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Remove some redundant bmusb::.
[nageru] / mixer.cpp
1 #undef Success
2
3 #include "mixer.h"
4
5 #include <assert.h>
6 #include <epoxy/egl.h>
7 #include <movit/effect_chain.h>
8 #include <movit/effect_util.h>
9 #include <movit/flat_input.h>
10 #include <movit/image_format.h>
11 #include <movit/init.h>
12 #include <movit/resource_pool.h>
13 #include <pthread.h>
14 #include <stdint.h>
15 #include <stdio.h>
16 #include <stdlib.h>
17 #include <sys/resource.h>
18 #include <algorithm>
19 #include <chrono>
20 #include <condition_variable>
21 #include <cstddef>
22 #include <cstdint>
23 #include <memory>
24 #include <mutex>
25 #include <ratio>
26 #include <string>
27 #include <thread>
28 #include <utility>
29 #include <vector>
30
31 #include "DeckLinkAPI.h"
32 #include "LinuxCOM.h"
33 #include "alsa_output.h"
34 #include "bmusb/bmusb.h"
35 #include "bmusb/fake_capture.h"
36 #include "chroma_subsampler.h"
37 #include "context.h"
38 #include "decklink_capture.h"
39 #include "decklink_output.h"
40 #include "defs.h"
41 #include "disk_space_estimator.h"
42 #include "ffmpeg_capture.h"
43 #include "flags.h"
44 #include "input_mapping.h"
45 #include "pbo_frame_allocator.h"
46 #include "ref_counted_gl_sync.h"
47 #include "resampling_queue.h"
48 #include "timebase.h"
49 #include "timecode_renderer.h"
50 #include "v210_converter.h"
51 #include "video_encoder.h"
52
53 class IDeckLink;
54 class QOpenGLContext;
55
56 using namespace movit;
57 using namespace std;
58 using namespace std::chrono;
59 using namespace std::placeholders;
60 using namespace bmusb;
61
62 Mixer *global_mixer = nullptr;
63 bool uses_mlock = false;
64
65 namespace {
66
67 void insert_new_frame(RefCountedFrame frame, unsigned field_num, bool interlaced, unsigned card_index, InputState *input_state)
68 {
69         if (interlaced) {
70                 for (unsigned frame_num = FRAME_HISTORY_LENGTH; frame_num --> 1; ) {  // :-)
71                         input_state->buffered_frames[card_index][frame_num] =
72                                 input_state->buffered_frames[card_index][frame_num - 1];
73                 }
74                 input_state->buffered_frames[card_index][0] = { frame, field_num };
75         } else {
76                 for (unsigned frame_num = 0; frame_num < FRAME_HISTORY_LENGTH; ++frame_num) {
77                         input_state->buffered_frames[card_index][frame_num] = { frame, field_num };
78                 }
79         }
80 }
81
82 void ensure_texture_resolution(PBOFrameAllocator::Userdata *userdata, unsigned field, unsigned width, unsigned height, unsigned v210_width)
83 {
84         bool first;
85         switch (userdata->pixel_format) {
86         case PixelFormat_10BitYCbCr:
87                 first = userdata->tex_v210[field] == 0 || userdata->tex_444[field] == 0;
88                 break;
89         case PixelFormat_8BitYCbCr:
90                 first = userdata->tex_y[field] == 0 || userdata->tex_cbcr[field] == 0;
91                 break;
92         case PixelFormat_8BitBGRA:
93                 first = userdata->tex_rgba[field] == 0;
94                 break;
95         default:
96                 assert(false);
97         }
98
99         if (first ||
100             width != userdata->last_width[field] ||
101             height != userdata->last_height[field]) {
102                 // We changed resolution since last use of this texture, so we need to create
103                 // a new object. Note that this each card has its own PBOFrameAllocator,
104                 // we don't need to worry about these flip-flopping between resolutions.
105                 switch (userdata->pixel_format) {
106                 case PixelFormat_10BitYCbCr:
107                         glBindTexture(GL_TEXTURE_2D, userdata->tex_444[field]);
108                         check_error();
109                         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, width, height, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, nullptr);
110                         check_error();
111                         break;
112                 case PixelFormat_8BitYCbCr: {
113                         size_t cbcr_width = width / 2;
114
115                         glBindTexture(GL_TEXTURE_2D, userdata->tex_cbcr[field]);
116                         check_error();
117                         glTexImage2D(GL_TEXTURE_2D, 0, GL_RG8, cbcr_width, height, 0, GL_RG, GL_UNSIGNED_BYTE, nullptr);
118                         check_error();
119                         glBindTexture(GL_TEXTURE_2D, userdata->tex_y[field]);
120                         check_error();
121                         glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
122                         check_error();
123                         break;
124                 }
125                 case PixelFormat_8BitBGRA:
126                         glBindTexture(GL_TEXTURE_2D, userdata->tex_rgba[field]);
127                         check_error();
128                         if (global_flags.can_disable_srgb_decoder) {  // See the comments in tweaked_inputs.h.
129                                 glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB8_ALPHA8, width, height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, nullptr);
130                         } else {
131                                 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, nullptr);
132                         }
133                         check_error();
134                         break;
135                 }
136                 userdata->last_width[field] = width;
137                 userdata->last_height[field] = height;
138         }
139         if (global_flags.ten_bit_input &&
140             (first || v210_width != userdata->last_v210_width[field])) {
141                 // Same as above; we need to recreate the texture.
142                 glBindTexture(GL_TEXTURE_2D, userdata->tex_v210[field]);
143                 check_error();
144                 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, v210_width, height, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, nullptr);
145                 check_error();
146                 userdata->last_v210_width[field] = v210_width;
147         }
148 }
149
150 void upload_texture(GLuint tex, GLuint width, GLuint height, GLuint stride, bool interlaced_stride, GLenum format, GLenum type, GLintptr offset)
151 {
152         if (interlaced_stride) {
153                 stride *= 2;
154         }
155         if (global_flags.flush_pbos) {
156                 glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, offset, stride * height);
157                 check_error();
158         }
159
160         glBindTexture(GL_TEXTURE_2D, tex);
161         check_error();
162         if (interlaced_stride) {
163                 glPixelStorei(GL_UNPACK_ROW_LENGTH, width * 2);
164                 check_error();
165         } else {
166                 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
167                 check_error();
168         }
169
170         glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, type, BUFFER_OFFSET(offset));
171         check_error();
172         glBindTexture(GL_TEXTURE_2D, 0);
173         check_error();
174         glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
175         check_error();
176 }
177
178 }  // namespace
179
180 void QueueLengthPolicy::update_policy(unsigned queue_length)
181 {
182         if (queue_length == 0) {  // Starvation.
183                 if (been_at_safe_point_since_last_starvation && safe_queue_length < unsigned(global_flags.max_input_queue_frames)) {
184                         ++safe_queue_length;
185                         fprintf(stderr, "Card %u: Starvation, increasing safe limit to %u frame(s)\n",
186                                 card_index, safe_queue_length);
187                 }
188                 frames_with_at_least_one = 0;
189                 been_at_safe_point_since_last_starvation = false;
190                 return;
191         }
192         if (queue_length >= safe_queue_length) {
193                 been_at_safe_point_since_last_starvation = true;
194         }
195         if (++frames_with_at_least_one >= 1000 && safe_queue_length > 1) {
196                 --safe_queue_length;
197                 fprintf(stderr, "Card %u: Spare frames for more than 1000 frames, reducing safe limit to %u frame(s)\n",
198                         card_index, safe_queue_length);
199                 frames_with_at_least_one = 0;
200         }
201 }
202
203 Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards)
204         : httpd(),
205           num_cards(num_cards),
206           mixer_surface(create_surface(format)),
207           h264_encoder_surface(create_surface(format)),
208           decklink_output_surface(create_surface(format)),
209           ycbcr_interpretation(global_flags.ycbcr_interpretation),
210           audio_mixer(num_cards)
211 {
212         CHECK(init_movit(MOVIT_SHADER_DIR, MOVIT_DEBUG_OFF));
213         check_error();
214
215         // This nearly always should be true.
