7 #include <movit/effect_chain.h>
8 #include <movit/effect_util.h>
9 #include <movit/flat_input.h>
10 #include <movit/image_format.h>
11 #include <movit/init.h>
12 #include <movit/resource_pool.h>
17 #include <sys/resource.h>
20 #include <condition_variable>
31 #include "DeckLinkAPI.h"
33 #include "alsa_output.h"
34 #include "bmusb/bmusb.h"
35 #include "bmusb/fake_capture.h"
36 #include "chroma_subsampler.h"
38 #include "decklink_capture.h"
39 #include "decklink_output.h"
41 #include "disk_space_estimator.h"
43 #include "input_mapping.h"
44 #include "pbo_frame_allocator.h"
45 #include "ref_counted_gl_sync.h"
46 #include "resampling_queue.h"
48 #include "timecode_renderer.h"
49 #include "v210_converter.h"
50 #include "video_encoder.h"
55 using namespace movit;
57 using namespace std::chrono;
58 using namespace std::placeholders;
59 using namespace bmusb;
61 Mixer *global_mixer = nullptr;
62 bool uses_mlock = false;
66 void insert_new_frame(RefCountedFrame frame, unsigned field_num, bool interlaced, unsigned card_index, InputState *input_state)
69 for (unsigned frame_num = FRAME_HISTORY_LENGTH; frame_num --> 1; ) { // :-)
70 input_state->buffered_frames[card_index][frame_num] =
71 input_state->buffered_frames[card_index][frame_num - 1];
73 input_state->buffered_frames[card_index][0] = { frame, field_num };
75 for (unsigned frame_num = 0; frame_num < FRAME_HISTORY_LENGTH; ++frame_num) {
76 input_state->buffered_frames[card_index][frame_num] = { frame, field_num };
81 void ensure_texture_resolution(PBOFrameAllocator::Userdata *userdata, unsigned field, unsigned width, unsigned height, unsigned v210_width)
84 if (global_flags.ten_bit_input) {
85 first = userdata->tex_v210[field] == 0 || userdata->tex_444[field] == 0;
87 first = userdata->tex_y[field] == 0 || userdata->tex_cbcr[field] == 0;
91 width != userdata->last_width[field] ||
92 height != userdata->last_height[field]) {
93 // We changed resolution since last use of this texture, so we need to create
94 // a new object. Note that this each card has its own PBOFrameAllocator,
95 // we don't need to worry about these flip-flopping between resolutions.
96 if (global_flags.ten_bit_input) {
97 glBindTexture(GL_TEXTURE_2D, userdata->tex_444[field]);
99 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, width, height, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, nullptr);
102 size_t cbcr_width = width / 2;
104 glBindTexture(GL_TEXTURE_2D, userdata->tex_cbcr[field]);
106 glTexImage2D(GL_TEXTURE_2D, 0, GL_RG8, cbcr_width, height, 0, GL_RG, GL_UNSIGNED_BYTE, nullptr);
108 glBindTexture(GL_TEXTURE_2D, userdata->tex_y[field]);
110 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
113 userdata->last_width[field] = width;
114 userdata->last_height[field] = height;
116 if (global_flags.ten_bit_input &&
117 (first || v210_width != userdata->last_v210_width[field])) {
118 // Same as above; we need to recreate the texture.
119 glBindTexture(GL_TEXTURE_2D, userdata->tex_v210[field]);
121 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, v210_width, height, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, nullptr);
123 userdata->last_v210_width[field] = v210_width;
127 void upload_texture(GLuint tex, GLuint width, GLuint height, GLuint stride, bool interlaced_stride, GLenum format, GLenum type, GLintptr offset)
129 if (interlaced_stride) {
132 if (global_flags.flush_pbos) {
133 glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, offset, stride * height);
137 glBindTexture(GL_TEXTURE_2D, tex);
139 if (interlaced_stride) {
140 glPixelStorei(GL_UNPACK_ROW_LENGTH, width * 2);
143 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
147 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, type, BUFFER_OFFSET(offset));
149 glBindTexture(GL_TEXTURE_2D, 0);
151 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
157 void QueueLengthPolicy::update_policy(unsigned queue_length)
159 if (queue_length == 0) { // Starvation.
160 if (been_at_safe_point_since_last_starvation && safe_queue_length < unsigned(global_flags.max_input_queue_frames)) {
162 fprintf(stderr, "Card %u: Starvation, increasing safe limit to %u frame(s)\n",
163 card_index, safe_queue_length);
165 frames_with_at_least_one = 0;
166 been_at_safe_point_since_last_starvation = false;
169 if (queue_length >= safe_queue_length) {
170 been_at_safe_point_since_last_starvation = true;
172 if (++frames_with_at_least_one >= 1000 && safe_queue_length > 1) {
174 fprintf(stderr, "Card %u: Spare frames for more than 1000 frames, reducing safe limit to %u frame(s)\n",
175 card_index, safe_queue_length);
176 frames_with_at_least_one = 0;
180 Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards)
182 num_cards(num_cards),
183 mixer_surface(create_surface(format)),
184 h264_encoder_surface(create_surface(format)),
185 decklink_output_surface(create_surface(format)),
186 audio_mixer(num_cards)
188 CHECK(init_movit(MOVIT_SHADER_DIR, MOVIT_DEBUG_OFF));
191 // Since we allow non-bouncing 4:2:2 YCbCrInputs, effective subpixel precision
192 // will be halved when sampling them, and we need to compensate here.
193 movit_texel_subpixel_precision /= 2.0;
195 resource_pool.reset(new ResourcePool);
196 theme.reset(new Theme(global_flags.theme_filename, global_flags.theme_dirs, resource_pool.get(), num_cards));
197 for (unsigned i = 0; i < NUM_OUTPUTS; ++i) {
198 output_channel[i].parent = this;
199 output_channel[i].channel = i;
202 ImageFormat inout_format;
203 inout_format.color_space = COLORSPACE_sRGB;
204 inout_format.gamma_curve = GAMMA_sRGB;
206 // Matches the 4:2:0 format created by the main chain.
