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Rework metrics serialization.
[nageru] / mixer.cpp
1 #undef Success
2
3 #include "mixer.h"
4
5 #include <assert.h>
6 #include <epoxy/egl.h>
7 #include <movit/effect_chain.h>
8 #include <movit/effect_util.h>
9 #include <movit/flat_input.h>
10 #include <movit/image_format.h>
11 #include <movit/init.h>
12 #include <movit/resource_pool.h>
13 #include <pthread.h>
14 #include <stdint.h>
15 #include <stdio.h>
16 #include <stdlib.h>
17 #include <sys/resource.h>
18 #include <algorithm>
19 #include <chrono>
20 #include <condition_variable>
21 #include <cstddef>
22 #include <cstdint>
23 #include <memory>
24 #include <mutex>
25 #include <ratio>
26 #include <string>
27 #include <thread>
28 #include <utility>
29 #include <vector>
30
31 #include "DeckLinkAPI.h"
32 #include "LinuxCOM.h"
33 #include "alsa_output.h"
34 #include "bmusb/bmusb.h"
35 #include "bmusb/fake_capture.h"
36 #include "chroma_subsampler.h"
37 #include "context.h"
38 #include "decklink_capture.h"
39 #include "decklink_output.h"
40 #include "defs.h"
41 #include "disk_space_estimator.h"
42 #include "ffmpeg_capture.h"
43 #include "flags.h"
44 #include "input_mapping.h"
45 #include "metrics.h"
46 #include "pbo_frame_allocator.h"
47 #include "ref_counted_gl_sync.h"
48 #include "resampling_queue.h"
49 #include "timebase.h"
50 #include "timecode_renderer.h"
51 #include "v210_converter.h"
52 #include "video_encoder.h"
53
54 class IDeckLink;
55 class QOpenGLContext;
56
57 using namespace movit;
58 using namespace std;
59 using namespace std::chrono;
60 using namespace std::placeholders;
61 using namespace bmusb;
62
63 Mixer *global_mixer = nullptr;
64 bool uses_mlock = false;
65
66 namespace {
67
68 void insert_new_frame(RefCountedFrame frame, unsigned field_num, bool interlaced, unsigned card_index, InputState *input_state)
69 {
70         if (interlaced) {
71                 for (unsigned frame_num = FRAME_HISTORY_LENGTH; frame_num --> 1; ) {  // :-)
72                         input_state->buffered_frames[card_index][frame_num] =
73                                 input_state->buffered_frames[card_index][frame_num - 1];
74                 }
75                 input_state->buffered_frames[card_index][0] = { frame, field_num };
76         } else {
77                 for (unsigned frame_num = 0; frame_num < FRAME_HISTORY_LENGTH; ++frame_num) {
78                         input_state->buffered_frames[card_index][frame_num] = { frame, field_num };
79                 }
80         }
81 }
82
83 void ensure_texture_resolution(PBOFrameAllocator::Userdata *userdata, unsigned field, unsigned width, unsigned height, unsigned cbcr_width, unsigned cbcr_height, unsigned v210_width)
84 {
85         bool first;
86         switch (userdata->pixel_format) {
87         case PixelFormat_10BitYCbCr:
88                 first = userdata->tex_v210[field] == 0 || userdata->tex_444[field] == 0;
89                 break;
90         case PixelFormat_8BitYCbCr:
91                 first = userdata->tex_y[field] == 0 || userdata->tex_cbcr[field] == 0;
92                 break;
93         case PixelFormat_8BitBGRA:
94                 first = userdata->tex_rgba[field] == 0;
95                 break;
96         case PixelFormat_8BitYCbCrPlanar:
97                 first = userdata->tex_y[field] == 0 || userdata->tex_cb[field] == 0 || userdata->tex_cr[field] == 0;
98                 break;
99         default:
100                 assert(false);
101         }
102
103         if (first ||
104             width != userdata->last_width[field] ||
105             height != userdata->last_height[field] ||
106             cbcr_width != userdata->last_cbcr_width[field] ||
107             cbcr_height != userdata->last_cbcr_height[field]) {
108                 // We changed resolution since last use of this texture, so we need to create
109                 // a new object. Note that this each card has its own PBOFrameAllocator,
110                 // we don't need to worry about these flip-flopping between resolutions.
111                 switch (userdata->pixel_format) {
112                 case PixelFormat_10BitYCbCr:
113                         glBindTexture(GL_TEXTURE_2D, userdata->tex_444[field]);
114                         check_error();
115                         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, width, height, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, nullptr);
116                         check_error();
117                         break;
118                 case PixelFormat_8BitYCbCr: {
119                         glBindTexture(GL_TEXTURE_2D, userdata->tex_cbcr[field]);
120                         check_error();
121                         glTexImage2D(GL_TEXTURE_2D, 0, GL_RG8, cbcr_width, height, 0, GL_RG, GL_UNSIGNED_BYTE, nullptr);
122                         check_error();
123                         glBindTexture(GL_TEXTURE_2D, userdata->tex_y[field]);
124                         check_error();
125                         glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
126                         check_error();
127                         break;
128                 }
129                 case PixelFormat_8BitYCbCrPlanar: {
130                         glBindTexture(GL_TEXTURE_2D, userdata->tex_y[field]);
131                         check_error();
132                         glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
133                         check_error();
134                         glBindTexture(GL_TEXTURE_2D, userdata->tex_cb[field]);
135                         check_error();
136                         glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, cbcr_width, cbcr_height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
137                         check_error();
138                         glBindTexture(GL_TEXTURE_2D, userdata->tex_cr[field]);
139                         check_error();
140                         glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, cbcr_width, cbcr_height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
141                         check_error();
142                         break;
143                 }
144                 case PixelFormat_8BitBGRA:
145                         glBindTexture(GL_TEXTURE_2D, userdata->tex_rgba[field]);
146                         check_error();
147                         if (global_flags.can_disable_srgb_decoder) {  // See the comments in tweaked_inputs.h.
148                                 glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB8_ALPHA8, width, height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, nullptr);
149                         } else {
150                                 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, nullptr);
151                         }
152                         check_error();
153                         break;
154                 }
155                 userdata->last_width[field] = width;
156                 userdata->last_height[field] = height;
157                 userdata->last_cbcr_width[field] = cbcr_width;
158                 userdata->last_cbcr_height[field] = cbcr_height;
159         }
160         if (global_flags.ten_bit_input &&
161             (first || v210_width != userdata->last_v210_width[field])) {
162                 // Same as above; we need to recreate the texture.
163                 glBindTexture(GL_TEXTURE_2D, userdata->tex_v210[field]);
164                 check_error();
165                 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, v210_width, height, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, nullptr);
166                 check_error();
167                 userdata->last_v210_width[field] = v210_width;
168         }
169 }
170
171 void upload_texture(GLuint tex, GLuint width, GLuint height, GLuint stride, bool interlaced_stride, GLenum format, GLenum type, GLintptr offset)
172 {
173         if (interlaced_stride) {
174                 stride *= 2;
175         }
176         if (global_flags.flush_pbos) {
177                 glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, offset, stride * height);
178                 check_error();
179         }
180
181         glBindTexture(GL_TEXTURE_2D, tex);
182         check_error();
183         if (interlaced_stride) {
184                 glPixelStorei(GL_UNPACK_ROW_LENGTH, width * 2);
185                 check_error();
186         } else {
187                 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
188                 check_error();
189         }
190
191         glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, type, BUFFER_OFFSET(offset));
192         check_error();
193         glBindTexture(GL_TEXTURE_2D, 0);
194         check_error();
195         glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
196         check_error();
197 }
198
199 }  // namespace
200
201 void QueueLengthPolicy::register_metrics(const vector<pair<string, string>> &labels)
202 {
203         global_metrics.add("input_queue_length_frames", labels, &metric_input_queue_length_frames, Metrics::TYPE_GAUGE);
204         global_metrics.add("input_queue_safe_length_frames", labels, &metric_input_queue_safe_length_frames, Metrics::TYPE_GAUGE);
205         global_metrics.add("input_queue_duped_frames", labels, &metric_input_duped_frames);
206 }
207
208 void QueueLengthPolicy::update_policy(unsigned queue_length)
209 {
210         metric_input_queue_length_frames = queue_length;
211
212         if (queue_length == 0) {  // Starvation.