216         global_flags.can_disable_srgb_decoder =
217                 epoxy_has_gl_extension("GL_EXT_texture_sRGB_decode") &&
218                 epoxy_has_gl_extension("GL_ARB_sampler_objects");
219
220         // Since we allow non-bouncing 4:2:2 YCbCrInputs, effective subpixel precision
221         // will be halved when sampling them, and we need to compensate here.
222         movit_texel_subpixel_precision /= 2.0;
223
224         resource_pool.reset(new ResourcePool);
225         for (unsigned i = 0; i < NUM_OUTPUTS; ++i) {
226                 output_channel[i].parent = this;
227                 output_channel[i].channel = i;
228         }
229
230         ImageFormat inout_format;
231         inout_format.color_space = COLORSPACE_sRGB;
232         inout_format.gamma_curve = GAMMA_sRGB;
233
234         // Matches the 4:2:0 format created by the main chain.
235         YCbCrFormat ycbcr_format;
236         ycbcr_format.chroma_subsampling_x = 2;
237         ycbcr_format.chroma_subsampling_y = 2;
238         if (global_flags.ycbcr_rec709_coefficients) {
239                 ycbcr_format.luma_coefficients = YCBCR_REC_709;
240         } else {
241                 ycbcr_format.luma_coefficients = YCBCR_REC_601;
242         }
243         ycbcr_format.full_range = false;
244         ycbcr_format.num_levels = 1 << global_flags.x264_bit_depth;
245         ycbcr_format.cb_x_position = 0.0f;
246         ycbcr_format.cr_x_position = 0.0f;
247         ycbcr_format.cb_y_position = 0.5f;
248         ycbcr_format.cr_y_position = 0.5f;
249
250         // Display chain; shows the live output produced by the main chain (or rather, a copy of it).
251         display_chain.reset(new EffectChain(global_flags.width, global_flags.height, resource_pool.get()));
252         check_error();
253         GLenum type = global_flags.x264_bit_depth > 8 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE;
254         display_input = new YCbCrInput(inout_format, ycbcr_format, global_flags.width, global_flags.height, YCBCR_INPUT_SPLIT_Y_AND_CBCR, type);
255         display_chain->add_input(display_input);
256         display_chain->add_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED);
257         display_chain->set_dither_bits(0);  // Don't bother.
258         display_chain->finalize();
259
260         video_encoder.reset(new VideoEncoder(resource_pool.get(), h264_encoder_surface, global_flags.va_display, global_flags.width, global_flags.height, &httpd, global_disk_space_estimator));
261
262         // Must be instantiated after VideoEncoder has initialized global_flags.use_zerocopy.
263         theme.reset(new Theme(global_flags.theme_filename, global_flags.theme_dirs, resource_pool.get(), num_cards));
264
265         // Start listening for clients only once VideoEncoder has written its header, if any.
266         httpd.start(9095);
267
268         // First try initializing the then PCI devices, then USB, then
269         // fill up with fake cards until we have the desired number of cards.
270         unsigned num_pci_devices = 0;
271         unsigned card_index = 0;
272
273         {
274                 IDeckLinkIterator *decklink_iterator = CreateDeckLinkIteratorInstance();
275                 if (decklink_iterator != nullptr) {
276                         for ( ; card_index < num_cards; ++card_index) {
277                                 IDeckLink *decklink;
278                                 if (decklink_iterator->Next(&decklink) != S_OK) {
279                                         break;
280                                 }
281
282                                 DeckLinkCapture *capture = new DeckLinkCapture(decklink, card_index);
283                                 DeckLinkOutput *output = new DeckLinkOutput(resource_pool.get(), decklink_output_surface, global_flags.width, global_flags.height, card_index);
284                                 output->set_device(decklink);
285                                 configure_card(card_index, capture, CardType::LIVE_CARD, output);
286                                 ++num_pci_devices;
287                         }
288                         decklink_iterator->Release();
289                         fprintf(stderr, "Found %u DeckLink PCI card(s).\n", num_pci_devices);
290                 } else {
291                         fprintf(stderr, "DeckLink drivers not found. Probing for USB cards only.\n");
292                 }
293         }
294
295         unsigned num_usb_devices = BMUSBCapture::num_cards();
296         for (unsigned usb_card_index = 0; usb_card_index < num_usb_devices && card_index < num_cards; ++usb_card_index, ++card_index) {
297                 BMUSBCapture *capture = new BMUSBCapture(usb_card_index);
298                 capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, card_index));
299                 configure_card(card_index, capture, CardType::LIVE_CARD, /*output=*/nullptr);
300         }
301         fprintf(stderr, "Found %u USB card(s).\n", num_usb_devices);
302
303         unsigned num_fake_cards = 0;
304         for ( ; card_index < num_cards; ++card_index, ++num_fake_cards) {
305                 FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
306                 configure_card(card_index, capture, CardType::FAKE_CAPTURE, /*output=*/nullptr);
307         }
308
309         if (num_fake_cards > 0) {
310                 fprintf(stderr, "Initialized %u fake cards.\n", num_fake_cards);
311         }
312
313         // Initialize all video inputs the theme asked for. Note that these are
314         // all put _after_ the regular cards, which stop at <num_cards> - 1.
315         std::vector<FFmpegCapture *> video_inputs = theme->get_video_inputs();
316         for (unsigned video_card_index = 0; video_card_index < video_inputs.size(); ++card_index, ++video_card_index) {
317                 if (card_index >= MAX_VIDEO_CARDS) {
318                         fprintf(stderr, "ERROR: Not enough card slots available for the videos the theme requested.\n");
319                         exit(1);
320                 }
321                 configure_card(card_index, video_inputs[video_card_index], CardType::FFMPEG_INPUT, /*output=*/nullptr);
322                 video_inputs[video_card_index]->set_card_index(card_index);
323         }
324         num_video_inputs = video_inputs.size();
325
326         BMUSBCapture::set_card_connected_callback(bind(&Mixer::bm_hotplug_add, this, _1));
327         BMUSBCapture::start_bm_thread();
328
329         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
330                 cards[card_index].queue_length_policy.reset(card_index);
331         }
332
333         chroma_subsampler.reset(new ChromaSubsampler(resource_pool.get()));
334
335         if (global_flags.ten_bit_input) {
336                 if (!v210Converter::has_hardware_support()) {
337                         fprintf(stderr, "ERROR: --ten-bit-input requires support for OpenGL compute shaders\n");
338                         fprintf(stderr, "       (OpenGL 4.3, or GL_ARB_compute_shader + GL_ARB_shader_image_load_store).\n");
339                         exit(1);
340                 }
341                 v210_converter.reset(new v210Converter());
342
343                 // These are all the widths listed in the Blackmagic SDK documentation
344                 // (section 2.7.3, “Display Modes”).
345                 v210_converter->precompile_shader(720);
346                 v210_converter->precompile_shader(1280);
347                 v210_converter->precompile_shader(1920);
348                 v210_converter->precompile_shader(2048);
349                 v210_converter->precompile_shader(3840);
350                 v210_converter->precompile_shader(4096);
351         }
352         if (global_flags.ten_bit_output) {
353                 if (!v210Converter::has_hardware_support()) {
354                         fprintf(stderr, "ERROR: --ten-bit-output requires support for OpenGL compute shaders\n");
355                         fprintf(stderr, "       (OpenGL 4.3, or GL_ARB_compute_shader + GL_ARB_shader_image_load_store).\n");
356                         exit(1);
357                 }
358         }
359
360         timecode_renderer.reset(new TimecodeRenderer(resource_pool.get(), global_flags.width, global_flags.height));
361         display_timecode_in_stream = global_flags.display_timecode_in_stream;
362         display_timecode_on_stdout = global_flags.display_timecode_on_stdout;
363
364         if (global_flags.enable_alsa_output) {
365                 alsa.reset(new ALSAOutput(OUTPUT_FREQUENCY, /*num_channels=*/2));
366         }
367         if (global_flags.output_card != -1) {
368                 desired_output_card_index = global_flags.output_card;
369                 set_output_card_internal(global_flags.output_card);
370         }
371 }
372
373 Mixer::~Mixer()
374 {
375         BMUSBCapture::stop_bm_thread();
376
377         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
378                 {
379                         unique_lock<mutex> lock(card_mutex);
380                         cards[card_index].should_quit = true;  // Unblock thread.
