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Make scan speed much more aggressive; seemingly there are some pauses from the driver...
[nageru] / mixer.cpp
1 #undef Success
2
3 #include "mixer.h"
4
5 #include <assert.h>
6 #include <epoxy/egl.h>
7 #include <movit/effect_chain.h>
8 #include <movit/effect_util.h>
9 #include <movit/flat_input.h>
10 #include <movit/image_format.h>
11 #include <movit/init.h>
12 #include <movit/resource_pool.h>
13 #include <stdint.h>
14 #include <stdio.h>
15 #include <stdlib.h>
16 #include <sys/resource.h>
17 #include <algorithm>
18 #include <chrono>
19 #include <condition_variable>
20 #include <cstddef>
21 #include <cstdint>
22 #include <memory>
23 #include <mutex>
24 #include <ratio>
25 #include <string>
26 #include <thread>
27 #include <utility>
28 #include <vector>
29
30 #include "DeckLinkAPI.h"
31 #include "LinuxCOM.h"
32 #include "alsa_output.h"
33 #include "bmusb/bmusb.h"
34 #include "bmusb/fake_capture.h"
35 #include "chroma_subsampler.h"
36 #include "context.h"
37 #include "decklink_capture.h"
38 #include "defs.h"
39 #include "disk_space_estimator.h"
40 #include "flags.h"
41 #include "input_mapping.h"
42 #include "pbo_frame_allocator.h"
43 #include "ref_counted_gl_sync.h"
44 #include "resampling_queue.h"
45 #include "timebase.h"
46 #include "video_encoder.h"
47
48 class IDeckLink;
49 class QOpenGLContext;
50
51 using namespace movit;
52 using namespace std;
53 using namespace std::chrono;
54 using namespace std::placeholders;
55 using namespace bmusb;
56
57 Mixer *global_mixer = nullptr;
58 bool uses_mlock = false;
59
60 namespace {
61
62 void insert_new_frame(RefCountedFrame frame, unsigned field_num, bool interlaced, unsigned card_index, InputState *input_state)
63 {
64         if (interlaced) {
65                 for (unsigned frame_num = FRAME_HISTORY_LENGTH; frame_num --> 1; ) {  // :-)
66                         input_state->buffered_frames[card_index][frame_num] =
67                                 input_state->buffered_frames[card_index][frame_num - 1];
68                 }
69                 input_state->buffered_frames[card_index][0] = { frame, field_num };
70         } else {
71                 for (unsigned frame_num = 0; frame_num < FRAME_HISTORY_LENGTH; ++frame_num) {
72                         input_state->buffered_frames[card_index][frame_num] = { frame, field_num };
73                 }
74         }
75 }
76
77 }  // namespace
78
79 void QueueLengthPolicy::update_policy(int queue_length)
80 {
81         if (queue_length < 0) {  // Starvation.
82                 if (been_at_safe_point_since_last_starvation && safe_queue_length < 5) {
83                         ++safe_queue_length;
84                         fprintf(stderr, "Card %u: Starvation, increasing safe limit to %u frames\n",
85                                 card_index, safe_queue_length);
86                 }
87                 frames_with_at_least_one = 0;
88                 been_at_safe_point_since_last_starvation = false;
89                 return;
90         }
91         if (queue_length > 0) {
92                 if (queue_length >= int(safe_queue_length)) {
93                         been_at_safe_point_since_last_starvation = true;
94                 }
95                 if (++frames_with_at_least_one >= 1000 && safe_queue_length > 0) {
96                         --safe_queue_length;
97                         fprintf(stderr, "Card %u: Spare frames for more than 1000 frames, reducing safe limit to %u frames\n",
98                                 card_index, safe_queue_length);
99                         frames_with_at_least_one = 0;
100                 }
101         } else {
102                 frames_with_at_least_one = 0;
103         }
104 }
105
106 Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards)
107         : httpd(),
108           num_cards(num_cards),
109           mixer_surface(create_surface(format)),
110           h264_encoder_surface(create_surface(format)),
111           audio_mixer(num_cards)
112 {
113         CHECK(init_movit(MOVIT_SHADER_DIR, MOVIT_DEBUG_OFF));
114         check_error();
115
116         // Since we allow non-bouncing 4:2:2 YCbCrInputs, effective subpixel precision
117         // will be halved when sampling them, and we need to compensate here.
118         movit_texel_subpixel_precision /= 2.0;
119
120         resource_pool.reset(new ResourcePool);
121         theme.reset(new Theme(global_flags.theme_filename, global_flags.theme_dirs, resource_pool.get(), num_cards));
122         for (unsigned i = 0; i < NUM_OUTPUTS; ++i) {
123                 output_channel[i].parent = this;
124                 output_channel[i].channel = i;
125         }
126
127         ImageFormat inout_format;
128         inout_format.color_space = COLORSPACE_sRGB;
129         inout_format.gamma_curve = GAMMA_sRGB;
130
131         // Display chain; shows the live output produced by the main chain (its RGBA version).
132         display_chain.reset(new EffectChain(global_flags.width, global_flags.height, resource_pool.get()));
133         check_error();
134         display_input = new FlatInput(inout_format, FORMAT_RGB, GL_UNSIGNED_BYTE, global_flags.width, global_flags.height);  // FIXME: GL_UNSIGNED_BYTE is really wrong.
