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1 #ifndef _AUDIO_MIXER_H
2 #define _AUDIO_MIXER_H 1
3
4 // The audio mixer, dealing with extracting the right signals from
5 // each capture card, resampling signals so that they are in sync,
6 // processing them with effects (if desired), and then mixing them
7 // all together into one final audio signal.
8 //
9 // All operations on AudioMixer (except destruction) are thread-safe.
10
11 #include <assert.h>
12 #include <stdint.h>
13 #include <zita-resampler/resampler.h>
14 #include <atomic>
15 #include <chrono>
16 #include <functional>
17 #include <map>
18 #include <memory>
19 #include <mutex>
20 #include <set>
21 #include <string>
22 #include <vector>
23
24 #include "alsa_pool.h"
25 #include "correlation_measurer.h"
26 #include "decibel.h"
27 #include "defs.h"
28 #include "ebu_r128_proc.h"
29 #include "filter.h"
30 #include "input_mapping.h"
31 #include "resampling_queue.h"
32 #include "stereocompressor.h"
33
34 class DeviceSpecProto;
35
36 namespace bmusb {
37 struct AudioFormat;
38 }  // namespace bmusb
39
40 // Convert the given audio from {16,24,32}-bit M-channel to 32-bit N-channel PCM.
41 // Assumes little-endian and chunky, signed PCM throughout.
42 std::vector<int32_t> convert_audio_to_fixed32(const uint8_t *data, unsigned num_samples, bmusb::AudioFormat audio_format, unsigned num_destination_channels);
43
44 enum EQBand {
45         EQ_BAND_BASS = 0,
46         EQ_BAND_MID,
47         EQ_BAND_TREBLE,
48         NUM_EQ_BANDS
49 };
50
51 class AudioMixer {
52 public:
53         AudioMixer(unsigned num_capture_cards, unsigned num_ffmpeg_inputs);
54         void reset_resampler(DeviceSpec device_spec);
55         void reset_meters();
56
57         // Add audio (or silence) to the given device's queue. Can return false if
58         // the lock wasn't successfully taken; if so, you should simply try again.
59         // (This is to avoid a deadlock where a card hangs on the mutex in add_audio()
60         // while we are trying to shut it down from another thread that also holds
61         // the mutex.)
62         bool add_audio(DeviceSpec device_spec, const uint8_t *data, unsigned num_samples, bmusb::AudioFormat audio_format, std::chrono::steady_clock::time_point frame_time);
63         bool add_silence(DeviceSpec device_spec, unsigned samples_per_frame, unsigned num_frames);
64
65         // If a given device is offline for whatever reason and cannot deliver audio
66         // (by means of add_audio() or add_silence()), you can call put it in silence mode,
67         // where it will be taken to only output silence. Note that when taking it _out_
68         // of silence mode, the resampler will be reset, so that old audio will not
69         // affect it. Same true/false behavior as add_audio().
70         bool silence_card(DeviceSpec device_spec, bool silence);
71
72         std::vector<float> get_output(std::chrono::steady_clock::time_point ts, unsigned num_samples, ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy);
73
74         float get_fader_volume(unsigned bus_index) const { return fader_volume_db[bus_index]; }
75         void set_fader_volume(unsigned bus_index, float level_db) { fader_volume_db[bus_index] = level_db; }
76
77         bool get_mute(unsigned bus_index) const { return mute[bus_index]; }
78         void set_mute(unsigned bus_index, bool muted) { mute[bus_index] = muted; }
79
80         // Note: This operation holds all ALSA devices (see ALSAPool::get_devices()).
81         // You will need to call set_input_mapping() to get the hold state correctly,
82         // or every card will be held forever.
83         std::map<DeviceSpec, DeviceInfo> get_devices();
84
85         // See comments on ALSAPool::get_card_state().
86         ALSAPool::Device::State get_alsa_card_state(unsigned index)
87         {
88                 return alsa_pool.get_card_state(index);
89         }
90
91         // See comments on ALSAPool::create_dead_card().
92         DeviceSpec create_dead_card(const std::string &name, const std::string &info, unsigned num_channels)
93         {
94                 unsigned dead_card_index = alsa_pool.create_dead_card(name, info, num_channels);
95                 return DeviceSpec{InputSourceType::ALSA_INPUT, dead_card_index};
96         }
97
98         void set_display_name(DeviceSpec device_spec, const std::string &name);
99
100         // Note: The card should be held (currently this isn't enforced, though).
101         void serialize_device(DeviceSpec device_spec, DeviceSpecProto *device_spec_proto);
102
103         enum class MappingMode {
104                 // A single bus, only from a video card (no ALSA devices),
105                 // only channel 1 and 2, locked to +0 dB. Note that this is
106                 // only an UI abstraction around exactly the same audio code
107                 // as MULTICHANNEL; it's just less flexible.