381                         cards[card_index].new_frames_changed.notify_all();
382                 }
383                 cards[card_index].capture->stop_dequeue_thread();
384                 if (cards[card_index].output) {
385                         cards[card_index].output->end_output();
386                         cards[card_index].output.reset();
387                 }
388         }
389
390         video_encoder.reset(nullptr);
391 }
392
393 void Mixer::configure_card(unsigned card_index, CaptureInterface *capture, CardType card_type, DeckLinkOutput *output)
394 {
395         printf("Configuring card %d...\n", card_index);
396
397         CaptureCard *card = &cards[card_index];
398         if (card->capture != nullptr) {
399                 card->capture->stop_dequeue_thread();
400         }
401         card->capture.reset(capture);
402         card->is_fake_capture = (card_type == CardType::FAKE_CAPTURE);
403         if (card->output.get() != output) {
404                 card->output.reset(output);
405         }
406
407         PixelFormat pixel_format;
408         if (card_type == CardType::FFMPEG_INPUT) {
409                 pixel_format = PixelFormat_8BitBGRA;
410         } else if (global_flags.ten_bit_input) {
411                 pixel_format = PixelFormat_10BitYCbCr;
412         } else {
413                 pixel_format = PixelFormat_8BitYCbCr;
414         }
415
416         card->capture->set_frame_callback(bind(&Mixer::bm_frame, this, card_index, _1, _2, _3, _4, _5, _6, _7));
417         if (card->frame_allocator == nullptr) {
418                 card->frame_allocator.reset(new PBOFrameAllocator(pixel_format, 8 << 20, global_flags.width, global_flags.height));  // 8 MB.
419         }
420         card->capture->set_video_frame_allocator(card->frame_allocator.get());
421         if (card->surface == nullptr) {
422                 card->surface = create_surface_with_same_format(mixer_surface);
423         }
424         while (!card->new_frames.empty()) card->new_frames.pop_front();
425         card->last_timecode = -1;
426         card->capture->set_pixel_format(pixel_format);
427         card->capture->configure_card();
428
429         // NOTE: start_bm_capture() happens in thread_func().
430
431         DeviceSpec device{InputSourceType::CAPTURE_CARD, card_index};
432         audio_mixer.reset_resampler(device);
433         audio_mixer.set_display_name(device, card->capture->get_description());
434         audio_mixer.trigger_state_changed_callback();
435 }
436
437 void Mixer::set_output_card_internal(int card_index)
438 {
439         // We don't really need to take card_mutex, since we're in the mixer
440         // thread and don't mess with any queues (which is the only thing that happens
441         // from other threads), but it's probably the safest in the long run.
442         unique_lock<mutex> lock(card_mutex);
443         if (output_card_index != -1) {
444                 // Switch the old card from output to input.
445                 CaptureCard *old_card = &cards[output_card_index];
446                 old_card->output->end_output();
447
448                 // Stop the fake card that we put into place.
449                 // This needs to _not_ happen under the mutex, to avoid deadlock
450                 // (delivering the last frame needs to take the mutex).
451                 CaptureInterface *fake_capture = old_card->capture.get();
452                 lock.unlock();
453                 fake_capture->stop_dequeue_thread();
454                 lock.lock();
455                 old_card->capture = move(old_card->parked_capture);
456                 old_card->is_fake_capture = false;
457                 old_card->capture->start_bm_capture();
458         }
459         if (card_index != -1) {
460                 CaptureCard *card = &cards[card_index];
461                 CaptureInterface *capture = card->capture.get();
462                 // TODO: DeckLinkCapture::stop_dequeue_thread can actually take
463                 // several seconds to complete (blocking on DisableVideoInput);
464                 // see if we can maybe do it asynchronously.
465                 lock.unlock();
466                 capture->stop_dequeue_thread();
467                 lock.lock();
468                 card->parked_capture = move(card->capture);
469                 CaptureInterface *fake_capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
470                 configure_card(card_index, fake_capture, CardType::FAKE_CAPTURE, card->output.release());
471                 card->queue_length_policy.reset(card_index);
472                 card->capture->start_bm_capture();
473                 desired_output_video_mode = output_video_mode = card->output->pick_video_mode(desired_output_video_mode);
474                 card->output->start_output(desired_output_video_mode, pts_int);
475         }
476         output_card_index = card_index;
477 }
478
479 namespace {
480
481 int unwrap_timecode(uint16_t current_wrapped, int last)
482 {
483         uint16_t last_wrapped = last & 0xffff;
484         if (current_wrapped > last_wrapped) {
485                 return (last & ~0xffff) | current_wrapped;
486         } else {
487                 return 0x10000 + ((last & ~0xffff) | current_wrapped);
488         }
489 }
490
491 }  // namespace
492
493 void Mixer::bm_frame(unsigned card_index, uint16_t timecode,
494                      FrameAllocator::Frame video_frame, size_t video_offset, VideoFormat video_format,
495                      FrameAllocator::Frame audio_frame, size_t audio_offset, AudioFormat audio_format)
496 {
497         DeviceSpec device{InputSourceType::CAPTURE_CARD, card_index};
498         CaptureCard *card = &cards[card_index];
499
500         if (is_mode_scanning[card_index]) {
501                 if (video_format.has_signal) {
502                         // Found a stable signal, so stop scanning.
503                         is_mode_scanning[card_index] = false;
504                 } else {
505                         static constexpr double switch_time_s = 0.1;  // Should be enough time for the signal to stabilize.
506                         steady_clock::time_point now = steady_clock::now();
507                         double sec_since_last_switch = duration<double>(steady_clock::now() - last_mode_scan_change[card_index]).count();
508                         if (sec_since_last_switch > switch_time_s) {
509                                 // It isn't this mode; try the next one.
510                                 mode_scanlist_index[card_index]++;
511                                 mode_scanlist_index[card_index] %= mode_scanlist[card_index].size();
512                                 cards[card_index].capture->set_video_mode(mode_scanlist[card_index][mode_scanlist_index[card_index]]);
513                                 last_mode_scan_change[card_index] = now;
514                         }
515                 }
516         }
517
518         int64_t frame_length = int64_t(TIMEBASE) * video_format.frame_rate_den / video_format.frame_rate_nom;
519         assert(frame_length > 0);
520
521         size_t num_samples = (audio_frame.len > audio_offset) ? (audio_frame.len - audio_offset) / audio_format.num_channels / (audio_format.bits_per_sample / 8) : 0;
522         if (num_samples > OUTPUT_FREQUENCY / 10) {
523                 printf("Card %d: Dropping frame with implausible audio length (len=%d, offset=%d) [timecode=0x%04x video_len=%d video_offset=%d video_format=%x)\n",
524                         card_index, int(audio_frame.len), int(audio_offset),
525                         timecode, int(video_frame.len), int(video_offset), video_format.id);
526                 if (video_frame.owner) {
527                         video_frame.owner->release_frame(video_frame);
528                 }
529                 if (audio_frame.owner) {
530                         audio_frame.owner->release_frame(audio_frame);
531                 }
532                 return;
533         }
534
535         int dropped_frames = 0;
536         if (card->last_timecode != -1) {
537                 dropped_frames = unwrap_timecode(timecode, card->last_timecode) - card->last_timecode - 1;
538         }
539
540         // Number of samples per frame if we need to insert silence.
