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1 #undef Success
2
3 #include "mixer.h"
4
5 #include <assert.h>
6 #include <epoxy/egl.h>
7 #include <movit/effect_chain.h>
8 #include <movit/effect_util.h>
9 #include <movit/flat_input.h>
10 #include <movit/image_format.h>
11 #include <movit/init.h>
12 #include <movit/resource_pool.h>
13 #include <pthread.h>
14 #include <stdint.h>
15 #include <stdio.h>
16 #include <stdlib.h>
17 #include <sys/resource.h>
18 #include <algorithm>
19 #include <chrono>
20 #include <condition_variable>
21 #include <cstddef>
22 #include <cstdint>
23 #include <memory>
24 #include <mutex>
25 #include <ratio>
26 #include <string>
27 #include <thread>
28 #include <utility>
29 #include <vector>
30
31 #include "DeckLinkAPI.h"
32 #include "LinuxCOM.h"
33 #include "alsa_output.h"
34 #include "bmusb/bmusb.h"
35 #include "bmusb/fake_capture.h"
36 #include "chroma_subsampler.h"
37 #include "context.h"
38 #include "decklink_capture.h"
39 #include "decklink_output.h"
40 #include "defs.h"
41 #include "disk_space_estimator.h"
42 #include "ffmpeg_capture.h"
43 #include "flags.h"
44 #include "input_mapping.h"
45 #include "metrics.h"
46 #include "pbo_frame_allocator.h"
47 #include "ref_counted_gl_sync.h"
48 #include "resampling_queue.h"
49 #include "timebase.h"
50 #include "timecode_renderer.h"
51 #include "v210_converter.h"
52 #include "video_encoder.h"
53
54 class IDeckLink;
55 class QOpenGLContext;
56
57 using namespace movit;
58 using namespace std;
59 using namespace std::chrono;
60 using namespace std::placeholders;
61 using namespace bmusb;
62
63 Mixer *global_mixer = nullptr;
64 bool uses_mlock = false;
65
66 namespace {
67
68 void insert_new_frame(RefCountedFrame frame, unsigned field_num, bool interlaced, unsigned card_index, InputState *input_state)
69 {
70         if (interlaced) {
71                 for (unsigned frame_num = FRAME_HISTORY_LENGTH; frame_num --> 1; ) {  // :-)
72                         input_state->buffered_frames[card_index][frame_num] =
73                                 input_state->buffered_frames[card_index][frame_num - 1];
74                 }
75                 input_state->buffered_frames[card_index][0] = { frame, field_num };
76         } else {
77                 for (unsigned frame_num = 0; frame_num < FRAME_HISTORY_LENGTH; ++frame_num) {
78                         input_state->buffered_frames[card_index][frame_num] = { frame, field_num };
79                 }
80         }
81 }
82
83 void ensure_texture_resolution(PBOFrameAllocator::Userdata *userdata, unsigned field, unsigned width, unsigned height, unsigned cbcr_width, unsigned cbcr_height, unsigned v210_width)
84 {
85         bool first;
86         switch (userdata->pixel_format) {
87         case PixelFormat_10BitYCbCr:
88                 first = userdata->tex_v210[field] == 0 || userdata->tex_444[field] == 0;
89                 break;
90         case PixelFormat_8BitYCbCr:
91                 first = userdata->tex_y[field] == 0 || userdata->tex_cbcr[field] == 0;
92                 break;
93         case PixelFormat_8BitBGRA:
94                 first = userdata->tex_rgba[field] == 0;
95                 break;
96         case PixelFormat_8BitYCbCrPlanar:
97                 first = userdata->tex_y[field] == 0 || userdata->tex_cb[field] == 0 || userdata->tex_cr[field] == 0;
98                 break;
99         default:
100                 assert(false);
101         }
102
103         if (first ||
104             width != userdata->last_width[field] ||
105             height != userdata->last_height[field] ||
106             cbcr_width != userdata->last_cbcr_width[field] ||
107             cbcr_height != userdata->last_cbcr_height[field]) {
108                 // We changed resolution since last use of this texture, so we need to create
109                 // a new object. Note that this each card has its own PBOFrameAllocator,
110                 // we don't need to worry about these flip-flopping between resolutions.
111                 switch (userdata->pixel_format) {
112                 case PixelFormat_10BitYCbCr:
113                         glBindTexture(GL_TEXTURE_2D, userdata->tex_444[field]);
114                         check_error();
115                         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, width, height, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, nullptr);
116                         check_error();
117                         break;
118                 case PixelFormat_8BitYCbCr: {
119                         glBindTexture(GL_TEXTURE_2D, userdata->tex_cbcr[field]);
120                         check_error();
121                         glTexImage2D(GL_TEXTURE_2D, 0, GL_RG8, cbcr_width, height, 0, GL_RG, GL_UNSIGNED_BYTE, nullptr);
122                         check_error();
123                         glBindTexture(GL_TEXTURE_2D, userdata->tex_y[field]);
124                         check_error();
125                         glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
126                         check_error();
127                         break;
128                 }
129                 case PixelFormat_8BitYCbCrPlanar: {
130                         glBindTexture(GL_TEXTURE_2D, userdata->tex_y[field]);
131                         check_error();
132                         glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
133                         check_error();
134                         glBindTexture(GL_TEXTURE_2D, userdata->tex_cb[field]);
135                         check_error();
136                         glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, cbcr_width, cbcr_height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
137                         check_error();
138                         glBindTexture(GL_TEXTURE_2D, userdata->tex_cr[field]);
139                         check_error();
140                         glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, cbcr_width, cbcr_height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
141                         check_error();
142                         break;
143                 }
144                 case PixelFormat_8BitBGRA:
145                         glBindTexture(GL_TEXTURE_2D, userdata->tex_rgba[field]);
146                         check_error();
147                         if (global_flags.can_disable_srgb_decoder) {  // See the comments in tweaked_inputs.h.
148                                 glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB8_ALPHA8, width, height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, nullptr);
149                         } else {
150                                 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, nullptr);
151                         }
152                         check_error();
153                         break;
154                 }
155                 userdata->last_width[field] = width;
156                 userdata->last_height[field] = height;
157                 userdata->last_cbcr_width[field] = cbcr_width;
158                 userdata->last_cbcr_height[field] = cbcr_height;
159         }
160         if (global_flags.ten_bit_input &&
161             (first || v210_width != userdata->last_v210_width[field])) {
162                 // Same as above; we need to recreate the texture.
163                 glBindTexture(GL_TEXTURE_2D, userdata->tex_v210[field]);
164                 check_error();
165                 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, v210_width, height, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, nullptr);
166                 check_error();
167                 userdata->last_v210_width[field] = v210_width;
168         }
169 }
170
171 void upload_texture(GLuint tex, GLuint width, GLuint height, GLuint stride, bool interlaced_stride, GLenum format, GLenum type, GLintptr offset)
172 {
173         if (interlaced_stride) {
174                 stride *= 2;
175         }
176         if (global_flags.flush_pbos) {
177                 glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, offset, stride * height);
178                 check_error();
179         }
180
181         glBindTexture(GL_TEXTURE_2D, tex);
182         check_error();
183         if (interlaced_stride) {
184                 glPixelStorei(GL_UNPACK_ROW_LENGTH, width * 2);
185                 check_error();
186         } else {
187                 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
188                 check_error();
189         }
190
191         glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, type, BUFFER_OFFSET(offset));
192         check_error();
193         glBindTexture(GL_TEXTURE_2D, 0);
194         check_error();
195         glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
196         check_error();
197 }
198
199 }  // namespace
200
201 void QueueLengthPolicy::update_policy(unsigned queue_length)
202 {
203         if (queue_length == 0) {  // Starvation.