135         display_chain->add_input(display_input);
136         display_chain->add_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED);
137         display_chain->set_dither_bits(0);  // Don't bother.
138         display_chain->finalize();
139
140         video_encoder.reset(new VideoEncoder(resource_pool.get(), h264_encoder_surface, global_flags.va_display, global_flags.width, global_flags.height, &httpd, global_disk_space_estimator));
141
142         // Start listening for clients only once VideoEncoder has written its header, if any.
143         httpd.start(9095);
144
145         // First try initializing the then PCI devices, then USB, then
146         // fill up with fake cards until we have the desired number of cards.
147         unsigned num_pci_devices = 0;
148         unsigned card_index = 0;
149
150         {
151                 IDeckLinkIterator *decklink_iterator = CreateDeckLinkIteratorInstance();
152                 if (decklink_iterator != nullptr) {
153                         for ( ; card_index < num_cards; ++card_index) {
154                                 IDeckLink *decklink;
155                                 if (decklink_iterator->Next(&decklink) != S_OK) {
156                                         break;
157                                 }
158
159                                 configure_card(card_index, new DeckLinkCapture(decklink, card_index), /*is_fake_capture=*/false);
160                                 ++num_pci_devices;
161                         }
162                         decklink_iterator->Release();
163                         fprintf(stderr, "Found %u DeckLink PCI card(s).\n", num_pci_devices);
164                 } else {
165                         fprintf(stderr, "DeckLink drivers not found. Probing for USB cards only.\n");
166                 }
167         }
168         unsigned num_usb_devices = BMUSBCapture::num_cards();
169         for (unsigned usb_card_index = 0; usb_card_index < num_usb_devices && card_index < num_cards; ++usb_card_index, ++card_index) {
170                 BMUSBCapture *capture = new BMUSBCapture(usb_card_index);
171                 capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, card_index));
172                 configure_card(card_index, capture, /*is_fake_capture=*/false);
173         }
174         fprintf(stderr, "Found %u USB card(s).\n", num_usb_devices);
175
176         unsigned num_fake_cards = 0;
177         for ( ; card_index < num_cards; ++card_index, ++num_fake_cards) {
178                 FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
179                 configure_card(card_index, capture, /*is_fake_capture=*/true);
180         }
181
182         if (num_fake_cards > 0) {
183                 fprintf(stderr, "Initialized %u fake cards.\n", num_fake_cards);
184         }
185
186         BMUSBCapture::set_card_connected_callback(bind(&Mixer::bm_hotplug_add, this, _1));
187         BMUSBCapture::start_bm_thread();
188
189         for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
190                 cards[card_index].queue_length_policy.reset(card_index);
191         }
192
193         chroma_subsampler.reset(new ChromaSubsampler(resource_pool.get()));
194
195         if (global_flags.enable_alsa_output) {
196                 alsa.reset(new ALSAOutput(OUTPUT_FREQUENCY, /*num_channels=*/2));
197         }
198 }
199
200 Mixer::~Mixer()
201 {
202         BMUSBCapture::stop_bm_thread();
203
204         for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
205                 {
206                         unique_lock<mutex> lock(bmusb_mutex);
207                         cards[card_index].should_quit = true;  // Unblock thread.
208                         cards[card_index].new_frames_changed.notify_all();
209                 }
210                 cards[card_index].capture->stop_dequeue_thread();
211         }
212
213         video_encoder.reset(nullptr);
214 }
215
216 void Mixer::configure_card(unsigned card_index, CaptureInterface *capture, bool is_fake_capture)
217 {
218         printf("Configuring card %d...\n", card_index);
219
220         CaptureCard *card = &cards[card_index];
221         if (card->capture != nullptr) {
222                 card->capture->stop_dequeue_thread();
223                 delete card->capture;
224         }
225         card->capture = capture;
226         card->is_fake_capture = is_fake_capture;
227         card->capture->set_frame_callback(bind(&Mixer::bm_frame, this, card_index, _1, _2, _3, _4, _5, _6, _7));
228         if (card->frame_allocator == nullptr) {
229                 card->frame_allocator.reset(new PBOFrameAllocator(8 << 20, global_flags.width, global_flags.height));  // 8 MB.
230         }
231         card->capture->set_video_frame_allocator(card->frame_allocator.get());
232         if (card->surface == nullptr) {
233                 card->surface = create_surface_with_same_format(mixer_surface);
234         }
235         while (!card->new_frames.empty()) card->new_frames.pop();
236         card->last_timecode = -1;
237         card->capture->configure_card();
238
239         DeviceSpec device{InputSourceType::CAPTURE_CARD, card_index};
240         audio_mixer.reset_resampler(device);
241         audio_mixer.set_display_name(device, card->capture->get_description());
242         audio_mixer.trigger_state_changed_callback();
243 }
244
245
246 namespace {
247
248 int unwrap_timecode(uint16_t current_wrapped, int last)
249 {
250         uint16_t last_wrapped = last & 0xffff;
251         if (current_wrapped > last_wrapped) {
252                 return (last & ~0xffff) | current_wrapped;
253         } else {
254                 return 0x10000 + ((last & ~0xffff) | current_wrapped);
255         }
256 }
257
258 }  // namespace
259
260 void Mixer::bm_frame(unsigned card_index, uint16_t timecode,
261                      FrameAllocator::Frame video_frame, size_t video_offset, VideoFormat video_format,
262                      FrameAllocator::Frame audio_frame, size_t audio_offset, AudioFormat audio_format)
263 {
264         DeviceSpec device{InputSourceType::CAPTURE_CARD, card_index};
265         CaptureCard *card = &cards[card_index];
266
267         if (is_mode_scanning[card_index]) {
268                 if (video_format.has_signal) {
269                         // Found a stable signal, so stop scanning.