541         // (Could be nonintegral, but resampling will save us then.)
542         const int silence_samples = OUTPUT_FREQUENCY * video_format.frame_rate_den / video_format.frame_rate_nom;
543
544         if (dropped_frames > MAX_FPS * 2) {
545                 fprintf(stderr, "Card %d lost more than two seconds (or time code jumping around; from 0x%04x to 0x%04x), resetting resampler\n",
546                         card_index, card->last_timecode, timecode);
547                 audio_mixer.reset_resampler(device);
548                 dropped_frames = 0;
549         } else if (dropped_frames > 0) {
550                 // Insert silence as needed.
551                 fprintf(stderr, "Card %d dropped %d frame(s) (before timecode 0x%04x), inserting silence.\n",
552                         card_index, dropped_frames, timecode);
553
554                 bool success;
555                 do {
556                         success = audio_mixer.add_silence(device, silence_samples, dropped_frames, frame_length);
557                 } while (!success);
558         }
559
560         audio_mixer.add_audio(device, audio_frame.data + audio_offset, num_samples, audio_format, frame_length, audio_frame.received_timestamp);
561
562         // Done with the audio, so release it.
563         if (audio_frame.owner) {
564                 audio_frame.owner->release_frame(audio_frame);
565         }
566
567         card->last_timecode = timecode;
568
569         size_t expected_length = video_format.stride * (video_format.height + video_format.extra_lines_top + video_format.extra_lines_bottom);
570         if (video_frame.len - video_offset == 0 ||
571             video_frame.len - video_offset != expected_length) {
572                 if (video_frame.len != 0) {
573                         printf("Card %d: Dropping video frame with wrong length (%ld; expected %ld)\n",
574                                 card_index, video_frame.len - video_offset, expected_length);
575                 }
576                 if (video_frame.owner) {
577                         video_frame.owner->release_frame(video_frame);
578                 }
579
580                 // Still send on the information that we _had_ a frame, even though it's corrupted,
581                 // so that pts can go up accordingly.
582                 {
583                         unique_lock<mutex> lock(card_mutex);
584                         CaptureCard::NewFrame new_frame;
585                         new_frame.frame = RefCountedFrame(FrameAllocator::Frame());
586                         new_frame.length = frame_length;
587                         new_frame.interlaced = false;
588                         new_frame.dropped_frames = dropped_frames;
589                         new_frame.received_timestamp = video_frame.received_timestamp;
590                         card->new_frames.push_back(move(new_frame));
591                         card->new_frames_changed.notify_all();
592                 }
593                 return;
594         }
595
596         PBOFrameAllocator::Userdata *userdata = (PBOFrameAllocator::Userdata *)video_frame.userdata;
597
598         unsigned num_fields = video_format.interlaced ? 2 : 1;
599         steady_clock::time_point frame_upload_start;
600         bool interlaced_stride = false;
601         if (video_format.interlaced) {
602                 // Send the two fields along as separate frames; the other side will need to add
603                 // a deinterlacer to actually get this right.
604                 assert(video_format.height % 2 == 0);
605                 video_format.height /= 2;
606                 assert(frame_length % 2 == 0);
607                 frame_length /= 2;
608                 num_fields = 2;
609                 if (video_format.second_field_start == 1) {
610                         interlaced_stride = true;
611                 }
612                 frame_upload_start = steady_clock::now();
613         }
614         userdata->last_interlaced = video_format.interlaced;
615         userdata->last_has_signal = video_format.has_signal;
616         userdata->last_is_connected = video_format.is_connected;
617         userdata->last_frame_rate_nom = video_format.frame_rate_nom;
618         userdata->last_frame_rate_den = video_format.frame_rate_den;
619         RefCountedFrame frame(video_frame);
620
621         // Upload the textures.
622         const size_t cbcr_width = video_format.width / 2;
623         const size_t cbcr_offset = video_offset / 2;
624         const size_t y_offset = video_frame.size / 2 + video_offset / 2;
625
626         for (unsigned field = 0; field < num_fields; ++field) {
627                 // Put the actual texture upload in a lambda that is executed in the main thread.
628                 // It is entirely possible to do this in the same thread (and it might even be
629                 // faster, depending on the GPU and driver), but it appears to be trickling
630                 // driver bugs very easily.
631                 //
632                 // Note that this means we must hold on to the actual frame data in <userdata>
633                 // until the upload command is run, but we hold on to <frame> much longer than that
634                 // (in fact, all the way until we no longer use the texture in rendering).
635                 auto upload_func = [this, field, video_format, y_offset, video_offset, cbcr_offset, cbcr_width, interlaced_stride, userdata]() {
636                         unsigned field_start_line;
637                         if (field == 1) {
638                                 field_start_line = video_format.second_field_start;
639                         } else {
640                                 field_start_line = video_format.extra_lines_top;
641                         }
642
643                         // For anything not FRAME_FORMAT_YCBCR_10BIT, v210_width will be nonsensical but not used.
644                         size_t v210_width = video_format.stride / sizeof(uint32_t);
645                         ensure_texture_resolution(userdata, field, video_format.width, video_format.height, v210_width);
646
647                         glBindBuffer(GL_PIXEL_UNPACK_BUFFER, userdata->pbo);
648                         check_error();
649
650                         switch (userdata->pixel_format) {
651                         case PixelFormat_10BitYCbCr: {
652                                 size_t field_start = video_offset + video_format.stride * field_start_line;
653                                 upload_texture(userdata->tex_v210[field], v210_width, video_format.height, video_format.stride, interlaced_stride, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, field_start);
654                                 v210_converter->convert(userdata->tex_v210[field], userdata->tex_444[field], video_format.width, video_format.height);
655                                 break;
656                         }
657                         case PixelFormat_8BitYCbCr: {
658                                 size_t field_y_start = y_offset + video_format.width * field_start_line;
659                                 size_t field_cbcr_start = cbcr_offset + cbcr_width * field_start_line * sizeof(uint16_t);
660
661                                 // Make up our own strides, since we are interleaving.
662                                 upload_texture(userdata->tex_y[field], video_format.width, video_format.height, video_format.width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_y_start);
663                                 upload_texture(userdata->tex_cbcr[field], cbcr_width, video_format.height, cbcr_width * sizeof(uint16_t), interlaced_stride, GL_RG, GL_UNSIGNED_BYTE, field_cbcr_start);
664                                 break;
665                         }
666                         case PixelFormat_8BitBGRA: {
667                                 size_t field_start = video_offset + video_format.stride * field_start_line;
668                                 upload_texture(userdata->tex_rgba[field], video_format.width, video_format.height, video_format.stride, interlaced_stride, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, field_start);
669                                 break;
670                         }
671                         default:
672                                 assert(false);
673                         }
674
675                         glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
676                         check_error();
677                 };
678
679                 if (field == 1) {
680                         // Don't upload the second field as fast as we can; wait until
681                         // the field time has approximately passed. (Otherwise, we could
682                         // get timing jitter against the other sources, and possibly also
683                         // against the video display, although the latter is not as critical.)
684                         // This requires our system clock to be reasonably close to the
685                         // video clock, but that's not an unreasonable assumption.
686                         steady_clock::time_point second_field_start = frame_upload_start +
687                                 nanoseconds(frame_length * 1000000000 / TIMEBASE);
688                         this_thread::sleep_until(second_field_start);
689                 }
690
691                 {
692                         unique_lock<mutex> lock(card_mutex);
693                         CaptureCard::NewFrame new_frame;
694                         new_frame.frame = frame;
695                         new_frame.length = frame_length;
696                         new_frame.field = field;
697                         new_frame.interlaced = video_format.interlaced;
698                         new_frame.upload_func = upload_func;
699                         new_frame.dropped_frames = dropped_frames;
700                         new_frame.received_timestamp = video_frame.received_timestamp;  // Ignore the audio timestamp.