207 YCbCrFormat ycbcr_format;
208 ycbcr_format.chroma_subsampling_x = 2;
209 ycbcr_format.chroma_subsampling_y = 2;
210 if (global_flags.ycbcr_rec709_coefficients) {
211 ycbcr_format.luma_coefficients = YCBCR_REC_709;
213 ycbcr_format.luma_coefficients = YCBCR_REC_601;
215 ycbcr_format.full_range = false;
216 ycbcr_format.num_levels = 1 << global_flags.x264_bit_depth;
217 ycbcr_format.cb_x_position = 0.0f;
218 ycbcr_format.cr_x_position = 0.0f;
219 ycbcr_format.cb_y_position = 0.5f;
220 ycbcr_format.cr_y_position = 0.5f;
222 // Display chain; shows the live output produced by the main chain (or rather, a copy of it).
223 display_chain.reset(new EffectChain(global_flags.width, global_flags.height, resource_pool.get()));
225 GLenum type = global_flags.x264_bit_depth > 8 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE;
226 display_input = new YCbCrInput(inout_format, ycbcr_format, global_flags.width, global_flags.height, YCBCR_INPUT_SPLIT_Y_AND_CBCR, type);
227 display_chain->add_input(display_input);
228 display_chain->add_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED);
229 display_chain->set_dither_bits(0); // Don't bother.
230 display_chain->finalize();
232 video_encoder.reset(new VideoEncoder(resource_pool.get(), h264_encoder_surface, global_flags.va_display, global_flags.width, global_flags.height, &httpd, global_disk_space_estimator));
234 // Start listening for clients only once VideoEncoder has written its header, if any.
237 // First try initializing the then PCI devices, then USB, then
238 // fill up with fake cards until we have the desired number of cards.
239 unsigned num_pci_devices = 0;
240 unsigned card_index = 0;
243 IDeckLinkIterator *decklink_iterator = CreateDeckLinkIteratorInstance();
244 if (decklink_iterator != nullptr) {
245 for ( ; card_index < num_cards; ++card_index) {
247 if (decklink_iterator->Next(&decklink) != S_OK) {
251 DeckLinkCapture *capture = new DeckLinkCapture(decklink, card_index);
252 DeckLinkOutput *output = new DeckLinkOutput(resource_pool.get(), decklink_output_surface, global_flags.width, global_flags.height, card_index);
253 output->set_device(decklink);
254 configure_card(card_index, capture, /*is_fake_capture=*/false, output);
257 decklink_iterator->Release();
258 fprintf(stderr, "Found %u DeckLink PCI card(s).\n", num_pci_devices);
260 fprintf(stderr, "DeckLink drivers not found. Probing for USB cards only.\n");
264 unsigned num_usb_devices = BMUSBCapture::num_cards();
265 for (unsigned usb_card_index = 0; usb_card_index < num_usb_devices && card_index < num_cards; ++usb_card_index, ++card_index) {
266 BMUSBCapture *capture = new BMUSBCapture(usb_card_index);
267 capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, card_index));
268 configure_card(card_index, capture, /*is_fake_capture=*/false, /*output=*/nullptr);
270 fprintf(stderr, "Found %u USB card(s).\n", num_usb_devices);
272 unsigned num_fake_cards = 0;
273 for ( ; card_index < num_cards; ++card_index, ++num_fake_cards) {
274 FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
275 configure_card(card_index, capture, /*is_fake_capture=*/true, /*output=*/nullptr);
278 if (num_fake_cards > 0) {
279 fprintf(stderr, "Initialized %u fake cards.\n", num_fake_cards);
282 BMUSBCapture::set_card_connected_callback(bind(&Mixer::bm_hotplug_add, this, _1));
283 BMUSBCapture::start_bm_thread();
285 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
286 cards[card_index].queue_length_policy.reset(card_index);
289 chroma_subsampler.reset(new ChromaSubsampler(resource_pool.get()));
291 if (global_flags.ten_bit_input) {
292 if (!v210Converter::has_hardware_support()) {
293 fprintf(stderr, "ERROR: --ten-bit-input requires support for OpenGL compute shaders\n");
294 fprintf(stderr, " (OpenGL 4.3, or GL_ARB_compute_shader + GL_ARB_shader_image_load_store).\n");
297 v210_converter.reset(new v210Converter());
299 // These are all the widths listed in the Blackmagic SDK documentation
300 // (section 2.7.3, “Display Modes”).
301 v210_converter->precompile_shader(720);
302 v210_converter->precompile_shader(1280);
303 v210_converter->precompile_shader(1920);
304 v210_converter->precompile_shader(2048);
305 v210_converter->precompile_shader(3840);
306 v210_converter->precompile_shader(4096);
309 timecode_renderer.reset(new TimecodeRenderer(resource_pool.get(), global_flags.width, global_flags.height));
310 display_timecode_in_stream = global_flags.display_timecode_in_stream;
311 display_timecode_on_stdout = global_flags.display_timecode_on_stdout;
313 if (global_flags.enable_alsa_output) {
314 alsa.reset(new ALSAOutput(OUTPUT_FREQUENCY, /*num_channels=*/2));
316 if (global_flags.output_card != -1) {
317 desired_output_card_index = global_flags.output_card;
318 set_output_card_internal(global_flags.output_card);
324 BMUSBCapture::stop_bm_thread();
326 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
328 unique_lock<mutex> lock(card_mutex);
329 cards[card_index].should_quit = true; // Unblock thread.
330 cards[card_index].new_frames_changed.notify_all();
332 cards[card_index].capture->stop_dequeue_thread();
333 if (cards[card_index].output) {
334 cards[card_index].output->end_output();
335 cards[card_index].output.reset();
339 video_encoder.reset(nullptr);
342 void Mixer::configure_card(unsigned card_index, CaptureInterface *capture, bool is_fake_capture, DeckLinkOutput *output)
344 printf("Configuring card %d...\n", card_index);
346 CaptureCard *card = &cards[card_index];
347 if (card->capture != nullptr) {
348 card->capture->stop_dequeue_thread();
350 card->capture.reset(capture);
351 card->is_fake_capture = is_fake_capture;
352 if (card->output.get() != output) {
353 card->output.reset(output);
355 card->capture->set_frame_callback(bind(&Mixer::bm_frame, this, card_index, _1, _2, _3, _4, _5, _6, _7));
356 if (card->frame_allocator == nullptr) {
357 card->frame_allocator.reset(new PBOFrameAllocator(8 << 20, global_flags.width, global_flags.height)); // 8 MB.