213                 if (been_at_safe_point_since_last_starvation && safe_queue_length < unsigned(global_flags.max_input_queue_frames)) {
214                         ++safe_queue_length;
215                         fprintf(stderr, "Card %u: Starvation, increasing safe limit to %u frame(s)\n",
216                                 card_index, safe_queue_length);
217                 }
218                 frames_with_at_least_one = 0;
219                 been_at_safe_point_since_last_starvation = false;
220                 ++metric_input_duped_frames;
221                 metric_input_queue_safe_length_frames = safe_queue_length;
222                 return;
223         }
224         if (queue_length >= safe_queue_length) {
225                 been_at_safe_point_since_last_starvation = true;
226         }
227         if (++frames_with_at_least_one >= 1000 && safe_queue_length > 1) {
228                 --safe_queue_length;
229                 metric_input_queue_safe_length_frames = safe_queue_length;
230                 fprintf(stderr, "Card %u: Spare frames for more than 1000 frames, reducing safe limit to %u frame(s)\n",
231                         card_index, safe_queue_length);
232                 frames_with_at_least_one = 0;
233         }
234 }
235
236 Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards)
237         : httpd(),
238           num_cards(num_cards),
239           mixer_surface(create_surface(format)),
240           h264_encoder_surface(create_surface(format)),
241           decklink_output_surface(create_surface(format)),
242           ycbcr_interpretation(global_flags.ycbcr_interpretation),
243           audio_mixer(num_cards)
244 {
245         CHECK(init_movit(MOVIT_SHADER_DIR, MOVIT_DEBUG_OFF));
246         check_error();
247
248         // This nearly always should be true.
249         global_flags.can_disable_srgb_decoder =
250                 epoxy_has_gl_extension("GL_EXT_texture_sRGB_decode") &&
251                 epoxy_has_gl_extension("GL_ARB_sampler_objects");
252
253         // Since we allow non-bouncing 4:2:2 YCbCrInputs, effective subpixel precision
254         // will be halved when sampling them, and we need to compensate here.
255         movit_texel_subpixel_precision /= 2.0;
256
257         resource_pool.reset(new ResourcePool);
258         for (unsigned i = 0; i < NUM_OUTPUTS; ++i) {
259                 output_channel[i].parent = this;
260                 output_channel[i].channel = i;
261         }
262
263         ImageFormat inout_format;
264         inout_format.color_space = COLORSPACE_sRGB;
265         inout_format.gamma_curve = GAMMA_sRGB;
266
267         // Matches the 4:2:0 format created by the main chain.
268         YCbCrFormat ycbcr_format;
269         ycbcr_format.chroma_subsampling_x = 2;
270         ycbcr_format.chroma_subsampling_y = 2;
271         if (global_flags.ycbcr_rec709_coefficients) {
272                 ycbcr_format.luma_coefficients = YCBCR_REC_709;
273         } else {
274                 ycbcr_format.luma_coefficients = YCBCR_REC_601;
275         }
276         ycbcr_format.full_range = false;
277         ycbcr_format.num_levels = 1 << global_flags.x264_bit_depth;
278         ycbcr_format.cb_x_position = 0.0f;
279         ycbcr_format.cr_x_position = 0.0f;
280         ycbcr_format.cb_y_position = 0.5f;
281         ycbcr_format.cr_y_position = 0.5f;
282
283         // Display chain; shows the live output produced by the main chain (or rather, a copy of it).
284         display_chain.reset(new EffectChain(global_flags.width, global_flags.height, resource_pool.get()));
285         check_error();
286         GLenum type = global_flags.x264_bit_depth > 8 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE;
287         display_input = new YCbCrInput(inout_format, ycbcr_format, global_flags.width, global_flags.height, YCBCR_INPUT_SPLIT_Y_AND_CBCR, type);
288         display_chain->add_input(display_input);
289         display_chain->add_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED);
290         display_chain->set_dither_bits(0);  // Don't bother.
291         display_chain->finalize();
292
293         video_encoder.reset(new VideoEncoder(resource_pool.get(), h264_encoder_surface, global_flags.va_display, global_flags.width, global_flags.height, &httpd, global_disk_space_estimator));
294
295         // Must be instantiated after VideoEncoder has initialized global_flags.use_zerocopy.
296         theme.reset(new Theme(global_flags.theme_filename, global_flags.theme_dirs, resource_pool.get(), num_cards));
297
298         // Start listening for clients only once VideoEncoder has written its header, if any.
299         httpd.start(9095);
300
301         // First try initializing the then PCI devices, then USB, then
302         // fill up with fake cards until we have the desired number of cards.
303         unsigned num_pci_devices = 0;
304         unsigned card_index = 0;
305
306         {
307                 IDeckLinkIterator *decklink_iterator = CreateDeckLinkIteratorInstance();
308                 if (decklink_iterator != nullptr) {
309                         for ( ; card_index < num_cards; ++card_index) {
310                                 IDeckLink *decklink;
311                                 if (decklink_iterator->Next(&decklink) != S_OK) {
312                                         break;
313                                 }
314
315                                 DeckLinkCapture *capture = new DeckLinkCapture(decklink, card_index);
316                                 DeckLinkOutput *output = new DeckLinkOutput(resource_pool.get(), decklink_output_surface, global_flags.width, global_flags.height, card_index);
317                                 output->set_device(decklink);
318                                 configure_card(card_index, capture, CardType::LIVE_CARD, output);
319                                 ++num_pci_devices;
320                         }
321                         decklink_iterator->Release();
322                         fprintf(stderr, "Found %u DeckLink PCI card(s).\n", num_pci_devices);
323                 } else {
324                         fprintf(stderr, "DeckLink drivers not found. Probing for USB cards only.\n");
325                 }
326         }
327
328         unsigned num_usb_devices = BMUSBCapture::num_cards();
329         for (unsigned usb_card_index = 0; usb_card_index < num_usb_devices && card_index < num_cards; ++usb_card_index, ++card_index) {
330                 BMUSBCapture *capture = new BMUSBCapture(usb_card_index);
331                 capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, card_index));
332                 configure_card(card_index, capture, CardType::LIVE_CARD, /*output=*/nullptr);
333         }
334         fprintf(stderr, "Found %u USB card(s).\n", num_usb_devices);
335
336         unsigned num_fake_cards = 0;
337         for ( ; card_index < num_cards; ++card_index, ++num_fake_cards) {
338                 FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
339                 configure_card(card_index, capture, CardType::FAKE_CAPTURE, /*output=*/nullptr);
340         }
341
342         if (num_fake_cards > 0) {
343                 fprintf(stderr, "Initialized %u fake cards.\n", num_fake_cards);
344         }
345
346         // Initialize all video inputs the theme asked for. Note that these are
347         // all put _after_ the regular cards, which stop at <num_cards> - 1.
348         std::vector<FFmpegCapture *> video_inputs = theme->get_video_inputs();
349         for (unsigned video_card_index = 0; video_card_index < video_inputs.size(); ++card_index, ++video_card_index) {
350                 if (card_index >= MAX_VIDEO_CARDS) {
351                         fprintf(stderr, "ERROR: Not enough card slots available for the videos the theme requested.\n");
352                         exit(1);
353                 }
354                 configure_card(card_index, video_inputs[video_card_index], CardType::FFMPEG_INPUT, /*output=*/nullptr);
355                 video_inputs[video_card_index]->set_card_index(card_index);
356         }
357         num_video_inputs = video_inputs.size();
358
359         BMUSBCapture::set_card_connected_callback(bind(&Mixer::bm_hotplug_add, this, _1));
360         BMUSBCapture::start_bm_thread();
361
362         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
363                 cards[card_index].queue_length_policy.reset(card_index);
364         }
365
366         chroma_subsampler.reset(new ChromaSubsampler(resource_pool.get()));
367
368         if (global_flags.ten_bit_input) {
369                 if (!v210Converter::has_hardware_support()) {
370                         fprintf(stderr, "ERROR: --ten-bit-input requires support for OpenGL compute shaders\n");
371                         fprintf(stderr, "       (OpenGL 4.3, or GL_ARB_compute_shader + GL_ARB_shader_image_load_store).\n");
372                         exit(1);
373                 }
374                 v210_converter.reset(new v210Converter());
375
376                 // These are all the widths listed in the Blackmagic SDK documentation
377                 // (section 2.7.3, “Display Modes”).
378                 v210_converter->precompile_shader(720);
379                 v210_converter->precompile_shader(1280);
380                 v210_converter->precompile_shader(1920);
381                 v210_converter->precompile_shader(2048);
382                 v210_converter->precompile_shader(3840);
383                 v210_converter->precompile_shader(4096);
384         }
385         if (global_flags.ten_bit_output) {
386                 if (!v210Converter::has_hardware_support()) {
387                         fprintf(stderr, "ERROR: --ten-bit-output requires support for OpenGL compute shaders\n");
388                         fprintf(stderr, "       (OpenGL 4.3, or GL_ARB_compute_shader + GL_ARB_shader_image_load_store).\n");
389                         exit(1);
390                 }
391         }
392
393         timecode_renderer.reset(new TimecodeRenderer(resource_pool.get(), global_flags.width, global_flags.height));
394         display_timecode_in_stream = global_flags.display_timecode_in_stream;
395         display_timecode_on_stdout = global_flags.display_timecode_on_stdout;
396
397         if (global_flags.enable_alsa_output) {
398                 alsa.reset(new ALSAOutput(OUTPUT_FREQUENCY, /*num_channels=*/2));
399         }
400         if (global_flags.output_card != -1) {
401                 desired_output_card_index = global_flags.output_card;
402                 set_output_card_internal(global_flags.output_card);
403         }
404
405         global_metrics.add("frames_output_total", &metric_frames_output_total);
406         global_metrics.add("frames_output_dropped", &metric_frames_output_dropped);
407         global_metrics.add("uptime_seconds", &metric_uptime_seconds);
408 }
409
410 Mixer::~Mixer()
411 {
412         BMUSBCapture::stop_bm_thread();
413
414         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
415                 {
416                         unique_lock<mutex> lock(card_mutex);
417                         cards[card_index].should_quit = true;  // Unblock thread.
