7 #include <movit/effect_chain.h>
8 #include <movit/effect_util.h>
9 #include <movit/flat_input.h>
10 #include <movit/image_format.h>
11 #include <movit/init.h>
12 #include <movit/resource_pool.h>
19 #include <condition_variable>
30 #include "DeckLinkAPI.h"
32 #include "alsa_output.h"
33 #include "basic_stats.h"
34 #include "bmusb/bmusb.h"
35 #include "bmusb/fake_capture.h"
37 #include "cef_capture.h"
39 #include "chroma_subsampler.h"
40 #include "shared/context.h"
41 #include "decklink_capture.h"
42 #include "decklink_output.h"
44 #include "shared/disk_space_estimator.h"
45 #include "ffmpeg_capture.h"
47 #include "image_input.h"
48 #include "input_mapping.h"
49 #include "shared/metrics.h"
50 #include "mjpeg_encoder.h"
51 #include "pbo_frame_allocator.h"
52 #include "shared/ref_counted_gl_sync.h"
53 #include "resampling_queue.h"
54 #include "shared/timebase.h"
55 #include "timecode_renderer.h"
56 #include "v210_converter.h"
57 #include "va_display_with_cleanup.h"
58 #include "video_encoder.h"
61 #include <google/protobuf/util/json_util.h>
67 using namespace movit;
69 using namespace std::chrono;
70 using namespace std::placeholders;
71 using namespace bmusb;
73 Mixer *global_mixer = nullptr;
77 void insert_new_frame(RefCountedFrame frame, unsigned field_num, bool interlaced, unsigned card_index, InputState *input_state)
80 for (unsigned frame_num = FRAME_HISTORY_LENGTH; frame_num --> 1; ) { // :-)
81 input_state->buffered_frames[card_index][frame_num] =
82 input_state->buffered_frames[card_index][frame_num - 1];
84 input_state->buffered_frames[card_index][0] = { frame, field_num };
86 for (unsigned frame_num = 0; frame_num < FRAME_HISTORY_LENGTH; ++frame_num) {
87 input_state->buffered_frames[card_index][frame_num] = { frame, field_num };
92 void ensure_texture_resolution(PBOFrameAllocator::Userdata *userdata, unsigned field, unsigned width, unsigned height, unsigned cbcr_width, unsigned cbcr_height, unsigned v210_width)
95 switch (userdata->pixel_format) {
96 case PixelFormat_10BitYCbCr:
97 first = userdata->tex_v210[field] == 0 || userdata->tex_444[field] == 0;
99 case PixelFormat_8BitYCbCr:
100 first = userdata->tex_y[field] == 0 || userdata->tex_cbcr[field] == 0;
102 case PixelFormat_8BitBGRA:
103 first = userdata->tex_rgba[field] == 0;
105 case PixelFormat_8BitYCbCrPlanar:
106 first = userdata->tex_y[field] == 0 || userdata->tex_cb[field] == 0 || userdata->tex_cr[field] == 0;
113 width != userdata->last_width[field] ||
114 height != userdata->last_height[field] ||
115 cbcr_width != userdata->last_cbcr_width[field] ||
116 cbcr_height != userdata->last_cbcr_height[field]) {
117 // We changed resolution since last use of this texture, so we need to create
118 // a new object. Note that this each card has its own PBOFrameAllocator,
119 // we don't need to worry about these flip-flopping between resolutions.
120 switch (userdata->pixel_format) {
121 case PixelFormat_10BitYCbCr:
122 glBindTexture(GL_TEXTURE_2D, userdata->tex_444[field]);
124 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, width, height, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, nullptr);
127 case PixelFormat_8BitYCbCr: {
128 glBindTexture(GL_TEXTURE_2D, userdata->tex_cbcr[field]);
130 glTexImage2D(GL_TEXTURE_2D, 0, GL_RG8, cbcr_width, height, 0, GL_RG, GL_UNSIGNED_BYTE, nullptr);
132 glBindTexture(GL_TEXTURE_2D, userdata->tex_y[field]);
134 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
138 case PixelFormat_8BitYCbCrPlanar: {
139 glBindTexture(GL_TEXTURE_2D, userdata->tex_y[field]);
141 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
143 glBindTexture(GL_TEXTURE_2D, userdata->tex_cb[field]);
145 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, cbcr_width, cbcr_height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
147 glBindTexture(GL_TEXTURE_2D, userdata->tex_cr[field]);
149 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, cbcr_width, cbcr_height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
153 case PixelFormat_8BitBGRA:
154 glBindTexture(GL_TEXTURE_2D, userdata->tex_rgba[field]);
156 if (global_flags.can_disable_srgb_decoder) { // See the comments in tweaked_inputs.h.
157 glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB8_ALPHA8, width, height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, nullptr);
159 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, nullptr);
166 userdata->last_width[field] = width;
167 userdata->last_height[field] = height;
168 userdata->last_cbcr_width[field] = cbcr_width;
169 userdata->last_cbcr_height[field] = cbcr_height;
171 if (global_flags.ten_bit_input &&
172 (first || v210_width != userdata->last_v210_width[field])) {
173 // Same as above; we need to recreate the texture.