270                         is_mode_scanning[card_index] = false;
271                 } else {
272                         static constexpr double switch_time_s = 0.1;  // Should be enough time for the signal to stabilize.
273                         steady_clock::time_point now = steady_clock::now();
274                         double sec_since_last_switch = duration<double>(steady_clock::now() - last_mode_scan_change[card_index]).count();
275                         if (sec_since_last_switch > switch_time_s) {
276                                 // It isn't this mode; try the next one.
277                                 mode_scanlist_index[card_index]++;
278                                 mode_scanlist_index[card_index] %= mode_scanlist[card_index].size();
279                                 cards[card_index].capture->set_video_mode(mode_scanlist[card_index][mode_scanlist_index[card_index]]);
280                                 last_mode_scan_change[card_index] = now;
281                         }
282                 }
283         }
284
285         int64_t frame_length = int64_t(TIMEBASE) * video_format.frame_rate_den / video_format.frame_rate_nom;
286         assert(frame_length > 0);
287
288         size_t num_samples = (audio_frame.len > audio_offset) ? (audio_frame.len - audio_offset) / audio_format.num_channels / (audio_format.bits_per_sample / 8) : 0;
289         if (num_samples > OUTPUT_FREQUENCY / 10) {
290                 printf("Card %d: Dropping frame with implausible audio length (len=%d, offset=%d) [timecode=0x%04x video_len=%d video_offset=%d video_format=%x)\n",
291                         card_index, int(audio_frame.len), int(audio_offset),
292                         timecode, int(video_frame.len), int(video_offset), video_format.id);
293                 if (video_frame.owner) {
294                         video_frame.owner->release_frame(video_frame);
295                 }
296                 if (audio_frame.owner) {
297                         audio_frame.owner->release_frame(audio_frame);
298                 }
299                 return;
300         }
301
302         int dropped_frames = 0;
303         if (card->last_timecode != -1) {
304                 dropped_frames = unwrap_timecode(timecode, card->last_timecode) - card->last_timecode - 1;
305         }
306
307         // Number of samples per frame if we need to insert silence.
308         // (Could be nonintegral, but resampling will save us then.)
309         const int silence_samples = OUTPUT_FREQUENCY * video_format.frame_rate_den / video_format.frame_rate_nom;
310
311         if (dropped_frames > MAX_FPS * 2) {
312                 fprintf(stderr, "Card %d lost more than two seconds (or time code jumping around; from 0x%04x to 0x%04x), resetting resampler\n",
313                         card_index, card->last_timecode, timecode);
314                 audio_mixer.reset_resampler(device);
315                 dropped_frames = 0;
316         } else if (dropped_frames > 0) {
317                 // Insert silence as needed.
318                 fprintf(stderr, "Card %d dropped %d frame(s) (before timecode 0x%04x), inserting silence.\n",
319                         card_index, dropped_frames, timecode);
320
321                 bool success;
322                 do {
323                         success = audio_mixer.add_silence(device, silence_samples, dropped_frames, frame_length);
324                 } while (!success);
325         }
326
327         audio_mixer.add_audio(device, audio_frame.data + audio_offset, num_samples, audio_format, frame_length);
328
329         // Done with the audio, so release it.
330         if (audio_frame.owner) {
331                 audio_frame.owner->release_frame(audio_frame);
332         }
333
334         card->last_timecode = timecode;
335
336         size_t expected_length = video_format.width * (video_format.height + video_format.extra_lines_top + video_format.extra_lines_bottom) * 2;
337         if (video_frame.len - video_offset == 0 ||
338             video_frame.len - video_offset != expected_length) {
339                 if (video_frame.len != 0) {
340                         printf("Card %d: Dropping video frame with wrong length (%ld; expected %ld)\n",
341                                 card_index, video_frame.len - video_offset, expected_length);
342                 }
343                 if (video_frame.owner) {
344                         video_frame.owner->release_frame(video_frame);
345                 }
346
347                 // Still send on the information that we _had_ a frame, even though it's corrupted,
348                 // so that pts can go up accordingly.
349                 {
350                         unique_lock<mutex> lock(bmusb_mutex);
351                         CaptureCard::NewFrame new_frame;
352                         new_frame.frame = RefCountedFrame(FrameAllocator::Frame());
353                         new_frame.length = frame_length;
354                         new_frame.interlaced = false;
355                         new_frame.dropped_frames = dropped_frames;
356                         card->new_frames.push(move(new_frame));
357                         card->new_frames_changed.notify_all();
358                 }
359                 return;
360         }
361
362         PBOFrameAllocator::Userdata *userdata = (PBOFrameAllocator::Userdata *)video_frame.userdata;
363
364         unsigned num_fields = video_format.interlaced ? 2 : 1;
365         steady_clock::time_point frame_upload_start;
366         if (video_format.interlaced) {
367                 // Send the two fields along as separate frames; the other side will need to add
368                 // a deinterlacer to actually get this right.