204                 if (been_at_safe_point_since_last_starvation && safe_queue_length < unsigned(global_flags.max_input_queue_frames)) {
205                         ++safe_queue_length;
206                         fprintf(stderr, "Card %u: Starvation, increasing safe limit to %u frame(s)\n",
207                                 card_index, safe_queue_length);
208                 }
209                 frames_with_at_least_one = 0;
210                 been_at_safe_point_since_last_starvation = false;
211                 return;
212         }
213         if (queue_length >= safe_queue_length) {
214                 been_at_safe_point_since_last_starvation = true;
215         }
216         if (++frames_with_at_least_one >= 1000 && safe_queue_length > 1) {
217                 --safe_queue_length;
218                 fprintf(stderr, "Card %u: Spare frames for more than 1000 frames, reducing safe limit to %u frame(s)\n",
219                         card_index, safe_queue_length);
220                 frames_with_at_least_one = 0;
221         }
222 }
223
224 Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards)
225         : httpd(),
226           num_cards(num_cards),
227           mixer_surface(create_surface(format)),
228           h264_encoder_surface(create_surface(format)),
229           decklink_output_surface(create_surface(format)),
230           ycbcr_interpretation(global_flags.ycbcr_interpretation),
231           audio_mixer(num_cards)
232 {
233         CHECK(init_movit(MOVIT_SHADER_DIR, MOVIT_DEBUG_OFF));
234         check_error();
235
236         // This nearly always should be true.
237         global_flags.can_disable_srgb_decoder =
238                 epoxy_has_gl_extension("GL_EXT_texture_sRGB_decode") &&
239                 epoxy_has_gl_extension("GL_ARB_sampler_objects");
240
241         // Since we allow non-bouncing 4:2:2 YCbCrInputs, effective subpixel precision
242         // will be halved when sampling them, and we need to compensate here.
243         movit_texel_subpixel_precision /= 2.0;
244
245         resource_pool.reset(new ResourcePool);
246         for (unsigned i = 0; i < NUM_OUTPUTS; ++i) {
247                 output_channel[i].parent = this;
248                 output_channel[i].channel = i;
249         }
250
251         ImageFormat inout_format;
252         inout_format.color_space = COLORSPACE_sRGB;
253         inout_format.gamma_curve = GAMMA_sRGB;
254
255         // Matches the 4:2:0 format created by the main chain.
256         YCbCrFormat ycbcr_format;
257         ycbcr_format.chroma_subsampling_x = 2;
258         ycbcr_format.chroma_subsampling_y = 2;
259         if (global_flags.ycbcr_rec709_coefficients) {
260                 ycbcr_format.luma_coefficients = YCBCR_REC_709;
261         } else {
262                 ycbcr_format.luma_coefficients = YCBCR_REC_601;
263         }
264         ycbcr_format.full_range = false;
265         ycbcr_format.num_levels = 1 << global_flags.x264_bit_depth;
266         ycbcr_format.cb_x_position = 0.0f;
267         ycbcr_format.cr_x_position = 0.0f;
268         ycbcr_format.cb_y_position = 0.5f;
269         ycbcr_format.cr_y_position = 0.5f;
270
271         // Display chain; shows the live output produced by the main chain (or rather, a copy of it).
272         display_chain.reset(new EffectChain(global_flags.width, global_flags.height, resource_pool.get()));
273         check_error();
274         GLenum type = global_flags.x264_bit_depth > 8 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE;
275         display_input = new YCbCrInput(inout_format, ycbcr_format, global_flags.width, global_flags.height, YCBCR_INPUT_SPLIT_Y_AND_CBCR, type);
276         display_chain->add_input(display_input);
277         display_chain->add_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED);
278         display_chain->set_dither_bits(0);  // Don't bother.
279         display_chain->finalize();
280
281         video_encoder.reset(new VideoEncoder(resource_pool.get(), h264_encoder_surface, global_flags.va_display, global_flags.width, global_flags.height, &httpd, global_disk_space_estimator));
282
283         // Must be instantiated after VideoEncoder has initialized global_flags.use_zerocopy.
284         theme.reset(new Theme(global_flags.theme_filename, global_flags.theme_dirs, resource_pool.get(), num_cards));
285
286         // Start listening for clients only once VideoEncoder has written its header, if any.
287         httpd.start(9095);
288
289         // First try initializing the then PCI devices, then USB, then
290         // fill up with fake cards until we have the desired number of cards.
291         unsigned num_pci_devices = 0;
292         unsigned card_index = 0;
293
294         {
295                 IDeckLinkIterator *decklink_iterator = CreateDeckLinkIteratorInstance();
296                 if (decklink_iterator != nullptr) {
297                         for ( ; card_index < num_cards; ++card_index) {
298                                 IDeckLink *decklink;
299                                 if (decklink_iterator->Next(&decklink) != S_OK) {
300                                         break;
301                                 }
302
303                                 DeckLinkCapture *capture = new DeckLinkCapture(decklink, card_index);
304                                 DeckLinkOutput *output = new DeckLinkOutput(resource_pool.get(), decklink_output_surface, global_flags.width, global_flags.height, card_index);
305                                 output->set_device(decklink);
306                                 configure_card(card_index, capture, CardType::LIVE_CARD, output);
307                                 ++num_pci_devices;
308                         }
309                         decklink_iterator->Release();
310                         fprintf(stderr, "Found %u DeckLink PCI card(s).\n", num_pci_devices);
311                 } else {
312                         fprintf(stderr, "DeckLink drivers not found. Probing for USB cards only.\n");
313                 }
314         }
315
316         unsigned num_usb_devices = BMUSBCapture::num_cards();
317         for (unsigned usb_card_index = 0; usb_card_index < num_usb_devices && card_index < num_cards; ++usb_card_index, ++card_index) {
318                 BMUSBCapture *capture = new BMUSBCapture(usb_card_index);
319                 capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, card_index));
320                 configure_card(card_index, capture, CardType::LIVE_CARD, /*output=*/nullptr);
321         }
322         fprintf(stderr, "Found %u USB card(s).\n", num_usb_devices);
323
324         unsigned num_fake_cards = 0;
325         for ( ; card_index < num_cards; ++card_index, ++num_fake_cards) {
326                 FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
327                 configure_card(card_index, capture, CardType::FAKE_CAPTURE, /*output=*/nullptr);
328         }
329
330         if (num_fake_cards > 0) {
331                 fprintf(stderr, "Initialized %u fake cards.\n", num_fake_cards);
332         }
333
334         // Initialize all video inputs the theme asked for. Note that these are
335         // all put _after_ the regular cards, which stop at <num_cards> - 1.
336         std::vector<FFmpegCapture *> video_inputs = theme->get_video_inputs();
337         for (unsigned video_card_index = 0; video_card_index < video_inputs.size(); ++card_index, ++video_card_index) {
338                 if (card_index >= MAX_VIDEO_CARDS) {
339                         fprintf(stderr, "ERROR: Not enough card slots available for the videos the theme requested.\n");
340                         exit(1);
341                 }
342                 configure_card(card_index, video_inputs[video_card_index], CardType::FFMPEG_INPUT, /*output=*/nullptr);
343                 video_inputs[video_card_index]->set_card_index(card_index);
344         }
345         num_video_inputs = video_inputs.size();
346
347         BMUSBCapture::set_card_connected_callback(bind(&Mixer::bm_hotplug_add, this, _1));
348         BMUSBCapture::start_bm_thread();
349
350         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
351                 cards[card_index].queue_length_policy.reset(card_index);
352         }
353
354         chroma_subsampler.reset(new ChromaSubsampler(resource_pool.get()));
355
356         if (global_flags.ten_bit_input) {
357                 if (!v210Converter::has_hardware_support()) {
358                         fprintf(stderr, "ERROR: --ten-bit-input requires support for OpenGL compute shaders\n");
359                         fprintf(stderr, "       (OpenGL 4.3, or GL_ARB_compute_shader + GL_ARB_shader_image_load_store).\n");
360                         exit(1);
361                 }
362                 v210_converter.reset(new v210Converter());
363
364                 // These are all the widths listed in the Blackmagic SDK documentation
365                 // (section 2.7.3, “Display Modes”).