174 glBindTexture(GL_TEXTURE_2D, userdata->tex_v210[field]);
176 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, v210_width, height, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, nullptr);
178 userdata->last_v210_width[field] = v210_width;
182 void upload_texture(GLuint tex, GLuint width, GLuint height, GLuint stride, bool interlaced_stride, GLenum format, GLenum type, GLintptr offset)
184 if (interlaced_stride) {
187 if (global_flags.flush_pbos) {
188 glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, offset, stride * height);
192 glBindTexture(GL_TEXTURE_2D, tex);
194 if (interlaced_stride) {
195 glPixelStorei(GL_UNPACK_ROW_LENGTH, width * 2);
198 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
202 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, type, BUFFER_OFFSET(offset));
204 glBindTexture(GL_TEXTURE_2D, 0);
206 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
212 void JitterHistory::register_metrics(const vector<pair<string, string>> &labels)
214 global_metrics.add("input_underestimated_jitter_frames", labels, &metric_input_underestimated_jitter_frames);
215 global_metrics.add("input_estimated_max_jitter_seconds", labels, &metric_input_estimated_max_jitter_seconds, Metrics::TYPE_GAUGE);
218 void JitterHistory::unregister_metrics(const vector<pair<string, string>> &labels)
220 global_metrics.remove("input_underestimated_jitter_frames", labels);
221 global_metrics.remove("input_estimated_max_jitter_seconds", labels);
224 void JitterHistory::frame_arrived(steady_clock::time_point now, int64_t frame_duration, size_t dropped_frames)
226 if (expected_timestamp > steady_clock::time_point::min()) {
227 expected_timestamp += dropped_frames * nanoseconds(frame_duration * 1000000000 / TIMEBASE);
228 double jitter_seconds = fabs(duration<double>(expected_timestamp - now).count());
229 history.push_back(orders.insert(jitter_seconds));
230 if (jitter_seconds > estimate_max_jitter()) {
231 ++metric_input_underestimated_jitter_frames;
234 metric_input_estimated_max_jitter_seconds = estimate_max_jitter();
236 if (history.size() > history_length) {
237 orders.erase(history.front());
240 assert(history.size() <= history_length);
242 expected_timestamp = now + nanoseconds(frame_duration * 1000000000 / TIMEBASE);
245 double JitterHistory::estimate_max_jitter() const
247 if (orders.empty()) {
250 size_t elem_idx = lrint((orders.size() - 1) * percentile);
251 if (percentile <= 0.5) {
252 return *next(orders.begin(), elem_idx) * multiplier;
254 return *prev(orders.end(), orders.size() - elem_idx) * multiplier;
258 void QueueLengthPolicy::register_metrics(const vector<pair<string, string>> &labels)
260 global_metrics.add("input_queue_safe_length_frames", labels, &metric_input_queue_safe_length_frames, Metrics::TYPE_GAUGE);
263 void QueueLengthPolicy::unregister_metrics(const vector<pair<string, string>> &labels)
265 global_metrics.remove("input_queue_safe_length_frames", labels);
268 void QueueLengthPolicy::update_policy(steady_clock::time_point now,
269 steady_clock::time_point expected_next_frame,
270 int64_t input_frame_duration,
271 int64_t master_frame_duration,
272 double max_input_card_jitter_seconds,
273 double max_master_card_jitter_seconds)
275 double input_frame_duration_seconds = input_frame_duration / double(TIMEBASE);
276 double master_frame_duration_seconds = master_frame_duration / double(TIMEBASE);
278 // Figure out when we can expect the next frame for this card, assuming
279 // worst-case jitter (ie., the frame is maximally late).
280 double seconds_until_next_frame = max(duration<double>(expected_next_frame - now).count() + max_input_card_jitter_seconds, 0.0);
282 // How many times are the master card expected to tick in that time?
283 // We assume the master clock has worst-case jitter but not any rate
284 // discrepancy, ie., it ticks as early as possible every time, but not
286 double frames_needed = (seconds_until_next_frame + max_master_card_jitter_seconds) / master_frame_duration_seconds;
288 // As a special case, if the master card ticks faster than the input card,
289 // we expect the queue to drain by itself even without dropping. But if
290 // the difference is small (e.g. 60 Hz master and 59.94 input), it would
291 // go slowly enough that the effect wouldn't really be appreciable.
292 // We account for this by looking at the situation five frames ahead,
293 // assuming everything else is the same.
294 double frames_allowed;
295 if (master_frame_duration < input_frame_duration) {
296 frames_allowed = frames_needed + 5 * (input_frame_duration_seconds - master_frame_duration_seconds) / master_frame_duration_seconds;
298 frames_allowed = frames_needed;
301 safe_queue_length = max<int>(floor(frames_allowed), 0);
302 metric_input_queue_safe_length_frames = safe_queue_length;
305 Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards)
307 num_cards(num_cards),
308 mixer_surface(create_surface(format)),
309 h264_encoder_surface(create_surface(format)),
310 decklink_output_surface(create_surface(format)),
311 image_update_surface(create_surface(format))
313 memcpy(ycbcr_interpretation, global_flags.ycbcr_interpretation, sizeof(ycbcr_interpretation));
314 CHECK(init_movit(MOVIT_SHADER_DIR, MOVIT_DEBUG_OFF));
317 // This nearly always should be true.
318 global_flags.can_disable_srgb_decoder =
319 epoxy_has_gl_extension("GL_EXT_texture_sRGB_decode") &&
320 epoxy_has_gl_extension("GL_ARB_sampler_objects");
322 // Since we allow non-bouncing 4:2:2 YCbCrInputs, effective subpixel precision
323 // will be halved when sampling them, and we need to compensate here.
324 movit_texel_subpixel_precision /= 2.0;
326 resource_pool.reset(new ResourcePool);
327 for (unsigned i = 0; i < NUM_OUTPUTS; ++i) {
328 output_channel[i].parent = this;
329 output_channel[i].channel = i;
332 ImageFormat inout_format;
333 inout_format.color_space = COLORSPACE_sRGB;
334 inout_format.gamma_curve = GAMMA_sRGB;
336 // Matches the 4:2:0 format created by the main chain.