369                 assert(video_format.height % 2 == 0);
370                 video_format.height /= 2;
371                 assert(frame_length % 2 == 0);
372                 frame_length /= 2;
373                 num_fields = 2;
374                 frame_upload_start = steady_clock::now();
375         }
376         userdata->last_interlaced = video_format.interlaced;
377         userdata->last_has_signal = video_format.has_signal;
378         userdata->last_is_connected = video_format.is_connected;
379         userdata->last_frame_rate_nom = video_format.frame_rate_nom;
380         userdata->last_frame_rate_den = video_format.frame_rate_den;
381         RefCountedFrame frame(video_frame);
382
383         // Upload the textures.
384         size_t cbcr_width = video_format.width / 2;
385         size_t cbcr_offset = video_offset / 2;
386         size_t y_offset = video_frame.size / 2 + video_offset / 2;
387
388         for (unsigned field = 0; field < num_fields; ++field) {
389                 // Put the actual texture upload in a lambda that is executed in the main thread.
390                 // It is entirely possible to do this in the same thread (and it might even be
391                 // faster, depending on the GPU and driver), but it appears to be trickling
392                 // driver bugs very easily.
393                 //
394                 // Note that this means we must hold on to the actual frame data in <userdata>
395                 // until the upload command is run, but we hold on to <frame> much longer than that
396                 // (in fact, all the way until we no longer use the texture in rendering).
397                 auto upload_func = [field, video_format, y_offset, cbcr_offset, cbcr_width, userdata]() {
398                         unsigned field_start_line = (field == 1) ? video_format.second_field_start : video_format.extra_lines_top + field * (video_format.height + 22);
399
400                         if (userdata->tex_y[field] == 0 ||
401                             userdata->tex_cbcr[field] == 0 ||
402                             video_format.width != userdata->last_width[field] ||
403                             video_format.height != userdata->last_height[field]) {
404                                 // We changed resolution since last use of this texture, so we need to create
405                                 // a new object. Note that this each card has its own PBOFrameAllocator,
406                                 // we don't need to worry about these flip-flopping between resolutions.
407                                 glBindTexture(GL_TEXTURE_2D, userdata->tex_cbcr[field]);
408                                 check_error();
409                                 glTexImage2D(GL_TEXTURE_2D, 0, GL_RG8, cbcr_width, video_format.height, 0, GL_RG, GL_UNSIGNED_BYTE, nullptr);
410                                 check_error();
411                                 glBindTexture(GL_TEXTURE_2D, userdata->tex_y[field]);
412                                 check_error();
413                                 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, video_format.width, video_format.height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
414                                 check_error();
415                                 userdata->last_width[field] = video_format.width;
416                                 userdata->last_height[field] = video_format.height;
417                         }
418
419                         GLuint pbo = userdata->pbo;
420                         check_error();
421                         glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo);
422                         check_error();
423
424                         size_t field_y_start = y_offset + video_format.width * field_start_line;
425                         size_t field_cbcr_start = cbcr_offset + cbcr_width * field_start_line * sizeof(uint16_t);
426
427                         if (global_flags.flush_pbos) {
428                                 glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, field_y_start, video_format.width * video_format.height);
429                                 check_error();
430                                 glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, field_cbcr_start, cbcr_width * video_format.height * sizeof(uint16_t));
431                                 check_error();
432                         }
433
434                         glBindTexture(GL_TEXTURE_2D, userdata->tex_cbcr[field]);
435                         check_error();
436                         glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, cbcr_width, video_format.height, GL_RG, GL_UNSIGNED_BYTE, BUFFER_OFFSET(field_cbcr_start));
437                         check_error();
438                         glBindTexture(GL_TEXTURE_2D, userdata->tex_y[field]);
439                         check_error();
440                         glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, video_format.width, video_format.height, GL_RED, GL_UNSIGNED_BYTE, BUFFER_OFFSET(field_y_start));
441                         check_error();
442                         glBindTexture(GL_TEXTURE_2D, 0);
443                         check_error();
444                         glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
445                         check_error();
446                 };
447
448                 if (field == 1) {
449                         // Don't upload the second field as fast as we can; wait until
450                         // the field time has approximately passed. (Otherwise, we could
451                         // get timing jitter against the other sources, and possibly also
452                         // against the video display, although the latter is not as critical.)
453                         // This requires our system clock to be reasonably close to the
454                         // video clock, but that's not an unreasonable assumption.
455                         steady_clock::time_point second_field_start = frame_upload_start +
456                                 nanoseconds(frame_length * 1000000000 / TIMEBASE);
457                         this_thread::sleep_until(second_field_start);
458                 }
459
460                 {
461                         unique_lock<mutex> lock(bmusb_mutex);
462                         CaptureCard::NewFrame new_frame;
463                         new_frame.frame = frame;
464                         new_frame.length = frame_length;
465                         new_frame.field = field;
466                         new_frame.interlaced = video_format.interlaced;
467                         new_frame.upload_func = upload_func;
468                         new_frame.dropped_frames = dropped_frames;
469                         new_frame.received_timestamp = video_frame.received_timestamp;  // Ignore the audio timestamp.