366                 v210_converter->precompile_shader(720);
367                 v210_converter->precompile_shader(1280);
368                 v210_converter->precompile_shader(1920);
369                 v210_converter->precompile_shader(2048);
370                 v210_converter->precompile_shader(3840);
371                 v210_converter->precompile_shader(4096);
372         }
373         if (global_flags.ten_bit_output) {
374                 if (!v210Converter::has_hardware_support()) {
375                         fprintf(stderr, "ERROR: --ten-bit-output requires support for OpenGL compute shaders\n");
376                         fprintf(stderr, "       (OpenGL 4.3, or GL_ARB_compute_shader + GL_ARB_shader_image_load_store).\n");
377                         exit(1);
378                 }
379         }
380
381         timecode_renderer.reset(new TimecodeRenderer(resource_pool.get(), global_flags.width, global_flags.height));
382         display_timecode_in_stream = global_flags.display_timecode_in_stream;
383         display_timecode_on_stdout = global_flags.display_timecode_on_stdout;
384
385         if (global_flags.enable_alsa_output) {
386                 alsa.reset(new ALSAOutput(OUTPUT_FREQUENCY, /*num_channels=*/2));
387         }
388         if (global_flags.output_card != -1) {
389                 desired_output_card_index = global_flags.output_card;
390                 set_output_card_internal(global_flags.output_card);
391         }
392
393         global_metrics.register_int_metric("num_frames", &metrics_num_frames);
394         global_metrics.register_int_metric("dropped_frames", &metrics_dropped_frames);
395         global_metrics.register_double_metric("uptime", &metrics_uptime);
396 }
397
398 Mixer::~Mixer()
399 {
400         BMUSBCapture::stop_bm_thread();
401
402         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
403                 {
404                         unique_lock<mutex> lock(card_mutex);
405                         cards[card_index].should_quit = true;  // Unblock thread.
406                         cards[card_index].new_frames_changed.notify_all();
407                 }
408                 cards[card_index].capture->stop_dequeue_thread();
409                 if (cards[card_index].output) {
410                         cards[card_index].output->end_output();
411                         cards[card_index].output.reset();
412                 }
413         }
414
415         video_encoder.reset(nullptr);
416 }
417
418 void Mixer::configure_card(unsigned card_index, CaptureInterface *capture, CardType card_type, DeckLinkOutput *output)
419 {
420         printf("Configuring card %d...\n", card_index);
421
422         CaptureCard *card = &cards[card_index];
423         if (card->capture != nullptr) {
424                 card->capture->stop_dequeue_thread();
425         }
426         card->capture.reset(capture);
427         card->is_fake_capture = (card_type == CardType::FAKE_CAPTURE);
428         card->type = card_type;
429         if (card->output.get() != output) {
430                 card->output.reset(output);
431         }
432
433         PixelFormat pixel_format;
434         if (card_type == CardType::FFMPEG_INPUT) {
435                 pixel_format = capture->get_current_pixel_format();
436         } else if (global_flags.ten_bit_input) {
437                 pixel_format = PixelFormat_10BitYCbCr;
438         } else {
439                 pixel_format = PixelFormat_8BitYCbCr;
440         }
441
442         card->capture->set_frame_callback(bind(&Mixer::bm_frame, this, card_index, _1, _2, _3, _4, _5, _6, _7));
443         if (card->frame_allocator == nullptr) {
444                 card->frame_allocator.reset(new PBOFrameAllocator(pixel_format, 8 << 20, global_flags.width, global_flags.height));  // 8 MB.
445         }
446         card->capture->set_video_frame_allocator(card->frame_allocator.get());
447         if (card->surface == nullptr) {
448                 card->surface = create_surface_with_same_format(mixer_surface);
449         }
450         while (!card->new_frames.empty()) card->new_frames.pop_front();
451         card->last_timecode = -1;
452         card->capture->set_pixel_format(pixel_format);
453         card->capture->configure_card();
454
455         // NOTE: start_bm_capture() happens in thread_func().
456
457         DeviceSpec device{InputSourceType::CAPTURE_CARD, card_index};
458         audio_mixer.reset_resampler(device);
459         audio_mixer.set_display_name(device, card->capture->get_description());
460         audio_mixer.trigger_state_changed_callback();
461 }
462
463 void Mixer::set_output_card_internal(int card_index)
464 {
465         // We don't really need to take card_mutex, since we're in the mixer
466         // thread and don't mess with any queues (which is the only thing that happens
467         // from other threads), but it's probably the safest in the long run.
468         unique_lock<mutex> lock(card_mutex);
469         if (output_card_index != -1) {
470                 // Switch the old card from output to input.
471                 CaptureCard *old_card = &cards[output_card_index];
472                 old_card->output->end_output();
473
474                 // Stop the fake card that we put into place.
475                 // This needs to _not_ happen under the mutex, to avoid deadlock
476                 // (delivering the last frame needs to take the mutex).
477                 CaptureInterface *fake_capture = old_card->capture.get();
478                 lock.unlock();
479                 fake_capture->stop_dequeue_thread();
480                 lock.lock();
481                 old_card->capture = move(old_card->parked_capture);
482                 old_card->is_fake_capture = false;
483                 old_card->capture->start_bm_capture();
484         }
485         if (card_index != -1) {
486                 CaptureCard *card = &cards[card_index];
487                 CaptureInterface *capture = card->capture.get();
488                 // TODO: DeckLinkCapture::stop_dequeue_thread can actually take
489                 // several seconds to complete (blocking on DisableVideoInput);
490                 // see if we can maybe do it asynchronously.
491                 lock.unlock();
492                 capture->stop_dequeue_thread();
493                 lock.lock();
494                 card->parked_capture = move(card->capture);
495                 CaptureInterface *fake_capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
496                 configure_card(card_index, fake_capture, CardType::FAKE_CAPTURE, card->output.release());
497                 card->queue_length_policy.reset(card_index);
498                 card->capture->start_bm_capture();
499                 desired_output_video_mode = output_video_mode = card->output->pick_video_mode(desired_output_video_mode);
500                 card->output->start_output(desired_output_video_mode, pts_int);
501         }
502         output_card_index = card_index;
503 }
504
505 namespace {
506
507 int unwrap_timecode(uint16_t current_wrapped, int last)
508 {
509         uint16_t last_wrapped = last & 0xffff;
510         if (current_wrapped > last_wrapped) {
511                 return (last & ~0xffff) | current_wrapped;
512         } else {
513                 return 0x10000 + ((last & ~0xffff) | current_wrapped);
514         }
515 }
516
517 }  // namespace
518
519 void Mixer::bm_frame(unsigned card_index, uint16_t timecode,
520                      FrameAllocator::Frame video_frame, size_t video_offset, VideoFormat video_format,
521                      FrameAllocator::Frame audio_frame, size_t audio_offset, AudioFormat audio_format)
522 {
523         DeviceSpec device{InputSourceType::CAPTURE_CARD, card_index};
524         CaptureCard *card = &cards[card_index];
525
526         if (is_mode_scanning[card_index]) {
527                 if (video_format.has_signal) {
528                         // Found a stable signal, so stop scanning.
529                         is_mode_scanning[card_index] = false;
530                 } else {
531                         static constexpr double switch_time_s = 0.1;  // Should be enough time for the signal to stabilize.
532                         steady_clock::time_point now = steady_clock::now();
533                         double sec_since_last_switch = duration<double>(steady_clock::now() - last_mode_scan_change[card_index]).count();
534                         if (sec_since_last_switch > switch_time_s) {
535                                 // It isn't this mode; try the next one.
536                                 mode_scanlist_index[card_index]++;
537                                 mode_scanlist_index[card_index] %= mode_scanlist[card_index].size();
538                                 cards[card_index].capture->set_video_mode(mode_scanlist[card_index][mode_scanlist_index[card_index]]);
539                                 last_mode_scan_change[card_index] = now;
540                         }
541                 }
542         }
543
544         int64_t frame_length = int64_t(TIMEBASE) * video_format.frame_rate_den / video_format.frame_rate_nom;
545         assert(frame_length > 0);
546
547         size_t num_samples = (audio_frame.len > audio_offset) ? (audio_frame.len - audio_offset) / audio_format.num_channels / (audio_format.bits_per_sample / 8) : 0;
548         if (num_samples > OUTPUT_FREQUENCY / 10) {
549                 printf("Card %d: Dropping frame with implausible audio length (len=%d, offset=%d) [timecode=0x%04x video_len=%d video_offset=%d video_format=%x)\n",
550                         card_index, int(audio_frame.len), int(audio_offset),
551                         timecode, int(video_frame.len), int(video_offset), video_format.id);
552                 if (video_frame.owner) {
553                         video_frame.owner->release_frame(video_frame);
554                 }
555                 if (audio_frame.owner) {
556                         audio_frame.owner->release_frame(audio_frame);
557                 }
558                 return;
559         }
560
561         int dropped_frames = 0;
562         if (card->last_timecode != -1) {
563                 dropped_frames = unwrap_timecode(timecode, card->last_timecode) - card->last_timecode - 1;
564         }
565
566         // Number of samples per frame if we need to insert silence.
567         // (Could be nonintegral, but resampling will save us then.)