337 YCbCrFormat ycbcr_format;
338 ycbcr_format.chroma_subsampling_x = 2;
339 ycbcr_format.chroma_subsampling_y = 2;
340 if (global_flags.ycbcr_rec709_coefficients) {
341 ycbcr_format.luma_coefficients = YCBCR_REC_709;
343 ycbcr_format.luma_coefficients = YCBCR_REC_601;
345 ycbcr_format.full_range = false;
346 ycbcr_format.num_levels = 1 << global_flags.x264_bit_depth;
347 ycbcr_format.cb_x_position = 0.0f;
348 ycbcr_format.cr_x_position = 0.0f;
349 ycbcr_format.cb_y_position = 0.5f;
350 ycbcr_format.cr_y_position = 0.5f;
352 // Display chain; shows the live output produced by the main chain (or rather, a copy of it).
353 display_chain.reset(new EffectChain(global_flags.width, global_flags.height, resource_pool.get()));
355 GLenum type = global_flags.x264_bit_depth > 8 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE;
356 display_input = new YCbCrInput(inout_format, ycbcr_format, global_flags.width, global_flags.height, YCBCR_INPUT_SPLIT_Y_AND_CBCR, type);
357 display_chain->add_input(display_input);
358 display_chain->add_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED);
359 display_chain->set_dither_bits(0); // Don't bother.
360 display_chain->finalize();
362 video_encoder.reset(new VideoEncoder(resource_pool.get(), h264_encoder_surface, global_flags.va_display, global_flags.width, global_flags.height, &httpd, global_disk_space_estimator));
363 if (!global_flags.card_to_mjpeg_stream_export.empty()) {
364 mjpeg_encoder.reset(new MJPEGEncoder(&httpd, global_flags.va_display));
367 // Must be instantiated after VideoEncoder has initialized global_flags.use_zerocopy.
368 theme.reset(new Theme(global_flags.theme_filename, global_flags.theme_dirs, resource_pool.get(), num_cards));
370 // Must be instantiated after the theme, as the theme decides the number of FFmpeg inputs.
371 std::vector<FFmpegCapture *> video_inputs = theme->get_video_inputs();
372 audio_mixer.reset(new AudioMixer(num_cards, video_inputs.size()));
374 httpd.add_endpoint("/channels", bind(&Mixer::get_channels_json, this), HTTPD::ALLOW_ALL_ORIGINS);
375 for (int channel_idx = 0; channel_idx < theme->get_num_channels(); ++channel_idx) {
377 snprintf(url, sizeof(url), "/channels/%d/color", channel_idx + 2);
378 httpd.add_endpoint(url, bind(&Mixer::get_channel_color_http, this, unsigned(channel_idx + 2)), HTTPD::ALLOW_ALL_ORIGINS);
381 // Start listening for clients only once VideoEncoder has written its header, if any.
382 httpd.start(global_flags.http_port);
384 // First try initializing the then PCI devices, then USB, then
385 // fill up with fake cards until we have the desired number of cards.
386 unsigned num_pci_devices = 0;
387 unsigned card_index = 0;
390 IDeckLinkIterator *decklink_iterator = CreateDeckLinkIteratorInstance();
391 if (decklink_iterator != nullptr) {
392 for ( ; card_index < num_cards; ++card_index) {
394 if (decklink_iterator->Next(&decklink) != S_OK) {
398 DeckLinkCapture *capture = new DeckLinkCapture(decklink, card_index);
399 DeckLinkOutput *output = new DeckLinkOutput(resource_pool.get(), decklink_output_surface, global_flags.width, global_flags.height, card_index);
400 if (!output->set_device(decklink)) {
404 configure_card(card_index, capture, CardType::LIVE_CARD, output);
407 decklink_iterator->Release();
408 fprintf(stderr, "Found %u DeckLink PCI card(s).\n", num_pci_devices);
410 fprintf(stderr, "DeckLink drivers not found. Probing for USB cards only.\n");
414 unsigned num_usb_devices = BMUSBCapture::num_cards();
415 for (unsigned usb_card_index = 0; usb_card_index < num_usb_devices && card_index < num_cards; ++usb_card_index, ++card_index) {
416 BMUSBCapture *capture = new BMUSBCapture(usb_card_index);
417 capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, card_index));
418 configure_card(card_index, capture, CardType::LIVE_CARD, /*output=*/nullptr);
420 fprintf(stderr, "Found %u USB card(s).\n", num_usb_devices);
422 unsigned num_fake_cards = 0;
423 for ( ; card_index < num_cards; ++card_index, ++num_fake_cards) {
424 FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
425 configure_card(card_index, capture, CardType::FAKE_CAPTURE, /*output=*/nullptr);
428 if (num_fake_cards > 0) {
429 fprintf(stderr, "Initialized %u fake cards.\n", num_fake_cards);
432 // Initialize all video inputs the theme asked for. Note that these are
433 // all put _after_ the regular cards, which stop at <num_cards> - 1.
434 for (unsigned video_card_index = 0; video_card_index < video_inputs.size(); ++card_index, ++video_card_index) {
435 if (card_index >= MAX_VIDEO_CARDS) {
436 fprintf(stderr, "ERROR: Not enough card slots available for the videos the theme requested.\n");
439 configure_card(card_index, video_inputs[video_card_index], CardType::FFMPEG_INPUT, /*output=*/nullptr);
440 video_inputs[video_card_index]->set_card_index(card_index);
442 num_video_inputs = video_inputs.size();
445 // Same, for HTML inputs.