470                         card->new_frames.push(move(new_frame));
471                         card->new_frames_changed.notify_all();
472                 }
473         }
474 }
475
476 void Mixer::bm_hotplug_add(libusb_device *dev)
477 {
478         lock_guard<mutex> lock(hotplug_mutex);
479         hotplugged_cards.push_back(dev);
480 }
481
482 void Mixer::bm_hotplug_remove(unsigned card_index)
483 {
484         cards[card_index].new_frames_changed.notify_all();
485 }
486
487 void Mixer::thread_func()
488 {
489         eglBindAPI(EGL_OPENGL_API);
490         QOpenGLContext *context = create_context(mixer_surface);
491         if (!make_current(context, mixer_surface)) {
492                 printf("oops\n");
493                 exit(1);
494         }
495
496         // Start the actual capture. (We don't want to do it before we're actually ready
497         // to process output frames.)
498         for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
499                 cards[card_index].capture->start_bm_capture();
500         }
501
502         steady_clock::time_point start, now;
503         start = steady_clock::now();
504
505         int frame = 0;
506         int stats_dropped_frames = 0;
507
508         while (!should_quit) {
509                 CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS];
510                 bool has_new_frame[MAX_VIDEO_CARDS] = { false };
511
512                 unsigned master_card_index = theme->map_signal(master_clock_channel);
513                 assert(master_card_index < num_cards);
514
515                 OutputFrameInfo output_frame_info = get_one_frame_from_each_card(master_card_index, new_frames, has_new_frame);
516                 schedule_audio_resampling_tasks(output_frame_info.dropped_frames, output_frame_info.num_samples, output_frame_info.frame_duration);
517                 stats_dropped_frames += output_frame_info.dropped_frames;
518
519                 handle_hotplugged_cards();
520
521                 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
522                         if (card_index == master_card_index || !has_new_frame[card_index]) {
523                                 continue;
524                         }
525                         if (new_frames[card_index].frame->len == 0) {
526                                 ++new_frames[card_index].dropped_frames;
527                         }
528                         if (new_frames[card_index].dropped_frames > 0) {
529                                 printf("Card %u dropped %d frames before this\n",
530                                         card_index, int(new_frames[card_index].dropped_frames));
531                         }
532                 }
533
534                 // If the first card is reporting a corrupted or otherwise dropped frame,
535                 // just increase the pts (skipping over this frame) and don't try to compute anything new.
536                 if (new_frames[master_card_index].frame->len == 0) {
537                         ++stats_dropped_frames;
538                         pts_int += new_frames[master_card_index].length;
539                         continue;
540                 }
541
542                 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
543                         if (!has_new_frame[card_index] || new_frames[card_index].frame->len == 0)
544                                 continue;
545
546                         CaptureCard::NewFrame *new_frame = &new_frames[card_index];
547                         assert(new_frame->frame != nullptr);
548                         insert_new_frame(new_frame->frame, new_frame->field, new_frame->interlaced, card_index, &input_state);
549                         check_error();
550
551                         // The new texture might need uploading before use.
552                         if (new_frame->upload_func) {
553                                 new_frame->upload_func();
554                                 new_frame->upload_func = nullptr;
555                         }
556                 }
557
558                 int64_t frame_duration = output_frame_info.frame_duration;
559                 render_one_frame(frame_duration);
560                 ++frame;
561                 pts_int += frame_duration;
562
563                 now = steady_clock::now();
564                 double elapsed = duration<double>(now - start).count();
565                 if (frame % 100 == 0) {
566                         printf("%d frames (%d dropped) in %.3f seconds = %.1f fps (%.1f ms/frame)",
567                                 frame, stats_dropped_frames, elapsed, frame / elapsed,
568                                 1e3 * elapsed / frame);
569                 //      chain->print_phase_timing();
570
571                         // Check our memory usage, to see if we are close to our mlockall()
572                         // limit (if at all set).
573                         rusage used;
574                         if (getrusage(RUSAGE_SELF, &used) == -1) {
575                                 perror("getrusage(RUSAGE_SELF)");
576                                 assert(false);
577                         }
578
579                         if (uses_mlock) {
580                                 rlimit limit;
581                                 if (getrlimit(RLIMIT_MEMLOCK, &limit) == -1) {
582                                         perror("getrlimit(RLIMIT_MEMLOCK)");
583                                         assert(false);
584                                 }
585
586                                 if (limit.rlim_cur == 0) {
587                                         printf(", using %ld MB memory (locked)",
588                                                 long(used.ru_maxrss / 1024));
589                                 } else {
590                                         printf(", using %ld / %ld MB lockable memory (%.1f%%)",
591                                                 long(used.ru_maxrss / 1024),
592                                                 long(limit.rlim_cur / 1048576),
593                                                 float(100.0 * (used.ru_maxrss * 1024.0) / limit.rlim_cur));
594                                 }
595                         } else {
596                                 printf(", using %ld MB memory (not locked)",
597                                         long(used.ru_maxrss / 1024));
598                         }
599
600                         printf("\n");
601                 }
602
603
604                 if (should_cut.exchange(false)) {  // Test and clear.
605                         video_encoder->do_cut(frame);
606                 }
607
608 #if 0
609                 // Reset every 100 frames, so that local variations in frame times
610                 // (especially for the first few frames, when the shaders are
611                 // compiled etc.) don't make it hard to measure for the entire
612                 // remaining duration of the program.