418                         cards[card_index].new_frames_changed.notify_all();
419                 }
420                 cards[card_index].capture->stop_dequeue_thread();
421                 if (cards[card_index].output) {
422                         cards[card_index].output->end_output();
423                         cards[card_index].output.reset();
424                 }
425         }
426
427         video_encoder.reset(nullptr);
428 }
429
430 void Mixer::configure_card(unsigned card_index, CaptureInterface *capture, CardType card_type, DeckLinkOutput *output)
431 {
432         printf("Configuring card %d...\n", card_index);
433
434         CaptureCard *card = &cards[card_index];
435         if (card->capture != nullptr) {
436                 card->capture->stop_dequeue_thread();
437         }
438         card->capture.reset(capture);
439         card->is_fake_capture = (card_type == CardType::FAKE_CAPTURE);
440         card->type = card_type;
441         if (card->output.get() != output) {
442                 card->output.reset(output);
443         }
444
445         PixelFormat pixel_format;
446         if (card_type == CardType::FFMPEG_INPUT) {
447                 pixel_format = capture->get_current_pixel_format();
448         } else if (global_flags.ten_bit_input) {
449                 pixel_format = PixelFormat_10BitYCbCr;
450         } else {
451                 pixel_format = PixelFormat_8BitYCbCr;
452         }
453
454         card->capture->set_frame_callback(bind(&Mixer::bm_frame, this, card_index, _1, _2, _3, _4, _5, _6, _7));
455         if (card->frame_allocator == nullptr) {
456                 card->frame_allocator.reset(new PBOFrameAllocator(pixel_format, 8 << 20, global_flags.width, global_flags.height));  // 8 MB.
457         }
458         card->capture->set_video_frame_allocator(card->frame_allocator.get());
459         if (card->surface == nullptr) {
460                 card->surface = create_surface_with_same_format(mixer_surface);
461         }
462         while (!card->new_frames.empty()) card->new_frames.pop_front();
463         card->last_timecode = -1;
464         card->capture->set_pixel_format(pixel_format);
465         card->capture->configure_card();
466
467         // NOTE: start_bm_capture() happens in thread_func().
468
469         DeviceSpec device{InputSourceType::CAPTURE_CARD, card_index};
470         audio_mixer.reset_resampler(device);
471         audio_mixer.set_display_name(device, card->capture->get_description());
472         audio_mixer.trigger_state_changed_callback();
473
474         // Register metrics.
475         vector<pair<string, string>> labels;
476         char card_name[64];
477         snprintf(card_name, sizeof(card_name), "%d", card_index);
478         labels.emplace_back("card", card_name);
479
480         switch (card_type) {
481         case CardType::LIVE_CARD:
482                 labels.emplace_back("cardtype", "live");
483                 break;
484         case CardType::FAKE_CAPTURE:
485                 labels.emplace_back("cardtype", "fake");
486                 break;
487         case CardType::FFMPEG_INPUT:
488                 labels.emplace_back("cardtype", "ffmpeg");
489                 break;
490         default:
491                 assert(false);
492         }
493         card->queue_length_policy.register_metrics(labels);
494         global_metrics.add("input_dropped_frames_jitter", labels, &card->metric_input_dropped_frames_jitter);
495         global_metrics.add("input_dropped_frames_error", labels, &card->metric_input_dropped_frames_error);
496         global_metrics.add("input_dropped_frames_resets", labels, &card->metric_input_resets);
497
498         global_metrics.add("input_has_signal_bool", labels, &card->metric_input_has_signal_bool, Metrics::TYPE_GAUGE);
499         global_metrics.add("input_is_connected_bool", labels, &card->metric_input_is_connected_bool, Metrics::TYPE_GAUGE);
500         global_metrics.add("input_interlaced_bool", labels, &card->metric_input_interlaced_bool, Metrics::TYPE_GAUGE);
501         global_metrics.add("input_width_pixels", labels, &card->metric_input_width_pixels, Metrics::TYPE_GAUGE);
502         global_metrics.add("input_height_pixels", labels, &card->metric_input_height_pixels, Metrics::TYPE_GAUGE);
503         global_metrics.add("input_frame_rate_nom", labels, &card->metric_input_frame_rate_nom, Metrics::TYPE_GAUGE);
504         global_metrics.add("input_frame_rate_den", labels, &card->metric_input_frame_rate_den, Metrics::TYPE_GAUGE);
505         global_metrics.add("input_sample_rate_hz", labels, &card->metric_input_sample_rate_hz, Metrics::TYPE_GAUGE);
506 }
507
508 void Mixer::set_output_card_internal(int card_index)
509 {
510         // We don't really need to take card_mutex, since we're in the mixer
511         // thread and don't mess with any queues (which is the only thing that happens
512         // from other threads), but it's probably the safest in the long run.
513         unique_lock<mutex> lock(card_mutex);
514         if (output_card_index != -1) {
515                 // Switch the old card from output to input.
516                 CaptureCard *old_card = &cards[output_card_index];
517                 old_card->output->end_output();
518
519                 // Stop the fake card that we put into place.
520                 // This needs to _not_ happen under the mutex, to avoid deadlock
521                 // (delivering the last frame needs to take the mutex).
522                 CaptureInterface *fake_capture = old_card->capture.get();
523                 lock.unlock();
524                 fake_capture->stop_dequeue_thread();
525                 lock.lock();
526                 old_card->capture = move(old_card->parked_capture);
527                 old_card->is_fake_capture = false;
528                 old_card->capture->start_bm_capture();
529         }
530         if (card_index != -1) {
531                 CaptureCard *card = &cards[card_index];
532                 CaptureInterface *capture = card->capture.get();
533                 // TODO: DeckLinkCapture::stop_dequeue_thread can actually take
534                 // several seconds to complete (blocking on DisableVideoInput);
535                 // see if we can maybe do it asynchronously.
536                 lock.unlock();
537                 capture->stop_dequeue_thread();
538                 lock.lock();
539                 card->parked_capture = move(card->capture);
540                 CaptureInterface *fake_capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
541                 configure_card(card_index, fake_capture, CardType::FAKE_CAPTURE, card->output.release());
542                 card->queue_length_policy.reset(card_index);
543                 card->capture->start_bm_capture();
544                 desired_output_video_mode = output_video_mode = card->output->pick_video_mode(desired_output_video_mode);
545                 card->output->start_output(desired_output_video_mode, pts_int);
546         }
547         output_card_index = card_index;
548 }
549
550 namespace {
551
552 int unwrap_timecode(uint16_t current_wrapped, int last)
553 {
554         uint16_t last_wrapped = last & 0xffff;
555         if (current_wrapped > last_wrapped) {
556                 return (last & ~0xffff) | current_wrapped;
557         } else {
558                 return 0x10000 + ((last & ~0xffff) | current_wrapped);
559         }
560 }
561
562 }  // namespace
563
564 void Mixer::bm_frame(unsigned card_index, uint16_t timecode,
565                      FrameAllocator::Frame video_frame, size_t video_offset, VideoFormat video_format,
566                      FrameAllocator::Frame audio_frame, size_t audio_offset, AudioFormat audio_format)
567 {
568         DeviceSpec device{InputSourceType::CAPTURE_CARD, card_index};
569         CaptureCard *card = &cards[card_index];
570
571         card->metric_input_has_signal_bool = video_format.has_signal;
572         card->metric_input_is_connected_bool = video_format.is_connected;
573         card->metric_input_interlaced_bool = video_format.interlaced;
574         card->metric_input_width_pixels = video_format.width;
575         card->metric_input_height_pixels = video_format.height;
576         card->metric_input_frame_rate_nom = video_format.frame_rate_nom;
577         card->metric_input_frame_rate_den = video_format.frame_rate_den;
578         card->metric_input_sample_rate_hz = audio_format.sample_rate;
579
580         if (is_mode_scanning[card_index]) {
581                 if (video_format.has_signal) {
582                         // Found a stable signal, so stop scanning.
583                         is_mode_scanning[card_index] = false;
584                 } else {
585                         static constexpr double switch_time_s = 0.1;  // Should be enough time for the signal to stabilize.