446 std::vector<CEFCapture *> html_inputs = theme->get_html_inputs();
447 for (unsigned html_card_index = 0; html_card_index < html_inputs.size(); ++card_index, ++html_card_index) {
448 if (card_index >= MAX_VIDEO_CARDS) {
449 fprintf(stderr, "ERROR: Not enough card slots available for the HTML inputs the theme requested.\n");
452 configure_card(card_index, html_inputs[html_card_index], CardType::CEF_INPUT, /*output=*/nullptr);
453 html_inputs[html_card_index]->set_card_index(card_index);
455 num_html_inputs = html_inputs.size();
458 BMUSBCapture::set_card_connected_callback(bind(&Mixer::bm_hotplug_add, this, _1));
459 BMUSBCapture::start_bm_thread();
461 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs + num_html_inputs; ++card_index) {
462 cards[card_index].queue_length_policy.reset(card_index);
465 chroma_subsampler.reset(new ChromaSubsampler(resource_pool.get()));
467 if (global_flags.ten_bit_input) {
468 if (!v210Converter::has_hardware_support()) {
469 fprintf(stderr, "ERROR: --ten-bit-input requires support for OpenGL compute shaders\n");
470 fprintf(stderr, " (OpenGL 4.3, or GL_ARB_compute_shader + GL_ARB_shader_image_load_store).\n");
473 v210_converter.reset(new v210Converter());
475 // These are all the widths listed in the Blackmagic SDK documentation
476 // (section 2.7.3, “Display Modes”).
477 v210_converter->precompile_shader(720);
478 v210_converter->precompile_shader(1280);
479 v210_converter->precompile_shader(1920);
480 v210_converter->precompile_shader(2048);
481 v210_converter->precompile_shader(3840);
482 v210_converter->precompile_shader(4096);
484 if (global_flags.ten_bit_output) {
485 if (!v210Converter::has_hardware_support()) {
486 fprintf(stderr, "ERROR: --ten-bit-output requires support for OpenGL compute shaders\n");
487 fprintf(stderr, " (OpenGL 4.3, or GL_ARB_compute_shader + GL_ARB_shader_image_load_store).\n");
492 timecode_renderer.reset(new TimecodeRenderer(resource_pool.get(), global_flags.width, global_flags.height));
493 display_timecode_in_stream = global_flags.display_timecode_in_stream;
494 display_timecode_on_stdout = global_flags.display_timecode_on_stdout;
496 if (global_flags.enable_alsa_output) {
497 alsa.reset(new ALSAOutput(OUTPUT_FREQUENCY, /*num_channels=*/2));
499 if (global_flags.output_card != -1) {
500 desired_output_card_index = global_flags.output_card;
501 set_output_card_internal(global_flags.output_card);
504 output_jitter_history.register_metrics({{ "card", "output" }});
506 ImageInput::start_update_thread(image_update_surface);
511 ImageInput::end_update_thread();
513 if (mjpeg_encoder != nullptr) {
514 mjpeg_encoder->stop();
517 BMUSBCapture::stop_bm_thread();
519 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs + num_html_inputs; ++card_index) {
520 cards[card_index].capture->stop_dequeue_thread();
521 if (cards[card_index].output) {
522 cards[card_index].output->end_output();
523 cards[card_index].output.reset();
527 video_encoder.reset(nullptr);
530 void Mixer::configure_card(unsigned card_index, CaptureInterface *capture, CardType card_type, DeckLinkOutput *output)
532 printf("Configuring card %d...\n", card_index);
534 CaptureCard *card = &cards[card_index];
535 if (card->capture != nullptr) {
536 card->capture->stop_dequeue_thread();
538 card->capture.reset(capture);
539 card->is_fake_capture = (card_type == CardType::FAKE_CAPTURE);
540 card->is_cef_capture = (card_type == CardType::CEF_INPUT);
541 card->may_have_dropped_last_frame = false;
542 card->type = card_type;
543 if (card->output.get() != output) {
544 card->output.reset(output);
547 PixelFormat pixel_format;
548 if (card_type == CardType::FFMPEG_INPUT) {
549 pixel_format = capture->get_current_pixel_format();
550 } else if (card_type == CardType::CEF_INPUT) {
551 pixel_format = PixelFormat_8BitBGRA;
552 } else if (global_flags.ten_bit_input) {
553 pixel_format = PixelFormat_10BitYCbCr;
555 pixel_format = PixelFormat_8BitYCbCr;
558 card->capture->set_frame_callback(bind(&Mixer::bm_frame, this, card_index, _1, _2, _3, _4, _5, _6, _7));
559 if (card->frame_allocator == nullptr) {
560 card->frame_allocator.reset(new PBOFrameAllocator(pixel_format, 8 << 20, global_flags.width, global_flags.height, card_index, mjpeg_encoder.get())); // 8 MB.
562 card->capture->set_video_frame_allocator(card->frame_allocator.get());
563 if (card->surface == nullptr) {
564 card->surface = create_surface_with_same_format(mixer_surface);
566 while (!card->new_frames.empty()) card->new_frames.pop_front();
567 card->last_timecode = -1;
568 card->capture->set_pixel_format(pixel_format);
569 card->capture->configure_card();
571 // NOTE: start_bm_capture() happens in thread_func().
574 if (card_type == CardType::FFMPEG_INPUT) {
575 device = DeviceSpec{InputSourceType::FFMPEG_VIDEO_INPUT, card_index - num_cards};
577 device = DeviceSpec{InputSourceType::CAPTURE_CARD, card_index};
579 audio_mixer->reset_resampler(device);
580 audio_mixer->set_display_name(device, card->capture->get_description());
581 audio_mixer->trigger_state_changed_callback();
583 // Unregister old metrics, if any.