613                 if (frame == 10000) {
614                         frame = 0;
615                         start = now;
616                 }
617 #endif
618                 check_error();
619         }
620
621         resource_pool->clean_context();
622 }
623
624 Mixer::OutputFrameInfo Mixer::get_one_frame_from_each_card(unsigned master_card_index, CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS], bool has_new_frame[MAX_VIDEO_CARDS])
625 {
626         OutputFrameInfo output_frame_info;
627
628 start:
629         // The first card is the master timer, so wait for it to have a new frame.
630         // TODO: Add a timeout.
631         unique_lock<mutex> lock(bmusb_mutex);
632         cards[master_card_index].new_frames_changed.wait(lock, [this, master_card_index]{ return !cards[master_card_index].new_frames.empty() || cards[master_card_index].capture->get_disconnected(); });
633
634         if (cards[master_card_index].new_frames.empty()) {
635                 // We were woken up, but not due to a new frame. Deal with it
636                 // and then restart.
637                 assert(cards[master_card_index].capture->get_disconnected());
638                 handle_hotplugged_cards();
639                 goto start;
640         }
641
642         for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
643                 CaptureCard *card = &cards[card_index];
644                 if (card->new_frames.empty()) {
645                         assert(card_index != master_card_index);
646                         card->queue_length_policy.update_policy(-1);
647                         continue;
648                 }
649                 new_frames[card_index] = move(card->new_frames.front());
650                 has_new_frame[card_index] = true;
651                 card->new_frames.pop();
652                 card->new_frames_changed.notify_all();
653
654                 if (card_index == master_card_index) {
655                         // We don't use the queue length policy for the master card,
656                         // but we will if it stops being the master. Thus, clear out
657                         // the policy in case we switch in the future.
658                         card->queue_length_policy.reset(card_index);
659                 } else {
660                         // If we have excess frames compared to the policy for this card,
661                         // drop frames from the head.
662                         card->queue_length_policy.update_policy(card->new_frames.size());
663                         while (card->new_frames.size() > card->queue_length_policy.get_safe_queue_length()) {
664                                 card->new_frames.pop();
665                         }
666                 }
667         }
668
669         output_frame_info.dropped_frames = new_frames[master_card_index].dropped_frames;
670         output_frame_info.frame_duration = new_frames[master_card_index].length;
671
672         // This might get off by a fractional sample when changing master card
673         // between ones with different frame rates, but that's fine.
674         int num_samples_times_timebase = OUTPUT_FREQUENCY * output_frame_info.frame_duration + fractional_samples;
675         output_frame_info.num_samples = num_samples_times_timebase / TIMEBASE;
676         fractional_samples = num_samples_times_timebase % TIMEBASE;
677         assert(output_frame_info.num_samples >= 0);
678
679         return output_frame_info;
680 }
681
682 void Mixer::handle_hotplugged_cards()
683 {
684         // Check for cards that have been disconnected since last frame.
685         for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
686                 CaptureCard *card = &cards[card_index];
687                 if (card->capture->get_disconnected()) {
688                         fprintf(stderr, "Card %u went away, replacing with a fake card.\n", card_index);
689                         FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
690                         configure_card(card_index, capture, /*is_fake_capture=*/true);
691                         card->queue_length_policy.reset(card_index);
692                         card->capture->start_bm_capture();
693                 }
694         }
695
696         // Check for cards that have been connected since last frame.
697         vector<libusb_device *> hotplugged_cards_copy;
698         {
699                 lock_guard<mutex> lock(hotplug_mutex);
700                 swap(hotplugged_cards, hotplugged_cards_copy);
701         }
702         for (libusb_device *new_dev : hotplugged_cards_copy) {
703                 // Look for a fake capture card where we can stick this in.
704                 int free_card_index = -1;
705                 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
706                         if (cards[card_index].is_fake_capture) {
707                                 free_card_index = int(card_index);
708                                 break;
709                         }
710                 }
711
712                 if (free_card_index == -1) {
713                         fprintf(stderr, "New card plugged in, but no free slots -- ignoring.\n");
714                         libusb_unref_device(new_dev);
715                 } else {
716                         // BMUSBCapture takes ownership.
717                         fprintf(stderr, "New card plugged in, choosing slot %d.\n", free_card_index);
718                         CaptureCard *card = &cards[free_card_index];
719                         BMUSBCapture *capture = new BMUSBCapture(free_card_index, new_dev);
720                         configure_card(free_card_index, capture, /*is_fake_capture=*/false);
721                         card->queue_length_policy.reset(free_card_index);
722                         capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, free_card_index));
723                         capture->start_bm_capture();
724                 }
725         }
726 }
727
728
729 void Mixer::schedule_audio_resampling_tasks(unsigned dropped_frames, int num_samples_per_frame, int length_per_frame)
730 {
731         // Resample the audio as needed, including from previously dropped frames.
732         assert(num_cards > 0);
733         for (unsigned frame_num = 0; frame_num < dropped_frames + 1; ++frame_num) {
734                 const bool dropped_frame = (frame_num != dropped_frames);
735                 {
736                         // Signal to the audio thread to process this frame.