568         const int silence_samples = OUTPUT_FREQUENCY * video_format.frame_rate_den / video_format.frame_rate_nom;
569
570         if (dropped_frames > MAX_FPS * 2) {
571                 fprintf(stderr, "Card %d lost more than two seconds (or time code jumping around; from 0x%04x to 0x%04x), resetting resampler\n",
572                         card_index, card->last_timecode, timecode);
573                 audio_mixer.reset_resampler(device);
574                 dropped_frames = 0;
575         } else if (dropped_frames > 0) {
576                 // Insert silence as needed.
577                 fprintf(stderr, "Card %d dropped %d frame(s) (before timecode 0x%04x), inserting silence.\n",
578                         card_index, dropped_frames, timecode);
579
580                 bool success;
581                 do {
582                         success = audio_mixer.add_silence(device, silence_samples, dropped_frames, frame_length);
583                 } while (!success);
584         }
585
586         audio_mixer.add_audio(device, audio_frame.data + audio_offset, num_samples, audio_format, frame_length, audio_frame.received_timestamp);
587
588         // Done with the audio, so release it.
589         if (audio_frame.owner) {
590                 audio_frame.owner->release_frame(audio_frame);
591         }
592
593         card->last_timecode = timecode;
594
595         PBOFrameAllocator::Userdata *userdata = (PBOFrameAllocator::Userdata *)video_frame.userdata;
596
597         size_t cbcr_width, cbcr_height, cbcr_offset, y_offset;
598         size_t expected_length = video_format.stride * (video_format.height + video_format.extra_lines_top + video_format.extra_lines_bottom);
599         if (userdata != nullptr && userdata->pixel_format == PixelFormat_8BitYCbCrPlanar) {
600                 // The calculation above is wrong for planar Y'CbCr, so just override it.
601                 assert(card->type == CardType::FFMPEG_INPUT);
602                 assert(video_offset == 0);
603                 expected_length = video_frame.len;
604
605                 userdata->ycbcr_format = (static_cast<FFmpegCapture *>(card->capture.get()))->get_current_frame_ycbcr_format();
606                 cbcr_width = video_format.width / userdata->ycbcr_format.chroma_subsampling_x;
607                 cbcr_height = video_format.height / userdata->ycbcr_format.chroma_subsampling_y;
608                 cbcr_offset = video_format.width * video_format.height;
609                 y_offset = 0;
610         } else {
611                 // All the other Y'CbCr formats are 4:2:2.
612                 cbcr_width = video_format.width / 2;
613                 cbcr_height = video_format.height;
614                 cbcr_offset = video_offset / 2;
615                 y_offset = video_frame.size / 2 + video_offset / 2;
616         }
617         if (video_frame.len - video_offset == 0 ||
618             video_frame.len - video_offset != expected_length) {
619                 if (video_frame.len != 0) {
620                         printf("Card %d: Dropping video frame with wrong length (%ld; expected %ld)\n",
621                                 card_index, video_frame.len - video_offset, expected_length);
622                 }
623                 if (video_frame.owner) {
624                         video_frame.owner->release_frame(video_frame);
625                 }
626
627                 // Still send on the information that we _had_ a frame, even though it's corrupted,
628                 // so that pts can go up accordingly.
629                 {
630                         unique_lock<mutex> lock(card_mutex);
631                         CaptureCard::NewFrame new_frame;
632                         new_frame.frame = RefCountedFrame(FrameAllocator::Frame());
633                         new_frame.length = frame_length;
634                         new_frame.interlaced = false;
635                         new_frame.dropped_frames = dropped_frames;
636                         new_frame.received_timestamp = video_frame.received_timestamp;
637                         card->new_frames.push_back(move(new_frame));
638                         card->new_frames_changed.notify_all();
639                 }
640                 return;
641         }
642
643         unsigned num_fields = video_format.interlaced ? 2 : 1;
644         steady_clock::time_point frame_upload_start;
645         bool interlaced_stride = false;
646         if (video_format.interlaced) {
647                 // Send the two fields along as separate frames; the other side will need to add
648                 // a deinterlacer to actually get this right.
649                 assert(video_format.height % 2 == 0);
650                 video_format.height /= 2;
651                 cbcr_height /= 2;
652                 assert(frame_length % 2 == 0);
653                 frame_length /= 2;
654                 num_fields = 2;
655                 if (video_format.second_field_start == 1) {
656                         interlaced_stride = true;
657                 }
658                 frame_upload_start = steady_clock::now();
659         }
660         userdata->last_interlaced = video_format.interlaced;
661         userdata->last_has_signal = video_format.has_signal;
662         userdata->last_is_connected = video_format.is_connected;
663         userdata->last_frame_rate_nom = video_format.frame_rate_nom;
664         userdata->last_frame_rate_den = video_format.frame_rate_den;
665         RefCountedFrame frame(video_frame);
666
667         // Upload the textures.
668         for (unsigned field = 0; field < num_fields; ++field) {
669                 // Put the actual texture upload in a lambda that is executed in the main thread.
670                 // It is entirely possible to do this in the same thread (and it might even be
671                 // faster, depending on the GPU and driver), but it appears to be trickling
672                 // driver bugs very easily.
673                 //
674                 // Note that this means we must hold on to the actual frame data in <userdata>
675                 // until the upload command is run, but we hold on to <frame> much longer than that
676                 // (in fact, all the way until we no longer use the texture in rendering).
677                 auto upload_func = [this, field, video_format, y_offset, video_offset, cbcr_offset, cbcr_width, cbcr_height, interlaced_stride, userdata]() {
678                         unsigned field_start_line;
679                         if (field == 1) {
680                                 field_start_line = video_format.second_field_start;
681                         } else {
682                                 field_start_line = video_format.extra_lines_top;
683                         }
684
685                         // For anything not FRAME_FORMAT_YCBCR_10BIT, v210_width will be nonsensical but not used.
686                         size_t v210_width = video_format.stride / sizeof(uint32_t);
687                         ensure_texture_resolution(userdata, field, video_format.width, video_format.height, cbcr_width, cbcr_height, v210_width);
688
689                         glBindBuffer(GL_PIXEL_UNPACK_BUFFER, userdata->pbo);
690                         check_error();
691
692                         switch (userdata->pixel_format) {
693                         case PixelFormat_10BitYCbCr: {
694                                 size_t field_start = video_offset + video_format.stride * field_start_line;
695                                 upload_texture(userdata->tex_v210[field], v210_width, video_format.height, video_format.stride, interlaced_stride, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, field_start);
696                                 v210_converter->convert(userdata->tex_v210[field], userdata->tex_444[field], video_format.width, video_format.height);
697                                 break;
698                         }
699                         case PixelFormat_8BitYCbCr: {
700                                 size_t field_y_start = y_offset + video_format.width * field_start_line;
701                                 size_t field_cbcr_start = cbcr_offset + cbcr_width * field_start_line * sizeof(uint16_t);
702
703                                 // Make up our own strides, since we are interleaving.
704                                 upload_texture(userdata->tex_y[field], video_format.width, video_format.height, video_format.width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_y_start);
705                                 upload_texture(userdata->tex_cbcr[field], cbcr_width, cbcr_height, cbcr_width * sizeof(uint16_t), interlaced_stride, GL_RG, GL_UNSIGNED_BYTE, field_cbcr_start);
706                                 break;
707                         }
708                         case PixelFormat_8BitYCbCrPlanar: {
709                                 assert(field_start_line == 0);  // We don't really support interlaced here.
710                                 size_t field_y_start = y_offset;
711                                 size_t field_cb_start = cbcr_offset;
712                                 size_t field_cr_start = cbcr_offset + cbcr_width * cbcr_height;
713
714                                 // Make up our own strides, since we are interleaving.
715                                 upload_texture(userdata->tex_y[field], video_format.width, video_format.height, video_format.width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_y_start);
716                                 upload_texture(userdata->tex_cb[field], cbcr_width, cbcr_height, cbcr_width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_cb_start);
717                                 upload_texture(userdata->tex_cr[field], cbcr_width, cbcr_height, cbcr_width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_cr_start);
718                                 break;
719                         }
720                         case PixelFormat_8BitBGRA: {
721                                 size_t field_start = video_offset + video_format.stride * field_start_line;
722                                 upload_texture(userdata->tex_rgba[field], video_format.width, video_format.height, video_format.stride, interlaced_stride, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, field_start);
723                                 // These could be asked to deliver mipmaps at any time.