108                 SIMPLE,
109
110                 // Full, arbitrary mappings.
111                 MULTICHANNEL
112         };
113
114         // Automatically sets mapping mode to MappingMode::SIMPLE.
115         void set_simple_input(unsigned card_index);
116
117         // If mapping mode is not representable as a MappingMode::SIMPLE type
118         // mapping, returns numeric_limits<unsigned>::max().
119         unsigned get_simple_input() const;
120
121         // Implicitly sets mapping mode to MappingMode::MULTICHANNEL.
122         void set_input_mapping(const InputMapping &input_mapping);
123
124         MappingMode get_mapping_mode() const;
125         InputMapping get_input_mapping() const;
126
127         unsigned num_buses() const;
128
129         void set_locut_cutoff(float cutoff_hz)
130         {
131                 locut_cutoff_hz = cutoff_hz;
132         }
133
134         float get_locut_cutoff() const
135         {
136                 return locut_cutoff_hz;
137         }
138
139         void set_locut_enabled(unsigned bus, bool enabled)
140         {
141                 locut_enabled[bus] = enabled;
142         }
143
144         bool get_locut_enabled(unsigned bus)
145         {
146                 return locut_enabled[bus];
147         }
148
149         bool is_mono(unsigned bus_index);
150
151         void set_stereo_width(unsigned bus_index, float width)
152         {
153                 stereo_width[bus_index] = width;
154         }
155
156         float get_stereo_width(unsigned bus_index)
157         {
158                 return stereo_width[bus_index];
159         }
160
161         void set_eq(unsigned bus_index, EQBand band, float db_gain)
162         {
163                 assert(band >= 0 && band < NUM_EQ_BANDS);
164                 eq_level_db[bus_index][band] = db_gain;
165         }
166
167         float get_eq(unsigned bus_index, EQBand band) const
168         {
169                 assert(band >= 0 && band < NUM_EQ_BANDS);
170                 return eq_level_db[bus_index][band];
171         }
172
173         float get_limiter_threshold_dbfs() const
174         {
175                 return limiter_threshold_dbfs;
176         }
177
178         float get_compressor_threshold_dbfs(unsigned bus_index) const
179         {
180                 return compressor_threshold_dbfs[bus_index];
181         }
182
183         void set_limiter_threshold_dbfs(float threshold_dbfs)
184         {
185                 limiter_threshold_dbfs = threshold_dbfs;
186         }
187
188         void set_compressor_threshold_dbfs(unsigned bus_index, float threshold_dbfs)
189         {
190                 compressor_threshold_dbfs[bus_index] = threshold_dbfs;
191         }
192
193         void set_limiter_enabled(bool enabled)
194         {
195                 limiter_enabled = enabled;
196         }
197
198         bool get_limiter_enabled() const
199         {
200                 return limiter_enabled;
201         }
202
203         void set_compressor_enabled(unsigned bus_index, bool enabled)
204         {
205                 compressor_enabled[bus_index] = enabled;
206         }
207
208         bool get_compressor_enabled(unsigned bus_index) const
209         {
210                 return compressor_enabled[bus_index];
211         }
212
213         void set_gain_staging_db(unsigned bus_index, float gain_db)
214         {
215                 std::lock_guard<std::mutex> lock(compressor_mutex);
216                 level_compressor_enabled[bus_index] = false;
217                 gain_staging_db[bus_index] = gain_db;
218         }
219
220         float get_gain_staging_db(unsigned bus_index) const
221         {
222                 std::lock_guard<std::mutex> lock(compressor_mutex);
223                 return gain_staging_db[bus_index];
224         }
225
226         void set_gain_staging_auto(unsigned bus_index, bool enabled)
227         {
228                 std::lock_guard<std::mutex> lock(compressor_mutex);
229                 level_compressor_enabled[bus_index] = enabled;
230         }
231
232         bool get_gain_staging_auto(unsigned bus_index) const
233         {
234                 std::lock_guard<std::mutex> lock(compressor_mutex);
235                 return level_compressor_enabled[bus_index];
236         }
237
238         void set_final_makeup_gain_db(float gain_db)
239         {
240                 std::lock_guard<std::mutex> lock(compressor_mutex);
241                 final_makeup_gain_auto = false;
242                 final_makeup_gain = from_db(gain_db);
243         }
244
245         float get_final_makeup_gain_db()
246         {
247                 std::lock_guard<std::mutex> lock(compressor_mutex);
248                 return to_db(final_makeup_gain);
249         }
250
251         void set_final_makeup_gain_auto(bool enabled)
252         {
253                 std::lock_guard<std::mutex> lock(compressor_mutex);
254                 final_makeup_gain_auto = enabled;
255         }
256
257         bool get_final_makeup_gain_auto() const
258         {
259                 std::lock_guard<std::mutex> lock(compressor_mutex);
260                 return final_makeup_gain_auto;
261         }
262
263         void reset_peak(unsigned bus_index);
264
265         struct BusLevel {
266                 float current_level_dbfs[2];  // Digital peak of last frame, left and right.