584 if (!card->labels.empty()) {
585 const vector<pair<string, string>> &labels = card->labels;
586 card->jitter_history.unregister_metrics(labels);
587 card->queue_length_policy.unregister_metrics(labels);
588 global_metrics.remove("input_received_frames", labels);
589 global_metrics.remove("input_dropped_frames_jitter", labels);
590 global_metrics.remove("input_dropped_frames_error", labels);
591 global_metrics.remove("input_dropped_frames_resets", labels);
592 global_metrics.remove("input_queue_length_frames", labels);
593 global_metrics.remove("input_queue_duped_frames", labels);
595 global_metrics.remove("input_has_signal_bool", labels);
596 global_metrics.remove("input_is_connected_bool", labels);
597 global_metrics.remove("input_interlaced_bool", labels);
598 global_metrics.remove("input_width_pixels", labels);
599 global_metrics.remove("input_height_pixels", labels);
600 global_metrics.remove("input_frame_rate_nom", labels);
601 global_metrics.remove("input_frame_rate_den", labels);
602 global_metrics.remove("input_sample_rate_hz", labels);
606 vector<pair<string, string>> labels;
608 snprintf(card_name, sizeof(card_name), "%d", card_index);
609 labels.emplace_back("card", card_name);
612 case CardType::LIVE_CARD:
613 labels.emplace_back("cardtype", "live");
615 case CardType::FAKE_CAPTURE:
616 labels.emplace_back("cardtype", "fake");
618 case CardType::FFMPEG_INPUT:
619 labels.emplace_back("cardtype", "ffmpeg");
621 case CardType::CEF_INPUT:
622 labels.emplace_back("cardtype", "cef");
627 card->jitter_history.register_metrics(labels);
628 card->queue_length_policy.register_metrics(labels);
629 global_metrics.add("input_received_frames", labels, &card->metric_input_received_frames);
630 global_metrics.add("input_dropped_frames_jitter", labels, &card->metric_input_dropped_frames_jitter);
631 global_metrics.add("input_dropped_frames_error", labels, &card->metric_input_dropped_frames_error);
632 global_metrics.add("input_dropped_frames_resets", labels, &card->metric_input_resets);
633 global_metrics.add("input_queue_length_frames", labels, &card->metric_input_queue_length_frames, Metrics::TYPE_GAUGE);
634 global_metrics.add("input_queue_duped_frames", labels, &card->metric_input_duped_frames);
636 global_metrics.add("input_has_signal_bool", labels, &card->metric_input_has_signal_bool, Metrics::TYPE_GAUGE);
637 global_metrics.add("input_is_connected_bool", labels, &card->metric_input_is_connected_bool, Metrics::TYPE_GAUGE);
638 global_metrics.add("input_interlaced_bool", labels, &card->metric_input_interlaced_bool, Metrics::TYPE_GAUGE);
639 global_metrics.add("input_width_pixels", labels, &card->metric_input_width_pixels, Metrics::TYPE_GAUGE);
640 global_metrics.add("input_height_pixels", labels, &card->metric_input_height_pixels, Metrics::TYPE_GAUGE);
641 global_metrics.add("input_frame_rate_nom", labels, &card->metric_input_frame_rate_nom, Metrics::TYPE_GAUGE);
642 global_metrics.add("input_frame_rate_den", labels, &card->metric_input_frame_rate_den, Metrics::TYPE_GAUGE);
643 global_metrics.add("input_sample_rate_hz", labels, &card->metric_input_sample_rate_hz, Metrics::TYPE_GAUGE);
644 card->labels = labels;
647 void Mixer::set_output_card_internal(int card_index)
649 // We don't really need to take card_mutex, since we're in the mixer
650 // thread and don't mess with any queues (which is the only thing that happens
651 // from other threads), but it's probably the safest in the long run.
652 unique_lock<mutex> lock(card_mutex);
653 if (output_card_index != -1) {
654 // Switch the old card from output to input.
655 CaptureCard *old_card = &cards[output_card_index];
656 old_card->output->end_output();
658 // Stop the fake card that we put into place.
659 // This needs to _not_ happen under the mutex, to avoid deadlock
660 // (delivering the last frame needs to take the mutex).
661 CaptureInterface *fake_capture = old_card->capture.get();
663 fake_capture->stop_dequeue_thread();
665 old_card->capture = move(old_card->parked_capture); // TODO: reset the metrics
666 old_card->is_fake_capture = false;
667 old_card->capture->start_bm_capture();
669 if (card_index != -1) {
670 CaptureCard *card = &cards[card_index];
671 CaptureInterface *capture = card->capture.get();
672 // TODO: DeckLinkCapture::stop_dequeue_thread can actually take
673 // several seconds to complete (blocking on DisableVideoInput);
674 // see if we can maybe do it asynchronously.
676 capture->stop_dequeue_thread();
678 card->parked_capture = move(card->capture);
679 CaptureInterface *fake_capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
680 configure_card(card_index, fake_capture, CardType::FAKE_CAPTURE, card->output.release());
681 card->queue_length_policy.reset(card_index);
682 card->capture->start_bm_capture();
683 desired_output_video_mode = output_video_mode = card->output->pick_video_mode(desired_output_video_mode);
684 card->output->start_output(desired_output_video_mode, pts_int);
686 output_card_index = card_index;
687 output_jitter_history.clear();
692 int unwrap_timecode(uint16_t current_wrapped, int last)
694 uint16_t last_wrapped = last & 0xffff;
695 if (current_wrapped > last_wrapped) {
696 return (last & ~0xffff) | current_wrapped;
698 return 0x10000 + ((last & ~0xffff) | current_wrapped);
702 DeviceSpec card_index_to_device(unsigned card_index, unsigned num_cards)
704 if (card_index >= num_cards) {
705 return DeviceSpec{InputSourceType::FFMPEG_VIDEO_INPUT, card_index - num_cards};
707 return DeviceSpec{InputSourceType::CAPTURE_CARD, card_index};
713 void Mixer::bm_frame(unsigned card_index, uint16_t timecode,
714 FrameAllocator::Frame video_frame, size_t video_offset, VideoFormat video_format,
715 FrameAllocator::Frame audio_frame, size_t audio_offset, AudioFormat audio_format)
717 DeviceSpec device = card_index_to_device(card_index, num_cards);
718 CaptureCard *card = &cards[card_index];
720 ++card->metric_input_received_frames;
721 card->metric_input_has_signal_bool = video_format.has_signal;
722 card->metric_input_is_connected_bool = video_format.is_connected;
723 card->metric_input_interlaced_bool = video_format.interlaced;
724 card->metric_input_width_pixels = video_format.width;
725 card->metric_input_height_pixels = video_format.height;
726 card->metric_input_frame_rate_nom = video_format.frame_rate_nom;
727 card->metric_input_frame_rate_den = video_format.frame_rate_den;
728 card->metric_input_sample_rate_hz = audio_format.sample_rate;
730 if (is_mode_scanning[card_index]) {
731 if (video_format.has_signal) {
732 // Found a stable signal, so stop scanning.