724                                 glBindTexture(GL_TEXTURE_2D, userdata->tex_rgba[field]);
725                                 check_error();
726                                 glGenerateMipmap(GL_TEXTURE_2D);
727                                 check_error();
728                                 glBindTexture(GL_TEXTURE_2D, 0);
729                                 check_error();
730                                 break;
731                         }
732                         default:
733                                 assert(false);
734                         }
735
736                         glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
737                         check_error();
738                 };
739
740                 if (field == 1) {
741                         // Don't upload the second field as fast as we can; wait until
742                         // the field time has approximately passed. (Otherwise, we could
743                         // get timing jitter against the other sources, and possibly also
744                         // against the video display, although the latter is not as critical.)
745                         // This requires our system clock to be reasonably close to the
746                         // video clock, but that's not an unreasonable assumption.
747                         steady_clock::time_point second_field_start = frame_upload_start +
748                                 nanoseconds(frame_length * 1000000000 / TIMEBASE);
749                         this_thread::sleep_until(second_field_start);
750                 }
751
752                 {
753                         unique_lock<mutex> lock(card_mutex);
754                         CaptureCard::NewFrame new_frame;
755                         new_frame.frame = frame;
756                         new_frame.length = frame_length;
757                         new_frame.field = field;
758                         new_frame.interlaced = video_format.interlaced;
759                         new_frame.upload_func = upload_func;
760                         new_frame.dropped_frames = dropped_frames;
761                         new_frame.received_timestamp = video_frame.received_timestamp;  // Ignore the audio timestamp.
762                         card->new_frames.push_back(move(new_frame));
763                         card->new_frames_changed.notify_all();
764                 }
765         }
766 }
767
768 void Mixer::bm_hotplug_add(libusb_device *dev)
769 {
770         lock_guard<mutex> lock(hotplug_mutex);
771         hotplugged_cards.push_back(dev);
772 }
773
774 void Mixer::bm_hotplug_remove(unsigned card_index)
775 {
776         cards[card_index].new_frames_changed.notify_all();
777 }
778
779 void Mixer::thread_func()
780 {
781         pthread_setname_np(pthread_self(), "Mixer_OpenGL");
782
783         eglBindAPI(EGL_OPENGL_API);
784         QOpenGLContext *context = create_context(mixer_surface);
785         if (!make_current(context, mixer_surface)) {
786                 printf("oops\n");
787                 exit(1);
788         }
789
790         // Start the actual capture. (We don't want to do it before we're actually ready
791         // to process output frames.)
792         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
793                 if (int(card_index) != output_card_index) {
794                         cards[card_index].capture->start_bm_capture();
795                 }
796         }
797
798         steady_clock::time_point start, now;
799         start = steady_clock::now();
800
801         int stats_dropped_frames = 0;
802
803         while (!should_quit) {
804                 if (desired_output_card_index != output_card_index) {
805                         set_output_card_internal(desired_output_card_index);
806                 }
807                 if (output_card_index != -1 &&
808                     desired_output_video_mode != output_video_mode) {
809                         DeckLinkOutput *output = cards[output_card_index].output.get();
810                         output->end_output();
811                         desired_output_video_mode = output_video_mode = output->pick_video_mode(desired_output_video_mode);
812                         output->start_output(desired_output_video_mode, pts_int);
813                 }
814
815                 CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS];
816                 bool has_new_frame[MAX_VIDEO_CARDS] = { false };
817
818                 bool master_card_is_output;
819                 unsigned master_card_index;
820                 if (output_card_index != -1) {
821                         master_card_is_output = true;
822                         master_card_index = output_card_index;
823                 } else {
824                         master_card_is_output = false;
825                         master_card_index = theme->map_signal(master_clock_channel);
826                         assert(master_card_index < num_cards);
827                 }
828
829                 OutputFrameInfo output_frame_info = get_one_frame_from_each_card(master_card_index, master_card_is_output, new_frames, has_new_frame);
830                 schedule_audio_resampling_tasks(output_frame_info.dropped_frames, output_frame_info.num_samples, output_frame_info.frame_duration, output_frame_info.is_preroll, output_frame_info.frame_timestamp);
831                 stats_dropped_frames += output_frame_info.dropped_frames;
832
833                 handle_hotplugged_cards();
834
835                 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
836                         if (card_index == master_card_index || !has_new_frame[card_index]) {
837                                 continue;
838                         }
839                         if (new_frames[card_index].frame->len == 0) {
840                                 ++new_frames[card_index].dropped_frames;
841                         }
842                         if (new_frames[card_index].dropped_frames > 0) {
843                                 printf("Card %u dropped %d frames before this\n",
844                                         card_index, int(new_frames[card_index].dropped_frames));
845                         }
846                 }
847
848                 // If the first card is reporting a corrupted or otherwise dropped frame,
849                 // just increase the pts (skipping over this frame) and don't try to compute anything new.
850                 if (!master_card_is_output && new_frames[master_card_index].frame->len == 0) {
851                         ++stats_dropped_frames;
852                         pts_int += new_frames[master_card_index].length;
853                         continue;
854                 }
855
856                 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
857                         if (!has_new_frame[card_index] || new_frames[card_index].frame->len == 0)
858                                 continue;
859
860                         CaptureCard::NewFrame *new_frame = &new_frames[card_index];
861                         assert(new_frame->frame != nullptr);
862                         insert_new_frame(new_frame->frame, new_frame->field, new_frame->interlaced, card_index, &input_state);
863                         check_error();
864
865                         // The new texture might need uploading before use.
866                         if (new_frame->upload_func) {
867                                 new_frame->upload_func();
868                                 new_frame->upload_func = nullptr;
869                         }
870                 }
871
872                 int64_t frame_duration = output_frame_info.frame_duration;
873                 render_one_frame(frame_duration);
874                 ++frame_num;
875                 pts_int += frame_duration;
876
877                 now = steady_clock::now();
878                 double elapsed = duration<double>(now - start).count();
879
880                 metrics_num_frames = frame_num;
881                 metrics_dropped_frames = stats_dropped_frames;
882                 metrics_uptime = elapsed;
883
884                 if (frame_num % 100 == 0) {
885                         printf("%d frames (%d dropped) in %.3f seconds = %.1f fps (%.1f ms/frame)",
886                                 frame_num, stats_dropped_frames, elapsed, frame_num / elapsed,
887                                 1e3 * elapsed / frame_num);
888                 //      chain->print_phase_timing();
889
890                         // Check our memory usage, to see if we are close to our mlockall()
891                         // limit (if at all set).
892                         rusage used;
893                         if (getrusage(RUSAGE_SELF, &used) == -1) {
894                                 perror("getrusage(RUSAGE_SELF)");
895                                 assert(false);
896                         }
897
898                         if (uses_mlock) {
899                                 rlimit limit;
900                                 if (getrlimit(RLIMIT_MEMLOCK, &limit) == -1) {
901                                         perror("getrlimit(RLIMIT_MEMLOCK)");
902                                         assert(false);
903                                 }
904
905                                 if (limit.rlim_cur == 0) {
906                                         printf(", using %ld MB memory (locked)",
907                                                 long(used.ru_maxrss / 1024));
908                                 } else {
909                                         printf(", using %ld / %ld MB lockable memory (%.1f%%)",
910                                                 long(used.ru_maxrss / 1024),
911                                                 long(limit.rlim_cur / 1048576),
912                                                 float(100.0 * (used.ru_maxrss * 1024.0) / limit.rlim_cur));
913                                 }
914                         } else {
915                                 printf(", using %ld MB memory (not locked)",
916                                         long(used.ru_maxrss / 1024));
917                         }
918
919                         printf("\n");
920                 }
921
922
923                 if (should_cut.exchange(false)) {  // Test and clear.
924                         video_encoder->do_cut(frame_num);
925                 }
926
927 #if 0
928                 // Reset every 100 frames, so that local variations in frame times
929                 // (especially for the first few frames, when the shaders are
930                 // compiled etc.) don't make it hard to measure for the entire
931                 // remaining duration of the program.
932                 if (frame == 10000) {
933                         frame = 0;
934                         start = now;
935                 }
936 #endif
937                 check_error();
938         }
939
940         resource_pool->clean_context();
941 }
942
943 bool Mixer::input_card_is_master_clock(unsigned card_index, unsigned master_card_index) const
944 {
945         if (output_card_index != -1) {
946                 // The output card (ie., cards[output_card_index].output) is the master clock,
947                 // so no input card (ie., cards[card_index].capture) is.
