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1 #undef Success
2
3 #include "mixer.h"
4
5 #include <assert.h>
6 #include <epoxy/egl.h>
7 #include <movit/effect_chain.h>
8 #include <movit/effect_util.h>
9 #include <movit/flat_input.h>
10 #include <movit/image_format.h>
11 #include <movit/init.h>
12 #include <movit/resource_pool.h>
13 #include <stdint.h>
14 #include <stdio.h>
15 #include <stdlib.h>
16 #include <sys/resource.h>
17 #include <algorithm>
18 #include <chrono>
19 #include <condition_variable>
20 #include <cstddef>
21 #include <cstdint>
22 #include <memory>
23 #include <mutex>
24 #include <ratio>
25 #include <string>
26 #include <thread>
27 #include <utility>
28 #include <vector>
29
30 #include "DeckLinkAPI.h"
31 #include "LinuxCOM.h"
32 #include "alsa_output.h"
33 #include "bmusb/bmusb.h"
34 #include "bmusb/fake_capture.h"
35 #include "chroma_subsampler.h"
36 #include "context.h"
37 #include "decklink_capture.h"
38 #include "defs.h"
39 #include "disk_space_estimator.h"
40 #include "flags.h"
41 #include "input_mapping.h"
42 #include "pbo_frame_allocator.h"
43 #include "ref_counted_gl_sync.h"
44 #include "resampling_queue.h"
45 #include "timebase.h"
46 #include "video_encoder.h"
47
48 class IDeckLink;
49 class QOpenGLContext;
50
51 using namespace movit;
52 using namespace std;
53 using namespace std::chrono;
54 using namespace std::placeholders;
55 using namespace bmusb;
56
57 Mixer *global_mixer = nullptr;
58 bool uses_mlock = false;
59
60 namespace {
61
62 void insert_new_frame(RefCountedFrame frame, unsigned field_num, bool interlaced, unsigned card_index, InputState *input_state)
63 {
64         if (interlaced) {
65                 for (unsigned frame_num = FRAME_HISTORY_LENGTH; frame_num --> 1; ) {  // :-)
66                         input_state->buffered_frames[card_index][frame_num] =
67                                 input_state->buffered_frames[card_index][frame_num - 1];
68                 }
69                 input_state->buffered_frames[card_index][0] = { frame, field_num };
70         } else {
71                 for (unsigned frame_num = 0; frame_num < FRAME_HISTORY_LENGTH; ++frame_num) {
72                         input_state->buffered_frames[card_index][frame_num] = { frame, field_num };
73                 }
74         }
75 }
76
77 }  // namespace
78
79 void QueueLengthPolicy::update_policy(int queue_length)
80 {
81         if (queue_length < 0) {  // Starvation.
82                 if (been_at_safe_point_since_last_starvation && safe_queue_length < 5) {
83                         ++safe_queue_length;
84                         fprintf(stderr, "Card %u: Starvation, increasing safe limit to %u frames\n",
85                                 card_index, safe_queue_length);
86                 }
87                 frames_with_at_least_one = 0;
88                 been_at_safe_point_since_last_starvation = false;
89                 return;
90         }
91         if (queue_length > 0) {
92                 if (queue_length >= int(safe_queue_length)) {
93                         been_at_safe_point_since_last_starvation = true;
94                 }
95                 if (++frames_with_at_least_one >= 1000 && safe_queue_length > 0) {
96                         --safe_queue_length;
97                         fprintf(stderr, "Card %u: Spare frames for more than 1000 frames, reducing safe limit to %u frames\n",
98                                 card_index, safe_queue_length);
99                         frames_with_at_least_one = 0;
100                 }
101         } else {
102                 frames_with_at_least_one = 0;
103         }
104 }
105
106 Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards)
107         : httpd(),
108           num_cards(num_cards),
109           mixer_surface(create_surface(format)),
110           h264_encoder_surface(create_surface(format)),
111           audio_mixer(num_cards)
112 {
113         CHECK(init_movit(MOVIT_SHADER_DIR, MOVIT_DEBUG_OFF));
114         check_error();
115
116         // Since we allow non-bouncing 4:2:2 YCbCrInputs, effective subpixel precision
117         // will be halved when sampling them, and we need to compensate here.
118         movit_texel_subpixel_precision /= 2.0;
119
120         resource_pool.reset(new ResourcePool);
121         theme.reset(new Theme(global_flags.theme_filename, global_flags.theme_dirs, resource_pool.get(), num_cards));
122         for (unsigned i = 0; i < NUM_OUTPUTS; ++i) {
123                 output_channel[i].parent = this;
124                 output_channel[i].channel = i;
125         }
126
127         ImageFormat inout_format;
128         inout_format.color_space = COLORSPACE_sRGB;
129         inout_format.gamma_curve = GAMMA_sRGB;
130
131         // Display chain; shows the live output produced by the main chain (its RGBA version).
132         display_chain.reset(new EffectChain(global_flags.width, global_flags.height, resource_pool.get()));
133         check_error();
134         display_input = new FlatInput(inout_format, FORMAT_RGB, GL_UNSIGNED_BYTE, global_flags.width, global_flags.height);  // FIXME: GL_UNSIGNED_BYTE is really wrong.
135         display_chain->add_input(display_input);
136         display_chain->add_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED);
137         display_chain->set_dither_bits(0);  // Don't bother.
