frame(),
1211                                 new_frames[master_card_index].length,
1212                                 output_frame_info.frame_duration,
1213                                 card->jitter_history.estimate_max_jitter(),
1214                                 output_jitter_history.estimate_max_jitter());
1215                         trim_queue(card, min<int>(global_flags.max_input_queue_frames,
1216                                                   card->queue_length_policy.get_safe_queue_length()));
1217                 }
1218         }
1219
1220         // This might get off by a fractional sample when changing master card
1221         // between ones with different frame rates, but that's fine.
1222         int num_samples_times_timebase = OUTPUT_FREQUENCY * output_frame_info.frame_duration + fractional_samples;
1223         output_frame_info.num_samples = num_samples_times_timebase / TIMEBASE;
1224         fractional_samples = num_samples_times_timebase % TIMEBASE;
1225         assert(output_frame_info.num_samples >= 0);
1226
1227         return output_frame_info;
1228 }
1229
1230 void Mixer::handle_hotplugged_cards()
1231 {
1232         // Check for cards that have been disconnected since last frame.
1233         for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1234                 CaptureCard *card = &cards[card_index];
1235                 if (card->capture->get_disconnected()) {
1236                         fprintf(stderr, "Card %u went away, replacing with a fake card.\n", card_index);
1237                         FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
1238                         configure_card(card_index, capture, CardType::FAKE_CAPTURE, /*output=*/nullptr);
1239                         card->queue_length_policy.reset(card_index);
1240                         card->capture->start_bm_capture();
1241                 }
1242         }
1243
1244         // Check for cards that have been connected since last frame.
1245         vector<libusb_device *> hotplugged_cards_copy;
1246         {
1247                 lock_guard<mutex> lock(hotplug_mutex);
1248                 swap(hotplugged_cards, hotplugged_cards_copy);
1249         }
1250         for (libusb_device *new_dev : hotplugged_cards_copy) {
1251                 // Look for a fake capture card where we can stick this in.
1252                 int free_card_index = -1;
1253                 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1254                         if (cards[card_index].is_fake_capture) {
1255                                 free_card_index = card_index;
1256                                 break;
1257                         }
1258                 }
1259
1260                 if (free_card_index == -1) {
1261                         fprintf(stderr, "New card plugged in, but no free slots -- ignoring.\n");
1262                         libusb_unref_device(new_dev);
1263                 } else {
1264                         // BMUSBCapture takes ownership.
1265                         fprintf(stderr, "New card plugged in, choosing slot %d.\n", free_card_index);
1266                         CaptureCard *card = &cards[free_card_index];
1267                         BMUSBCapture *capture = new BMUSBCapture(free_card_index, new_dev);
1268                         configure_card(free_card_index, capture, CardType::LIVE_CARD, /*output=*/nullptr);
1269                         card->queue_length_policy.reset(free_card_index);
1270                         capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, free_card_index));
1271                         capture->start_bm_capture();
1272                 }
1273         }
1274 }
1275
1276
1277 void Mixer::schedule_audio_resampling_tasks(unsigned dropped_frames, int num_samples_per_frame, int length_per_frame, bool is_preroll, steady_clock::time_point frame_timestamp)
1278 {
1279         // Resample the audio as needed, including from previously dropped frames.
1280         assert(num_cards > 0);
1281         for (unsigned frame_num = 0; frame_num < dropped_frames + 1; ++frame_num) {
1282                 const bool dropped_frame = (frame_num != dropped_frames);
1283                 {
1284                         // Signal to the audio thread to process this frame.
1285                         // Note that if the frame is a dropped frame, we signal that
1286                         // we don't want to use this frame as base for adjusting
1287                         // the resampler rate. The reason for this is that the timing
1288                         // of these frames is often way too late; they typically don't
1289                         // “arrive” before we synthesize them. Thus, we could end up
1290                         // in a situation where we have inserted e.g. five audio frames
1291                         // into the queue before we then start pulling five of them
1292                         // back out. This makes ResamplingQueue overestimate the delay,
1293                         // causing undue resampler changes. (We _do_ use the last,
1294                         // non-dropped frame; perhaps we should just discard that as well,
1295                         // since dropped frames are expected to be rare, and it might be
1296                         // better to just wait until we have a slightly more normal situation).