733 is_mode_scanning[card_index] = false;
735 static constexpr double switch_time_s = 0.1; // Should be enough time for the signal to stabilize.
736 steady_clock::time_point now = steady_clock::now();
737 double sec_since_last_switch = duration<double>(steady_clock::now() - last_mode_scan_change[card_index]).count();
738 if (sec_since_last_switch > switch_time_s) {
739 // It isn't this mode; try the next one.
740 mode_scanlist_index[card_index]++;
741 mode_scanlist_index[card_index] %= mode_scanlist[card_index].size();
742 cards[card_index].capture->set_video_mode(mode_scanlist[card_index][mode_scanlist_index[card_index]]);
743 last_mode_scan_change[card_index] = now;
748 int64_t frame_length = int64_t(TIMEBASE) * video_format.frame_rate_den / video_format.frame_rate_nom;
749 assert(frame_length > 0);
751 size_t num_samples = (audio_frame.len > audio_offset) ? (audio_frame.len - audio_offset) / audio_format.num_channels / (audio_format.bits_per_sample / 8) : 0;
752 if (num_samples > OUTPUT_FREQUENCY / 10 && card->type != CardType::FFMPEG_INPUT) {
753 printf("%s: Dropping frame with implausible audio length (len=%d, offset=%d) [timecode=0x%04x video_len=%d video_offset=%d video_format=%x)\n",
754 spec_to_string(device).c_str(), int(audio_frame.len), int(audio_offset),
755 timecode, int(video_frame.len), int(video_offset), video_format.id);
756 if (video_frame.owner) {
757 video_frame.owner->release_frame(video_frame);
759 if (audio_frame.owner) {
760 audio_frame.owner->release_frame(audio_frame);
765 int dropped_frames = 0;
766 if (card->last_timecode != -1) {
767 dropped_frames = unwrap_timecode(timecode, card->last_timecode) - card->last_timecode - 1;
770 // Number of samples per frame if we need to insert silence.
771 // (Could be nonintegral, but resampling will save us then.)
772 const int silence_samples = OUTPUT_FREQUENCY * video_format.frame_rate_den / video_format.frame_rate_nom;
774 if (dropped_frames > MAX_FPS * 2) {
775 fprintf(stderr, "%s lost more than two seconds (or time code jumping around; from 0x%04x to 0x%04x), resetting resampler\n",
776 spec_to_string(device).c_str(), card->last_timecode, timecode);
777 audio_mixer->reset_resampler(device);
779 ++card->metric_input_resets;
780 } else if (dropped_frames > 0) {
781 // Insert silence as needed.
782 fprintf(stderr, "%s dropped %d frame(s) (before timecode 0x%04x), inserting silence.\n",
783 spec_to_string(device).c_str(), dropped_frames, timecode);
784 card->metric_input_dropped_frames_error += dropped_frames;
788 success = audio_mixer->add_silence(device, silence_samples, dropped_frames);
792 if (num_samples > 0) {
793 audio_mixer->add_audio(device, audio_frame.data + audio_offset, num_samples, audio_format, audio_frame.received_timestamp);
795 // Audio for the MJPEG stream. We don't resample; audio that's not in 48 kHz
796 // just gets dropped for now.
798 // Only bother doing MJPEG encoding if there are any connected clients
799 // that want the stream.
800 if (httpd.get_num_connected_multicam_clients() > 0) {
801 vector<int32_t> converted_samples = convert_audio_to_fixed32(audio_frame.data + audio_offset, num_samples, audio_format, 2);
802 lock_guard<mutex> lock(card_mutex);
803 if (card->new_raw_audio.empty()) {
804 card->new_raw_audio = move(converted_samples);
806 // For raw audio, we don't really synchronize audio and video;
807 // we just put the audio in frame by frame, and if a video frame is
808 // dropped, we still keep the audio, which means it will be added
809 // to the beginning of the next frame. It would probably be better
810 // to move the audio pts earlier to show this, but most players can
811 // live with some jitter, and in a lot of ways, it's much nicer for
812 // Futatabi to have all audio locked to a video frame.
813 card->new_raw_audio.insert(card->new_raw_audio.end(), converted_samples.begin(), converted_samples.end());
815 // Truncate to one second, just to be sure we don't have infinite buildup in case of weirdness.
816 if (card->new_raw_audio.size() > OUTPUT_FREQUENCY * 2) {
817 size_t excess_samples = card->new_raw_audio.size() - OUTPUT_FREQUENCY * 2;
818 card->new_raw_audio.erase(card->new_raw_audio.begin(), card->new_raw_audio.begin() + excess_samples);
824 // Done with the audio, so release it.
825 if (audio_frame.owner) {
826 audio_frame.owner->release_frame(audio_frame);
829 card->last_timecode = timecode;
831 PBOFrameAllocator::Userdata *userdata = (PBOFrameAllocator::Userdata *)video_frame.userdata;
832 if (card->type == CardType::FFMPEG_INPUT && userdata != nullptr) {
833 FFmpegCapture *ffmpeg_capture = static_cast<FFmpegCapture *>(card->capture.get());
834 userdata->has_last_subtitle = ffmpeg_capture->get_has_last_subtitle();
835 userdata->last_subtitle = ffmpeg_capture->get_last_subtitle();
838 size_t cbcr_width, cbcr_height, cbcr_offset, y_offset;
839 size_t expected_length = video_format.stride * (video_format.height + video_format.extra_lines_top + video_format.extra_lines_bottom);
840 if (userdata != nullptr && userdata->pixel_format == PixelFormat_8BitYCbCrPlanar) {
841 // The calculation above is wrong for planar Y'CbCr, so just override it.