138         display_chain->finalize();
139
140         video_encoder.reset(new VideoEncoder(resource_pool.get(), h264_encoder_surface, global_flags.va_display, global_flags.width, global_flags.height, &httpd, global_disk_space_estimator));
141
142         // Start listening for clients only once VideoEncoder has written its header, if any.
143         httpd.start(9095);
144
145         // First try initializing the then PCI devices, then USB, then
146         // fill up with fake cards until we have the desired number of cards.
147         unsigned num_pci_devices = 0;
148         unsigned card_index = 0;
149
150         {
151                 IDeckLinkIterator *decklink_iterator = CreateDeckLinkIteratorInstance();
152                 if (decklink_iterator != nullptr) {
153                         for ( ; card_index < num_cards; ++card_index) {
154                                 IDeckLink *decklink;
155                                 if (decklink_iterator->Next(&decklink) != S_OK) {
156                                         break;
157                                 }
158
159                                 configure_card(card_index, new DeckLinkCapture(decklink, card_index), /*is_fake_capture=*/false);
160                                 ++num_pci_devices;
161                         }
162                         decklink_iterator->Release();
163                         fprintf(stderr, "Found %u DeckLink PCI card(s).\n", num_pci_devices);
164                 } else {
165                         fprintf(stderr, "DeckLink drivers not found. Probing for USB cards only.\n");
166                 }
167         }
168         unsigned num_usb_devices = BMUSBCapture::num_cards();
169         for (unsigned usb_card_index = 0; usb_card_index < num_usb_devices && card_index < num_cards; ++usb_card_index, ++card_index) {
170                 BMUSBCapture *capture = new BMUSBCapture(usb_card_index);
171                 capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, card_index));
172                 configure_card(card_index, capture, /*is_fake_capture=*/false);
173         }
174         fprintf(stderr, "Found %u USB card(s).\n", num_usb_devices);
175
176         unsigned num_fake_cards = 0;
177         for ( ; card_index < num_cards; ++card_index, ++num_fake_cards) {
178                 FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
179                 configure_card(card_index, capture, /*is_fake_capture=*/true);
180         }
181
182         if (num_fake_cards > 0) {
183                 fprintf(stderr, "Initialized %u fake cards.\n", num_fake_cards);
184         }
185
186         BMUSBCapture::set_card_connected_callback(bind(&Mixer::bm_hotplug_add, this, _1));
187         BMUSBCapture::start_bm_thread();
188
189         for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
190                 cards[card_index].queue_length_policy.reset(card_index);
191         }
192
193         chroma_subsampler.reset(new ChromaSubsampler(resource_pool.get()));
194
195         if (global_flags.enable_alsa_output) {
196                 alsa.reset(new ALSAOutput(OUTPUT_FREQUENCY, /*num_channels=*/2));
197         }
198 }
199
200 Mixer::~Mixer()
201 {
202         BMUSBCapture::stop_bm_thread();
203
204         for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
205                 {
206                         unique_lock<mutex> lock(card_mutex);
207                         cards[card_index].should_quit = true;  // Unblock thread.
208                         cards[card_index].new_frames_changed.notify_all();
209                 }
210                 cards[card_index].capture->stop_dequeue_thread();
211         }
212
213         video_encoder.reset(nullptr);
214 }
215
216 void Mixer::configure_card(unsigned card_index, CaptureInterface *capture, bool is_fake_capture)
217 {
218         printf("Configuring card %d...\n", card_index);
219
220         CaptureCard *card = &cards[card_index];
221         if (card->capture != nullptr) {
222                 card->capture->stop_dequeue_thread();
223                 delete card->capture;
224         }
225         card->capture = capture;
226         card->is_fake_capture = is_fake_capture;
227         card->capture->set_frame_callback(bind(&Mixer::bm_frame, this, card_index, _1, _2, _3, _4, _5, _6, _7));
228         if (card->frame_allocator == nullptr) {
229                 card->frame_allocator.reset(new PBOFrameAllocator(8 << 20, global_flags.width, global_flags.height));  // 8 MB.
230         }
231         card->capture->set_video_frame_allocator(card->frame_allocator.get());
232         if (card->surface == nullptr) {
233                 card->surface = create_surface_with_same_format(mixer_surface);
234         }
235         while (!card->new_frames.empty()) card->new_frames.pop();
236         card->last_timecode = -1;
237         card->capture->configure_card();
238
239         // NOTE: start_bm_capture() happens in thread_func().
240
241         DeviceSpec device{InputSourceType::CAPTURE_CARD, card_index};
242         audio_mixer.reset_resampler(device);
243         audio_mixer.set_display_name(device, card->capture->get_description());
244         audio_mixer.trigger_state_changed_callback();
245 }
246
247
248 namespace {
249
250 int unwrap_timecode(uint16_t current_wrapped, int last)
251 {
252         uint16_t last_wrapped = last & 0xffff;
253         if (current_wrapped > last_wrapped) {
254                 return (last & ~0xffff) | current_wrapped;
255         } else {
256                 return 0x10000 + ((last & ~0xffff) | current_wrapped);
257         }
258 }
259
260 }  // namespace
261
262 void Mixer::bm_frame(unsigned card_index, uint16_t timecode,
263                      FrameAllocator::Frame video_frame, size_t video_offset, VideoFormat video_format,
264                      FrameAllocator::Frame audio_frame, size_t audio_offset, AudioFormat audio_format)
265 {
266         DeviceSpec device{InputSourceType::CAPTURE_CARD, card_index};
267         CaptureCard *card = &cards[card_index];
268
269         if (is_mode_scanning[card_index]) {
270                 if (video_format.has_signal) {
271                         // Found a stable signal, so stop scanning.