1297                         unique_lock<mutex> lock(audio_mutex);
1298                         bool adjust_rate = !dropped_frame && !is_preroll;
1299                         audio_task_queue.push(AudioTask{pts_int, num_samples_per_frame, adjust_rate, frame_timestamp});
1300                         audio_task_queue_changed.notify_one();
1301                 }
1302                 if (dropped_frame) {
1303                         // For dropped frames, increase the pts. Note that if the format changed
1304                         // in the meantime, we have no way of detecting that; we just have to
1305                         // assume the frame length is always the same.
1306                         pts_int += length_per_frame;
1307                 }
1308         }
1309 }
1310
1311 void Mixer::render_one_frame(int64_t duration)
1312 {
1313         // Determine the time code for this frame before we start rendering.
1314         string timecode_text = timecode_renderer->get_timecode_text(double(pts_int) / TIMEBASE, frame_num);
1315         if (display_timecode_on_stdout) {
1316                 printf("Timecode: '%s'\n", timecode_text.c_str());
1317         }
1318
1319         // Update Y'CbCr settings for all cards.
1320         {
1321                 unique_lock<mutex> lock(card_mutex);
1322                 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1323                         YCbCrInterpretation *interpretation = &ycbcr_interpretation[card_index];
1324                         input_state.ycbcr_coefficients_auto[card_index] = interpretation->ycbcr_coefficients_auto;
1325                         input_state.ycbcr_coefficients[card_index] = interpretation->ycbcr_coefficients;
1326                         input_state.full_range[card_index] = interpretation->full_range;
1327                 }
1328         }
1329
1330         // Get the main chain from the theme, and set its state immediately.
1331         Theme::Chain theme_main_chain = theme->get_chain(0, pts(), global_flags.width, global_flags.height, input_state);
1332         EffectChain *chain = theme_main_chain.chain;
1333         theme_main_chain.setup_chain();
1334         //theme_main_chain.chain->enable_phase_timing(true);
1335
1336         // The theme can't (or at least shouldn't!) call connect_signal() on
1337         // each FFmpeg input, so we'll do it here.
1338         for (const pair<LiveInputWrapper *, FFmpegCapture *> &conn : theme->get_signal_connections()) {
1339                 conn.first->connect_signal_raw(conn.second->get_card_index(), input_state);
1340         }
1341
1342         // If HDMI/SDI output is active and the user has requested auto mode,
1343         // its mode overrides the existing Y'CbCr setting for the chain.
1344         YCbCrLumaCoefficients ycbcr_output_coefficients;
1345         if (global_flags.ycbcr_auto_coefficients && output_card_index != -1) {
1346                 ycbcr_output_coefficients = cards[output_card_index].output->preferred_ycbcr_coefficients();
1347         } else {
1348                 ycbcr_output_coefficients = global_flags.ycbcr_rec709_coefficients ? YCBCR_REC_709 : YCBCR_REC_601;
1349         }
1350
1351         // TODO: Reduce the duplication against theme.cpp.
1352         YCbCrFormat output_ycbcr_format;
1353         output_ycbcr_format.chroma_subsampling_x = 1;
1354         output_ycbcr_format.chroma_subsampling_y = 1;
1355         output_ycbcr_format.luma_coefficients = ycbcr_output_coefficients;
1356         output_ycbcr_format.full_range = false;
1357         output_ycbcr_format.num_levels = 1 << global_flags.x264_bit_depth;
1358         chain->change_ycbcr_output_format(output_ycbcr_format);
1359
1360         // Render main chain. If we're using zerocopy Quick Sync encoding
1361         // (the default case), we take an extra copy of the created outputs,
1362         // so that we can display it back to the screen later (it's less memory
1363         // bandwidth than writing and reading back an RGBA texture, even at 16-bit).
1364         // Ideally, we'd like to avoid taking copies and just use the main textures
1365         // for display as well, but they're just views into VA-API memory and must be
1366         // unmapped during encoding, so we can't use them for display, unfortunately.