359 card->capture->set_video_frame_allocator(card->frame_allocator.get());
360 if (card->surface == nullptr) {
361 card->surface = create_surface_with_same_format(mixer_surface);
363 while (!card->new_frames.empty()) card->new_frames.pop_front();
364 card->last_timecode = -1;
365 card->capture->set_pixel_format(global_flags.ten_bit_input ? PixelFormat_10BitYCbCr : PixelFormat_8BitYCbCr);
366 card->capture->configure_card();
368 // NOTE: start_bm_capture() happens in thread_func().
370 DeviceSpec device{InputSourceType::CAPTURE_CARD, card_index};
371 audio_mixer.reset_resampler(device);
372 audio_mixer.set_display_name(device, card->capture->get_description());
373 audio_mixer.trigger_state_changed_callback();
376 void Mixer::set_output_card_internal(int card_index)
378 // We don't really need to take card_mutex, since we're in the mixer
379 // thread and don't mess with any queues (which is the only thing that happens
380 // from other threads), but it's probably the safest in the long run.
381 unique_lock<mutex> lock(card_mutex);
382 if (output_card_index != -1) {
383 // Switch the old card from output to input.
384 CaptureCard *old_card = &cards[output_card_index];
385 old_card->output->end_output();
387 // Stop the fake card that we put into place.
388 // This needs to _not_ happen under the mutex, to avoid deadlock
389 // (delivering the last frame needs to take the mutex).
390 bmusb::CaptureInterface *fake_capture = old_card->capture.get();
392 fake_capture->stop_dequeue_thread();
394 old_card->capture = move(old_card->parked_capture);
395 old_card->is_fake_capture = false;
396 old_card->capture->start_bm_capture();
398 if (card_index != -1) {
399 CaptureCard *card = &cards[card_index];
400 bmusb::CaptureInterface *capture = card->capture.get();
401 // TODO: DeckLinkCapture::stop_dequeue_thread can actually take
402 // several seconds to complete (blocking on DisableVideoInput);
403 // see if we can maybe do it asynchronously.
405 capture->stop_dequeue_thread();
407 card->parked_capture = move(card->capture);
408 bmusb::CaptureInterface *fake_capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
409 configure_card(card_index, fake_capture, /*is_fake_capture=*/true, card->output.release());
410 card->queue_length_policy.reset(card_index);
411 card->capture->start_bm_capture();
412 desired_output_video_mode = output_video_mode = card->output->pick_video_mode(desired_output_video_mode);
413 card->output->start_output(desired_output_video_mode, pts_int);
415 output_card_index = card_index;
420 int unwrap_timecode(uint16_t current_wrapped, int last)
422 uint16_t last_wrapped = last & 0xffff;
423 if (current_wrapped > last_wrapped) {
424 return (last & ~0xffff) | current_wrapped;
426 return 0x10000 + ((last & ~0xffff) | current_wrapped);
432 void Mixer::bm_frame(unsigned card_index, uint16_t timecode,
433 FrameAllocator::Frame video_frame, size_t video_offset, VideoFormat video_format,
434 FrameAllocator::Frame audio_frame, size_t audio_offset, AudioFormat audio_format)
436 DeviceSpec device{InputSourceType::CAPTURE_CARD, card_index};
437 CaptureCard *card = &cards[card_index];
439 if (is_mode_scanning[card_index]) {
440 if (video_format.has_signal) {
441 // Found a stable signal, so stop scanning.
442 is_mode_scanning[card_index] = false;
444 static constexpr double switch_time_s = 0.1; // Should be enough time for the signal to stabilize.
445 steady_clock::time_point now = steady_clock::now();
446 double sec_since_last_switch = duration<double>(steady_clock::now() - last_mode_scan_change[card_index]).count();
447 if (sec_since_last_switch > switch_time_s) {
448 // It isn't this mode; try the next one.
449 mode_scanlist_index[card_index]++;
450 mode_scanlist_index[card_index] %= mode_scanlist[card_index].size();
451 cards[card_index].capture->set_video_mode(mode_scanlist[card_index][mode_scanlist_index[card_index]]);
452 last_mode_scan_change[card_index] = now;
457 int64_t frame_length = int64_t(TIMEBASE) * video_format.frame_rate_den / video_format.frame_rate_nom;
458 assert(frame_length > 0);
460 size_t num_samples = (audio_frame.len > audio_offset) ? (audio_frame.len - audio_offset) / audio_format.num_channels / (audio_format.bits_per_sample / 8) : 0;
461 if (num_samples > OUTPUT_FREQUENCY / 10) {
462 printf("Card %d: Dropping frame with implausible audio length (len=%d, offset=%d) [timecode=0x%04x video_len=%d video_offset=%d video_format=%x)\n",
463 card_index, int(audio_frame.len), int(audio_offset),
464 timecode, int(video_frame.len), int(video_offset), video_format.id);
465 if (video_frame.owner) {
466 video_frame.owner->release_frame(video_frame);
468 if (audio_frame.owner) {
469 audio_frame.owner->release_frame(audio_frame);
474 int dropped_frames = 0;
475 if (card->last_timecode != -1) {
476 dropped_frames = unwrap_timecode(timecode, card->last_timecode) - card->last_timecode - 1;
479 // Number of samples per frame if we need to insert silence.
480 // (Could be nonintegral, but resampling will save us then.)
481 const int silence_samples = OUTPUT_FREQUENCY * video_format.frame_rate_den / video_format.frame_rate_nom;
483 if (dropped_frames > MAX_FPS * 2) {
484 fprintf(stderr, "Card %d lost more than two seconds (or time code jumping around; from 0x%04x to 0x%04x), resetting resampler\n",
485 card_index, card->last_timecode, timecode);
486 audio_mixer.reset_resampler(device);
488 } else if (dropped_frames > 0) {
489 // Insert silence as needed.