272                         is_mode_scanning[card_index] = false;
273                 } else {
274                         static constexpr double switch_time_s = 0.1;  // Should be enough time for the signal to stabilize.
275                         steady_clock::time_point now = steady_clock::now();
276                         double sec_since_last_switch = duration<double>(steady_clock::now() - last_mode_scan_change[card_index]).count();
277                         if (sec_since_last_switch > switch_time_s) {
278                                 // It isn't this mode; try the next one.
279                                 mode_scanlist_index[card_index]++;
280                                 mode_scanlist_index[card_index] %= mode_scanlist[card_index].size();
281                                 cards[card_index].capture->set_video_mode(mode_scanlist[card_index][mode_scanlist_index[card_index]]);
282                                 last_mode_scan_change[card_index] = now;
283                         }
284                 }
285         }
286
287         int64_t frame_length = int64_t(TIMEBASE) * video_format.frame_rate_den / video_format.frame_rate_nom;
288         assert(frame_length > 0);
289
290         size_t num_samples = (audio_frame.len > audio_offset) ? (audio_frame.len - audio_offset) / audio_format.num_channels / (audio_format.bits_per_sample / 8) : 0;
291         if (num_samples > OUTPUT_FREQUENCY / 10) {
292                 printf("Card %d: Dropping frame with implausible audio length (len=%d, offset=%d) [timecode=0x%04x video_len=%d video_offset=%d video_format=%x)\n",
293                         card_index, int(audio_frame.len), int(audio_offset),
294                         timecode, int(video_frame.len), int(video_offset), video_format.id);
295                 if (video_frame.owner) {
296                         video_frame.owner->release_frame(video_frame);
297                 }
298                 if (audio_frame.owner) {
299                         audio_frame.owner->release_frame(audio_frame);
300                 }
301                 return;
302         }
303
304         int dropped_frames = 0;
305         if (card->last_timecode != -1) {
306                 dropped_frames = unwrap_timecode(timecode, card->last_timecode) - card->last_timecode - 1;
307         }
308
309         // Number of samples per frame if we need to insert silence.
310         // (Could be nonintegral, but resampling will save us then.)
311         const int silence_samples = OUTPUT_FREQUENCY * video_format.frame_rate_den / video_format.frame_rate_nom;
312
313         if (dropped_frames > MAX_FPS * 2) {
314                 fprintf(stderr, "Card %d lost more than two seconds (or time code jumping around; from 0x%04x to 0x%04x), resetting resampler\n",
315                         card_index, card->last_timecode, timecode);
316                 audio_mixer.reset_resampler(device);
317                 dropped_frames = 0;
318         } else if (dropped_frames > 0) {
319                 // Insert silence as needed.
320                 fprintf(stderr, "Card %d dropped %d frame(s) (before timecode 0x%04x), inserting silence.\n",
321                         card_index, dropped_frames, timecode);
322
323                 bool success;
324                 do {
325                         success = audio_mixer.add_silence(device, silence_samples, dropped_frames, frame_length);
326                 } while (!success);
327         }
328
329         audio_mixer.add_audio(device, audio_frame.data + audio_offset, num_samples, audio_format, frame_length);
330
331         // Done with the audio, so release it.
332         if (audio_frame.owner) {
333                 audio_frame.owner->release_frame(audio_frame);
334         }
335
336         card->last_timecode = timecode;
337
338         size_t expected_length = video_format.width * (video_format.height + video_format.extra_lines_top + video_format.extra_lines_bottom) * 2;
339         if (video_frame.len - video_offset == 0 ||
340             video_frame.len - video_offset != expected_length) {
341                 if (video_frame.len != 0) {
342                         printf("Card %d: Dropping video frame with wrong length (%ld; expected %ld)\n",
343                                 card_index, video_frame.len - video_offset, expected_length);
344                 }
345                 if (video_frame.owner) {
346                         video_frame.owner->release_frame(video_frame);
347                 }
348
349                 // Still send on the information that we _had_ a frame, even though it's corrupted,
350                 // so that pts can go up accordingly.
351                 {
352                         unique_lock<mutex> lock(card_mutex);
353                         CaptureCard::NewFrame new_frame;
354                         new_frame.frame = RefCountedFrame(FrameAllocator::Frame());
355                         new_frame.length = frame_length;
356                         new_frame.interlaced = false;
357                         new_frame.dropped_frames = dropped_frames;
358                         card->new_frames.push(move(new_frame));
359                         card->new_frames_changed.notify_all();
360                 }
361                 return;
362         }
363
364         PBOFrameAllocator::Userdata *userdata = (PBOFrameAllocator::Userdata *)video_frame.userdata;
365
366         unsigned num_fields = video_format.interlaced ? 2 : 1;
367         steady_clock::time_point frame_upload_start;
368         bool interlaced_stride = false;
369         if (video_format.interlaced) {
370                 // Send the two fields along as separate frames; the other side will need to add
371                 // a deinterlacer to actually get this right.