737                         // Note that if the frame is a dropped frame, we signal that
738                         // we don't want to use this frame as base for adjusting
739                         // the resampler rate. The reason for this is that the timing
740                         // of these frames is often way too late; they typically don't
741                         // “arrive” before we synthesize them. Thus, we could end up
742                         // in a situation where we have inserted e.g. five audio frames
743                         // into the queue before we then start pulling five of them
744                         // back out. This makes ResamplingQueue overestimate the delay,
745                         // causing undue resampler changes. (We _do_ use the last,
746                         // non-dropped frame; perhaps we should just discard that as well,
747                         // since dropped frames are expected to be rare, and it might be
748                         // better to just wait until we have a slightly more normal situation).
749                         unique_lock<mutex> lock(audio_mutex);
750                         bool adjust_rate = !dropped_frame;
751                         audio_task_queue.push(AudioTask{pts_int, num_samples_per_frame, adjust_rate});
752                         audio_task_queue_changed.notify_one();
753                 }
754                 if (dropped_frame) {
755                         // For dropped frames, increase the pts. Note that if the format changed
756                         // in the meantime, we have no way of detecting that; we just have to
757                         // assume the frame length is always the same.
758                         pts_int += length_per_frame;
759                 }
760         }
761 }
762
763 void Mixer::render_one_frame(int64_t duration)
764 {
765         // Get the main chain from the theme, and set its state immediately.
766         Theme::Chain theme_main_chain = theme->get_chain(0, pts(), global_flags.width, global_flags.height, input_state);
767         EffectChain *chain = theme_main_chain.chain;
768         theme_main_chain.setup_chain();
769         //theme_main_chain.chain->enable_phase_timing(true);
770
771         GLuint y_tex, cbcr_tex;
772         bool got_frame = video_encoder->begin_frame(&y_tex, &cbcr_tex);
773         assert(got_frame);
774
775         // Render main chain.
776         GLuint cbcr_full_tex = resource_pool->create_2d_texture(GL_RG8, global_flags.width, global_flags.height);
777         GLuint rgba_tex = resource_pool->create_2d_texture(GL_RGB565, global_flags.width, global_flags.height);  // Saves texture bandwidth, although dithering gets messed up.
778         GLuint fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex, rgba_tex);
779         check_error();
780         chain->render_to_fbo(fbo, global_flags.width, global_flags.height);
781         resource_pool->release_fbo(fbo);
782
783         chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex);
784         resource_pool->release_2d_texture(cbcr_full_tex);
785
786         // Set the right state for rgba_tex.
787         glBindFramebuffer(GL_FRAMEBUFFER, 0);
788         glBindTexture(GL_TEXTURE_2D, rgba_tex);
789         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
790         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
791         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
792
793         const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE);  // Corresponds to the delay in ResamplingQueue.
794         RefCountedGLsync fence = video_encoder->end_frame(pts_int + av_delay, duration, theme_main_chain.input_frames);
795
796         // The live frame just shows the RGBA texture we just rendered.
797         // It owns rgba_tex now.
798         DisplayFrame live_frame;
799         live_frame.chain = display_chain.get();
800         live_frame.setup_chain = [this, rgba_tex]{
801                 display_input->set_texture_num(rgba_tex);
802         };
803         live_frame.ready_fence = fence;
804         live_frame.input_frames = {};
805         live_frame.temp_textures = { rgba_tex };
806         output_channel[OUTPUT_LIVE].output_frame(live_frame);
807
808         // Set up preview and any additional channels.
809         for (int i = 1; i < theme->get_num_channels() + 2; ++i) {
810                 DisplayFrame display_frame;
811                 Theme::Chain chain = theme->get_chain(i, pts(), global_flags.width, global_flags.height, input_state);  // FIXME: dimensions
812                 display_frame.chain = chain.chain;
813                 display_frame.setup_chain = chain.setup_chain;
814                 display_frame.ready_fence = fence;
815                 display_frame.input_frames = chain.input_frames;
816                 display_frame.temp_textures = {};
817                 output_channel[i].output_frame(display_frame);
818         }
819 }
820
821 void Mixer::audio_thread_func()
822 {
823         while (!should_quit) {
824                 AudioTask task;
825
826                 {
827                         unique_lock<mutex> lock(audio_mutex);
828                         audio_task_queue_changed.wait(lock, [this]{ return should_quit || !audio_task_queue.empty(); });
829                         if (should_quit) {
830                                 return;
831                         }
832                         task = audio_task_queue.front();
833                         audio_task_queue.pop();
834                 }
835
836                 ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy =
837                         task.adjust_rate ? ResamplingQueue::ADJUST_RATE : ResamplingQueue::DO_NOT_ADJUST_RATE;
838                 vector<float> samples_out = audio_mixer.get_output(
839                         double(task.pts_int) / TIMEBASE,
840                         task.num_samples,
841                         rate_adjustment_policy);
842
843                 // Send the samples to the sound card, then add them to the output.