267                 float peak_level_dbfs[2];  // Digital peak with hold, left and right.
268                 float historic_peak_dbfs;
269                 float gain_staging_db;
270                 float compressor_attenuation_db;  // A positive number; 0.0 for no attenuation.
271         };
272
273         typedef std::function<void(float level_lufs, float peak_db,
274                                    std::vector<BusLevel> bus_levels,
275                                    float global_level_lufs, float range_low_lufs, float range_high_lufs,
276                                    float final_makeup_gain_db,
277                                    float correlation)> audio_level_callback_t;
278         void set_audio_level_callback(audio_level_callback_t callback)
279         {
280                 audio_level_callback = callback;
281         }
282
283         typedef std::function<void()> state_changed_callback_t;
284         void set_state_changed_callback(state_changed_callback_t callback)
285         {
286                 state_changed_callback = callback;
287         }
288
289         state_changed_callback_t get_state_changed_callback() const
290         {
291                 return state_changed_callback;
292         }
293
294         void trigger_state_changed_callback()
295         {
296                 if (state_changed_callback != nullptr) {
297                         state_changed_callback();
298                 }
299         }
300
301         // A combination of all settings for a bus. Useful if you want to get
302         // or store them as a whole without bothering to call all of the get_*
303         // or set_* functions for that bus.
304         struct BusSettings {
305                 float fader_volume_db;
306                 bool muted;
307                 bool locut_enabled;
308                 float stereo_width;
309                 float eq_level_db[NUM_EQ_BANDS];
310                 float gain_staging_db;
311                 bool level_compressor_enabled;
312                 float compressor_threshold_dbfs;
313                 bool compressor_enabled;
314         };
315         static BusSettings get_default_bus_settings();
316         BusSettings get_bus_settings(unsigned bus_index) const;
317         void set_bus_settings(unsigned bus_index, const BusSettings &settings);
318
319 private:
320         struct AudioDevice {
321                 std::unique_ptr<ResamplingQueue> resampling_queue;
322                 std::string display_name;
323                 unsigned capture_frequency = OUTPUT_FREQUENCY;
324                 // Which channels we consider interesting (ie., are part of some input_mapping).
325                 std::set<unsigned> interesting_channels;
326                 bool silenced = false;
327         };
328
329         const AudioDevice *find_audio_device(DeviceSpec device_spec) const
330         {
331                 return const_cast<AudioMixer *>(this)->find_audio_device(device_spec);
332         }
333
334         AudioDevice *find_audio_device(DeviceSpec device_spec);
335
336         void find_sample_src_from_device(const std::map<DeviceSpec, std::vector<float>> &samples_card, DeviceSpec device_spec, int source_channel, const float **srcptr, unsigned *stride);
337         void fill_audio_bus(const std::map<DeviceSpec, std::vector<float>> &samples_card, const InputMapping::Bus &bus, unsigned num_samples, float stereo_width, float *output);
338         void reset_resampler_mutex_held(DeviceSpec device_spec);
339         void apply_eq(unsigned bus_index, std::vector<float> *samples_bus);
340         void update_meters(const std::vector<float> &samples);
341         void add_bus_to_master(unsigned bus_index, const std::vector<float> &samples_bus, std::vector<float> *samples_out);
342         void measure_bus_levels(unsigned bus_index, const std::vector<float> &left, const std::vector<float> &right);
343         void send_audio_level_callback();
344         std::vector<DeviceSpec> get_active_devices() const;
345         void set_input_mapping_lock_held(const InputMapping &input_mapping);
346
347         unsigned num_capture_cards, num_ffmpeg_inputs;
348
349         mutable std::timed_mutex audio_mutex;
350
351         ALSAPool alsa_pool;
352         AudioDevice video_cards[MAX_VIDEO_CARDS];  // Under audio_mutex.
353         AudioDevice alsa_inputs[MAX_ALSA_CARDS];  // Under audio_mutex.
354         std::unique_ptr<AudioDevice[]> ffmpeg_inputs;  // Under audio_mutex.
355
356         std::atomic<float> locut_cutoff_hz{120};
357         StereoFilter locut[MAX_BUSES];  // Default cutoff 120 Hz, 24 dB/oct.
358         std::atomic<bool> locut_enabled[MAX_BUSES];
359         StereoFilter eq[MAX_BUSES][NUM_EQ_BANDS];  // The one for EQBand::MID isn't actually used (see comments in apply_eq()).
360
361         // First compressor; takes us up to about -12 dBFS.