842 assert(card->type == CardType::FFMPEG_INPUT);
843 assert(video_offset == 0);
844 expected_length = video_frame.len;
846 userdata->ycbcr_format = (static_cast<FFmpegCapture *>(card->capture.get()))->get_current_frame_ycbcr_format();
847 cbcr_width = video_format.width / userdata->ycbcr_format.chroma_subsampling_x;
848 cbcr_height = video_format.height / userdata->ycbcr_format.chroma_subsampling_y;
849 cbcr_offset = video_format.width * video_format.height;
852 // All the other Y'CbCr formats are 4:2:2.
853 cbcr_width = video_format.width / 2;
854 cbcr_height = video_format.height;
855 cbcr_offset = video_offset / 2;
856 y_offset = video_frame.size / 2 + video_offset / 2;
858 if (video_frame.len - video_offset == 0 ||
859 video_frame.len - video_offset != expected_length) {
860 if (video_frame.len != 0) {
861 printf("%s: Dropping video frame with wrong length (%zu; expected %zu)\n",
862 spec_to_string(device).c_str(), video_frame.len - video_offset, expected_length);
864 if (video_frame.owner) {
865 video_frame.owner->release_frame(video_frame);
868 // Still send on the information that we _had_ a frame, even though it's corrupted,
869 // so that pts can go up accordingly.
871 lock_guard<mutex> lock(card_mutex);
872 CaptureCard::NewFrame new_frame;
873 new_frame.frame = RefCountedFrame(FrameAllocator::Frame());
874 new_frame.length = frame_length;
875 new_frame.interlaced = false;
876 new_frame.dropped_frames = dropped_frames;
877 new_frame.received_timestamp = video_frame.received_timestamp;
878 card->new_frames.push_back(move(new_frame));
879 card->jitter_history.frame_arrived(video_frame.received_timestamp, frame_length, dropped_frames);
881 card->new_frames_changed.notify_all();
885 unsigned num_fields = video_format.interlaced ? 2 : 1;
886 steady_clock::time_point frame_upload_start;
887 bool interlaced_stride = false;
888 if (video_format.interlaced) {
889 // Send the two fields along as separate frames; the other side will need to add
890 // a deinterlacer to actually get this right.
891 assert(video_format.height % 2 == 0);
892 video_format.height /= 2;
894 assert(frame_length % 2 == 0);
897 if (video_format.second_field_start == 1) {
898 interlaced_stride = true;
900 frame_upload_start = steady_clock::now();
902 assert(userdata != nullptr);
903 userdata->last_interlaced = video_format.interlaced;
904 userdata->last_has_signal = video_format.has_signal;
905 userdata->last_is_connected = video_format.is_connected;
906 userdata->last_frame_rate_nom = video_format.frame_rate_nom;
907 userdata->last_frame_rate_den = video_format.frame_rate_den;
908 RefCountedFrame frame(video_frame);
910 // Upload the textures.
911 for (unsigned field = 0; field < num_fields; ++field) {
912 // Put the actual texture upload in a lambda that is executed in the main thread.
913 // It is entirely possible to do this in the same thread (and it might even be
914 // faster, depending on the GPU and driver), but it appears to be trickling
915 // driver bugs very easily.
917 // Note that this means we must hold on to the actual frame data in <userdata>
918 // until the upload command is run, but we hold on to <frame> much longer than that
919 // (in fact, all the way until we no longer use the texture in rendering).
920 auto upload_func = [this, field, video_format, y_offset, video_offset, cbcr_offset, cbcr_width, cbcr_height, interlaced_stride, userdata]() {
921 unsigned field_start_line;
923 field_start_line = video_format.second_field_start;
925 field_start_line = video_format.extra_lines_top;
928 // For anything not FRAME_FORMAT_YCBCR_10BIT, v210_width will be nonsensical but not used.
929 size_t v210_width = video_format.stride / sizeof(uint32_t);
930 ensure_texture_resolution(userdata, field, video_format.width, video_format.height, cbcr_width, cbcr_height, v210_width);
932 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, userdata->pbo);
935 switch (userdata->pixel_format) {
936 case PixelFormat_10BitYCbCr: {
937 size_t field_start = video_offset + video_format.stride * field_start_line;
938 upload_texture(userdata->tex_v210[field], v210_width, video_format.height, video_format.stride, interlaced_stride, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, field_start);
939 v210_converter->convert(userdata->tex_v210[field], userdata->tex_444[field], video_format.width, video_format.height);
942 case PixelFormat_8BitYCbCr: {
943 size_t field_y_start = y_offset + video_format.width * field_start_line;
944 size_t field_cbcr_start = cbcr_offset + cbcr_width * field_start_line * sizeof(uint16_t);
946 // Make up our own strides, since we are interleaving.
947 upload_texture(userdata->tex_y[field], video_format.width, video_format.height, video_format.width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_y_start);
948 upload_texture(userdata->tex_cbcr[field], cbcr_width, cbcr_height, cbcr_width * sizeof(uint16_t), interlaced_stride, GL_RG, GL_UNSIGNED_BYTE, field_cbcr_start);
951 case PixelFormat_8BitYCbCrPlanar: {
952 assert(field_start_line == 0); // We don't really support interlaced here.
953 size_t field_y_start = y_offset;
954 size_t field_cb_start = cbcr_offset;
955 size_t field_cr_start = cbcr_offset + cbcr_width * cbcr_height;
957 // Make up our own strides, since we are interleaving.