1367         GLuint y_tex, cbcr_full_tex, cbcr_tex;
1368         GLuint y_copy_tex, cbcr_copy_tex = 0;
1369         GLuint y_display_tex, cbcr_display_tex;
1370         GLenum y_type = (global_flags.x264_bit_depth > 8) ? GL_R16 : GL_R8;
1371         GLenum cbcr_type = (global_flags.x264_bit_depth > 8) ? GL_RG16 : GL_RG8;
1372         const bool is_zerocopy = video_encoder->is_zerocopy();
1373         if (is_zerocopy) {
1374                 cbcr_full_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width, global_flags.height);
1375                 y_copy_tex = resource_pool->create_2d_texture(y_type, global_flags.width, global_flags.height);
1376                 cbcr_copy_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width / 2, global_flags.height / 2);
1377
1378                 y_display_tex = y_copy_tex;
1379                 cbcr_display_tex = cbcr_copy_tex;
1380
1381                 // y_tex and cbcr_tex will be given by VideoEncoder.
1382         } else {
1383                 cbcr_full_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width, global_flags.height);
1384                 y_tex = resource_pool->create_2d_texture(y_type, global_flags.width, global_flags.height);
1385                 cbcr_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width / 2, global_flags.height / 2);
1386
1387                 y_display_tex = y_tex;
1388                 cbcr_display_tex = cbcr_tex;
1389         }
1390
1391         const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE);  // Corresponds to the delay in ResamplingQueue.
1392         bool got_frame = video_encoder->begin_frame(pts_int + av_delay, duration, ycbcr_output_coefficients, theme_main_chain.input_frames, &y_tex, &cbcr_tex);
1393         assert(got_frame);
1394
1395         GLuint fbo;
1396         if (is_zerocopy) {
1397                 fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex, y_copy_tex);
1398         } else {
1399                 fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex);
1400         }
1401         check_error();
1402         chain->render_to_fbo(fbo, global_flags.width, global_flags.height);
1403
1404         if (display_timecode_in_stream) {
1405                 // Render the timecode on top.
1406                 timecode_renderer->render_timecode(fbo, timecode_text);
1407         }
1408
1409         resource_pool->release_fbo(fbo);
1410
1411         if (is_zerocopy) {
1412                 chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex, cbcr_copy_tex);
1413         } else {
1414                 chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex);
1415         }
1416         if (output_card_index != -1) {
1417                 cards[output_card_index].output->send_frame(y_tex, cbcr_full_tex, ycbcr_output_coefficients, theme_main_chain.input_frames, pts_int, duration);
1418         }
1419         resource_pool->release_2d_texture(cbcr_full_tex);
1420
1421         // Set the right state for the Y' and CbCr textures we use for display.
1422         glBindFramebuffer(GL_FRAMEBUFFER, 0);
1423         glBindTexture(GL_TEXTURE_2D, y_display_tex);
1424         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1425         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1426         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1427
1428         glBindTexture(GL_TEXTURE_2D, cbcr_display_tex);
1429         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1430         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1431         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1432
1433         RefCountedGLsync fence = video_encoder->end_frame();
1434
1435         // The live frame pieces the Y'CbCr texture copies back into RGB and displays them.
1436         // It owns y_display_tex and cbcr_display_tex now (whichever textures they are).
1437         DisplayFrame live_frame;
1438         live_frame.chain = display_chain.get();
1439         live_frame.setup_chain = [this, y_display_tex, cbcr_display_tex]{
1440                 display_input->set_texture_num(0, y_display_tex);
1441                 display_input->set_texture_num(1, cbcr_display_tex);
1442         };
1443         live_frame.ready_fence = fence;
1444         live_frame.input_frames = {};
1445         live_frame.temp_textures = { y_display_tex, cbcr_display_tex };
1446         output_channel[OUTPUT_LIVE].output_frame(live_frame);
1447
1448         // Set up preview and any additional channels.