490 fprintf(stderr, "Card %d dropped %d frame(s) (before timecode 0x%04x), inserting silence.\n",
491 card_index, dropped_frames, timecode);
495 success = audio_mixer.add_silence(device, silence_samples, dropped_frames, frame_length);
499 audio_mixer.add_audio(device, audio_frame.data + audio_offset, num_samples, audio_format, frame_length, audio_frame.received_timestamp);
501 // Done with the audio, so release it.
502 if (audio_frame.owner) {
503 audio_frame.owner->release_frame(audio_frame);
506 card->last_timecode = timecode;
508 size_t expected_length = video_format.stride * (video_format.height + video_format.extra_lines_top + video_format.extra_lines_bottom);
509 if (video_frame.len - video_offset == 0 ||
510 video_frame.len - video_offset != expected_length) {
511 if (video_frame.len != 0) {
512 printf("Card %d: Dropping video frame with wrong length (%ld; expected %ld)\n",
513 card_index, video_frame.len - video_offset, expected_length);
515 if (video_frame.owner) {
516 video_frame.owner->release_frame(video_frame);
519 // Still send on the information that we _had_ a frame, even though it's corrupted,
520 // so that pts can go up accordingly.
522 unique_lock<mutex> lock(card_mutex);
523 CaptureCard::NewFrame new_frame;
524 new_frame.frame = RefCountedFrame(FrameAllocator::Frame());
525 new_frame.length = frame_length;
526 new_frame.interlaced = false;
527 new_frame.dropped_frames = dropped_frames;
528 new_frame.received_timestamp = video_frame.received_timestamp;
529 card->new_frames.push_back(move(new_frame));
530 card->new_frames_changed.notify_all();
535 PBOFrameAllocator::Userdata *userdata = (PBOFrameAllocator::Userdata *)video_frame.userdata;
537 unsigned num_fields = video_format.interlaced ? 2 : 1;
538 steady_clock::time_point frame_upload_start;
539 bool interlaced_stride = false;
540 if (video_format.interlaced) {
541 // Send the two fields along as separate frames; the other side will need to add
542 // a deinterlacer to actually get this right.
543 assert(video_format.height % 2 == 0);
544 video_format.height /= 2;
545 assert(frame_length % 2 == 0);
548 if (video_format.second_field_start == 1) {
549 interlaced_stride = true;
551 frame_upload_start = steady_clock::now();
553 userdata->last_interlaced = video_format.interlaced;
554 userdata->last_has_signal = video_format.has_signal;
555 userdata->last_is_connected = video_format.is_connected;
556 userdata->last_frame_rate_nom = video_format.frame_rate_nom;
557 userdata->last_frame_rate_den = video_format.frame_rate_den;
558 RefCountedFrame frame(video_frame);
560 // Upload the textures.
561 const size_t cbcr_width = video_format.width / 2;
562 const size_t cbcr_offset = video_offset / 2;
563 const size_t y_offset = video_frame.size / 2 + video_offset / 2;
565 for (unsigned field = 0; field < num_fields; ++field) {
566 // Put the actual texture upload in a lambda that is executed in the main thread.
567 // It is entirely possible to do this in the same thread (and it might even be
568 // faster, depending on the GPU and driver), but it appears to be trickling
569 // driver bugs very easily.
571 // Note that this means we must hold on to the actual frame data in <userdata>
572 // until the upload command is run, but we hold on to <frame> much longer than that
573 // (in fact, all the way until we no longer use the texture in rendering).
574 auto upload_func = [this, field, video_format, y_offset, video_offset, cbcr_offset, cbcr_width, interlaced_stride, userdata]() {
575 unsigned field_start_line;
577 field_start_line = video_format.second_field_start;
579 field_start_line = video_format.extra_lines_top;
582 // For 8-bit input, v210_width will be nonsensical but not used.
583 size_t v210_width = video_format.stride / sizeof(uint32_t);
584 ensure_texture_resolution(userdata, field, video_format.width, video_format.height, v210_width);
586 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, userdata->pbo);
589 if (global_flags.ten_bit_input) {
590 size_t field_start = video_offset + video_format.stride * field_start_line;
591 upload_texture(userdata->tex_v210[field], v210_width, video_format.height, video_format.stride, interlaced_stride, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, field_start);
592 v210_converter->convert(userdata->tex_v210[field], userdata->tex_444[field], video_format.width, video_format.height);
594 size_t field_y_start = y_offset + video_format.width * field_start_line;
595 size_t field_cbcr_start = cbcr_offset + cbcr_width * field_start_line * sizeof(uint16_t);
597 // Make up our own strides, since we are interleaving.
598 upload_texture(userdata->tex_y[field], video_format.width, video_format.height, video_format.width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_y_start);
599 upload_texture(userdata->tex_cbcr[field], cbcr_width, video_format.height, cbcr_width * sizeof(uint16_t), interlaced_stride, GL_RG, GL_UNSIGNED_BYTE, field_cbcr_start);
602 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
607 // Don't upload the second field as fast as we can; wait until
608 // the field time has approximately passed. (Otherwise, we could
609 // get timing jitter against the other sources, and possibly also
610 // against the video display, although the latter is not as critical.)
611 // This requires our system clock to be reasonably close to the
612 // video clock, but that's not an unreasonable assumption.
613 steady_clock::time_point second_field_start = frame_upload_start +
614 nanoseconds(frame_length * 1000000000 / TIMEBASE);
615 this_thread::sleep_until(second_field_start);
619 unique_lock<mutex> lock(card_mutex);
620 CaptureCard::NewFrame new_frame;
621 new_frame.frame = frame;
622 new_frame.length = frame_length;
623 new_frame.field = field;
624 new_frame.interlaced = video_format.interlaced;
625 new_frame.upload_func = upload_func;
626 new_frame.dropped_frames = dropped_frames;
627 new_frame.received_timestamp = video_frame.received_timestamp; // Ignore the audio timestamp.
628 card->new_frames.push_back(move(new_frame));
629 card->new_frames_changed.notify_all();
634 void Mixer::bm_hotplug_add(libusb_device *dev)
636 lock_guard<mutex> lock(hotplug_mutex);
637 hotplugged_cards.push_back(dev);
640 void Mixer::bm_hotplug_remove(unsigned card_index)
642 cards[card_index].new_frames_changed.notify_all();
645 void Mixer::thread_func()
647 pthread_setname_np(pthread_self(), "Mixer_OpenGL");
649 eglBindAPI(EGL_OPENGL_API);
650 QOpenGLContext *context = create_context(mixer_surface);
651 if (!make_current(context, mixer_surface)) {
656 // Start the actual capture. (We don't want to do it before we're actually ready
657 // to process output frames.)