372                 assert(video_format.height % 2 == 0);
373                 video_format.height /= 2;
374                 assert(frame_length % 2 == 0);
375                 frame_length /= 2;
376                 num_fields = 2;
377                 if (video_format.second_field_start == 1) {
378                         interlaced_stride = true;
379                 }
380                 frame_upload_start = steady_clock::now();
381         }
382         userdata->last_interlaced = video_format.interlaced;
383         userdata->last_has_signal = video_format.has_signal;
384         userdata->last_is_connected = video_format.is_connected;
385         userdata->last_frame_rate_nom = video_format.frame_rate_nom;
386         userdata->last_frame_rate_den = video_format.frame_rate_den;
387         RefCountedFrame frame(video_frame);
388
389         // Upload the textures.
390         size_t cbcr_width = video_format.width / 2;
391         size_t cbcr_offset = video_offset / 2;
392         size_t y_offset = video_frame.size / 2 + video_offset / 2;
393
394         for (unsigned field = 0; field < num_fields; ++field) {
395                 // Put the actual texture upload in a lambda that is executed in the main thread.
396                 // It is entirely possible to do this in the same thread (and it might even be
397                 // faster, depending on the GPU and driver), but it appears to be trickling
398                 // driver bugs very easily.
399                 //
400                 // Note that this means we must hold on to the actual frame data in <userdata>
401                 // until the upload command is run, but we hold on to <frame> much longer than that
402                 // (in fact, all the way until we no longer use the texture in rendering).
403                 auto upload_func = [field, video_format, y_offset, cbcr_offset, cbcr_width, interlaced_stride, userdata]() {
404                         unsigned field_start_line;
405                         if (field == 1) {
406                                 field_start_line = video_format.second_field_start;
407                         } else {
408                                 field_start_line = video_format.extra_lines_top;
409                         }
410
411                         if (userdata->tex_y[field] == 0 ||
412                             userdata->tex_cbcr[field] == 0 ||
413                             video_format.width != userdata->last_width[field] ||
414                             video_format.height != userdata->last_height[field]) {
415                                 // We changed resolution since last use of this texture, so we need to create
416                                 // a new object. Note that this each card has its own PBOFrameAllocator,
417                                 // we don't need to worry about these flip-flopping between resolutions.
418                                 glBindTexture(GL_TEXTURE_2D, userdata->tex_cbcr[field]);
419                                 check_error();
420                                 glTexImage2D(GL_TEXTURE_2D, 0, GL_RG8, cbcr_width, video_format.height, 0, GL_RG, GL_UNSIGNED_BYTE, nullptr);
421                                 check_error();
422                                 glBindTexture(GL_TEXTURE_2D, userdata->tex_y[field]);
423                                 check_error();
424                                 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, video_format.width, video_format.height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
425                                 check_error();
426                                 userdata->last_width[field] = video_format.width;
427                                 userdata->last_height[field] = video_format.height;
428                         }
429
430                         GLuint pbo = userdata->pbo;
431                         check_error();
432                         glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo);
433                         check_error();
434
435                         size_t field_y_start = y_offset + video_format.width * field_start_line;
436                         size_t field_cbcr_start = cbcr_offset + cbcr_width * field_start_line * sizeof(uint16_t);
437
438                         if (global_flags.flush_pbos) {
439                                 glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, field_y_start, video_format.width * video_format.height);
440                                 check_error();
441                                 glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, field_cbcr_start, cbcr_width * video_format.height * sizeof(uint16_t));
442                                 check_error();
443                         }
444
445                         glBindTexture(GL_TEXTURE_2D, userdata->tex_cbcr[field]);
446                         check_error();
447                         if (interlaced_stride) {
448                                 glPixelStorei(GL_UNPACK_ROW_LENGTH, cbcr_width * 2);
449                                 check_error();
450                         } else {
451                                 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
452                                 check_error();
453                         }
454                         glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, cbcr_width, video_format.height, GL_RG, GL_UNSIGNED_BYTE, BUFFER_OFFSET(field_cbcr_start));
455                         check_error();
456                         glBindTexture(GL_TEXTURE_2D, userdata->tex_y[field]);
457                         check_error();
458                         if (interlaced_stride) {
459                                 glPixelStorei(GL_UNPACK_ROW_LENGTH, video_format.width * 2);
460                                 check_error();
461                         } else {
462                                 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
463                                 check_error();
464                         }
465                         glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, video_format.width, video_format.height, GL_RED, GL_UNSIGNED_BYTE, BUFFER_OFFSET(field_y_start));
466                         check_error();
467                         glBindTexture(GL_TEXTURE_2D, 0);
468                         check_error();
469                         glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
470                         check_error();
471                         glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
472                         check_error();
473                 };
474
475                 if (field == 1) {
476                         // Don't upload the second field as fast as we can; wait until
477                         // the field time has approximately passed. (Otherwise, we could
478                         // get timing jitter against the other sources, and possibly also
479                         // against the video display, although the latter is not as critical.)
480                         // This requires our system clock to be reasonably close to the
481                         // video clock, but that's not an unreasonable assumption.
482                         steady_clock::time_point second_field_start = frame_upload_start +
483                                 nanoseconds(frame_length * 1000000000 / TIMEBASE);
484                         this_thread::sleep_until(second_field_start);
485                 }
486
487                 {
488                         unique_lock<mutex> lock(card_mutex);
489                         CaptureCard::NewFrame new_frame;
490                         new_frame.frame = frame;
491                         new_frame.length = frame_length;
492                         new_frame.field = field;
493                         new_frame.interlaced = video_format.interlaced;
494                         new_frame.upload_func = upload_func;
495                         new_frame.dropped_frames = dropped_frames;
496                         new_frame.received_timestamp = video_frame.received_timestamp;  // Ignore the audio timestamp.