1449         for (int i = 1; i < theme->get_num_channels() + 2; ++i) {
1450                 DisplayFrame display_frame;
1451                 Theme::Chain chain = theme->get_chain(i, pts(), global_flags.width, global_flags.height, input_state);  // FIXME: dimensions
1452                 display_frame.chain = chain.chain;
1453                 display_frame.setup_chain = chain.setup_chain;
1454                 display_frame.ready_fence = fence;
1455                 display_frame.input_frames = chain.input_frames;
1456                 display_frame.temp_textures = {};
1457                 output_channel[i].output_frame(display_frame);
1458         }
1459 }
1460
1461 void Mixer::audio_thread_func()
1462 {
1463         pthread_setname_np(pthread_self(), "Mixer_Audio");
1464
1465         while (!should_quit) {
1466                 AudioTask task;
1467
1468                 {
1469                         unique_lock<mutex> lock(audio_mutex);
1470                         audio_task_queue_changed.wait(lock, [this]{ return should_quit || !audio_task_queue.empty(); });
1471                         if (should_quit) {
1472                                 return;
1473                         }
1474                         task = audio_task_queue.front();
1475                         audio_task_queue.pop();
1476                 }
1477
1478                 ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy =
1479                         task.adjust_rate ? ResamplingQueue::ADJUST_RATE : ResamplingQueue::DO_NOT_ADJUST_RATE;
1480                 vector<float> samples_out = audio_mixer.get_output(
1481                         task.frame_timestamp,
1482                         task.num_samples,
1483                         rate_adjustment_policy);
1484
1485                 // Send the samples to the sound card, then add them to the output.
1486                 if (alsa) {
1487                         alsa->write(samples_out);
1488                 }
1489                 if (output_card_index != -1) {
1490                         const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE);  // Corresponds to the delay in ResamplingQueue.
1491                         cards[output_card_index].output->send_audio(task.pts_int + av_delay, samples_out);
1492                 }
1493                 video_encoder->add_audio(task.pts_int, move(samples_out));
1494         }
1495 }
1496
1497 void Mixer::release_display_frame(DisplayFrame *frame)
1498 {
1499         for (GLuint texnum : frame->temp_textures) {
1500                 resource_pool->release_2d_texture(texnum);
1501         }
1502         frame->temp_textures.clear();
1503         frame->ready_fence.reset();
1504         frame->input_frames.clear();
1505 }
1506
1507 void Mixer::start()
1508 {
1509         mixer_thread = thread(&Mixer::thread_func, this);
1510         audio_thread = thread(&Mixer::audio_thread_func, this);
1511 }
1512
1513 void Mixer::quit()
1514 {
1515         should_quit = true;
1516         audio_task_queue_changed.notify_one();
1517         mixer_thread.join();
1518         audio_thread.join();
1519 }
1520
1521 void Mixer::transition_clicked(int transition_num)
1522 {
1523         theme->transition_clicked(transition_num, pts());
1524 }
1525
1526 void Mixer::channel_clicked(int preview_num)
1527 {
1528         theme->channel_clicked(preview_num);
1529 }
1530
1531 YCbCrInterpretation Mixer::get_input_ycbcr_interpretation(unsigned card_index) const
1532 {
1533         unique_lock<mutex> lock(card_mutex);
1534         return ycbcr_interpretation[card_index];
1535 }
1536
1537 void Mixer::set_input_ycbcr_interpretation(unsigned card_index, const YCbCrInterpretation &interpretation)
1538 {
1539         unique_lock<mutex> lock(card_mutex);
1540         ycbcr_interpretation[card_index] = interpretation;
1541 }
1542
1543 void Mixer::start_mode_scanning(unsigned card_index)
1544 {
1545         assert(card_index < num_cards);
1546         if (is_mode_scanning[card_index]) {
1547                 return;
1548         }
1549         is_mode_scanning[card_index] = true;
1550         mode_scanlist[card_index].clear();
1551         for (const auto &mode : cards[card_index].capture->get_available_video_modes()) {
1552                 mode_scanlist[card_index].push_back(mode.first);
1553         }
1554         assert(!mode_scanlist[card_index].empty());
1555         mode_scanlist_index[card_index] = 0;
1556         cards[card_index].capture->set_video_mode(mode_scanlist[card_index][0]);
1557         last_mode_scan_change[card_index] = steady_clock::now();
1558 }
1559
1560 map<uint32_t, VideoMode> Mixer::get_available_output_video_modes() const
1561 {
1562         assert(desired_output_card_index != -1);
1563         unique_lock<mutex> lock(card_mutex);
1564         return cards[desired_output_card_index].output->get_available_video_modes();
1565 }
1566
1567 Mixer::OutputChannel::~OutputChannel()
1568 {
1569         if (has_current_frame) {
1570                 parent->release_display_frame(&current_frame);
1571         }
1572         if (has_ready_frame) {
1573                 parent->release_display_frame(&ready_frame);
1574         }
1575 }
1576
1577 void Mixer::OutputChannel::output_frame(DisplayFrame frame)
1578 {
1579         // Store this frame for display. Remove the ready frame if any
1580         // (it was seemingly never used).