658 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
659 if (int(card_index) != output_card_index) {
660 cards[card_index].capture->start_bm_capture();
664 steady_clock::time_point start, now;
665 start = steady_clock::now();
667 int stats_dropped_frames = 0;
669 while (!should_quit) {
670 if (desired_output_card_index != output_card_index) {
671 set_output_card_internal(desired_output_card_index);
673 if (output_card_index != -1 &&
674 desired_output_video_mode != output_video_mode) {
675 DeckLinkOutput *output = cards[output_card_index].output.get();
676 output->end_output();
677 desired_output_video_mode = output_video_mode = output->pick_video_mode(desired_output_video_mode);
678 output->start_output(desired_output_video_mode, pts_int);
681 CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS];
682 bool has_new_frame[MAX_VIDEO_CARDS] = { false };
684 bool master_card_is_output;
685 unsigned master_card_index;
686 if (output_card_index != -1) {
687 master_card_is_output = true;
688 master_card_index = output_card_index;
690 master_card_is_output = false;
691 master_card_index = theme->map_signal(master_clock_channel);
692 assert(master_card_index < num_cards);
695 OutputFrameInfo output_frame_info = get_one_frame_from_each_card(master_card_index, master_card_is_output, new_frames, has_new_frame);
696 schedule_audio_resampling_tasks(output_frame_info.dropped_frames, output_frame_info.num_samples, output_frame_info.frame_duration, output_frame_info.is_preroll, output_frame_info.frame_timestamp);
697 stats_dropped_frames += output_frame_info.dropped_frames;
699 handle_hotplugged_cards();
701 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
702 if (card_index == master_card_index || !has_new_frame[card_index]) {
705 if (new_frames[card_index].frame->len == 0) {
706 ++new_frames[card_index].dropped_frames;
708 if (new_frames[card_index].dropped_frames > 0) {
709 printf("Card %u dropped %d frames before this\n",
710 card_index, int(new_frames[card_index].dropped_frames));
714 // If the first card is reporting a corrupted or otherwise dropped frame,
715 // just increase the pts (skipping over this frame) and don't try to compute anything new.
716 if (!master_card_is_output && new_frames[master_card_index].frame->len == 0) {
717 ++stats_dropped_frames;
718 pts_int += new_frames[master_card_index].length;
722 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
723 if (!has_new_frame[card_index] || new_frames[card_index].frame->len == 0)
726 CaptureCard::NewFrame *new_frame = &new_frames[card_index];
727 assert(new_frame->frame != nullptr);
728 insert_new_frame(new_frame->frame, new_frame->field, new_frame->interlaced, card_index, &input_state);
731 // The new texture might need uploading before use.
732 if (new_frame->upload_func) {
733 new_frame->upload_func();
734 new_frame->upload_func = nullptr;
738 int64_t frame_duration = output_frame_info.frame_duration;
739 render_one_frame(frame_duration);
741 pts_int += frame_duration;
743 now = steady_clock::now();
744 double elapsed = duration<double>(now - start).count();
745 if (frame_num % 100 == 0) {
746 printf("%d frames (%d dropped) in %.3f seconds = %.1f fps (%.1f ms/frame)",
747 frame_num, stats_dropped_frames, elapsed, frame_num / elapsed,
748 1e3 * elapsed / frame_num);
749 // chain->print_phase_timing();
751 // Check our memory usage, to see if we are close to our mlockall()
752 // limit (if at all set).
754 if (getrusage(RUSAGE_SELF, &used) == -1) {
755 perror("getrusage(RUSAGE_SELF)");
761 if (getrlimit(RLIMIT_MEMLOCK, &limit) == -1) {
762 perror("getrlimit(RLIMIT_MEMLOCK)");
766 if (limit.rlim_cur == 0) {
767 printf(", using %ld MB memory (locked)",
768 long(used.ru_maxrss / 1024));
770 printf(", using %ld / %ld MB lockable memory (%.1f%%)",
771 long(used.ru_maxrss / 1024),
772 long(limit.rlim_cur / 1048576),
773 float(100.0 * (used.ru_maxrss * 1024.0) / limit.rlim_cur));
776 printf(", using %ld MB memory (not locked)",
777 long(used.ru_maxrss / 1024));
784 if (should_cut.exchange(false)) { // Test and clear.
785 video_encoder->do_cut(frame_num);
789 // Reset every 100 frames, so that local variations in frame times
790 // (especially for the first few frames, when the shaders are
791 // compiled etc.) don't make it hard to measure for the entire
792 // remaining duration of the program.
793 if (frame == 10000) {
801 resource_pool->clean_context();
804 bool Mixer::input_card_is_master_clock(unsigned card_index, unsigned master_card_index) const
806 if (output_card_index != -1) {
807 // The output card (ie., cards[output_card_index].output) is the master clock,
808 // so no input card (ie., cards[card_index].capture) is.
811 return (card_index == master_card_index);
814 void Mixer::trim_queue(CaptureCard *card, unsigned card_index)
816 // Count the number of frames in the queue, including any frames
817 // we dropped. It's hard to know exactly how we should deal with
818 // dropped (corrupted) input frames; they don't help our goal of
819 // avoiding starvation, but they still add to the problem of latency.
820 // Since dropped frames is going to mean a bump in the signal anyway,
821 // we err on the side of having more stable latency instead.
822 unsigned queue_length = 0;
823 for (const CaptureCard::NewFrame &frame : card->new_frames) {
824 queue_length += frame.dropped_frames + 1;
826 card->queue_length_policy.update_policy(queue_length);
828 // If needed, drop frames until the queue is below the safe limit.
829 // We prefer to drop from the head, because all else being equal,
830 // we'd like more recent frames (less latency).