586                         steady_clock::time_point now = steady_clock::now();
587                         double sec_since_last_switch = duration<double>(steady_clock::now() - last_mode_scan_change[card_index]).count();
588                         if (sec_since_last_switch > switch_time_s) {
589                                 // It isn't this mode; try the next one.
590                                 mode_scanlist_index[card_index]++;
591                                 mode_scanlist_index[card_index] %= mode_scanlist[card_index].size();
592                                 cards[card_index].capture->set_video_mode(mode_scanlist[card_index][mode_scanlist_index[card_index]]);
593                                 last_mode_scan_change[card_index] = now;
594                         }
595                 }
596         }
597
598         int64_t frame_length = int64_t(TIMEBASE) * video_format.frame_rate_den / video_format.frame_rate_nom;
599         assert(frame_length > 0);
600
601         size_t num_samples = (audio_frame.len > audio_offset) ? (audio_frame.len - audio_offset) / audio_format.num_channels / (audio_format.bits_per_sample / 8) : 0;
602         if (num_samples > OUTPUT_FREQUENCY / 10) {
603                 printf("Card %d: Dropping frame with implausible audio length (len=%d, offset=%d) [timecode=0x%04x video_len=%d video_offset=%d video_format=%x)\n",
604                         card_index, int(audio_frame.len), int(audio_offset),
605                         timecode, int(video_frame.len), int(video_offset), video_format.id);
606                 if (video_frame.owner) {
607                         video_frame.owner->release_frame(video_frame);
608                 }
609                 if (audio_frame.owner) {
610                         audio_frame.owner->release_frame(audio_frame);
611                 }
612                 return;
613         }
614
615         int dropped_frames = 0;
616         if (card->last_timecode != -1) {
617                 dropped_frames = unwrap_timecode(timecode, card->last_timecode) - card->last_timecode - 1;
618         }
619
620         // Number of samples per frame if we need to insert silence.
621         // (Could be nonintegral, but resampling will save us then.)
622         const int silence_samples = OUTPUT_FREQUENCY * video_format.frame_rate_den / video_format.frame_rate_nom;
623
624         if (dropped_frames > MAX_FPS * 2) {
625                 fprintf(stderr, "Card %d lost more than two seconds (or time code jumping around; from 0x%04x to 0x%04x), resetting resampler\n",
626                         card_index, card->last_timecode, timecode);
627                 audio_mixer.reset_resampler(device);
628                 dropped_frames = 0;
629                 ++card->metric_input_resets;
630         } else if (dropped_frames > 0) {
631                 // Insert silence as needed.
632                 fprintf(stderr, "Card %d dropped %d frame(s) (before timecode 0x%04x), inserting silence.\n",
633                         card_index, dropped_frames, timecode);
634                 card->metric_input_dropped_frames_error += dropped_frames;
635
636                 bool success;
637                 do {
638                         success = audio_mixer.add_silence(device, silence_samples, dropped_frames, frame_length);
639                 } while (!success);
640         }
641
642         audio_mixer.add_audio(device, audio_frame.data + audio_offset, num_samples, audio_format, frame_length, audio_frame.received_timestamp);
643
644         // Done with the audio, so release it.
645         if (audio_frame.owner) {
646                 audio_frame.owner->release_frame(audio_frame);
647         }
648
649         card->last_timecode = timecode;
650
651         PBOFrameAllocator::Userdata *userdata = (PBOFrameAllocator::Userdata *)video_frame.userdata;
652
653         size_t cbcr_width, cbcr_height, cbcr_offset, y_offset;
654         size_t expected_length = video_format.stride * (video_format.height + video_format.extra_lines_top + video_format.extra_lines_bottom);
655         if (userdata != nullptr && userdata->pixel_format == PixelFormat_8BitYCbCrPlanar) {
656                 // The calculation above is wrong for planar Y'CbCr, so just override it.
657                 assert(card->type == CardType::FFMPEG_INPUT);
658                 assert(video_offset == 0);
659                 expected_length = video_frame.len;
660
661                 userdata->ycbcr_format = (static_cast<FFmpegCapture *>(card->capture.get()))->get_current_frame_ycbcr_format();
662                 cbcr_width = video_format.width / userdata->ycbcr_format.chroma_subsampling_x;
663                 cbcr_height = video_format.height / userdata->ycbcr_format.chroma_subsampling_y;
664                 cbcr_offset = video_format.width * video_format.height;
665                 y_offset = 0;
666         } else {
667                 // All the other Y'CbCr formats are 4:2:2.
668                 cbcr_width = video_format.width / 2;
669                 cbcr_height = video_format.height;
670                 cbcr_offset = video_offset / 2;
671                 y_offset = video_frame.size / 2 + video_offset / 2;
672         }
673         if (video_frame.len - video_offset == 0 ||
674             video_frame.len - video_offset != expected_length) {
675                 if (video_frame.len != 0) {
676                         printf("Card %d: Dropping video frame with wrong length (%ld; expected %ld)\n",
677                                 card_index, video_frame.len - video_offset, expected_length);
678                 }
679                 if (video_frame.owner) {
680                         video_frame.owner->release_frame(video_frame);
681                 }
682
683                 // Still send on the information that we _had_ a frame, even though it's corrupted,
684                 // so that pts can go up accordingly.
685                 {
686                         unique_lock<mutex> lock(card_mutex);
687                         CaptureCard::NewFrame new_frame;
688                         new_frame.frame = RefCountedFrame(FrameAllocator::Frame());
689                         new_frame.length = frame_length;
690                         new_frame.interlaced = false;
691                         new_frame.dropped_frames = dropped_frames;
692                         new_frame.received_timestamp = video_frame.received_timestamp;
693                         card->new_frames.push_back(move(new_frame));
694                         card->new_frames_changed.notify_all();
695                 }
696                 return;
697         }
698
699         unsigned num_fields = video_format.interlaced ? 2 : 1;
700         steady_clock::time_point frame_upload_start;
701         bool interlaced_stride = false;
702         if (video_format.interlaced) {
703                 // Send the two fields along as separate frames; the other side will need to add
704                 // a deinterlacer to actually get this right.
705                 assert(video_format.height % 2 == 0);
706                 video_format.height /= 2;
707                 cbcr_height /= 2;
708                 assert(frame_length % 2 == 0);
709                 frame_length /= 2;
710                 num_fields = 2;
711                 if (video_format.second_field_start == 1) {
712                         interlaced_stride = true;
713                 }
714                 frame_upload_start = steady_clock::now();
715         }
716         userdata->last_interlaced = video_format.interlaced;
717         userdata->last_has_signal = video_format.has_signal;
718         userdata->last_is_connected = video_format.is_connected;
719         userdata->last_frame_rate_nom = video_format.frame_rate_nom;
720         userdata->last_frame_rate_den = video_format.frame_rate_den;
721         RefCountedFrame frame(video_frame);
722
723         // Upload the textures.
724         for (unsigned field = 0; field < num_fields; ++field) {
725                 // Put the actual texture upload in a lambda that is executed in the main thread.
726                 // It is entirely possible to do this in the same thread (and it might even be
727                 // faster, depending on the GPU and driver), but it appears to be trickling
728                 // driver bugs very easily.
729                 //
730                 // Note that this means we must hold on to the actual frame data in <userdata>
731                 // until the upload command is run, but we hold on to <frame> much longer than that
732                 // (in fact, all the way until we no longer use the texture in rendering).
733                 auto upload_func = [this, field, video_format, y_offset, video_offset, cbcr_offset, cbcr_width, cbcr_height, interlaced_stride, userdata]() {
734                         unsigned field_start_line;
735                         if (field == 1) {
736                                 field_start_line = video_format.second_field_start;
737                         } else {
738                                 field_start_line = video_format.extra_lines_top;
739                         }
740
741                         // For anything not FRAME_FORMAT_YCBCR_10BIT, v210_width will be nonsensical but not used.
742                         size_t v210_width = video_format.stride / sizeof(uint32_t);
743                         ensure_texture_resolution(userdata, field, video_format.width, video_format.height, cbcr_width, cbcr_height, v210_width);
744
745                         glBindBuffer(GL_PIXEL_UNPACK_BUFFER, userdata->pbo);
746                         check_error();
747
748                         switch (userdata->pixel_format) {
749                         case PixelFormat_10BitYCbCr: {
750                                 size_t field_start = video_offset + video_format.stride * field_start_line;
751                                 upload_texture(userdata->tex_v210[field], v210_width, video_format.height, video_format.stride, interlaced_stride, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, field_start);
752                                 v210_converter->convert(userdata->tex_v210[field], userdata->tex_444[field], video_format.width, video_format.height);
753                                 break;
754                         }
755                         case PixelFormat_8BitYCbCr: {
756                                 size_t field_y_start = y_offset + video_format.width * field_start_line;
757                                 size_t field_cbcr_start = cbcr_offset + cbcr_width * field_start_line * sizeof(uint16_t);
758
759                                 // Make up our own strides, since we are interleaving.