497                         card->new_frames.push(move(new_frame));
498                         card->new_frames_changed.notify_all();
499                 }
500         }
501 }
502
503 void Mixer::bm_hotplug_add(libusb_device *dev)
504 {
505         lock_guard<mutex> lock(hotplug_mutex);
506         hotplugged_cards.push_back(dev);
507 }
508
509 void Mixer::bm_hotplug_remove(unsigned card_index)
510 {
511         cards[card_index].new_frames_changed.notify_all();
512 }
513
514 void Mixer::thread_func()
515 {
516         eglBindAPI(EGL_OPENGL_API);
517         QOpenGLContext *context = create_context(mixer_surface);
518         if (!make_current(context, mixer_surface)) {
519                 printf("oops\n");
520                 exit(1);
521         }
522
523         // Start the actual capture. (We don't want to do it before we're actually ready
524         // to process output frames.)
525         for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
526                 cards[card_index].capture->start_bm_capture();
527         }
528
529         steady_clock::time_point start, now;
530         start = steady_clock::now();
531
532         int frame = 0;
533         int stats_dropped_frames = 0;
534
535         while (!should_quit) {
536                 CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS];
537                 bool has_new_frame[MAX_VIDEO_CARDS] = { false };
538
539                 unsigned master_card_index = theme->map_signal(master_clock_channel);
540                 assert(master_card_index < num_cards);
541
542                 OutputFrameInfo output_frame_info = get_one_frame_from_each_card(master_card_index, new_frames, has_new_frame);
543                 schedule_audio_resampling_tasks(output_frame_info.dropped_frames, output_frame_info.num_samples, output_frame_info.frame_duration);
544                 stats_dropped_frames += output_frame_info.dropped_frames;
545
546                 handle_hotplugged_cards();
547
548                 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
549                         if (card_index == master_card_index || !has_new_frame[card_index]) {
550                                 continue;
551                         }
552                         if (new_frames[card_index].frame->len == 0) {
553                                 ++new_frames[card_index].dropped_frames;
554                         }
555                         if (new_frames[card_index].dropped_frames > 0) {
556                                 printf("Card %u dropped %d frames before this\n",
557                                         card_index, int(new_frames[card_index].dropped_frames));
558                         }
559                 }
560
561                 // If the first card is reporting a corrupted or otherwise dropped frame,
562                 // just increase the pts (skipping over this frame) and don't try to compute anything new.
563                 if (new_frames[master_card_index].frame->len == 0) {
564                         ++stats_dropped_frames;
565                         pts_int += new_frames[master_card_index].length;
566                         continue;
567                 }
568
569                 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
570                         if (!has_new_frame[card_index] || new_frames[card_index].frame->len == 0)
571                                 continue;
572
573                         CaptureCard::NewFrame *new_frame = &new_frames[card_index];
574                         assert(new_frame->frame != nullptr);
575                         insert_new_frame(new_frame->frame, new_frame->field, new_frame->interlaced, card_index, &input_state);
576                         check_error();
577
578                         // The new texture might need uploading before use.
579                         if (new_frame->upload_func) {
580                                 new_frame->upload_func();
581                                 new_frame->upload_func = nullptr;
582                         }
583                 }
584
585                 int64_t frame_duration = output_frame_info.frame_duration;
586                 render_one_frame(frame_duration);
587                 ++frame;
588                 pts_int += frame_duration;
589
590                 now = steady_clock::now();
591                 double elapsed = duration<double>(now - start).count();
592                 if (frame % 100 == 0) {
593                         printf("%d frames (%d dropped) in %.3f seconds = %.1f fps (%.1f ms/frame)",
594                                 frame, stats_dropped_frames, elapsed, frame / elapsed,
595                                 1e3 * elapsed / frame);
596                 //      chain->print_phase_timing();
597
598                         // Check our memory usage, to see if we are close to our mlockall()
599                         // limit (if at all set).
600                         rusage used;
601                         if (getrusage(RUSAGE_SELF, &used) == -1) {
602                                 perror("getrusage(RUSAGE_SELF)");
603                                 assert(false);
604                         }
605
606                         if (uses_mlock) {
607                                 rlimit limit;
608                                 if (getrlimit(RLIMIT_MEMLOCK, &limit) == -1) {
609                                         perror("getrlimit(RLIMIT_MEMLOCK)");
610                                         assert(false);
611                                 }
612
613                                 if (limit.rlim_cur == 0) {
614                                         printf(", using %ld MB memory (locked)",
615                                                 long(used.ru_maxrss / 1024));
616                                 } else {
617                                         printf(", using %ld / %ld MB lockable memory (%.1f%%)",
618                                                 long(used.ru_maxrss / 1024),
619                                                 long(limit.rlim_cur / 1048576),
620                                                 float(100.0 * (used.ru_maxrss * 1024.0) / limit.rlim_cur));
621                                 }
622                         } else {
623                                 printf(", using %ld MB memory (not locked)",
624                                         long(used.ru_maxrss / 1024));
625                         }
626
627                         printf("\n");
628                 }
629
630
631                 if (should_cut.exchange(false)) {  // Test and clear.