831 unsigned dropped_frames = 0;
832 while (queue_length > card->queue_length_policy.get_safe_queue_length()) {
833 assert(!card->new_frames.empty());
834 assert(queue_length > card->new_frames.front().dropped_frames);
835 queue_length -= card->new_frames.front().dropped_frames;
837 if (queue_length <= card->queue_length_policy.get_safe_queue_length()) {
838 // No need to drop anything.
842 card->new_frames.pop_front();
843 card->new_frames_changed.notify_all();
848 if (dropped_frames > 0) {
849 fprintf(stderr, "Card %u dropped %u frame(s) to keep latency down.\n",
850 card_index, dropped_frames);
855 Mixer::OutputFrameInfo Mixer::get_one_frame_from_each_card(unsigned master_card_index, bool master_card_is_output, CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS], bool has_new_frame[MAX_VIDEO_CARDS])
857 OutputFrameInfo output_frame_info;
859 unique_lock<mutex> lock(card_mutex, defer_lock);
860 if (master_card_is_output) {
861 // Clocked to the output, so wait for it to be ready for the next frame.
862 cards[master_card_index].output->wait_for_frame(pts_int, &output_frame_info.dropped_frames, &output_frame_info.frame_duration, &output_frame_info.is_preroll, &output_frame_info.frame_timestamp);
865 // Wait for the master card to have a new frame.
866 // TODO: Add a timeout.
867 output_frame_info.is_preroll = false;
869 cards[master_card_index].new_frames_changed.wait(lock, [this, master_card_index]{ return !cards[master_card_index].new_frames.empty() || cards[master_card_index].capture->get_disconnected(); });
872 if (master_card_is_output) {
873 handle_hotplugged_cards();
874 } else if (cards[master_card_index].new_frames.empty()) {
875 // We were woken up, but not due to a new frame. Deal with it
877 assert(cards[master_card_index].capture->get_disconnected());
878 handle_hotplugged_cards();
882 if (!master_card_is_output) {
883 output_frame_info.frame_timestamp =
884 cards[master_card_index].new_frames.front().received_timestamp;
887 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
888 CaptureCard *card = &cards[card_index];
889 if (input_card_is_master_clock(card_index, master_card_index)) {
890 // We don't use the queue length policy for the master card,
891 // but we will if it stops being the master. Thus, clear out
892 // the policy in case we switch in the future.
893 card->queue_length_policy.reset(card_index);
894 assert(!card->new_frames.empty());
896 trim_queue(card, card_index);
898 if (!card->new_frames.empty()) {
899 new_frames[card_index] = move(card->new_frames.front());
900 has_new_frame[card_index] = true;
901 card->new_frames.pop_front();
902 card->new_frames_changed.notify_all();
906 if (!master_card_is_output) {
907 output_frame_info.dropped_frames = new_frames[master_card_index].dropped_frames;
908 output_frame_info.frame_duration = new_frames[master_card_index].length;
911 // This might get off by a fractional sample when changing master card
912 // between ones with different frame rates, but that's fine.
913 int num_samples_times_timebase = OUTPUT_FREQUENCY * output_frame_info.frame_duration + fractional_samples;
914 output_frame_info.num_samples = num_samples_times_timebase / TIMEBASE;
915 fractional_samples = num_samples_times_timebase % TIMEBASE;
916 assert(output_frame_info.num_samples >= 0);
918 return output_frame_info;
921 void Mixer::handle_hotplugged_cards()
923 // Check for cards that have been disconnected since last frame.
924 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
925 CaptureCard *card = &cards[card_index];
926 if (card->capture->get_disconnected()) {
927 fprintf(stderr, "Card %u went away, replacing with a fake card.\n", card_index);
928 FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
929 configure_card(card_index, capture, /*is_fake_capture=*/true, /*output=*/nullptr);
930 card->queue_length_policy.reset(card_index);
931 card->capture->start_bm_capture();
935 // Check for cards that have been connected since last frame.
936 vector<libusb_device *> hotplugged_cards_copy;
938 lock_guard<mutex> lock(hotplug_mutex);
939 swap(hotplugged_cards, hotplugged_cards_copy);
941 for (libusb_device *new_dev : hotplugged_cards_copy) {
942 // Look for a fake capture card where we can stick this in.
943 int free_card_index = -1;
944 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
945 if (cards[card_index].is_fake_capture) {
946 free_card_index = card_index;
951 if (free_card_index == -1) {
952 fprintf(stderr, "New card plugged in, but no free slots -- ignoring.\n");
953 libusb_unref_device(new_dev);
955 // BMUSBCapture takes ownership.
956 fprintf(stderr, "New card plugged in, choosing slot %d.\n", free_card_index);
957 CaptureCard *card = &cards[free_card_index];
958 BMUSBCapture *capture = new BMUSBCapture(free_card_index, new_dev);
959 configure_card(free_card_index, capture, /*is_fake_capture=*/false, /*output=*/nullptr);
960 card->queue_length_policy.reset(free_card_index);
961 capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, free_card_index));
962 capture->start_bm_capture();
968 void Mixer::schedule_audio_resampling_tasks(unsigned dropped_frames, int num_samples_per_frame, int length_per_frame, bool is_preroll, steady_clock::time_point frame_timestamp)
970 // Resample the audio as needed, including from previously dropped frames.
971 assert(num_cards > 0);
972 for (unsigned frame_num = 0; frame_num < dropped_frames + 1; ++frame_num) {
973 const bool dropped_frame = (frame_num != dropped_frames);
975 // Signal to the audio thread to process this frame.
976 // Note that if the frame is a dropped frame, we signal that
977 // we don't want to use this frame as base for adjusting
978 // the resampler rate. The reason for this is that the timing
979 // of these frames is often way too late; they typically don't
980 // “arrive” before we synthesize them. Thus, we could end up
981 // in a situation where we have inserted e.g. five audio frames
982 // into the queue before we then start pulling five of them
983 // back out. This makes ResamplingQueue overestimate the delay,
984 // causing undue resampler changes. (We _do_ use the last,
985 // non-dropped frame; perhaps we should just discard that as well,
986 // since dropped frames are expected to be rare, and it might be
987 // better to just wait until we have a slightly more normal situation).