948                 return false;
949         }
950         return (card_index == master_card_index);
951 }
952
953 void Mixer::trim_queue(CaptureCard *card, unsigned card_index)
954 {
955         // Count the number of frames in the queue, including any frames
956         // we dropped. It's hard to know exactly how we should deal with
957         // dropped (corrupted) input frames; they don't help our goal of
958         // avoiding starvation, but they still add to the problem of latency.
959         // Since dropped frames is going to mean a bump in the signal anyway,
960         // we err on the side of having more stable latency instead.
961         unsigned queue_length = 0;
962         for (const CaptureCard::NewFrame &frame : card->new_frames) {
963                 queue_length += frame.dropped_frames + 1;
964         }
965         card->queue_length_policy.update_policy(queue_length);
966
967         // If needed, drop frames until the queue is below the safe limit.
968         // We prefer to drop from the head, because all else being equal,
969         // we'd like more recent frames (less latency).
970         unsigned dropped_frames = 0;
971         while (queue_length > card->queue_length_policy.get_safe_queue_length()) {
972                 assert(!card->new_frames.empty());
973                 assert(queue_length > card->new_frames.front().dropped_frames);
974                 queue_length -= card->new_frames.front().dropped_frames;
975
976                 if (queue_length <= card->queue_length_policy.get_safe_queue_length()) {
977                         // No need to drop anything.
978                         break;
979                 }
980
981                 card->new_frames.pop_front();
982                 card->new_frames_changed.notify_all();
983                 --queue_length;
984                 ++dropped_frames;
985         }
986
987 #if 0
988         if (dropped_frames > 0) {
989                 fprintf(stderr, "Card %u dropped %u frame(s) to keep latency down.\n",
990                         card_index, dropped_frames);
991         }
992 #endif
993 }
994
995
996 Mixer::OutputFrameInfo Mixer::get_one_frame_from_each_card(unsigned master_card_index, bool master_card_is_output, CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS], bool has_new_frame[MAX_VIDEO_CARDS])
997 {
998         OutputFrameInfo output_frame_info;
999 start:
1000         unique_lock<mutex> lock(card_mutex, defer_lock);
1001         if (master_card_is_output) {
1002                 // Clocked to the output, so wait for it to be ready for the next frame.
1003                 cards[master_card_index].output->wait_for_frame(pts_int, &output_frame_info.dropped_frames, &output_frame_info.frame_duration, &output_frame_info.is_preroll, &output_frame_info.frame_timestamp);
1004                 lock.lock();
1005         } else {
1006                 // Wait for the master card to have a new frame.
1007                 // TODO: Add a timeout.
1008                 output_frame_info.is_preroll = false;
1009                 lock.lock();
1010                 cards[master_card_index].new_frames_changed.wait(lock, [this, master_card_index]{ return !cards[master_card_index].new_frames.empty() || cards[master_card_index].capture->get_disconnected(); });
1011         }
1012
1013         if (master_card_is_output) {
1014                 handle_hotplugged_cards();
1015         } else if (cards[master_card_index].new_frames.empty()) {
1016                 // We were woken up, but not due to a new frame. Deal with it
1017                 // and then restart.
1018                 assert(cards[master_card_index].capture->get_disconnected());
1019                 handle_hotplugged_cards();
1020                 goto start;
1021         }
1022
1023         if (!master_card_is_output) {
1024                 output_frame_info.frame_timestamp =
1025                         cards[master_card_index].new_frames.front().received_timestamp;
1026         }
1027
1028         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
1029                 CaptureCard *card = &cards[card_index];
1030                 if (input_card_is_master_clock(card_index, master_card_index)) {
1031                         // We don't use the queue length policy for the master card,
1032                         // but we will if it stops being the master. Thus, clear out
1033                         // the policy in case we switch in the future.
1034                         card->queue_length_policy.reset(card_index);
1035                         assert(!card->new_frames.empty());
1036                 } else {
1037                         trim_queue(card, card_index);
1038                 }
1039                 if (!card->new_frames.empty()) {
1040                         new_frames[card_index] = move(card->new_frames.front());
1041                         has_new_frame[card_index] = true;
1042                         card->new_frames.pop_front();
1043                         card->new_frames_changed.notify_all();
1044                 }
1045         }
1046
1047         if (!master_card_is_output) {
1048                 output_frame_info.dropped_frames = new_frames[master_card_index].dropped_frames;
1049                 output_frame_info.frame_duration = new_frames[master_card_index].length;
1050         }
1051
1052         // This might get off by a fractional sample when changing master card
1053         // between ones with different frame rates, but that's fine.
1054         int num_samples_times_timebase = OUTPUT_FREQUENCY * output_frame_info.frame_duration + fractional_samples;
1055         output_frame_info.num_samples = num_samples_times_timebase / TIMEBASE;
1056         fractional_samples = num_samples_times_timebase % TIMEBASE;
1057         assert(output_frame_info.num_samples >= 0);
1058
1059         return output_frame_info;
1060 }
1061
1062 void Mixer::handle_hotplugged_cards()
1063 {
1064         // Check for cards that have been disconnected since last frame.
1065         for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1066                 CaptureCard *card = &cards[card_index];
1067                 if (card->capture->get_disconnected()) {
1068                         fprintf(stderr, "Card %u went away, replacing with a fake card.\n", card_index);
1069                         FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
1070                         configure_card(card_index, capture, CardType::FAKE_CAPTURE, /*output=*/nullptr);
1071                         card->queue_length_policy.reset(card_index);
1072                         card->capture->start_bm_capture();
1073                 }
1074         }
1075
1076         // Check for cards that have been connected since last frame.
1077         vector<libusb_device *> hotplugged_cards_copy;
1078         {
1079                 lock_guard<mutex> lock(hotplug_mutex);
1080                 swap(hotplugged_cards, hotplugged_cards_copy);
1081         }
1082         for (libusb_device *new_dev : hotplugged_cards_copy) {
1083                 // Look for a fake capture card where we can stick this in.
1084                 int free_card_index = -1;
1085                 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1086                         if (cards[card_index].is_fake_capture) {
1087                                 free_card_index = card_index;
1088                                 break;
1089                         }
1090                 }
1091
1092                 if (free_card_index == -1) {
1093                         fprintf(stderr, "New card plugged in, but no free slots -- ignoring.\n");
1094                         libusb_unref_device(new_dev);
1095                 } else {
1096                         // BMUSBCapture takes ownership.
1097                         fprintf(stderr, "New card plugged in, choosing slot %d.\n", free_card_index);
1098                         CaptureCard *card = &cards[free_card_index];
1099                         BMUSBCapture *capture = new BMUSBCapture(free_card_index, new_dev);
1100                         configure_card(free_card_index, capture, CardType::LIVE_CARD, /*output=*/nullptr);
1101                         card->queue_length_policy.reset(free_card_index);
1102                         capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, free_card_index));
1103                         capture->start_bm_capture();
1104                 }
1105         }
1106 }
1107
1108
1109 void Mixer::schedule_audio_resampling_tasks(unsigned dropped_frames, int num_samples_per_frame, int length_per_frame, bool is_preroll, steady_clock::time_point frame_timestamp)
1110 {
1111         // Resample the audio as needed, including from previously dropped frames.
1112         assert(num_cards > 0);
1113         for (unsigned frame_num = 0; frame_num < dropped_frames + 1; ++frame_num) {
1114                 const bool dropped_frame = (frame_num != dropped_frames);
1115                 {
1116                         // Signal to the audio thread to process this frame.
1117                         // Note that if the frame is a dropped frame, we signal that
1118                         // we don't want to use this frame as base for adjusting
1119                         // the resampler rate. The reason for this is that the timing
1120                         // of these frames is often way too late; they typically don't
1121                         // “arrive” before we synthesize them. Thus, we could end up
1122                         // in a situation where we have inserted e.g. five audio frames
1123                         // into the queue before we then start pulling five of them
1124                         // back out. This makes ResamplingQueue overestimate the delay,
1125                         // causing undue resampler changes. (We _do_ use the last,
1126                         // non-dropped frame; perhaps we should just discard that as well,
1127                         // since dropped frames are expected to be rare, and it might be
1128                         // better to just wait until we have a slightly more normal situation).