760                                 upload_texture(userdata->tex_y[field], video_format.width, video_format.height, video_format.width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_y_start);
761                                 upload_texture(userdata->tex_cbcr[field], cbcr_width, cbcr_height, cbcr_width * sizeof(uint16_t), interlaced_stride, GL_RG, GL_UNSIGNED_BYTE, field_cbcr_start);
762                                 break;
763                         }
764                         case PixelFormat_8BitYCbCrPlanar: {
765                                 assert(field_start_line == 0);  // We don't really support interlaced here.
766                                 size_t field_y_start = y_offset;
767                                 size_t field_cb_start = cbcr_offset;
768                                 size_t field_cr_start = cbcr_offset + cbcr_width * cbcr_height;
769
770                                 // Make up our own strides, since we are interleaving.
771                                 upload_texture(userdata->tex_y[field], video_format.width, video_format.height, video_format.width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_y_start);
772                                 upload_texture(userdata->tex_cb[field], cbcr_width, cbcr_height, cbcr_width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_cb_start);
773                                 upload_texture(userdata->tex_cr[field], cbcr_width, cbcr_height, cbcr_width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_cr_start);
774                                 break;
775                         }
776                         case PixelFormat_8BitBGRA: {
777                                 size_t field_start = video_offset + video_format.stride * field_start_line;
778                                 upload_texture(userdata->tex_rgba[field], video_format.width, video_format.height, video_format.stride, interlaced_stride, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, field_start);
779                                 // These could be asked to deliver mipmaps at any time.
780                                 glBindTexture(GL_TEXTURE_2D, userdata->tex_rgba[field]);
781                                 check_error();
782                                 glGenerateMipmap(GL_TEXTURE_2D);
783                                 check_error();
784                                 glBindTexture(GL_TEXTURE_2D, 0);
785                                 check_error();
786                                 break;
787                         }
788                         default:
789                                 assert(false);
790                         }
791
792                         glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
793                         check_error();
794                 };
795
796                 if (field == 1) {
797                         // Don't upload the second field as fast as we can; wait until
798                         // the field time has approximately passed. (Otherwise, we could
799                         // get timing jitter against the other sources, and possibly also
800                         // against the video display, although the latter is not as critical.)
801                         // This requires our system clock to be reasonably close to the
802                         // video clock, but that's not an unreasonable assumption.
803                         steady_clock::time_point second_field_start = frame_upload_start +
804                                 nanoseconds(frame_length * 1000000000 / TIMEBASE);
805                         this_thread::sleep_until(second_field_start);
806                 }
807
808                 {
809                         unique_lock<mutex> lock(card_mutex);
810                         CaptureCard::NewFrame new_frame;
811                         new_frame.frame = frame;
812                         new_frame.length = frame_length;
813                         new_frame.field = field;
814                         new_frame.interlaced = video_format.interlaced;
815                         new_frame.upload_func = upload_func;
816                         new_frame.dropped_frames = dropped_frames;
817                         new_frame.received_timestamp = video_frame.received_timestamp;  // Ignore the audio timestamp.
818                         card->new_frames.push_back(move(new_frame));
819                         card->new_frames_changed.notify_all();
820                 }
821         }
822 }
823
824 void Mixer::bm_hotplug_add(libusb_device *dev)
825 {
826         lock_guard<mutex> lock(hotplug_mutex);
827         hotplugged_cards.push_back(dev);
828 }
829
830 void Mixer::bm_hotplug_remove(unsigned card_index)
831 {
832         cards[card_index].new_frames_changed.notify_all();
833 }
834
835 void Mixer::thread_func()
836 {
837         pthread_setname_np(pthread_self(), "Mixer_OpenGL");
838
839         eglBindAPI(EGL_OPENGL_API);
840         QOpenGLContext *context = create_context(mixer_surface);
841         if (!make_current(context, mixer_surface)) {
842                 printf("oops\n");
843                 exit(1);
844         }
845
846         // Start the actual capture. (We don't want to do it before we're actually ready
847         // to process output frames.)
848         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
849                 if (int(card_index) != output_card_index) {
850                         cards[card_index].capture->start_bm_capture();
851                 }
852         }
853
854         steady_clock::time_point start, now;
855         start = steady_clock::now();
856
857         int stats_dropped_frames = 0;
858
859         while (!should_quit) {
860                 if (desired_output_card_index != output_card_index) {
861                         set_output_card_internal(desired_output_card_index);
862                 }
863                 if (output_card_index != -1 &&
864                     desired_output_video_mode != output_video_mode) {
865                         DeckLinkOutput *output = cards[output_card_index].output.get();
866                         output->end_output();
867                         desired_output_video_mode = output_video_mode = output->pick_video_mode(desired_output_video_mode);
868                         output->start_output(desired_output_video_mode, pts_int);
869                 }
870
871                 CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS];
872                 bool has_new_frame[MAX_VIDEO_CARDS] = { false };
873
874                 bool master_card_is_output;
875                 unsigned master_card_index;
876                 if (output_card_index != -1) {
877                         master_card_is_output = true;
878                         master_card_index = output_card_index;
879                 } else {
880                         master_card_is_output = false;
881                         master_card_index = theme->map_signal(master_clock_channel);
882                         assert(master_card_index < num_cards);
883                 }
884
885                 OutputFrameInfo output_frame_info = get_one_frame_from_each_card(master_card_index, master_card_is_output, new_frames, has_new_frame);
886                 schedule_audio_resampling_tasks(output_frame_info.dropped_frames, output_frame_info.num_samples, output_frame_info.frame_duration, output_frame_info.is_preroll, output_frame_info.frame_timestamp);
887                 stats_dropped_frames += output_frame_info.dropped_frames;
888
889                 handle_hotplugged_cards();
890
891                 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
892                         if (card_index == master_card_index || !has_new_frame[card_index]) {
893                                 continue;
894                         }
895                         if (new_frames[card_index].frame->len == 0) {
896                                 ++new_frames[card_index].dropped_frames;
897                         }
898                         if (new_frames[card_index].dropped_frames > 0) {
899                                 printf("Card %u dropped %d frames before this\n",
900                                         card_index, int(new_frames[card_index].dropped_frames));
901                         }
902                 }
903
904                 // If the first card is reporting a corrupted or otherwise dropped frame,
905                 // just increase the pts (skipping over this frame) and don't try to compute anything new.
906                 if (!master_card_is_output && new_frames[master_card_index].frame->len == 0) {
907                         ++stats_dropped_frames;
908                         pts_int += new_frames[master_card_index].length;
909                         continue;
910                 }
911
912                 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
913                         if (!has_new_frame[card_index] || new_frames[card_index].frame->len == 0)
914                                 continue;
915
916                         CaptureCard::NewFrame *new_frame = &new_frames[card_index];
917                         assert(new_frame->frame != nullptr);
918                         insert_new_frame(new_frame->frame, new_frame->field, new_frame->interlaced, card_index, &input_state);
919                         check_error();
920
921                         // The new texture might need uploading before use.
922                         if (new_frame->upload_func) {
923                                 new_frame->upload_func();
924                                 new_frame->upload_func = nullptr;
925                         }
926                 }
927
928                 int64_t frame_duration = output_frame_info.frame_duration;
929                 render_one_frame(frame_duration);
930                 ++frame_num;
931                 pts_int += frame_duration;
932
933                 now = steady_clock::now();
934                 double elapsed = duration<double>(now - start).count();
935
936                 metric_frames_output_total = frame_num;
937                 metric_frames_output_dropped = stats_dropped_frames;
938                 metric_uptime_seconds = elapsed;
939
940                 if (frame_num % 100 == 0) {
941                         printf("%d frames (%d dropped) in %.3f seconds = %.1f fps (%.1f ms/frame)",
942                                 frame_num, stats_dropped_frames, elapsed, frame_num / elapsed,
943                                 1e3 * elapsed / frame_num);
944                 //      chain->print_phase_timing();
945
946                         // Check our memory usage, to see if we are close to our mlockall()
947                         // limit (if at all set).
948                         rusage used;
949                         if (getrusage(RUSAGE_SELF, &used) == -1) {
950                                 perror("getrusage(RUSAGE_SELF)");
951                                 assert(false);
952                         }
953
954                         if (uses_mlock) {
955                                 rlimit limit;
956                                 if (getrlimit(RLIMIT_MEMLOCK, &limit) == -1) {
957                                         perror("getrlimit(RLIMIT_MEMLOCK)");
958                                         assert(false);
959                                 }
960
961                                 if (limit.rlim_cur == 0) {
962                                         printf(", using %ld MB memory (locked)",
963                                                 long(used.ru_maxrss / 1024));
964                                 } else {
965                                         printf(", using %ld / %ld MB lockable memory (%.1f%%)",
966                                                 long(used.ru_maxrss / 1024),
967                                                 long(limit.rlim_cur / 1048576),
968                                                 float(100.0 * (used.ru_maxrss * 1024.0) / limit.rlim_cur));
969                                 }
970                         } else {
971                                 printf(", using %ld MB memory (not locked)",
972                                         long(used.ru_maxrss / 1024));
973                         }
974
975                         printf("\n");
976                 }
977
978
979                 if (should_cut.exchange(false)) {  // Test and clear.