632                         video_encoder->do_cut(frame);
633                 }
634
635 #if 0
636                 // Reset every 100 frames, so that local variations in frame times
637                 // (especially for the first few frames, when the shaders are
638                 // compiled etc.) don't make it hard to measure for the entire
639                 // remaining duration of the program.
640                 if (frame == 10000) {
641                         frame = 0;
642                         start = now;
643                 }
644 #endif
645                 check_error();
646         }
647
648         resource_pool->clean_context();
649 }
650
651 Mixer::OutputFrameInfo Mixer::get_one_frame_from_each_card(unsigned master_card_index, CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS], bool has_new_frame[MAX_VIDEO_CARDS])
652 {
653         OutputFrameInfo output_frame_info;
654
655 start:
656         // The first card is the master timer, so wait for it to have a new frame.
657         // TODO: Add a timeout.
658         unique_lock<mutex> lock(card_mutex);
659         cards[master_card_index].new_frames_changed.wait(lock, [this, master_card_index]{ return !cards[master_card_index].new_frames.empty() || cards[master_card_index].capture->get_disconnected(); });
660
661         if (cards[master_card_index].new_frames.empty()) {
662                 // We were woken up, but not due to a new frame. Deal with it
663                 // and then restart.
664                 assert(cards[master_card_index].capture->get_disconnected());
665                 handle_hotplugged_cards();
666                 goto start;
667         }
668
669         for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
670                 CaptureCard *card = &cards[card_index];
671                 if (card->new_frames.empty()) {
672                         assert(card_index != master_card_index);
673                         card->queue_length_policy.update_policy(-1);
674                         continue;
675                 }
676                 new_frames[card_index] = move(card->new_frames.front());
677                 has_new_frame[card_index] = true;
678                 card->new_frames.pop();
679                 card->new_frames_changed.notify_all();
680
681                 if (card_index == master_card_index) {
682                         // We don't use the queue length policy for the master card,
683                         // but we will if it stops being the master. Thus, clear out
684                         // the policy in case we switch in the future.
685                         card->queue_length_policy.reset(card_index);
686                 } else {
687                         // If we have excess frames compared to the policy for this card,
688                         // drop frames from the head.
689                         card->queue_length_policy.update_policy(card->new_frames.size());
690                         while (card->new_frames.size() > card->queue_length_policy.get_safe_queue_length()) {
691                                 card->new_frames.pop();
692                         }
693                 }
694         }
695
696         output_frame_info.dropped_frames = new_frames[master_card_index].dropped_frames;
697         output_frame_info.frame_duration = new_frames[master_card_index].length;
698
699         // This might get off by a fractional sample when changing master card
700         // between ones with different frame rates, but that's fine.
701         int num_samples_times_timebase = OUTPUT_FREQUENCY * output_frame_info.frame_duration + fractional_samples;
702         output_frame_info.num_samples = num_samples_times_timebase / TIMEBASE;
703         fractional_samples = num_samples_times_timebase % TIMEBASE;
704         assert(output_frame_info.num_samples >= 0);
705
706         return output_frame_info;
707 }
708
709 void Mixer::handle_hotplugged_cards()
710 {
711         // Check for cards that have been disconnected since last frame.
712         for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
713                 CaptureCard *card = &cards[card_index];
714                 if (card->capture->get_disconnected()) {
715                         fprintf(stderr, "Card %u went away, replacing with a fake card.\n", card_index);
716                         FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
717                         configure_card(card_index, capture, /*is_fake_capture=*/true);
718                         card->queue_length_policy.reset(card_index);
719                         card->capture->start_bm_capture();
720                 }
721         }
722
723         // Check for cards that have been connected since last frame.
724         vector<libusb_device *> hotplugged_cards_copy;
725         {
726                 lock_guard<mutex> lock(hotplug_mutex);
727                 swap(hotplugged_cards, hotplugged_cards_copy);
728         }
729         for (libusb_device *new_dev : hotplugged_cards_copy) {
730                 // Look for a fake capture card where we can stick this in.
731                 int free_card_index = -1;
732                 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
733                         if (cards[card_index].is_fake_capture) {
734                                 free_card_index = int(card_index);
735                                 break;
736                         }
737                 }
738
739                 if (free_card_index == -1) {
740                         fprintf(stderr, "New card plugged in, but no free slots -- ignoring.\n");
741                         libusb_unref_device(new_dev);
742                 } else {
743                         // BMUSBCapture takes ownership.
744                         fprintf(stderr, "New card plugged in, choosing slot %d.\n", free_card_index);
745                         CaptureCard *card = &cards[free_card_index];
746                         BMUSBCapture *capture = new BMUSBCapture(free_card_index, new_dev);
747                         configure_card(free_card_index, capture, /*is_fake_capture=*/false);
748                         card->queue_length_policy.reset(free_card_index);
749                         capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, free_card_index));
750                         capture->start_bm_capture();
751                 }
752         }
753 }
754
755
756 void Mixer::schedule_audio_resampling_tasks(unsigned dropped_frames, int num_samples_per_frame, int length_per_frame)
757 {
758         // Resample the audio as needed, including from previously dropped frames.
759         assert(num_cards > 0);
760         for (unsigned frame_num = 0; frame_num < dropped_frames + 1; ++frame_num) {
761                 const bool dropped_frame = (frame_num != dropped_frames);
762                 {
763                         // Signal to the audio thread to process this frame.