362         mutable std::mutex compressor_mutex;
363         std::unique_ptr<StereoCompressor> level_compressor[MAX_BUSES];  // Under compressor_mutex. Used to set/override gain_staging_db if <level_compressor_enabled>.
364         float gain_staging_db[MAX_BUSES];  // Under compressor_mutex.
365         float last_gain_staging_db[MAX_BUSES];  // Under compressor_mutex.
366         bool level_compressor_enabled[MAX_BUSES];  // Under compressor_mutex.
367
368         static constexpr float ref_level_dbfs = -14.0f;  // Chosen so that we end up around 0 LU in practice.
369         static constexpr float ref_level_lufs = -23.0f;  // 0 LU, more or less by definition.
370
371         StereoCompressor limiter;
372         std::atomic<float> limiter_threshold_dbfs{ref_level_dbfs + 4.0f};   // 4 dB.
373         std::atomic<bool> limiter_enabled{true};
374         std::unique_ptr<StereoCompressor> compressor[MAX_BUSES];
375         std::atomic<float> compressor_threshold_dbfs[MAX_BUSES];
376         std::atomic<bool> compressor_enabled[MAX_BUSES];
377
378         // Note: The values here are not in dB.
379         struct PeakHistory {
380                 float current_level = 0.0f;  // Peak of the last frame.
381                 float historic_peak = 0.0f;  // Highest peak since last reset; no falloff.
382                 float current_peak = 0.0f;  // Current peak of the peak meter.
383                 float last_peak = 0.0f;
384                 float age_seconds = 0.0f;   // Time since "last_peak" was set.
385         };
386         PeakHistory peak_history[MAX_BUSES][2];  // Separate for each channel. Under audio_mutex.
387
388         double final_makeup_gain = 1.0;  // Under compressor_mutex. Read/write by the user. Note: Not in dB, we want the numeric precision so that we can change it slowly.
389         bool final_makeup_gain_auto = true;  // Under compressor_mutex.
390
391         MappingMode current_mapping_mode;  // Under audio_mutex.
392         InputMapping input_mapping;  // Under audio_mutex.
393         std::atomic<float> fader_volume_db[MAX_BUSES] {{ 0.0f }};
394         std::atomic<bool> mute[MAX_BUSES] {{ false }};
395         float last_fader_volume_db[MAX_BUSES] { 0.0f };  // Under audio_mutex.
396         std::atomic<float> stereo_width[MAX_BUSES] {{ 0.0f }};  // Default 1.0f (is set in constructor).
397         std::atomic<float> eq_level_db[MAX_BUSES][NUM_EQ_BANDS] {{{ 0.0f }}};
398         float last_eq_level_db[MAX_BUSES][NUM_EQ_BANDS] {{ 0.0f }};
399
400         audio_level_callback_t audio_level_callback = nullptr;
401         state_changed_callback_t state_changed_callback = nullptr;
402         mutable std::mutex audio_measure_mutex;
403         Ebu_r128_proc r128;  // Under audio_measure_mutex.
404         CorrelationMeasurer correlation;  // Under audio_measure_mutex.
405         Resampler peak_resampler;  // Under audio_measure_mutex.
406         std::atomic<float> peak{0.0f};
407
408         // Metrics.
409         std::atomic<double> metric_audio_loudness_short_lufs{0.0 / 0.0};
410         std::atomic<double> metric_audio_loudness_integrated_lufs{0.0 / 0.0};
411         std::atomic<double> metric_audio_loudness_range_low_lufs{0.0 / 0.0};
412         std::atomic<double> metric_audio_loudness_range_high_lufs{0.0 / 0.0};
413         std::atomic<double> metric_audio_peak_dbfs{0.0 / 0.0};
414         std::atomic<double> metric_audio_final_makeup_gain_db{0.0};
415         std::atomic<double> metric_audio_correlation{0.0};
416
417         // These are all gauges corresponding to the elements of BusLevel.
418         // In a sense, they'd probably do better as histograms, but that's an
419         // awful lot of time series when you have many buses.
420         struct BusMetrics {
421                 std::vector<std::pair<std::string, std::string>> labels;
422                 std::atomic<double> current_level_dbfs[2]{{0.0/0.0},{0.0/0.0}};
423                 std::atomic<double> peak_level_dbfs[2]{{0.0/0.0},{0.0/0.0}};
424                 std::atomic<double> historic_peak_dbfs{0.0/0.0};
425                 std::atomic<double> gain_staging_db{0.0/0.0};
426                 std::atomic<double> compressor_attenuation_db{0.0/0.0};
427         };
428         std::unique_ptr<BusMetrics[]> bus_metrics;  // One for each bus in <input_mapping>.
429 };
430
431 extern AudioMixer *global_audio_mixer;
432
433 #endif  // !defined(_AUDIO_MIXER_H)