980                         video_encoder->do_cut(frame_num);
981                 }
982
983 #if 0
984                 // Reset every 100 frames, so that local variations in frame times
985                 // (especially for the first few frames, when the shaders are
986                 // compiled etc.) don't make it hard to measure for the entire
987                 // remaining duration of the program.
988                 if (frame == 10000) {
989                         frame = 0;
990                         start = now;
991                 }
992 #endif
993                 check_error();
994         }
995
996         resource_pool->clean_context();
997 }
998
999 bool Mixer::input_card_is_master_clock(unsigned card_index, unsigned master_card_index) const
1000 {
1001         if (output_card_index != -1) {
1002                 // The output card (ie., cards[output_card_index].output) is the master clock,
1003                 // so no input card (ie., cards[card_index].capture) is.
1004                 return false;
1005         }
1006         return (card_index == master_card_index);
1007 }
1008
1009 void Mixer::trim_queue(CaptureCard *card, unsigned card_index)
1010 {
1011         // Count the number of frames in the queue, including any frames
1012         // we dropped. It's hard to know exactly how we should deal with
1013         // dropped (corrupted) input frames; they don't help our goal of
1014         // avoiding starvation, but they still add to the problem of latency.
1015         // Since dropped frames is going to mean a bump in the signal anyway,
1016         // we err on the side of having more stable latency instead.
1017         unsigned queue_length = 0;
1018         for (const CaptureCard::NewFrame &frame : card->new_frames) {
1019                 queue_length += frame.dropped_frames + 1;
1020         }
1021         card->queue_length_policy.update_policy(queue_length);
1022
1023         // If needed, drop frames until the queue is below the safe limit.
1024         // We prefer to drop from the head, because all else being equal,
1025         // we'd like more recent frames (less latency).
1026         unsigned dropped_frames = 0;
1027         while (queue_length > card->queue_length_policy.get_safe_queue_length()) {
1028                 assert(!card->new_frames.empty());
1029                 assert(queue_length > card->new_frames.front().dropped_frames);
1030                 queue_length -= card->new_frames.front().dropped_frames;
1031
1032                 if (queue_length <= card->queue_length_policy.get_safe_queue_length()) {
1033                         // No need to drop anything.
1034                         break;
1035                 }
1036
1037                 card->new_frames.pop_front();
1038                 card->new_frames_changed.notify_all();
1039                 --queue_length;
1040                 ++dropped_frames;
1041         }
1042
1043         card->metric_input_dropped_frames_jitter += dropped_frames;
1044
1045 #if 0
1046         if (dropped_frames > 0) {
1047                 fprintf(stderr, "Card %u dropped %u frame(s) to keep latency down.\n",
1048                         card_index, dropped_frames);
1049         }
1050 #endif
1051 }
1052
1053
1054 Mixer::OutputFrameInfo Mixer::get_one_frame_from_each_card(unsigned master_card_index, bool master_card_is_output, CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS], bool has_new_frame[MAX_VIDEO_CARDS])
1055 {
1056         OutputFrameInfo output_frame_info;
1057 start:
1058         unique_lock<mutex> lock(card_mutex, defer_lock);
1059         if (master_card_is_output) {
1060                 // Clocked to the output, so wait for it to be ready for the next frame.
1061                 cards[master_card_index].output->wait_for_frame(pts_int, &output_frame_info.dropped_frames, &output_frame_info.frame_duration, &output_frame_info.is_preroll, &output_frame_info.frame_timestamp);
1062                 lock.lock();
1063         } else {
1064                 // Wait for the master card to have a new frame.
1065                 // TODO: Add a timeout.
1066                 output_frame_info.is_preroll = false;
1067                 lock.lock();
1068                 cards[master_card_index].new_frames_changed.wait(lock, [this, master_card_index]{ return !cards[master_card_index].new_frames.empty() || cards[master_card_index].capture->get_disconnected(); });
1069         }
1070
1071         if (master_card_is_output) {
1072                 handle_hotplugged_cards();
1073         } else if (cards[master_card_index].new_frames.empty()) {
1074                 // We were woken up, but not due to a new frame. Deal with it
1075                 // and then restart.
1076                 assert(cards[master_card_index].capture->get_disconnected());
1077                 handle_hotplugged_cards();
1078                 goto start;
1079         }
1080
1081         if (!master_card_is_output) {
1082                 output_frame_info.frame_timestamp =
1083                         cards[master_card_index].new_frames.front().received_timestamp;
1084         }
1085
1086         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs; ++card_index) {
1087                 CaptureCard *card = &cards[card_index];
1088                 if (input_card_is_master_clock(card_index, master_card_index)) {
1089                         // We don't use the queue length policy for the master card,
1090                         // but we will if it stops being the master. Thus, clear out
1091                         // the policy in case we switch in the future.
1092                         card->queue_length_policy.reset(card_index);
1093                         assert(!card->new_frames.empty());
1094                 } else {
1095                         trim_queue(card, card_index);
1096                 }
1097                 if (!card->new_frames.empty()) {
1098                         new_frames[card_index] = move(card->new_frames.front());
1099                         has_new_frame[card_index] = true;
1100                         card->new_frames.pop_front();
1101                         card->new_frames_changed.notify_all();
1102                 }
1103         }
1104
1105         if (!master_card_is_output) {
1106                 output_frame_info.dropped_frames = new_frames[master_card_index].dropped_frames;
1107                 output_frame_info.frame_duration = new_frames[master_card_index].length;
1108         }
1109
1110         // This might get off by a fractional sample when changing master card
1111         // between ones with different frame rates, but that's fine.
1112         int num_samples_times_timebase = OUTPUT_FREQUENCY * output_frame_info.frame_duration + fractional_samples;
1113         output_frame_info.num_samples = num_samples_times_timebase / TIMEBASE;
1114         fractional_samples = num_samples_times_timebase % TIMEBASE;
1115         assert(output_frame_info.num_samples >= 0);
1116
1117         return output_frame_info;
1118 }
1119
1120 void Mixer::handle_hotplugged_cards()
1121 {
1122         // Check for cards that have been disconnected since last frame.
1123         for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1124                 CaptureCard *card = &cards[card_index];
1125                 if (card->capture->get_disconnected()) {
1126                         fprintf(stderr, "Card %u went away, replacing with a fake card.\n", card_index);
1127                         FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
1128                         configure_card(card_index, capture, CardType::FAKE_CAPTURE, /*output=*/nullptr);
1129                         card->queue_length_policy.reset(card_index);
1130                         card->capture->start_bm_capture();
1131                 }
1132         }
1133
1134         // Check for cards that have been connected since last frame.
1135         vector<libusb_device *> hotplugged_cards_copy;
1136         {
1137                 lock_guard<mutex> lock(hotplug_mutex);
1138                 swap(hotplugged_cards, hotplugged_cards_copy);
1139         }
1140         for (libusb_device *new_dev : hotplugged_cards_copy) {
1141                 // Look for a fake capture card where we can stick this in.
1142                 int free_card_index = -1;
1143                 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1144                         if (cards[card_index].is_fake_capture) {
1145                                 free_card_index = card_index;
1146                                 break;
1147                         }
1148                 }
1149
1150                 if (free_card_index == -1) {
1151                         fprintf(stderr, "New card plugged in, but no free slots -- ignoring.\n");
1152                         libusb_unref_device(new_dev);
1153                 } else {
1154                         // BMUSBCapture takes ownership.
1155                         fprintf(stderr, "New card plugged in, choosing slot %d.\n", free_card_index);
1156                         CaptureCard *card = &cards[free_card_index];
1157                         BMUSBCapture *capture = new BMUSBCapture(free_card_index, new_dev);
1158                         configure_card(free_card_index, capture, CardType::LIVE_CARD, /*output=*/nullptr);
1159                         card->queue_length_policy.reset(free_card_index);
1160                         capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, free_card_index));
1161                         capture->start_bm_capture();
1162                 }
1163         }
1164 }
1165
1166
1167 void Mixer::schedule_audio_resampling_tasks(unsigned dropped_frames, int num_samples_per_frame, int length_per_frame, bool is_preroll, steady_clock::time_point frame_timestamp)
1168 {
1169         // Resample the audio as needed, including from previously dropped frames.