1581         {
1582                 unique_lock<mutex> lock(frame_mutex);
1583                 if (has_ready_frame) {
1584                         parent->release_display_frame(&ready_frame);
1585                 }
1586                 ready_frame = frame;
1587                 has_ready_frame = true;
1588
1589                 // Call the callbacks under the mutex (they should be short),
1590                 // so that we don't race against a callback removal.
1591                 for (const auto &key_and_callback : new_frame_ready_callbacks) {
1592                         key_and_callback.second();
1593                 }
1594         }
1595
1596         // Reduce the number of callbacks by filtering duplicates. The reason
1597         // why we bother doing this is that Qt seemingly can get into a state
1598         // where its builds up an essentially unbounded queue of signals,
1599         // consuming more and more memory, and there's no good way of collapsing
1600         // user-defined signals or limiting the length of the queue.
1601         if (transition_names_updated_callback) {
1602                 vector<string> transition_names = global_mixer->get_transition_names();
1603                 bool changed = false;
1604                 if (transition_names.size() != last_transition_names.size()) {
1605                         changed = true;
1606                 } else {
1607                         for (unsigned i = 0; i < transition_names.size(); ++i) {
1608                                 if (transition_names[i] != last_transition_names[i]) {
1609                                         changed = true;
1610                                         break;
1611                                 }
1612                         }
1613                 }
1614                 if (changed) {
1615                         transition_names_updated_callback(transition_names);
1616                         last_transition_names = transition_names;
1617                 }
1618         }
1619         if (name_updated_callback) {
1620                 string name = global_mixer->get_channel_name(channel);
1621                 if (name != last_name) {
1622                         name_updated_callback(name);
1623                         last_name = name;
1624                 }
1625         }
1626         if (color_updated_callback) {
1627                 string color = global_mixer->get_channel_color(channel);
1628                 if (color != last_color) {
1629                         color_updated_callback(color);
1630                         last_color = color;
1631                 }
1632         }
1633 }
1634
1635 bool Mixer::OutputChannel::get_display_frame(DisplayFrame *frame)
1636 {
1637         unique_lock<mutex> lock(frame_mutex);
1638         if (!has_current_frame && !has_ready_frame) {
1639                 return false;
1640         }
1641
1642         if (has_current_frame && has_ready_frame) {
1643                 // We have a new ready frame. Toss the current one.
1644                 parent->release_display_frame(&current_frame);
1645                 has_current_frame = false;
1646         }
1647         if (has_ready_frame) {
1648                 assert(!has_current_frame);
1649                 current_frame = ready_frame;
1650                 ready_frame.ready_fence.reset();  // Drop the refcount.
1651                 ready_frame.input_frames.clear();  // Drop the refcounts.
1652                 has_current_frame = true;
1653                 has_ready_frame = false;
1654         }
1655
1656         *frame = current_frame;
1657         return true;
1658 }
1659
1660 void Mixer::OutputChannel::add_frame_ready_callback(void *key, Mixer::new_frame_ready_callback_t callback)
1661 {
1662         unique_lock<mutex> lock(frame_mutex);
1663         new_frame_ready_callbacks[key] = callback;
1664 }
1665
1666 void Mixer::OutputChannel::remove_frame_ready_callback(void *key)
1667 {
1668         unique_lock<mutex> lock(frame_mutex);
1669         new_frame_ready_callbacks.erase(key);
1670 }
1671
1672 void Mixer::OutputChannel::set_transition_names_updated_callback(Mixer::transition_names_updated_callback_t callback)
1673 {
1674         transition_names_updated_callback = callback;
1675 }
1676
1677 void Mixer::OutputChannel::set_name_updated_callback(Mixer::name_updated_callback_t callback)
1678 {
1679         name_updated_callback = callback;
1680 }
1681
1682 void Mixer::OutputChannel::set_color_updated_callback(Mixer::color_updated_callback_t callback)
1683 {
1684         color_updated_callback = callback;
1685 }
1686
1687 mutex RefCountedGLsync::fence_lock;