701                         card->new_frames.push_back(move(new_frame));
702                         card->new_frames_changed.notify_all();
703                 }
704         }
705 }
706
707 void Mixer::bm_hotplug_add(libusb_device *dev)
708 {
709         lock_guard<mutex> lock(hotplug_mutex);
710         hotplugged_cards.push_back(dev);
711 }
712
713 void Mixer::bm_hotplug_remove(unsigned card_index)
714 {
715         cards[card_index].new_frames_changed.notify_all();
716 }
717
718 void Mixer::thread_func()
719 {
720         pthread_setname_np(pthread_self(), "Mixer_OpenGL");
721
722         eglBindAPI(EGL_OPENGL_API);
723         QOpenGLContext *context = create_context(mixer_surface);
724         if (!make_current(context, mixer_surface)) {
725                 printf("oops\n");
726                 exit(1);
727         }
728
729         // Start the actual capture. (We don't want to do it before we're actually ready
730         // to process output frames.)
731         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
732                 if (int(card_index) != output_card_index) {
733                         cards[card_index].capture->start_bm_capture();
734                 }
735         }
736
737         steady_clock::time_point start, now;
738         start = steady_clock::now();
739
740         int stats_dropped_frames = 0;
741
742         while (!should_quit) {
743                 if (desired_output_card_index != output_card_index) {
744                         set_output_card_internal(desired_output_card_index);
745                 }
746                 if (output_card_index != -1 &&
747                     desired_output_video_mode != output_video_mode) {
748                         DeckLinkOutput *output = cards[output_card_index].output.get();
749                         output->end_output();
750                         desired_output_video_mode = output_video_mode = output->pick_video_mode(desired_output_video_mode);
751                         output->start_output(desired_output_video_mode, pts_int);
752                 }
753
754                 CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS];
755                 bool has_new_frame[MAX_VIDEO_CARDS] = { false };
756
757                 bool master_card_is_output;
758                 unsigned master_card_index;
759                 if (output_card_index != -1) {
760                         master_card_is_output = true;
761                         master_card_index = output_card_index;
762                 } else {
763                         master_card_is_output = false;
764                         master_card_index = theme->map_signal(master_clock_channel);
765                         assert(master_card_index < num_cards);
766                 }
767
768                 OutputFrameInfo output_frame_info = get_one_frame_from_each_card(master_card_index, master_card_is_output, new_frames, has_new_frame);
769                 schedule_audio_resampling_tasks(output_frame_info.dropped_frames, output_frame_info.num_samples, output_frame_info.frame_duration, output_frame_info.is_preroll, output_frame_info.frame_timestamp);
770                 stats_dropped_frames += output_frame_info.dropped_frames;
771
772                 handle_hotplugged_cards();
773
774                 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
775                         if (card_index == master_card_index || !has_new_frame[card_index]) {
776                                 continue;
777                         }
778                         if (new_frames[card_index].frame->len == 0) {
779                                 ++new_frames[card_index].dropped_frames;
780                         }
781                         if (new_frames[card_index].dropped_frames > 0) {
782                                 printf("Card %u dropped %d frames before this\n",
783                                         card_index, int(new_frames[card_index].dropped_frames));
784                         }
785                 }
786
787                 // If the first card is reporting a corrupted or otherwise dropped frame,
788                 // just increase the pts (skipping over this frame) and don't try to compute anything new.
789                 if (!master_card_is_output && new_frames[master_card_index].frame->len == 0) {
790                         ++stats_dropped_frames;
791                         pts_int += new_frames[master_card_index].length;
792                         continue;
793                 }
794
795                 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
796                         if (!has_new_frame[card_index] || new_frames[card_index].frame->len == 0)
797                                 continue;
798
799                         CaptureCard::NewFrame *new_frame = &new_frames[card_index];
800                         assert(new_frame->frame != nullptr);
801                         insert_new_frame(new_frame->frame, new_frame->field, new_frame->interlaced, card_index, &input_state);
802                         check_error();
803
804                         // The new texture might need uploading before use.
805                         if (new_frame->upload_func) {
806                                 new_frame->upload_func();
807                                 new_frame->upload_func = nullptr;
808                         }
809                 }
810
811                 int64_t frame_duration = output_frame_info.frame_duration;
812                 render_one_frame(frame_duration);
813                 ++frame_num;
814                 pts_int += frame_duration;
815
816                 now = steady_clock::now();
817                 double elapsed = duration<double>(now - start).count();
818                 if (frame_num % 100 == 0) {
819                         printf("%d frames (%d dropped) in %.3f seconds = %.1f fps (%.1f ms/frame)",
820                                 frame_num, stats_dropped_frames, elapsed, frame_num / elapsed,
821                                 1e3 * elapsed / frame_num);
822                 //      chain->print_phase_timing();
823
824                         // Check our memory usage, to see if we are close to our mlockall()
825                         // limit (if at all set).
826                         rusage used;
827                         if (getrusage(RUSAGE_SELF, &used) == -1) {
828                                 perror("getrusage(RUSAGE_SELF)");
829                                 assert(false);
830                         }
831
832                         if (uses_mlock) {
833                                 rlimit limit;
834                                 if (getrlimit(RLIMIT_MEMLOCK, &limit) == -1) {
835                                         perror("getrlimit(RLIMIT_MEMLOCK)");
836                                         assert(false);
837                                 }
838
839                                 if (limit.rlim_cur == 0) {
840                                         printf(", using %ld MB memory (locked)",
841                                                 long(used.ru_maxrss / 1024));
842                                 } else {
843                                         printf(", using %ld / %ld MB lockable memory (%.1f%%)",
844                                                 long(used.ru_maxrss / 1024),
845                                                 long(limit.rlim_cur / 1048576),
846                                                 float(100.0 * (used.ru_maxrss * 1024.0) / limit.rlim_cur));
847                                 }
848                         } else {
849                                 printf(", using %ld MB memory (not locked)",
850                                         long(used.ru_maxrss / 1024));
851                         }
852
853                         printf("\n");
854                 }
855
856
857                 if (should_cut.exchange(false)) {  // Test and clear.
858                         video_encoder->do_cut(frame_num);
859                 }
860
861 #if 0
862                 // Reset every 100 frames, so that local variations in frame times
863                 // (especially for the first few frames, when the shaders are
864                 // compiled etc.) don't make it hard to measure for the entire
865                 // remaining duration of the program.
866                 if (frame == 10000) {
867                         frame = 0;
868                         start = now;
869                 }
870 #endif
871                 check_error();
872         }
873
874         resource_pool->clean_context();
875 }
876
877 bool Mixer::input_card_is_master_clock(unsigned card_index, unsigned master_card_index) const
878 {
879         if (output_card_index != -1) {
880                 // The output card (ie., cards[output_card_index].output) is the master clock,
881                 // so no input card (ie., cards[card_index].capture) is.
882                 return false;
883         }
884         return (card_index == master_card_index);
885 }
886
887 void Mixer::trim_queue(CaptureCard *card, unsigned card_index)
888 {
889         // Count the number of frames in the queue, including any frames
890         // we dropped. It's hard to know exactly how we should deal with
891         // dropped (corrupted) input frames; they don't help our goal of
892         // avoiding starvation, but they still add to the problem of latency.
893         // Since dropped frames is going to mean a bump in the signal anyway,
894         // we err on the side of having more stable latency instead.
895         unsigned queue_length = 0;
896         for (const CaptureCard::NewFrame &frame : card->new_frames) {
897                 queue_length += frame.dropped_frames + 1;
898         }
899         card->queue_length_policy.update_policy(queue_length);
900
901         // If needed, drop frames until the queue is below the safe limit.
902         // We prefer to drop from the head, because all else being equal,
903         // we'd like more recent frames (less latency).
904         unsigned dropped_frames = 0;
905         while (queue_length > card->queue_length_policy.get_safe_queue_length()) {
906                 assert(!card->new_frames.empty());
907                 assert(queue_length > card->new_frames.front().dropped_frames);
908                 queue_length -= card->new_frames.front().dropped_frames;
909
910                 if (queue_length <= card->queue_length_policy.get_safe_queue_length()) {
911                         // No need to drop anything.