1170         assert(num_cards > 0);
1171         for (unsigned frame_num = 0; frame_num < dropped_frames + 1; ++frame_num) {
1172                 const bool dropped_frame = (frame_num != dropped_frames);
1173                 {
1174                         // Signal to the audio thread to process this frame.
1175                         // Note that if the frame is a dropped frame, we signal that
1176                         // we don't want to use this frame as base for adjusting
1177                         // the resampler rate. The reason for this is that the timing
1178                         // of these frames is often way too late; they typically don't
1179                         // “arrive” before we synthesize them. Thus, we could end up
1180                         // in a situation where we have inserted e.g. five audio frames
1181                         // into the queue before we then start pulling five of them
1182                         // back out. This makes ResamplingQueue overestimate the delay,
1183                         // causing undue resampler changes. (We _do_ use the last,
1184                         // non-dropped frame; perhaps we should just discard that as well,
1185                         // since dropped frames are expected to be rare, and it might be
1186                         // better to just wait until we have a slightly more normal situation).
1187                         unique_lock<mutex> lock(audio_mutex);
1188                         bool adjust_rate = !dropped_frame && !is_preroll;
1189                         audio_task_queue.push(AudioTask{pts_int, num_samples_per_frame, adjust_rate, frame_timestamp});
1190                         audio_task_queue_changed.notify_one();
1191                 }
1192                 if (dropped_frame) {
1193                         // For dropped frames, increase the pts. Note that if the format changed
1194                         // in the meantime, we have no way of detecting that; we just have to
1195                         // assume the frame length is always the same.
1196                         pts_int += length_per_frame;
1197                 }
1198         }
1199 }
1200
1201 void Mixer::render_one_frame(int64_t duration)
1202 {
1203         // Determine the time code for this frame before we start rendering.
1204         string timecode_text = timecode_renderer->get_timecode_text(double(pts_int) / TIMEBASE, frame_num);
1205         if (display_timecode_on_stdout) {
1206                 printf("Timecode: '%s'\n", timecode_text.c_str());
1207         }
1208
1209         // Update Y'CbCr settings for all cards.
1210         {
1211                 unique_lock<mutex> lock(card_mutex);
1212                 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1213                         YCbCrInterpretation *interpretation = &ycbcr_interpretation[card_index];
1214                         input_state.ycbcr_coefficients_auto[card_index] = interpretation->ycbcr_coefficients_auto;
1215                         input_state.ycbcr_coefficients[card_index] = interpretation->ycbcr_coefficients;
1216                         input_state.full_range[card_index] = interpretation->full_range;
1217                 }
1218         }
1219
1220         // Get the main chain from the theme, and set its state immediately.
1221         Theme::Chain theme_main_chain = theme->get_chain(0, pts(), global_flags.width, global_flags.height, input_state);
1222         EffectChain *chain = theme_main_chain.chain;
1223         theme_main_chain.setup_chain();
1224         //theme_main_chain.chain->enable_phase_timing(true);
1225
1226         // The theme can't (or at least shouldn't!) call connect_signal() on
1227         // each FFmpeg input, so we'll do it here.
1228         for (const pair<LiveInputWrapper *, FFmpegCapture *> &conn : theme->get_signal_connections()) {
1229                 conn.first->connect_signal_raw(conn.second->get_card_index());
1230         }
1231
1232         // If HDMI/SDI output is active and the user has requested auto mode,
1233         // its mode overrides the existing Y'CbCr setting for the chain.
1234         YCbCrLumaCoefficients ycbcr_output_coefficients;
1235         if (global_flags.ycbcr_auto_coefficients && output_card_index != -1) {
1236                 ycbcr_output_coefficients = cards[output_card_index].output->preferred_ycbcr_coefficients();
1237         } else {
1238                 ycbcr_output_coefficients = global_flags.ycbcr_rec709_coefficients ? YCBCR_REC_709 : YCBCR_REC_601;
1239         }
1240
1241         // TODO: Reduce the duplication against theme.cpp.
1242         YCbCrFormat output_ycbcr_format;
1243         output_ycbcr_format.chroma_subsampling_x = 1;
1244         output_ycbcr_format.chroma_subsampling_y = 1;
1245         output_ycbcr_format.luma_coefficients = ycbcr_output_coefficients;
1246         output_ycbcr_format.full_range = false;
1247         output_ycbcr_format.num_levels = 1 << global_flags.x264_bit_depth;
1248         chain->change_ycbcr_output_format(output_ycbcr_format);
1249
1250         // Render main chain. If we're using zerocopy Quick Sync encoding
1251         // (the default case), we take an extra copy of the created outputs,
1252         // so that we can display it back to the screen later (it's less memory
1253         // bandwidth than writing and reading back an RGBA texture, even at 16-bit).
1254         // Ideally, we'd like to avoid taking copies and just use the main textures
1255         // for display as well, but they're just views into VA-API memory and must be
1256         // unmapped during encoding, so we can't use them for display, unfortunately.
1257         GLuint y_tex, cbcr_full_tex, cbcr_tex;
1258         GLuint y_copy_tex, cbcr_copy_tex = 0;
1259         GLuint y_display_tex, cbcr_display_tex;
1260         GLenum y_type = (global_flags.x264_bit_depth > 8) ? GL_R16 : GL_R8;
1261         GLenum cbcr_type = (global_flags.x264_bit_depth > 8) ? GL_RG16 : GL_RG8;
1262         const bool is_zerocopy = video_encoder->is_zerocopy();
1263         if (is_zerocopy) {
1264                 cbcr_full_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width, global_flags.height);
1265                 y_copy_tex = resource_pool->create_2d_texture(y_type, global_flags.width, global_flags.height);
1266                 cbcr_copy_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width / 2, global_flags.height / 2);
1267
1268                 y_display_tex = y_copy_tex;
1269                 cbcr_display_tex = cbcr_copy_tex;
1270
1271                 // y_tex and cbcr_tex will be given by VideoEncoder.
1272         } else {
1273                 cbcr_full_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width, global_flags.height);
1274                 y_tex = resource_pool->create_2d_texture(y_type, global_flags.width, global_flags.height);
1275                 cbcr_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width / 2, global_flags.height / 2);
1276
1277                 y_display_tex = y_tex;
1278                 cbcr_display_tex = cbcr_tex;
1279         }
1280
1281         const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE);  // Corresponds to the delay in ResamplingQueue.
1282         bool got_frame = video_encoder->begin_frame(pts_int + av_delay, duration, ycbcr_output_coefficients, theme_main_chain.input_frames, &y_tex, &cbcr_tex);
1283         assert(got_frame);
1284
1285         GLuint fbo;
1286         if (is_zerocopy) {
1287                 fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex, y_copy_tex);
1288         } else {
1289                 fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex);
1290         }
1291         check_error();
1292         chain->render_to_fbo(fbo, global_flags.width, global_flags.height);
1293
1294         if (display_timecode_in_stream) {
1295                 // Render the timecode on top.
1296                 timecode_renderer->render_timecode(fbo, timecode_text);
1297         }
1298
1299         resource_pool->release_fbo(fbo);
1300
1301         if (is_zerocopy) {
1302                 chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex, cbcr_copy_tex);
1303         } else {
1304                 chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex);
1305         }
1306         if (output_card_index != -1) {
1307                 cards[output_card_index].output->send_frame(y_tex, cbcr_full_tex, ycbcr_output_coefficients, theme_main_chain.input_frames, pts_int, duration);
1308         }
1309         resource_pool->release_2d_texture(cbcr_full_tex);
1310
1311         // Set the right state for the Y' and CbCr textures we use for display.
1312         glBindFramebuffer(GL_FRAMEBUFFER, 0);
1313         glBindTexture(GL_TEXTURE_2D, y_display_tex);
1314         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1315         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1316         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1317
1318         glBindTexture(GL_TEXTURE_2D, cbcr_display_tex);
1319         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1320         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1321         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1322
1323         RefCountedGLsync fence = video_encoder->end_frame();
1324
1325         // The live frame pieces the Y'CbCr texture copies back into RGB and displays them.
1326         // It owns y_display_tex and cbcr_display_tex now (whichever textures they are).
1327         DisplayFrame live_frame;
1328         live_frame.chain = display_chain.get();
1329         live_frame.setup_chain = [this, y_display_tex, cbcr_display_tex]{
1330                 display_input->set_texture_num(0, y_display_tex);
1331                 display_input->set_texture_num(1, cbcr_display_tex);
1332         };
1333         live_frame.ready_fence = fence;
1334         live_frame.input_frames = {};
1335         live_frame.temp_textures = { y_display_tex, cbcr_display_tex };
1336         output_channel[OUTPUT_LIVE].output_frame(live_frame);
1337
1338         // Set up preview and any additional channels.