764                         // Note that if the frame is a dropped frame, we signal that
765                         // we don't want to use this frame as base for adjusting
766                         // the resampler rate. The reason for this is that the timing
767                         // of these frames is often way too late; they typically don't
768                         // “arrive” before we synthesize them. Thus, we could end up
769                         // in a situation where we have inserted e.g. five audio frames
770                         // into the queue before we then start pulling five of them
771                         // back out. This makes ResamplingQueue overestimate the delay,
772                         // causing undue resampler changes. (We _do_ use the last,
773                         // non-dropped frame; perhaps we should just discard that as well,
774                         // since dropped frames are expected to be rare, and it might be
775                         // better to just wait until we have a slightly more normal situation).
776                         unique_lock<mutex> lock(audio_mutex);
777                         bool adjust_rate = !dropped_frame;
778                         audio_task_queue.push(AudioTask{pts_int, num_samples_per_frame, adjust_rate});
779                         audio_task_queue_changed.notify_one();
780                 }
781                 if (dropped_frame) {
782                         // For dropped frames, increase the pts. Note that if the format changed
783                         // in the meantime, we have no way of detecting that; we just have to
784                         // assume the frame length is always the same.
785                         pts_int += length_per_frame;
786                 }
787         }
788 }
789
790 void Mixer::render_one_frame(int64_t duration)
791 {
792         // Get the main chain from the theme, and set its state immediately.
793         Theme::Chain theme_main_chain = theme->get_chain(0, pts(), global_flags.width, global_flags.height, input_state);
794         EffectChain *chain = theme_main_chain.chain;
795         theme_main_chain.setup_chain();
796         //theme_main_chain.chain->enable_phase_timing(true);
797
798         GLuint y_tex, cbcr_tex;
799         bool got_frame = video_encoder->begin_frame(&y_tex, &cbcr_tex);
800         assert(got_frame);
801
802         // Render main chain.
803         GLuint cbcr_full_tex = resource_pool->create_2d_texture(GL_RG8, global_flags.width, global_flags.height);
804         GLuint rgba_tex = resource_pool->create_2d_texture(GL_RGB565, global_flags.width, global_flags.height);  // Saves texture bandwidth, although dithering gets messed up.
805         GLuint fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex, rgba_tex);
806         check_error();
807         chain->render_to_fbo(fbo, global_flags.width, global_flags.height);
808         resource_pool->release_fbo(fbo);
809
810         chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex);
811         resource_pool->release_2d_texture(cbcr_full_tex);
812
813         // Set the right state for rgba_tex.
814         glBindFramebuffer(GL_FRAMEBUFFER, 0);
815         glBindTexture(GL_TEXTURE_2D, rgba_tex);
816         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
817         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
818         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
819
820         const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE);  // Corresponds to the delay in ResamplingQueue.
821         RefCountedGLsync fence = video_encoder->end_frame(pts_int + av_delay, duration, theme_main_chain.input_frames);
822
823         // The live frame just shows the RGBA texture we just rendered.
824         // It owns rgba_tex now.
825         DisplayFrame live_frame;
826         live_frame.chain = display_chain.get();
827         live_frame.setup_chain = [this, rgba_tex]{
828                 display_input->set_texture_num(rgba_tex);
829         };
830         live_frame.ready_fence = fence;
831         live_frame.input_frames = {};
832         live_frame.temp_textures = { rgba_tex };
833         output_channel[OUTPUT_LIVE].output_frame(live_frame);
834
835         // Set up preview and any additional channels.
836         for (int i = 1; i < theme->get_num_channels() + 2; ++i) {
837                 DisplayFrame display_frame;
838                 Theme::Chain chain = theme->get_chain(i, pts(), global_flags.width, global_flags.height, input_state);  // FIXME: dimensions
839                 display_frame.chain = chain.chain;
840                 display_frame.setup_chain = chain.setup_chain;
841                 display_frame.ready_fence = fence;
842                 display_frame.input_frames = chain.input_frames;
843                 display_frame.temp_textures = {};
844                 output_channel[i].output_frame(display_frame);
845         }
846 }
847
848 void Mixer::audio_thread_func()
849 {
850         while (!should_quit) {
851                 AudioTask task;
852
853                 {
854                         unique_lock<mutex> lock(audio_mutex);
855                         audio_task_queue_changed.wait(lock, [this]{ return should_quit || !audio_task_queue.empty(); });
856                         if (should_quit) {
857                                 return;
858                         }
859                         task = audio_task_queue.front();
860                         audio_task_queue.pop();
861                 }
862
863                 ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy =
864                         task.adjust_rate ? ResamplingQueue::ADJUST_RATE : ResamplingQueue::DO_NOT_ADJUST_RATE;
865                 vector<float> samples_out = audio_mixer.get_output(
866                         double(task.pts_int) / TIMEBASE,
867                         task.num_samples,
868                         rate_adjustment_policy);
869
870                 // Send the samples to the sound card, then add them to the output.