844                 if (alsa) {
845                         alsa->write(samples_out);
846                 }
847                 decklink_output->send_audio(task.pts_int, samples_out);
848                 video_encoder->add_audio(task.pts_int, move(samples_out));
849         }
850 }
851
852 void Mixer::release_display_frame(DisplayFrame *frame)
853 {
854         for (GLuint texnum : frame->temp_textures) {
855                 resource_pool->release_2d_texture(texnum);
856         }
857         frame->temp_textures.clear();
858         frame->ready_fence.reset();
859         frame->input_frames.clear();
860 }
861
862 void Mixer::start()
863 {
864         mixer_thread = thread(&Mixer::thread_func, this);
865         audio_thread = thread(&Mixer::audio_thread_func, this);
866 }
867
868 void Mixer::quit()
869 {
870         should_quit = true;
871         audio_task_queue_changed.notify_one();
872         mixer_thread.join();
873         audio_thread.join();
874 }
875
876 void Mixer::transition_clicked(int transition_num)
877 {
878         theme->transition_clicked(transition_num, pts());
879 }
880
881 void Mixer::channel_clicked(int preview_num)
882 {
883         theme->channel_clicked(preview_num);
884 }
885
886 void Mixer::start_mode_scanning(unsigned card_index)
887 {
888         assert(card_index < num_cards);
889         if (is_mode_scanning[card_index]) {
890                 return;
891         }
892         is_mode_scanning[card_index] = true;
893         mode_scanlist[card_index].clear();
894         for (const auto &mode : cards[card_index].capture->get_available_video_modes()) {
895                 mode_scanlist[card_index].push_back(mode.first);
896         }
897         assert(!mode_scanlist[card_index].empty());
898         mode_scanlist_index[card_index] = 0;
899         cards[card_index].capture->set_video_mode(mode_scanlist[card_index][0]);
900         last_mode_scan_change[card_index] = steady_clock::now();
901 }
902
903 Mixer::OutputChannel::~OutputChannel()
904 {
905         if (has_current_frame) {
906                 parent->release_display_frame(&current_frame);
907         }
908         if (has_ready_frame) {
909                 parent->release_display_frame(&ready_frame);
910         }
911 }
912
913 void Mixer::OutputChannel::output_frame(DisplayFrame frame)
914 {
915         // Store this frame for display. Remove the ready frame if any
916         // (it was seemingly never used).
917         {
918                 unique_lock<mutex> lock(frame_mutex);
919                 if (has_ready_frame) {
920                         parent->release_display_frame(&ready_frame);
921                 }
922                 ready_frame = frame;
923                 has_ready_frame = true;
924         }
925
926         if (new_frame_ready_callback) {
927                 new_frame_ready_callback();
928         }
929
930         // Reduce the number of callbacks by filtering duplicates. The reason
931         // why we bother doing this is that Qt seemingly can get into a state
932         // where its builds up an essentially unbounded queue of signals,
933         // consuming more and more memory, and there's no good way of collapsing
934         // user-defined signals or limiting the length of the queue.
935         if (transition_names_updated_callback) {
936                 vector<string> transition_names = global_mixer->get_transition_names();
937                 bool changed = false;
938                 if (transition_names.size() != last_transition_names.size()) {
939                         changed = true;
940                 } else {
941                         for (unsigned i = 0; i < transition_names.size(); ++i) {
942                                 if (transition_names[i] != last_transition_names[i]) {
943                                         changed = true;
944                                         break;
945                                 }
946                         }
947                 }
948                 if (changed) {
949                         transition_names_updated_callback(transition_names);
950                         last_transition_names = transition_names;
951                 }
952         }
953         if (name_updated_callback) {
954                 string name = global_mixer->get_channel_name(channel);
955                 if (name != last_name) {
956                         name_updated_callback(name);
957                         last_name = name;
958                 }
959         }
960         if (color_updated_callback) {
961                 string color = global_mixer->get_channel_color(channel);
962                 if (color != last_color) {
963                         color_updated_callback(color);
964                         last_color = color;
965                 }
966         }
967 }
968
969 bool Mixer::OutputChannel::get_display_frame(DisplayFrame *frame)
970 {
971         unique_lock<mutex> lock(frame_mutex);
972         if (!has_current_frame && !has_ready_frame) {
973                 return false;
974         }
975
976         if (has_current_frame && has_ready_frame) {
977                 // We have a new ready frame. Toss the current one.
978                 parent->release_display_frame(&current_frame);
979                 has_current_frame = false;
980         }
981         if (has_ready_frame) {
982                 assert(!has_current_frame);
983                 current_frame = ready_frame;
984                 ready_frame.ready_fence.reset();  // Drop the refcount.
985                 ready_frame.input_frames.clear();  // Drop the refcounts.
986                 has_current_frame = true;
987                 has_ready_frame = false;
988         }
989
990         *frame = current_frame;
991         return true;
992 }
993
994 void Mixer::OutputChannel::set_frame_ready_callback(Mixer::new_frame_ready_callback_t callback)
995 {
996         new_frame_ready_callback = callback;
997 }
998
999 void Mixer::OutputChannel::set_transition_names_updated_callback(Mixer::transition_names_updated_callback_t callback)
1000 {
1001         transition_names_updated_callback = callback;
1002 }
1003
1004 void Mixer::OutputChannel::set_name_updated_callback(Mixer::name_updated_callback_t callback)
1005 {
1006         name_updated_callback = callback;
1007 }
1008
1009 void Mixer::OutputChannel::set_color_updated_callback(Mixer::color_updated_callback_t callback)
1010 {
1011         color_updated_callback = callback;
1012 }
1013
1014 mutex RefCountedGLsync::fence_lock;