1339         for (int i = 1; i < theme->get_num_channels() + 2; ++i) {
1340                 DisplayFrame display_frame;
1341                 Theme::Chain chain = theme->get_chain(i, pts(), global_flags.width, global_flags.height, input_state);  // FIXME: dimensions
1342                 display_frame.chain = chain.chain;
1343                 display_frame.setup_chain = chain.setup_chain;
1344                 display_frame.ready_fence = fence;
1345                 display_frame.input_frames = chain.input_frames;
1346                 display_frame.temp_textures = {};
1347                 output_channel[i].output_frame(display_frame);
1348         }
1349 }
1350
1351 void Mixer::audio_thread_func()
1352 {
1353         pthread_setname_np(pthread_self(), "Mixer_Audio");
1354
1355         while (!should_quit) {
1356                 AudioTask task;
1357
1358                 {
1359                         unique_lock<mutex> lock(audio_mutex);
1360                         audio_task_queue_changed.wait(lock, [this]{ return should_quit || !audio_task_queue.empty(); });
1361                         if (should_quit) {
1362                                 return;
1363                         }
1364                         task = audio_task_queue.front();
1365                         audio_task_queue.pop();
1366                 }
1367
1368                 ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy =
1369                         task.adjust_rate ? ResamplingQueue::ADJUST_RATE : ResamplingQueue::DO_NOT_ADJUST_RATE;
1370                 vector<float> samples_out = audio_mixer.get_output(
1371                         task.frame_timestamp,
1372                         task.num_samples,
1373                         rate_adjustment_policy);
1374
1375                 // Send the samples to the sound card, then add them to the output.
1376                 if (alsa) {
1377                         alsa->write(samples_out);
1378                 }
1379                 if (output_card_index != -1) {
1380                         const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE);  // Corresponds to the delay in ResamplingQueue.
1381                         cards[output_card_index].output->send_audio(task.pts_int + av_delay, samples_out);
1382                 }
1383                 video_encoder->add_audio(task.pts_int, move(samples_out));
1384         }
1385 }
1386
1387 void Mixer::release_display_frame(DisplayFrame *frame)
1388 {
1389         for (GLuint texnum : frame->temp_textures) {
1390                 resource_pool->release_2d_texture(texnum);
1391         }
1392         frame->temp_textures.clear();
1393         frame->ready_fence.reset();
1394         frame->input_frames.clear();
1395 }
1396
1397 void Mixer::start()
1398 {
1399         mixer_thread = thread(&Mixer::thread_func, this);
1400         audio_thread = thread(&Mixer::audio_thread_func, this);
1401 }
1402
1403 void Mixer::quit()
1404 {
1405         should_quit = true;
1406         audio_task_queue_changed.notify_one();
1407         mixer_thread.join();
1408         audio_thread.join();
1409 }
1410
1411 void Mixer::transition_clicked(int transition_num)
1412 {
1413         theme->transition_clicked(transition_num, pts());
1414 }
1415
1416 void Mixer::channel_clicked(int preview_num)
1417 {
1418         theme->channel_clicked(preview_num);
1419 }
1420
1421 YCbCrInterpretation Mixer::get_input_ycbcr_interpretation(unsigned card_index) const
1422 {
1423         unique_lock<mutex> lock(card_mutex);
1424         return ycbcr_interpretation[card_index];
1425 }
1426
1427 void Mixer::set_input_ycbcr_interpretation(unsigned card_index, const YCbCrInterpretation &interpretation)
1428 {
1429         unique_lock<mutex> lock(card_mutex);
1430         ycbcr_interpretation[card_index] = interpretation;
1431 }
1432
1433 void Mixer::start_mode_scanning(unsigned card_index)
1434 {
1435         assert(card_index < num_cards);
1436         if (is_mode_scanning[card_index]) {
1437                 return;
1438         }
1439         is_mode_scanning[card_index] = true;
1440         mode_scanlist[card_index].clear();
1441         for (const auto &mode : cards[card_index].capture->get_available_video_modes()) {
1442                 mode_scanlist[card_index].push_back(mode.first);
1443         }
1444         assert(!mode_scanlist[card_index].empty());
1445         mode_scanlist_index[card_index] = 0;
1446         cards[card_index].capture->set_video_mode(mode_scanlist[card_index][0]);
1447         last_mode_scan_change[card_index] = steady_clock::now();
1448 }
1449
1450 map<uint32_t, VideoMode> Mixer::get_available_output_video_modes() const
1451 {
1452         assert(desired_output_card_index != -1);
1453         unique_lock<mutex> lock(card_mutex);
1454         return cards[desired_output_card_index].output->get_available_video_modes();
1455 }
1456
1457 Mixer::OutputChannel::~OutputChannel()
1458 {
1459         if (has_current_frame) {
1460                 parent->release_display_frame(&current_frame);
1461         }
1462         if (has_ready_frame) {
1463                 parent->release_display_frame(&ready_frame);
1464         }
1465 }
1466
1467 void Mixer::OutputChannel::output_frame(DisplayFrame frame)
1468 {
1469         // Store this frame for display. Remove the ready frame if any
1470         // (it was seemingly never used).
1471         {
1472                 unique_lock<mutex> lock(frame_mutex);
1473                 if (has_ready_frame) {
1474                         parent->release_display_frame(&ready_frame);
1475                 }
1476                 ready_frame = frame;
1477                 has_ready_frame = true;
1478
1479                 // Call the callbacks under the mutex (they should be short),
1480                 // so that we don't race against a callback removal.
1481                 for (const auto &key_and_callback : new_frame_ready_callbacks) {
1482                         key_and_callback.second();
1483                 }
1484         }
1485
1486         // Reduce the number of callbacks by filtering duplicates. The reason
1487         // why we bother doing this is that Qt seemingly can get into a state
1488         // where its builds up an essentially unbounded queue of signals,
1489         // consuming more and more memory, and there's no good way of collapsing
1490         // user-defined signals or limiting the length of the queue.
1491         if (transition_names_updated_callback) {
1492                 vector<string> transition_names = global_mixer->get_transition_names();
1493                 bool changed = false;
1494                 if (transition_names.size() != last_transition_names.size()) {
1495                         changed = true;
1496                 } else {
1497                         for (unsigned i = 0; i < transition_names.size(); ++i) {
1498                                 if (transition_names[i] != last_transition_names[i]) {
1499                                         changed = true;
1500                                         break;
1501                                 }
1502                         }
1503                 }
1504                 if (changed) {
1505                         transition_names_updated_callback(transition_names);
1506                         last_transition_names = transition_names;
1507                 }
1508         }
1509         if (name_updated_callback) {
1510                 string name = global_mixer->get_channel_name(channel);
1511                 if (name != last_name) {
1512                         name_updated_callback(name);
1513                         last_name = name;
1514                 }
1515         }
1516         if (color_updated_callback) {
1517                 string color = global_mixer->get_channel_color(channel);
1518                 if (color != last_color) {
1519                         color_updated_callback(color);
1520                         last_color = color;
1521                 }
1522         }
1523 }
1524
1525 bool Mixer::OutputChannel::get_display_frame(DisplayFrame *frame)
1526 {
1527         unique_lock<mutex> lock(frame_mutex);
1528         if (!has_current_frame && !has_ready_frame) {
1529                 return false;
1530         }
1531
1532         if (has_current_frame && has_ready_frame) {
1533                 // We have a new ready frame. Toss the current one.
1534                 parent->release_display_frame(&current_frame);
1535                 has_current_frame = false;
1536         }
1537         if (has_ready_frame) {
1538                 assert(!has_current_frame);
1539                 current_frame = ready_frame;
1540                 ready_frame.ready_fence.reset();  // Drop the refcount.
1541                 ready_frame.input_frames.clear();  // Drop the refcounts.
1542                 has_current_frame = true;
1543                 has_ready_frame = false;
1544         }
1545
1546         *frame = current_frame;
1547         return true;
1548 }
1549
1550 void Mixer::OutputChannel::add_frame_ready_callback(void *key, Mixer::new_frame_ready_callback_t callback)
1551 {
1552         unique_lock<mutex> lock(frame_mutex);
1553         new_frame_ready_callbacks[key] = callback;
1554 }
1555
1556 void Mixer::OutputChannel::remove_frame_ready_callback(void *key)
1557 {
1558         unique_lock<mutex> lock(frame_mutex);
1559         new_frame_ready_callbacks.erase(key);
1560 }
1561
1562 void Mixer::OutputChannel::set_transition_names_updated_callback(Mixer::transition_names_updated_callback_t callback)
1563 {
1564         transition_names_updated_callback = callback;
1565 }
1566
1567 void Mixer::OutputChannel::set_name_updated_callback(Mixer::name_updated_callback_t callback)
1568 {
1569         name_updated_callback = callback;
1570 }
1571
1572 void Mixer::OutputChannel::set_color_updated_callback(Mixer::color_updated_callback_t callback)
1573 {
1574         color_updated_callback = callback;
1575 }
1576
1577 mutex RefCountedGLsync::fence_lock;