912                         break;
913                 }
914
915                 card->new_frames.pop_front();
916                 card->new_frames_changed.notify_all();
917                 --queue_length;
918                 ++dropped_frames;
919         }
920
921 #if 0
922         if (dropped_frames > 0) {
923                 fprintf(stderr, "Card %u dropped %u frame(s) to keep latency down.\n",
924                         card_index, dropped_frames);
925         }
926 #endif
927 }
928
929
930 Mixer::OutputFrameInfo Mixer::get_one_frame_from_each_card(unsigned master_card_index, bool master_card_is_output, CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS], bool has_new_frame[MAX_VIDEO_CARDS])
931 {
932         OutputFrameInfo output_frame_info;
933 start:
934         unique_lock<mutex> lock(card_mutex, defer_lock);
935         if (master_card_is_output) {
936                 // Clocked to the output, so wait for it to be ready for the next frame.
937                 cards[master_card_index].output->wait_for_frame(pts_int, &output_frame_info.dropped_frames, &output_frame_info.frame_duration, &output_frame_info.is_preroll, &output_frame_info.frame_timestamp);
938                 lock.lock();
939         } else {
940                 // Wait for the master card to have a new frame.
941                 // TODO: Add a timeout.
942                 output_frame_info.is_preroll = false;
943                 lock.lock();
944                 cards[master_card_index].new_frames_changed.wait(lock, [this, master_card_index]{ return !cards[master_card_index].new_frames.empty() || cards[master_card_index].capture->get_disconnected(); });
945         }
946
947         if (master_card_is_output) {
948                 handle_hotplugged_cards();
949         } else if (cards[master_card_index].new_frames.empty()) {
950                 // We were woken up, but not due to a new frame. Deal with it
951                 // and then restart.
952                 assert(cards[master_card_index].capture->get_disconnected());
953                 handle_hotplugged_cards();
954                 goto start;
955         }
956
957         if (!master_card_is_output) {
958                 output_frame_info.frame_timestamp =
959                         cards[master_card_index].new_frames.front().received_timestamp;
960         }
961
962         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
963                 CaptureCard *card = &cards[card_index];
964                 if (input_card_is_master_clock(card_index, master_card_index)) {
965                         // We don't use the queue length policy for the master card,
966                         // but we will if it stops being the master. Thus, clear out
967                         // the policy in case we switch in the future.
968                         card->queue_length_policy.reset(card_index);
969                         assert(!card->new_frames.empty());
970                 } else {
971                         trim_queue(card, card_index);
972                 }
973                 if (!card->new_frames.empty()) {
974                         new_frames[card_index] = move(card->new_frames.front());
975                         has_new_frame[card_index] = true;
976                         card->new_frames.pop_front();
977                         card->new_frames_changed.notify_all();
978                 }
979         }
980
981         if (!master_card_is_output) {
982                 output_frame_info.dropped_frames = new_frames[master_card_index].dropped_frames;
983                 output_frame_info.frame_duration = new_frames[master_card_index].length;
984         }
985
986         // This might get off by a fractional sample when changing master card
987         // between ones with different frame rates, but that's fine.
988         int num_samples_times_timebase = OUTPUT_FREQUENCY * output_frame_info.frame_duration + fractional_samples;
989         output_frame_info.num_samples = num_samples_times_timebase / TIMEBASE;
990         fractional_samples = num_samples_times_timebase % TIMEBASE;
991         assert(output_frame_info.num_samples >= 0);
992
993         return output_frame_info;
994 }
995
996 void Mixer::handle_hotplugged_cards()
997 {
998         // Check for cards that have been disconnected since last frame.
999         for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1000                 CaptureCard *card = &cards[card_index];
1001                 if (card->capture->get_disconnected()) {
1002                         fprintf(stderr, "Card %u went away, replacing with a fake card.\n", card_index);
1003                         FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
1004                         configure_card(card_index, capture, CardType::FAKE_CAPTURE, /*output=*/nullptr);
1005                         card->queue_length_policy.reset(card_index);
1006                         card->capture->start_bm_capture();
1007                 }
1008         }
1009
1010         // Check for cards that have been connected since last frame.
1011         vector<libusb_device *> hotplugged_cards_copy;
1012         {
1013                 lock_guard<mutex> lock(hotplug_mutex);
1014                 swap(hotplugged_cards, hotplugged_cards_copy);
1015         }
1016         for (libusb_device *new_dev : hotplugged_cards_copy) {
1017                 // Look for a fake capture card where we can stick this in.
1018                 int free_card_index = -1;
1019                 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1020                         if (cards[card_index].is_fake_capture) {
1021                                 free_card_index = card_index;
1022                                 break;
1023                         }
1024                 }
1025
1026                 if (free_card_index == -1) {
1027                         fprintf(stderr, "New card plugged in, but no free slots -- ignoring.\n");
1028                         libusb_unref_device(new_dev);
1029                 } else {
1030                         // BMUSBCapture takes ownership.
1031                         fprintf(stderr, "New card plugged in, choosing slot %d.\n", free_card_index);
1032                         CaptureCard *card = &cards[free_card_index];
1033                         BMUSBCapture *capture = new BMUSBCapture(free_card_index, new_dev);
1034                         configure_card(free_card_index, capture, CardType::LIVE_CARD, /*output=*/nullptr);
1035                         card->queue_length_policy.reset(free_card_index);
1036                         capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, free_card_index));
1037                         capture->start_bm_capture();
1038                 }
1039         }
1040 }
1041
1042
1043 void Mixer::schedule_audio_resampling_tasks(unsigned dropped_frames, int num_samples_per_frame, int length_per_frame, bool is_preroll, steady_clock::time_point frame_timestamp)
1044 {
1045         // Resample the audio as needed, including from previously dropped frames.
1046         assert(num_cards > 0);
1047         for (unsigned frame_num = 0; frame_num < dropped_frames + 1; ++frame_num) {
1048                 const bool dropped_frame = (frame_num != dropped_frames);
1049                 {
1050                         // Signal to the audio thread to process this frame.
1051                         // Note that if the frame is a dropped frame, we signal that
1052                         // we don't want to use this frame as base for adjusting
1053                         // the resampler rate. The reason for this is that the timing
1054                         // of these frames is often way too late; they typically don't
1055                         // “arrive” before we synthesize them. Thus, we could end up
1056                         // in a situation where we have inserted e.g. five audio frames
1057                         // into the queue before we then start pulling five of them
1058                         // back out. This makes ResamplingQueue overestimate the delay,
1059                         // causing undue resampler changes. (We _do_ use the last,
1060                         // non-dropped frame; perhaps we should just discard that as well,
1061                         // since dropped frames are expected to be rare, and it might be
1062                         // better to just wait until we have a slightly more normal situation).
1063                         unique_lock<mutex> lock(audio_mutex);
1064                         bool adjust_rate = !dropped_frame && !is_preroll;
1065                         audio_task_queue.push(AudioTask{pts_int, num_samples_per_frame, adjust_rate, frame_timestamp});
1066                         audio_task_queue_changed.notify_one();
1067                 }
1068                 if (dropped_frame) {
1069                         // For dropped frames, increase the pts. Note that if the format changed
1070                         // in the meantime, we have no way of detecting that; we just have to
1071                         // assume the frame length is always the same.
1072                         pts_int += length_per_frame;
1073                 }
1074         }
1075 }
1076
1077 void Mixer::render_one_frame(int64_t duration)
1078 {
1079         // Determine the time code for this frame before we start rendering.
1080         string timecode_text = timecode_renderer->get_timecode_text(double(pts_int) / TIMEBASE, frame_num);
1081         if (display_timecode_on_stdout) {
1082                 printf("Timecode: '%s'\n", timecode_text.c_str());
1083         }
1084
1085         // Update Y'CbCr settings for all cards.