988 unique_lock<mutex> lock(audio_mutex);
989 bool adjust_rate = !dropped_frame && !is_preroll;
990 audio_task_queue.push(AudioTask{pts_int, num_samples_per_frame, adjust_rate, frame_timestamp});
991 audio_task_queue_changed.notify_one();
994 // For dropped frames, increase the pts. Note that if the format changed
995 // in the meantime, we have no way of detecting that; we just have to
996 // assume the frame length is always the same.
997 pts_int += length_per_frame;
1002 void Mixer::render_one_frame(int64_t duration)
1004 // Determine the time code for this frame before we start rendering.
1005 string timecode_text = timecode_renderer->get_timecode_text(double(pts_int) / TIMEBASE, frame_num);
1006 if (display_timecode_on_stdout) {
1007 printf("Timecode: '%s'\n", timecode_text.c_str());
1010 // Get the main chain from the theme, and set its state immediately.
1011 Theme::Chain theme_main_chain = theme->get_chain(0, pts(), global_flags.width, global_flags.height, input_state);
1012 EffectChain *chain = theme_main_chain.chain;
1013 theme_main_chain.setup_chain();
1014 //theme_main_chain.chain->enable_phase_timing(true);
1016 // If HDMI/SDI output is active and the user has requested auto mode,
1017 // its mode overrides the existing Y'CbCr setting for the chain.
1018 YCbCrLumaCoefficients ycbcr_output_coefficients;
1019 if (global_flags.ycbcr_auto_coefficients && output_card_index != -1) {
1020 ycbcr_output_coefficients = cards[output_card_index].output->preferred_ycbcr_coefficients();
1022 ycbcr_output_coefficients = global_flags.ycbcr_rec709_coefficients ? YCBCR_REC_709 : YCBCR_REC_601;
1025 // TODO: Reduce the duplication against theme.cpp.
1026 YCbCrFormat output_ycbcr_format;
1027 output_ycbcr_format.chroma_subsampling_x = 1;
1028 output_ycbcr_format.chroma_subsampling_y = 1;
1029 output_ycbcr_format.luma_coefficients = ycbcr_output_coefficients;
1030 output_ycbcr_format.full_range = false;
1031 output_ycbcr_format.num_levels = 1 << global_flags.x264_bit_depth;
1032 chain->change_ycbcr_output_format(output_ycbcr_format);
1034 const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE); // Corresponds to the delay in ResamplingQueue.
1035 GLuint y_tex, cbcr_tex;
1036 bool got_frame = video_encoder->begin_frame(pts_int + av_delay, duration, ycbcr_output_coefficients, theme_main_chain.input_frames, &y_tex, &cbcr_tex);
1039 // Render main chain. We take an extra copy of the created outputs,
1040 // so that we can display it back to the screen later (it's less memory
1041 // bandwidth than writing and reading back an RGBA texture, even at 16-bit).
1042 // Ideally, we'd like to avoid taking copies and just use the main textures
1043 // for display as well, but if they're used for zero-copy Quick Sync encoding
1044 // (the default case), they're just views into VA-API memory and must be
1045 // unmapped during encoding, so we can't use them for display, unfortunately.
1046 GLuint cbcr_full_tex, cbcr_copy_tex, y_copy_tex;
1047 if (global_flags.x264_bit_depth > 8) {
1048 cbcr_full_tex = resource_pool->create_2d_texture(GL_RG16, global_flags.width, global_flags.height);
1049 y_copy_tex = resource_pool->create_2d_texture(GL_R16, global_flags.width, global_flags.height);
1050 cbcr_copy_tex = resource_pool->create_2d_texture(GL_RG16, global_flags.width / 2, global_flags.height / 2);
1052 cbcr_full_tex = resource_pool->create_2d_texture(GL_RG8, global_flags.width, global_flags.height);
1053 y_copy_tex = resource_pool->create_2d_texture(GL_R8, global_flags.width, global_flags.height);
1054 cbcr_copy_tex = resource_pool->create_2d_texture(GL_RG8, global_flags.width / 2, global_flags.height / 2);
1056 GLuint fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex, y_copy_tex);
1058 chain->render_to_fbo(fbo, global_flags.width, global_flags.height);
1060 if (display_timecode_in_stream) {
1061 // Render the timecode on top.
1062 timecode_renderer->render_timecode(fbo, timecode_text);
1065 resource_pool->release_fbo(fbo);
1067 chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex, cbcr_copy_tex);
1068 if (output_card_index != -1) {
1069 cards[output_card_index].output->send_frame(y_tex, cbcr_full_tex, ycbcr_output_coefficients, theme_main_chain.input_frames, pts_int, duration);
1071 resource_pool->release_2d_texture(cbcr_full_tex);
1073 // Set the right state for the Y' and CbCr copies.
1074 glBindFramebuffer(GL_FRAMEBUFFER, 0);
1075 glBindTexture(GL_TEXTURE_2D, y_copy_tex);
1076 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1077 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1078 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1080 glBindTexture(GL_TEXTURE_2D, cbcr_copy_tex);
1081 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1082 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1083 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1085 RefCountedGLsync fence = video_encoder->end_frame();
1087 // The live frame pieces the Y'CbCr texture copies back into RGB and displays them.
1088 // It owns y_copy_tex and cbcr_copy_tex now.
1089 DisplayFrame live_frame;
1090 live_frame.chain = display_chain.get();
1091 live_frame.setup_chain = [this, y_copy_tex, cbcr_copy_tex]{
1092 display_input->set_texture_num(0, y_copy_tex);
1093 display_input->set_texture_num(1, cbcr_copy_tex);
1095 live_frame.ready_fence = fence;
1096 live_frame.input_frames = {};
1097 live_frame.temp_textures = { y_copy_tex, cbcr_copy_tex };
1098 output_channel[OUTPUT_LIVE].output_frame(live_frame);
1100 // Set up preview and any additional channels.