1129                         unique_lock<mutex> lock(audio_mutex);
1130                         bool adjust_rate = !dropped_frame && !is_preroll;
1131                         audio_task_queue.push(AudioTask{pts_int, num_samples_per_frame, adjust_rate, frame_timestamp});
1132                         audio_task_queue_changed.notify_one();
1133                 }
1134                 if (dropped_frame) {
1135                         // For dropped frames, increase the pts. Note that if the format changed
1136                         // in the meantime, we have no way of detecting that; we just have to
1137                         // assume the frame length is always the same.
1138                         pts_int += length_per_frame;
1139                 }
1140         }
1141 }
1142
1143 void Mixer::render_one_frame(int64_t duration)
1144 {
1145         // Determine the time code for this frame before we start rendering.
1146         string timecode_text = timecode_renderer->get_timecode_text(double(pts_int) / TIMEBASE, frame_num);
1147         if (display_timecode_on_stdout) {
1148                 printf("Timecode: '%s'\n", timecode_text.c_str());
1149         }
1150
1151         // Update Y'CbCr settings for all cards.
1152         {
1153                 unique_lock<mutex> lock(card_mutex);
1154                 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1155                         YCbCrInterpretation *interpretation = &ycbcr_interpretation[card_index];
1156                         input_state.ycbcr_coefficients_auto[card_index] = interpretation->ycbcr_coefficients_auto;
1157                         input_state.ycbcr_coefficients[card_index] = interpretation->ycbcr_coefficients;
1158                         input_state.full_range[card_index] = interpretation->full_range;
1159                 }
1160         }
1161
1162         // Get the main chain from the theme, and set its state immediately.
1163         Theme::Chain theme_main_chain = theme->get_chain(0, pts(), global_flags.width, global_flags.height, input_state);
1164         EffectChain *chain = theme_main_chain.chain;
1165         theme_main_chain.setup_chain();
1166         //theme_main_chain.chain->enable_phase_timing(true);
1167
1168         // The theme can't (or at least shouldn't!) call connect_signal() on
1169         // each FFmpeg input, so we'll do it here.
1170         for (const pair<LiveInputWrapper *, FFmpegCapture *> &conn : theme->get_signal_connections()) {
1171                 conn.first->connect_signal_raw(conn.second->get_card_index());
1172         }
1173
1174         // If HDMI/SDI output is active and the user has requested auto mode,
1175         // its mode overrides the existing Y'CbCr setting for the chain.
1176         YCbCrLumaCoefficients ycbcr_output_coefficients;
1177         if (global_flags.ycbcr_auto_coefficients && output_card_index != -1) {
1178                 ycbcr_output_coefficients = cards[output_card_index].output->preferred_ycbcr_coefficients();
1179         } else {
1180                 ycbcr_output_coefficients = global_flags.ycbcr_rec709_coefficients ? YCBCR_REC_709 : YCBCR_REC_601;
1181         }
1182
1183         // TODO: Reduce the duplication against theme.cpp.
1184         YCbCrFormat output_ycbcr_format;
1185         output_ycbcr_format.chroma_subsampling_x = 1;
1186         output_ycbcr_format.chroma_subsampling_y = 1;
1187         output_ycbcr_format.luma_coefficients = ycbcr_output_coefficients;
1188         output_ycbcr_format.full_range = false;
1189         output_ycbcr_format.num_levels = 1 << global_flags.x264_bit_depth;
1190         chain->change_ycbcr_output_format(output_ycbcr_format);
1191
1192         // Render main chain. If we're using zerocopy Quick Sync encoding
1193         // (the default case), we take an extra copy of the created outputs,
1194         // so that we can display it back to the screen later (it's less memory
1195         // bandwidth than writing and reading back an RGBA texture, even at 16-bit).
1196         // Ideally, we'd like to avoid taking copies and just use the main textures
1197         // for display as well, but they're just views into VA-API memory and must be
1198         // unmapped during encoding, so we can't use them for display, unfortunately.
1199         GLuint y_tex, cbcr_full_tex, cbcr_tex;
1200         GLuint y_copy_tex, cbcr_copy_tex = 0;
1201         GLuint y_display_tex, cbcr_display_tex;
1202         GLenum y_type = (global_flags.x264_bit_depth > 8) ? GL_R16 : GL_R8;
1203         GLenum cbcr_type = (global_flags.x264_bit_depth > 8) ? GL_RG16 : GL_RG8;
1204         const bool is_zerocopy = video_encoder->is_zerocopy();
1205         if (is_zerocopy) {
1206                 cbcr_full_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width, global_flags.height);
1207                 y_copy_tex = resource_pool->create_2d_texture(y_type, global_flags.width, global_flags.height);
1208                 cbcr_copy_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width / 2, global_flags.height / 2);
1209
1210                 y_display_tex = y_copy_tex;
1211                 cbcr_display_tex = cbcr_copy_tex;
1212
1213                 // y_tex and cbcr_tex will be given by VideoEncoder.
1214         } else {
1215                 cbcr_full_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width, global_flags.height);
1216                 y_tex = resource_pool->create_2d_texture(y_type, global_flags.width, global_flags.height);
1217                 cbcr_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width / 2, global_flags.height / 2);
1218
1219                 y_display_tex = y_tex;
1220                 cbcr_display_tex = cbcr_tex;
1221         }
1222
1223         const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE);  // Corresponds to the delay in ResamplingQueue.
1224         bool got_frame = video_encoder->begin_frame(pts_int + av_delay, duration, ycbcr_output_coefficients, theme_main_chain.input_frames, &y_tex, &cbcr_tex);
1225         assert(got_frame);
1226
1227         GLuint fbo;
1228         if (is_zerocopy) {
1229                 fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex, y_copy_tex);
1230         } else {
1231                 fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex);
1232         }
1233         check_error();
1234         chain->render_to_fbo(fbo, global_flags.width, global_flags.height);
1235
1236         if (display_timecode_in_stream) {
1237                 // Render the timecode on top.
1238                 timecode_renderer->render_timecode(fbo, timecode_text);
1239         }
1240
1241         resource_pool->release_fbo(fbo);
1242
1243         if (is_zerocopy) {
1244                 chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex, cbcr_copy_tex);
1245         } else {
1246                 chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex);
1247         }
1248         if (output_card_index != -1) {
1249                 cards[output_card_index].output->send_frame(y_tex, cbcr_full_tex, ycbcr_output_coefficients, theme_main_chain.input_frames, pts_int, duration);
1250         }
1251         resource_pool->release_2d_texture(cbcr_full_tex);
1252
1253         // Set the right state for the Y' and CbCr textures we use for display.
1254         glBindFramebuffer(GL_FRAMEBUFFER, 0);
1255         glBindTexture(GL_TEXTURE_2D, y_display_tex);
1256         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1257         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1258         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1259
1260         glBindTexture(GL_TEXTURE_2D, cbcr_display_tex);
1261         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1262         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1263         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1264
1265         RefCountedGLsync fence = video_encoder->end_frame();
1266
1267         // The live frame pieces the Y'CbCr texture copies back into RGB and displays them.
1268         // It owns y_display_tex and cbcr_display_tex now (whichever textures they are).
1269         DisplayFrame live_frame;
1270         live_frame.chain = display_chain.get();
1271         live_frame.setup_chain = [this, y_display_tex, cbcr_display_tex]{
1272                 display_input->set_texture_num(0, y_display_tex);
1273                 display_input->set_texture_num(1, cbcr_display_tex);
1274         };
1275         live_frame.ready_fence = fence;
1276         live_frame.input_frames = {};
1277         live_frame.temp_textures = { y_display_tex, cbcr_display_tex };
1278         output_channel[OUTPUT_LIVE].output_frame(live_frame);
1279
1280         // Set up preview and any additional channels.