1086         {
1087                 unique_lock<mutex> lock(card_mutex);
1088                 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1089                         YCbCrInterpretation *interpretation = &ycbcr_interpretation[card_index];
1090                         input_state.ycbcr_coefficients_auto[card_index] = interpretation->ycbcr_coefficients_auto;
1091                         input_state.ycbcr_coefficients[card_index] = interpretation->ycbcr_coefficients;
1092                         input_state.full_range[card_index] = interpretation->full_range;
1093                 }
1094         }
1095
1096         // Get the main chain from the theme, and set its state immediately.
1097         Theme::Chain theme_main_chain = theme->get_chain(0, pts(), global_flags.width, global_flags.height, input_state);
1098         EffectChain *chain = theme_main_chain.chain;
1099         theme_main_chain.setup_chain();
1100         //theme_main_chain.chain->enable_phase_timing(true);
1101
1102         // The theme can't (or at least shouldn't!) call connect_signal() on
1103         // each FFmpeg input, so we'll do it here.
1104         for (const pair<LiveInputWrapper *, FFmpegCapture *> &conn : theme->get_signal_connections()) {
1105                 conn.first->connect_signal_raw(conn.second->get_card_index());
1106         }
1107
1108         // If HDMI/SDI output is active and the user has requested auto mode,
1109         // its mode overrides the existing Y'CbCr setting for the chain.
1110         YCbCrLumaCoefficients ycbcr_output_coefficients;
1111         if (global_flags.ycbcr_auto_coefficients && output_card_index != -1) {
1112                 ycbcr_output_coefficients = cards[output_card_index].output->preferred_ycbcr_coefficients();
1113         } else {
1114                 ycbcr_output_coefficients = global_flags.ycbcr_rec709_coefficients ? YCBCR_REC_709 : YCBCR_REC_601;
1115         }
1116
1117         // TODO: Reduce the duplication against theme.cpp.
1118         YCbCrFormat output_ycbcr_format;
1119         output_ycbcr_format.chroma_subsampling_x = 1;
1120         output_ycbcr_format.chroma_subsampling_y = 1;
1121         output_ycbcr_format.luma_coefficients = ycbcr_output_coefficients;
1122         output_ycbcr_format.full_range = false;
1123         output_ycbcr_format.num_levels = 1 << global_flags.x264_bit_depth;
1124         chain->change_ycbcr_output_format(output_ycbcr_format);
1125
1126         // Render main chain. If we're using zerocopy Quick Sync encoding
1127         // (the default case), we take an extra copy of the created outputs,
1128         // so that we can display it back to the screen later (it's less memory
1129         // bandwidth than writing and reading back an RGBA texture, even at 16-bit).
1130         // Ideally, we'd like to avoid taking copies and just use the main textures
1131         // for display as well, but they're just views into VA-API memory and must be
1132         // unmapped during encoding, so we can't use them for display, unfortunately.
1133         GLuint y_tex, cbcr_full_tex, cbcr_tex;
1134         GLuint y_copy_tex, cbcr_copy_tex = 0;
1135         GLuint y_display_tex, cbcr_display_tex;
1136         GLenum y_type = (global_flags.x264_bit_depth > 8) ? GL_R16 : GL_R8;
1137         GLenum cbcr_type = (global_flags.x264_bit_depth > 8) ? GL_RG16 : GL_RG8;
1138         const bool is_zerocopy = video_encoder->is_zerocopy();
1139         if (is_zerocopy) {
1140                 cbcr_full_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width, global_flags.height);
1141                 y_copy_tex = resource_pool->create_2d_texture(y_type, global_flags.width, global_flags.height);
1142                 cbcr_copy_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width / 2, global_flags.height / 2);
1143
1144                 y_display_tex = y_copy_tex;
1145                 cbcr_display_tex = cbcr_copy_tex;
1146
1147                 // y_tex and cbcr_tex will be given by VideoEncoder.
1148         } else {
1149                 cbcr_full_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width, global_flags.height);
1150                 y_tex = resource_pool->create_2d_texture(y_type, global_flags.width, global_flags.height);
1151                 cbcr_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width / 2, global_flags.height / 2);
1152
1153                 y_display_tex = y_tex;
1154                 cbcr_display_tex = cbcr_tex;
1155         }
1156
1157         const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE);  // Corresponds to the delay in ResamplingQueue.
1158         bool got_frame = video_encoder->begin_frame(pts_int + av_delay, duration, ycbcr_output_coefficients, theme_main_chain.input_frames, &y_tex, &cbcr_tex);
1159         assert(got_frame);
1160
1161         GLuint fbo;
1162         if (is_zerocopy) {
1163                 fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex, y_copy_tex);
1164         } else {
1165                 fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex);
1166         }
1167         check_error();
1168         chain->render_to_fbo(fbo, global_flags.width, global_flags.height);
1169
1170         if (display_timecode_in_stream) {
1171                 // Render the timecode on top.
1172                 timecode_renderer->render_timecode(fbo, timecode_text);
1173         }
1174
1175         resource_pool->release_fbo(fbo);
1176
1177         if (is_zerocopy) {
1178                 chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex, cbcr_copy_tex);
1179         } else {
1180                 chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex);
1181         }
1182         if (output_card_index != -1) {
1183                 cards[output_card_index].output->send_frame(y_tex, cbcr_full_tex, ycbcr_output_coefficients, theme_main_chain.input_frames, pts_int, duration);
1184         }
1185         resource_pool->release_2d_texture(cbcr_full_tex);
1186
1187         // Set the right state for the Y' and CbCr textures we use for display.
1188         glBindFramebuffer(GL_FRAMEBUFFER, 0);
1189         glBindTexture(GL_TEXTURE_2D, y_display_tex);
1190         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1191         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1192         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1193
1194         glBindTexture(GL_TEXTURE_2D, cbcr_display_tex);
1195         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1196         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1197         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1198
1199         RefCountedGLsync fence = video_encoder->end_frame();
1200
1201         // The live frame pieces the Y'CbCr texture copies back into RGB and displays them.
1202         // It owns y_display_tex and cbcr_display_tex now (whichever textures they are).
1203         DisplayFrame live_frame;
1204         live_frame.chain = display_chain.get();
1205         live_frame.setup_chain = [this, y_display_tex, cbcr_display_tex]{
1206                 display_input->set_texture_num(0, y_display_tex);
1207                 display_input->set_texture_num(1, cbcr_display_tex);
1208         };
1209         live_frame.ready_fence = fence;
1210         live_frame.input_frames = {};
1211         live_frame.temp_textures = { y_display_tex, cbcr_display_tex };
1212         output_channel[OUTPUT_LIVE].output_frame(live_frame);
1213
1214         // Set up preview and any additional channels.
1215         for (int i = 1; i < theme->get_num_channels() + 2; ++i) {
1216                 DisplayFrame display_frame;
1217                 Theme::Chain chain = theme->get_chain(i, pts(), global_flags.width, global_flags.height, input_state);  // FIXME: dimensions
1218                 display_frame.chain = chain.chain;
1219                 display_frame.setup_chain = chain.setup_chain;
1220                 display_frame.ready_fence = fence;
1221                 display_frame.input_frames = chain.input_frames;
1222                 display_frame.temp_textures = {};
1223                 output_channel[i].output_frame(display_frame);
1224         }
1225 }
1226
1227 void Mixer::audio_thread_func()
1228 {
1229         pthread_setname_np(pthread_self(), "Mixer_Audio");
1230
1231         while (!should_quit) {
1232                 AudioTask task;
1233
1234                 {
1235                         unique_lock<mutex> lock(audio_mutex);
1236                         audio_task_queue_changed.wait(lock, [this]{ return should_quit || !audio_task_queue.empty(); });
1237                         if (should_quit) {
1238                                 return;
1239                         }
1240                         task = audio_task_queue.front();
1241                         audio_task_queue.pop();
1242                 }
1243
1244                 ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy =
1245                         task.adjust_rate ? ResamplingQueue::ADJUST_RATE : ResamplingQueue::DO_NOT_ADJUST_RATE;
1246                 vector<float> samples_out = audio_mixer.get_output(
1247                         task.frame_timestamp,
1248                         task.num_samples,
1249                         rate_adjustment_policy);
1250
1251                 // Send the samples to the sound card, then add them to the output.