871                 if (alsa) {
872                         alsa->write(samples_out);
873                 }
874                 decklink_output->send_audio(task.pts_int, samples_out);
875                 video_encoder->add_audio(task.pts_int, move(samples_out));
876         }
877 }
878
879 void Mixer::release_display_frame(DisplayFrame *frame)
880 {
881         for (GLuint texnum : frame->temp_textures) {
882                 resource_pool->release_2d_texture(texnum);
883         }
884         frame->temp_textures.clear();
885         frame->ready_fence.reset();
886         frame->input_frames.clear();
887 }
888
889 void Mixer::start()
890 {
891         mixer_thread = thread(&Mixer::thread_func, this);
892         audio_thread = thread(&Mixer::audio_thread_func, this);
893 }
894
895 void Mixer::quit()
896 {
897         should_quit = true;
898         audio_task_queue_changed.notify_one();
899         mixer_thread.join();
900         audio_thread.join();
901 }
902
903 void Mixer::transition_clicked(int transition_num)
904 {
905         theme->transition_clicked(transition_num, pts());
906 }
907
908 void Mixer::channel_clicked(int preview_num)
909 {
910         theme->channel_clicked(preview_num);
911 }
912
913 void Mixer::start_mode_scanning(unsigned card_index)
914 {
915         assert(card_index < num_cards);
916         if (is_mode_scanning[card_index]) {
917                 return;
918         }
919         is_mode_scanning[card_index] = true;
920         mode_scanlist[card_index].clear();
921         for (const auto &mode : cards[card_index].capture->get_available_video_modes()) {
922                 mode_scanlist[card_index].push_back(mode.first);
923         }
924         assert(!mode_scanlist[card_index].empty());
925         mode_scanlist_index[card_index] = 0;
926         cards[card_index].capture->set_video_mode(mode_scanlist[card_index][0]);
927         last_mode_scan_change[card_index] = steady_clock::now();
928 }
929
930 Mixer::OutputChannel::~OutputChannel()
931 {
932         if (has_current_frame) {
933                 parent->release_display_frame(&current_frame);
934         }
935         if (has_ready_frame) {
936                 parent->release_display_frame(&ready_frame);
937         }
938 }
939
940 void Mixer::OutputChannel::output_frame(DisplayFrame frame)
941 {
942         // Store this frame for display. Remove the ready frame if any
943         // (it was seemingly never used).
944         {
945                 unique_lock<mutex> lock(frame_mutex);
946                 if (has_ready_frame) {
947                         parent->release_display_frame(&ready_frame);
948                 }
949                 ready_frame = frame;
950                 has_ready_frame = true;
951         }
952
953         if (new_frame_ready_callback) {
954                 new_frame_ready_callback();
955         }
956
957         // Reduce the number of callbacks by filtering duplicates. The reason
958         // why we bother doing this is that Qt seemingly can get into a state
959         // where its builds up an essentially unbounded queue of signals,
960         // consuming more and more memory, and there's no good way of collapsing
961         // user-defined signals or limiting the length of the queue.
962         if (transition_names_updated_callback) {
963                 vector<string> transition_names = global_mixer->get_transition_names();
964                 bool changed = false;
965                 if (transition_names.size() != last_transition_names.size()) {
966                         changed = true;
967                 } else {
968                         for (unsigned i = 0; i < transition_names.size(); ++i) {
969                                 if (transition_names[i] != last_transition_names[i]) {
970                                         changed = true;
971                                         break;
972                                 }
973                         }
974                 }
975                 if (changed) {
976                         transition_names_updated_callback(transition_names);
977                         last_transition_names = transition_names;
978                 }
979         }
980         if (name_updated_callback) {
981                 string name = global_mixer->get_channel_name(channel);
982                 if (name != last_name) {
983                         name_updated_callback(name);
984                         last_name = name;
985                 }
986         }
987         if (color_updated_callback) {
988                 string color = global_mixer->get_channel_color(channel);
989                 if (color != last_color) {
990                         color_updated_callback(color);
991                         last_color = color;
992                 }
993         }
994 }
995
996 bool Mixer::OutputChannel::get_display_frame(DisplayFrame *frame)
997 {
998         unique_lock<mutex> lock(frame_mutex);
999         if (!has_current_frame && !has_ready_frame) {
1000                 return false;
1001         }
1002
1003         if (has_current_frame && has_ready_frame) {
1004                 // We have a new ready frame. Toss the current one.
1005                 parent->release_display_frame(&current_frame);
1006                 has_current_frame = false;
1007         }
1008         if (has_ready_frame) {
1009                 assert(!has_current_frame);
1010                 current_frame = ready_frame;
1011                 ready_frame.ready_fence.reset();  // Drop the refcount.
1012                 ready_frame.input_frames.clear();  // Drop the refcounts.
1013                 has_current_frame = true;
1014                 has_ready_frame = false;
1015         }
1016
1017         *frame = current_frame;
1018         return true;
1019 }
1020
1021 void Mixer::OutputChannel::set_frame_ready_callback(Mixer::new_frame_ready_callback_t callback)
1022 {
1023         new_frame_ready_callback = callback;
1024 }
1025
1026 void Mixer::OutputChannel::set_transition_names_updated_callback(Mixer::transition_names_updated_callback_t callback)
1027 {
1028         transition_names_updated_callback = callback;
1029 }
1030
1031 void Mixer::OutputChannel::set_name_updated_callback(Mixer::name_updated_callback_t callback)
1032 {
1033         name_updated_callback = callback;
1034 }
1035
1036 void Mixer::OutputChannel::set_color_updated_callback(Mixer::color_updated_callback_t callback)
1037 {
1038         color_updated_callback = callback;
1039 }
1040
1041 mutex RefCountedGLsync::fence_lock;