1101 for (int i = 1; i < theme->get_num_channels() + 2; ++i) {
1102 DisplayFrame display_frame;
1103 Theme::Chain chain = theme->get_chain(i, pts(), global_flags.width, global_flags.height, input_state); // FIXME: dimensions
1104 display_frame.chain = chain.chain;
1105 display_frame.setup_chain = chain.setup_chain;
1106 display_frame.ready_fence = fence;
1107 display_frame.input_frames = chain.input_frames;
1108 display_frame.temp_textures = {};
1109 output_channel[i].output_frame(display_frame);
1113 void Mixer::audio_thread_func()
1115 pthread_setname_np(pthread_self(), "Mixer_Audio");
1117 while (!should_quit) {
1121 unique_lock<mutex> lock(audio_mutex);
1122 audio_task_queue_changed.wait(lock, [this]{ return should_quit || !audio_task_queue.empty(); });
1126 task = audio_task_queue.front();
1127 audio_task_queue.pop();
1130 ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy =
1131 task.adjust_rate ? ResamplingQueue::ADJUST_RATE : ResamplingQueue::DO_NOT_ADJUST_RATE;
1132 vector<float> samples_out = audio_mixer.get_output(
1133 task.frame_timestamp,
1135 rate_adjustment_policy);
1137 // Send the samples to the sound card, then add them to the output.
1139 alsa->write(samples_out);
1141 if (output_card_index != -1) {
1142 const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE); // Corresponds to the delay in ResamplingQueue.
1143 cards[output_card_index].output->send_audio(task.pts_int + av_delay, samples_out);
1145 video_encoder->add_audio(task.pts_int, move(samples_out));
1149 void Mixer::release_display_frame(DisplayFrame *frame)
1151 for (GLuint texnum : frame->temp_textures) {
1152 resource_pool->release_2d_texture(texnum);
1154 frame->temp_textures.clear();
1155 frame->ready_fence.reset();
1156 frame->input_frames.clear();
1161 mixer_thread = thread(&Mixer::thread_func, this);
1162 audio_thread = thread(&Mixer::audio_thread_func, this);
1168 audio_task_queue_changed.notify_one();
1169 mixer_thread.join();
1170 audio_thread.join();
1173 void Mixer::transition_clicked(int transition_num)
1175 theme->transition_clicked(transition_num, pts());
1178 void Mixer::channel_clicked(int preview_num)
1180 theme->channel_clicked(preview_num);
1183 void Mixer::start_mode_scanning(unsigned card_index)
1185 assert(card_index < num_cards);
1186 if (is_mode_scanning[card_index]) {
1189 is_mode_scanning[card_index] = true;
1190 mode_scanlist[card_index].clear();
1191 for (const auto &mode : cards[card_index].capture->get_available_video_modes()) {
1192 mode_scanlist[card_index].push_back(mode.first);
1194 assert(!mode_scanlist[card_index].empty());
1195 mode_scanlist_index[card_index] = 0;
1196 cards[card_index].capture->set_video_mode(mode_scanlist[card_index][0]);
1197 last_mode_scan_change[card_index] = steady_clock::now();
1200 map<uint32_t, bmusb::VideoMode> Mixer::get_available_output_video_modes() const
1202 assert(desired_output_card_index != -1);
1203 unique_lock<mutex> lock(card_mutex);
1204 return cards[desired_output_card_index].output->get_available_video_modes();
1207 Mixer::OutputChannel::~OutputChannel()
1209 if (has_current_frame) {
1210 parent->release_display_frame(¤t_frame);
1212 if (has_ready_frame) {
1213 parent->release_display_frame(&ready_frame);
1217 void Mixer::OutputChannel::output_frame(DisplayFrame frame)
1219 // Store this frame for display. Remove the ready frame if any
1220 // (it was seemingly never used).
1222 unique_lock<mutex> lock(frame_mutex);
1223 if (has_ready_frame) {
1224 parent->release_display_frame(&ready_frame);
1226 ready_frame = frame;
1227 has_ready_frame = true;
1230 if (new_frame_ready_callback) {
1231 new_frame_ready_callback();
1234 // Reduce the number of callbacks by filtering duplicates. The reason
1235 // why we bother doing this is that Qt seemingly can get into a state
1236 // where its builds up an essentially unbounded queue of signals,
1237 // consuming more and more memory, and there's no good way of collapsing
1238 // user-defined signals or limiting the length of the queue.
1239 if (transition_names_updated_callback) {
1240 vector<string> transition_names = global_mixer->get_transition_names();
1241 bool changed = false;
1242 if (transition_names.size() != last_transition_names.size()) {
1245 for (unsigned i = 0; i < transition_names.size(); ++i) {
1246 if (transition_names[i] != last_transition_names[i]) {
1253 transition_names_updated_callback(transition_names);
1254 last_transition_names = transition_names;
1257 if (name_updated_callback) {
1258 string name = global_mixer->get_channel_name(channel);
1259 if (name != last_name) {
1260 name_updated_callback(name);
1264 if (color_updated_callback) {
1265 string color = global_mixer->get_channel_color(channel);
1266 if (color != last_color) {
1267 color_updated_callback(color);
1273 bool Mixer::OutputChannel::get_display_frame(DisplayFrame *frame)
1275 unique_lock<mutex> lock(frame_mutex);
1276 if (!has_current_frame && !has_ready_frame) {
1280 if (has_current_frame && has_ready_frame) {
1281 // We have a new ready frame. Toss the current one.
1282 parent->release_display_frame(¤t_frame);
1283 has_current_frame = false;
1285 if (has_ready_frame) {
1286 assert(!has_current_frame);
1287 current_frame = ready_frame;
1288 ready_frame.ready_fence.reset(); // Drop the refcount.
1289 ready_frame.input_frames.clear(); // Drop the refcounts.
1290 has_current_frame = true;
1291 has_ready_frame = false;
1294 *frame = current_frame;
1298 void Mixer::OutputChannel::set_frame_ready_callback(Mixer::new_frame_ready_callback_t callback)
1300 new_frame_ready_callback = callback;
1303 void Mixer::OutputChannel::set_transition_names_updated_callback(Mixer::transition_names_updated_callback_t callback)
1305 transition_names_updated_callback = callback;
1308 void Mixer::OutputChannel::set_name_updated_callback(Mixer::name_updated_callback_t callback)
1310 name_updated_callback = callback;
1313 void Mixer::OutputChannel::set_color_updated_callback(Mixer::color_updated_callback_t callback)
1315 color_updated_callback = callback;
1318 mutex RefCountedGLsync::fence_lock;