1252                 if (alsa) {
1253                         alsa->write(samples_out);
1254                 }
1255                 if (output_card_index != -1) {
1256                         const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE);  // Corresponds to the delay in ResamplingQueue.
1257                         cards[output_card_index].output->send_audio(task.pts_int + av_delay, samples_out);
1258                 }
1259                 video_encoder->add_audio(task.pts_int, move(samples_out));
1260         }
1261 }
1262
1263 void Mixer::release_display_frame(DisplayFrame *frame)
1264 {
1265         for (GLuint texnum : frame->temp_textures) {
1266                 resource_pool->release_2d_texture(texnum);
1267         }
1268         frame->temp_textures.clear();
1269         frame->ready_fence.reset();
1270         frame->input_frames.clear();
1271 }
1272
1273 void Mixer::start()
1274 {
1275         mixer_thread = thread(&Mixer::thread_func, this);
1276         audio_thread = thread(&Mixer::audio_thread_func, this);
1277 }
1278
1279 void Mixer::quit()
1280 {
1281         should_quit = true;
1282         audio_task_queue_changed.notify_one();
1283         mixer_thread.join();
1284         audio_thread.join();
1285 }
1286
1287 void Mixer::transition_clicked(int transition_num)
1288 {
1289         theme->transition_clicked(transition_num, pts());
1290 }
1291
1292 void Mixer::channel_clicked(int preview_num)
1293 {
1294         theme->channel_clicked(preview_num);
1295 }
1296
1297 YCbCrInterpretation Mixer::get_input_ycbcr_interpretation(unsigned card_index) const
1298 {
1299         unique_lock<mutex> lock(card_mutex);
1300         return ycbcr_interpretation[card_index];
1301 }
1302
1303 void Mixer::set_input_ycbcr_interpretation(unsigned card_index, const YCbCrInterpretation &interpretation)
1304 {
1305         unique_lock<mutex> lock(card_mutex);
1306         ycbcr_interpretation[card_index] = interpretation;
1307 }
1308
1309 void Mixer::start_mode_scanning(unsigned card_index)
1310 {
1311         assert(card_index < num_cards);
1312         if (is_mode_scanning[card_index]) {
1313                 return;
1314         }
1315         is_mode_scanning[card_index] = true;
1316         mode_scanlist[card_index].clear();
1317         for (const auto &mode : cards[card_index].capture->get_available_video_modes()) {
1318                 mode_scanlist[card_index].push_back(mode.first);
1319         }
1320         assert(!mode_scanlist[card_index].empty());
1321         mode_scanlist_index[card_index] = 0;
1322         cards[card_index].capture->set_video_mode(mode_scanlist[card_index][0]);
1323         last_mode_scan_change[card_index] = steady_clock::now();
1324 }
1325
1326 map<uint32_t, VideoMode> Mixer::get_available_output_video_modes() const
1327 {
1328         assert(desired_output_card_index != -1);
1329         unique_lock<mutex> lock(card_mutex);
1330         return cards[desired_output_card_index].output->get_available_video_modes();
1331 }
1332
1333 Mixer::OutputChannel::~OutputChannel()
1334 {
1335         if (has_current_frame) {
1336                 parent->release_display_frame(&current_frame);
1337         }
1338         if (has_ready_frame) {
1339                 parent->release_display_frame(&ready_frame);
1340         }
1341 }
1342
1343 void Mixer::OutputChannel::output_frame(DisplayFrame frame)
1344 {
1345         // Store this frame for display. Remove the ready frame if any
1346         // (it was seemingly never used).
1347         {
1348                 unique_lock<mutex> lock(frame_mutex);
1349                 if (has_ready_frame) {
1350                         parent->release_display_frame(&ready_frame);
1351                 }
1352                 ready_frame = frame;
1353                 has_ready_frame = true;
1354
1355                 // Call the callbacks under the mutex (they should be short),
1356                 // so that we don't race against a callback removal.
1357                 for (const auto &key_and_callback : new_frame_ready_callbacks) {
1358                         key_and_callback.second();
1359                 }
1360         }
1361
1362         // Reduce the number of callbacks by filtering duplicates. The reason
1363         // why we bother doing this is that Qt seemingly can get into a state
1364         // where its builds up an essentially unbounded queue of signals,
1365         // consuming more and more memory, and there's no good way of collapsing
1366         // user-defined signals or limiting the length of the queue.
1367         if (transition_names_updated_callback) {
1368                 vector<string> transition_names = global_mixer->get_transition_names();
1369                 bool changed = false;
1370                 if (transition_names.size() != last_transition_names.size()) {
1371                         changed = true;
1372                 } else {
1373                         for (unsigned i = 0; i < transition_names.size(); ++i) {
1374                                 if (transition_names[i] != last_transition_names[i]) {
1375                                         changed = true;
1376                                         break;
1377                                 }
1378                         }
1379                 }
1380                 if (changed) {
1381                         transition_names_updated_callback(transition_names);
1382                         last_transition_names = transition_names;
1383                 }
1384         }
1385         if (name_updated_callback) {
1386                 string name = global_mixer->get_channel_name(channel);
1387                 if (name != last_name) {
1388                         name_updated_callback(name);
1389                         last_name = name;
1390                 }
1391         }
1392         if (color_updated_callback) {
1393                 string color = global_mixer->get_channel_color(channel);
1394                 if (color != last_color) {
1395                         color_updated_callback(color);
1396                         last_color = color;
1397                 }
1398         }
1399 }
1400
1401 bool Mixer::OutputChannel::get_display_frame(DisplayFrame *frame)
1402 {
1403         unique_lock<mutex> lock(frame_mutex);
1404         if (!has_current_frame && !has_ready_frame) {
1405                 return false;
1406         }
1407
1408         if (has_current_frame && has_ready_frame) {
1409                 // We have a new ready frame. Toss the current one.
1410                 parent->release_display_frame(&current_frame);
1411                 has_current_frame = false;
1412         }
1413         if (has_ready_frame) {
1414                 assert(!has_current_frame);
1415                 current_frame = ready_frame;
1416                 ready_frame.ready_fence.reset();  // Drop the refcount.
1417                 ready_frame.input_frames.clear();  // Drop the refcounts.
1418                 has_current_frame = true;
1419                 has_ready_frame = false;
1420         }
1421
1422         *frame = current_frame;
1423         return true;
1424 }
1425
1426 void Mixer::OutputChannel::add_frame_ready_callback(void *key, Mixer::new_frame_ready_callback_t callback)
1427 {
1428         unique_lock<mutex> lock(frame_mutex);
1429         new_frame_ready_callbacks[key] = callback;
1430 }
1431
1432 void Mixer::OutputChannel::remove_frame_ready_callback(void *key)
1433 {
1434         unique_lock<mutex> lock(frame_mutex);
1435         new_frame_ready_callbacks.erase(key);
1436 }
1437
1438 void Mixer::OutputChannel::set_transition_names_updated_callback(Mixer::transition_names_updated_callback_t callback)
1439 {
1440         transition_names_updated_callback = callback;
1441 }
1442
1443 void Mixer::OutputChannel::set_name_updated_callback(Mixer::name_updated_callback_t callback)
1444 {
1445         name_updated_callback = callback;
1446 }
1447
1448 void Mixer::OutputChannel::set_color_updated_callback(Mixer::color_updated_callback_t callback)
1449 {
1450         color_updated_callback = callback;
1451 }
1452
1453 mutex RefCountedGLsync::fence_lock;