1281         for (int i = 1; i < theme->get_num_channels() + 2; ++i) {
1282                 DisplayFrame display_frame;
1283                 Theme::Chain chain = theme->get_chain(i, pts(), global_flags.width, global_flags.height, input_state);  // FIXME: dimensions
1284                 display_frame.chain = chain.chain;
1285                 display_frame.setup_chain = chain.setup_chain;
1286                 display_frame.ready_fence = fence;
1287                 display_frame.input_frames = chain.input_frames;
1288                 display_frame.temp_textures = {};
1289                 output_channel[i].output_frame(display_frame);
1290         }
1291 }
1292
1293 void Mixer::audio_thread_func()
1294 {
1295         pthread_setname_np(pthread_self(), "Mixer_Audio");
1296
1297         while (!should_quit) {
1298                 AudioTask task;
1299
1300                 {
1301                         unique_lock<mutex> lock(audio_mutex);
1302                         audio_task_queue_changed.wait(lock, [this]{ return should_quit || !audio_task_queue.empty(); });
1303                         if (should_quit) {
1304                                 return;
1305                         }
1306                         task = audio_task_queue.front();
1307                         audio_task_queue.pop();
1308                 }
1309
1310                 ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy =
1311                         task.adjust_rate ? ResamplingQueue::ADJUST_RATE : ResamplingQueue::DO_NOT_ADJUST_RATE;
1312                 vector<float> samples_out = audio_mixer.get_output(
1313                         task.frame_timestamp,
1314                         task.num_samples,
1315                         rate_adjustment_policy);
1316
1317                 // Send the samples to the sound card, then add them to the output.
1318                 if (alsa) {
1319                         alsa->write(samples_out);
1320                 }
1321                 if (output_card_index != -1) {
1322                         const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE);  // Corresponds to the delay in ResamplingQueue.
1323                         cards[output_card_index].output->send_audio(task.pts_int + av_delay, samples_out);
1324                 }
1325                 video_encoder->add_audio(task.pts_int, move(samples_out));
1326         }
1327 }
1328
1329 void Mixer::release_display_frame(DisplayFrame *frame)
1330 {
1331         for (GLuint texnum : frame->temp_textures) {
1332                 resource_pool->release_2d_texture(texnum);
1333         }
1334         frame->temp_textures.clear();
1335         frame->ready_fence.reset();
1336         frame->input_frames.clear();
1337 }
1338
1339 void Mixer::start()
1340 {
1341         mixer_thread = thread(&Mixer::thread_func, this);
1342         audio_thread = thread(&Mixer::audio_thread_func, this);
1343 }
1344
1345 void Mixer::quit()
1346 {
1347         should_quit = true;
1348         audio_task_queue_changed.notify_one();
1349         mixer_thread.join();
1350         audio_thread.join();
1351 }
1352
1353 void Mixer::transition_clicked(int transition_num)
1354 {
1355         theme->transition_clicked(transition_num, pts());
1356 }
1357
1358 void Mixer::channel_clicked(int preview_num)
1359 {
1360         theme->channel_clicked(preview_num);
1361 }
1362
1363 YCbCrInterpretation Mixer::get_input_ycbcr_interpretation(unsigned card_index) const
1364 {
1365         unique_lock<mutex> lock(card_mutex);
1366         return ycbcr_interpretation[card_index];
1367 }
1368
1369 void Mixer::set_input_ycbcr_interpretation(unsigned card_index, const YCbCrInterpretation &interpretation)
1370 {
1371         unique_lock<mutex> lock(card_mutex);
1372         ycbcr_interpretation[card_index] = interpretation;
1373 }
1374
1375 void Mixer::start_mode_scanning(unsigned card_index)
1376 {
1377         assert(card_index < num_cards);
1378         if (is_mode_scanning[card_index]) {
1379                 return;
1380         }
1381         is_mode_scanning[card_index] = true;
1382         mode_scanlist[card_index].clear();
1383         for (const auto &mode : cards[card_index].capture->get_available_video_modes()) {
1384                 mode_scanlist[card_index].push_back(mode.first);
1385         }
1386         assert(!mode_scanlist[card_index].empty());
1387         mode_scanlist_index[card_index] = 0;
1388         cards[card_index].capture->set_video_mode(mode_scanlist[card_index][0]);
1389         last_mode_scan_change[card_index] = steady_clock::now();
1390 }
1391
1392 map<uint32_t, VideoMode> Mixer::get_available_output_video_modes() const
1393 {
1394         assert(desired_output_card_index != -1);
1395         unique_lock<mutex> lock(card_mutex);
1396         return cards[desired_output_card_index].output->get_available_video_modes();
1397 }
1398
1399 Mixer::OutputChannel::~OutputChannel()
1400 {
1401         if (has_current_frame) {
1402                 parent->release_display_frame(&current_frame);
1403         }
1404         if (has_ready_frame) {
1405                 parent->release_display_frame(&ready_frame);
1406         }
1407 }
1408
1409 void Mixer::OutputChannel::output_frame(DisplayFrame frame)
1410 {
1411         // Store this frame for display. Remove the ready frame if any
1412         // (it was seemingly never used).
1413         {
1414                 unique_lock<mutex> lock(frame_mutex);
1415                 if (has_ready_frame) {
1416                         parent->release_display_frame(&ready_frame);
1417                 }
1418                 ready_frame = frame;
1419                 has_ready_frame = true;
1420
1421                 // Call the callbacks under the mutex (they should be short),
1422                 // so that we don't race against a callback removal.
1423                 for (const auto &key_and_callback : new_frame_ready_callbacks) {
1424                         key_and_callback.second();
1425                 }
1426         }
1427
1428         // Reduce the number of callbacks by filtering duplicates. The reason
1429         // why we bother doing this is that Qt seemingly can get into a state
1430         // where its builds up an essentially unbounded queue of signals,
1431         // consuming more and more memory, and there's no good way of collapsing
1432         // user-defined signals or limiting the length of the queue.
1433         if (transition_names_updated_callback) {
1434                 vector<string> transition_names = global_mixer->get_transition_names();
1435                 bool changed = false;
1436                 if (transition_names.size() != last_transition_names.size()) {
1437                         changed = true;
1438                 } else {
1439                         for (unsigned i = 0; i < transition_names.size(); ++i) {
1440                                 if (transition_names[i] != last_transition_names[i]) {
1441                                         changed = true;
1442                                         break;
1443                                 }
1444                         }
1445                 }
1446                 if (changed) {
1447                         transition_names_updated_callback(transition_names);
1448                         last_transition_names = transition_names;
1449                 }
1450         }
1451         if (name_updated_callback) {
1452                 string name = global_mixer->get_channel_name(channel);
1453                 if (name != last_name) {
1454                         name_updated_callback(name);
1455                         last_name = name;
1456                 }
1457         }
1458         if (color_updated_callback) {
1459                 string color = global_mixer->get_channel_color(channel);
1460                 if (color != last_color) {
1461                         color_updated_callback(color);
1462                         last_color = color;
1463                 }
1464         }
1465 }
1466
1467 bool Mixer::OutputChannel::get_display_frame(DisplayFrame *frame)
1468 {
1469         unique_lock<mutex> lock(frame_mutex);
1470         if (!has_current_frame && !has_ready_frame) {
1471                 return false;
1472         }
1473
1474         if (has_current_frame && has_ready_frame) {
1475                 // We have a new ready frame. Toss the current one.
1476                 parent->release_display_frame(&current_frame);
1477                 has_current_frame = false;
1478         }
1479         if (has_ready_frame) {
1480                 assert(!has_current_frame);
1481                 current_frame = ready_frame;
1482                 ready_frame.ready_fence.reset();  // Drop the refcount.
1483                 ready_frame.input_frames.clear();  // Drop the refcounts.
1484                 has_current_frame = true;
1485                 has_ready_frame = false;
1486         }
1487
1488         *frame = current_frame;
1489         return true;
1490 }
1491
1492 void Mixer::OutputChannel::add_frame_ready_callback(void *key, Mixer::new_frame_ready_callback_t callback)
1493 {
1494         unique_lock<mutex> lock(frame_mutex);
1495         new_frame_ready_callbacks[key] = callback;
1496 }
1497
1498 void Mixer::OutputChannel::remove_frame_ready_callback(void *key)
1499 {
1500         unique_lock<mutex> lock(frame_mutex);
1501         new_frame_ready_callbacks.erase(key);
1502 }
1503
1504 void Mixer::OutputChannel::set_transition_names_updated_callback(Mixer::transition_names_updated_callback_t callback)
1505 {
1506         transition_names_updated_callback = callback;
1507 }
1508
1509 void Mixer::OutputChannel::set_name_updated_callback(Mixer::name_updated_callback_t callback)
1510 {
1511         name_updated_callback = callback;
1512 }
1513
1514 void Mixer::OutputChannel::set_color_updated_callback(Mixer::color_updated_callback_t callback)
1515 {
1516         color_updated_callback = callback;
1517 }
1518
1519 mutex RefCountedGLsync::fence_lock;