958 upload_texture(userdata->tex_y[field], video_format.width, video_format.height, video_format.width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_y_start);
959 upload_texture(userdata->tex_cb[field], cbcr_width, cbcr_height, cbcr_width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_cb_start);
960 upload_texture(userdata->tex_cr[field], cbcr_width, cbcr_height, cbcr_width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_cr_start);
963 case PixelFormat_8BitBGRA: {
964 size_t field_start = video_offset + video_format.stride * field_start_line;
965 upload_texture(userdata->tex_rgba[field], video_format.width, video_format.height, video_format.stride, interlaced_stride, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, field_start);
966 // These could be asked to deliver mipmaps at any time.
967 glBindTexture(GL_TEXTURE_2D, userdata->tex_rgba[field]);
969 glGenerateMipmap(GL_TEXTURE_2D);
971 glBindTexture(GL_TEXTURE_2D, 0);
979 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
984 // Don't upload the second field as fast as we can; wait until
985 // the field time has approximately passed. (Otherwise, we could
986 // get timing jitter against the other sources, and possibly also
987 // against the video display, although the latter is not as critical.)
988 // This requires our system clock to be reasonably close to the
989 // video clock, but that's not an unreasonable assumption.
990 steady_clock::time_point second_field_start = frame_upload_start +
991 nanoseconds(frame_length * 1000000000 / TIMEBASE);
992 this_thread::sleep_until(second_field_start);
996 lock_guard<mutex> lock(card_mutex);
997 CaptureCard::NewFrame new_frame;
998 new_frame.frame = frame;
999 new_frame.length = frame_length;
1000 new_frame.field = field;
1001 new_frame.interlaced = video_format.interlaced;
1002 new_frame.upload_func = upload_func;
1003 new_frame.dropped_frames = dropped_frames;
1004 new_frame.received_timestamp = video_frame.received_timestamp; // Ignore the audio timestamp.
1005 new_frame.video_format = video_format;
1006 new_frame.y_offset = y_offset;
1007 new_frame.cbcr_offset = cbcr_offset;
1008 card->new_frames.push_back(move(new_frame));
1009 card->jitter_history.frame_arrived(video_frame.received_timestamp, frame_length, dropped_frames);
1010 card->may_have_dropped_last_frame = false;
1012 card->new_frames_changed.notify_all();
1016 void Mixer::bm_hotplug_add(libusb_device *dev)
1018 lock_guard<mutex> lock(hotplug_mutex);
1019 hotplugged_cards.push_back(dev);
1022 void Mixer::bm_hotplug_remove(unsigned card_index)
1024 cards[card_index].new_frames_changed.notify_all();
1027 void Mixer::thread_func()
1029 pthread_setname_np(pthread_self(), "Mixer_OpenGL");
1031 eglBindAPI(EGL_OPENGL_API);
1032 QOpenGLContext *context = create_context(mixer_surface);
1033 if (!make_current(context, mixer_surface)) {
1038 // Start the actual capture. (We don't want to do it before we're actually ready
1039 // to process output frames.)
1040 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs + num_html_inputs; ++card_index) {
1041 if (int(card_index) != output_card_index) {
1042 cards[card_index].capture->start_bm_capture();
1046 BasicStats basic_stats(/*verbose=*/true, /*use_opengl=*/true);
1047 int stats_dropped_frames = 0;
1049 while (!should_quit) {
1050 if (desired_output_card_index != output_card_index) {
1051 set_output_card_internal(desired_output_card_index);
1053 if (output_card_index != -1 &&
1054 desired_output_video_mode != output_video_mode) {
1055 DeckLinkOutput *output = cards[output_card_index].output.get();
1056 output->end_output();
1057 desired_output_video_mode = output_video_mode = output->pick_video_mode(desired_output_video_mode);
1058 output->start_output(desired_output_video_mode, pts_int);
1061 CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS];
1062 bool has_new_frame[MAX_VIDEO_CARDS] = { false };
1064 bool master_card_is_output;
1065 unsigned master_card_index;
1066 if (output_card_index != -1) {
1067 master_card_is_output = true;
1068 master_card_index = output_card_index;
1070 master_card_is_output = false;
1071 master_card_index = theme->map_signal(master_clock_channel);
1072 assert(master_card_index < num_cards + num_video_inputs);
1075 vector<int32_t> raw_audio[MAX_VIDEO_CARDS]; // For MJPEG encoding.
1076 OutputFrameInfo output_frame_info = get_one_frame_from_each_card(master_card_index, master_card_is_output, new_frames, has_new_frame, raw_audio);
1077 schedule_audio_resampling_tasks(output_frame_info.dropped_frames, output_frame_info.num_samples, output_frame_info.frame_duration, output_frame_info.is_preroll, output_frame_info.frame_timestamp);
1078 stats_dropped_frames += output_frame_info.dropped_frames;
1080 handle_hotplugged_cards();
1082 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs + num_html_inputs; ++card_index) {
1083 DeviceSpec device = card_index_to_device(card_index, num_cards);
1084 if (card_index == master_card_index || !has_new_frame[card_index]) {
1087 if (new_frames[card_index].frame->len == 0) {
1088 ++new_frames[card_index].dropped_frames;
1090 if (new_frames[card_index].dropped_frames > 0) {
1091 printf("%s dropped %d frames before this\n",
1092 spec_to_string(device).c_str(), int(new_frames[card_index].dropped_frames));
1096 // If the first card is reporting a corrupted or otherwise dropped frame,
1097 // just increase the pts (skipping over this frame) and don't try to compute anything new.
1098 if (!master_card_is_output && new_frames[master_card_index].frame->len == 0) {
1099 ++stats_dropped_frames;
1100 pts_int += new_frames[master_card_index].length;
1104 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs + num_html_inputs; ++card_index) {
1105 if (!has_new_frame[card_index] || new_frames[card_index].frame->len == 0)
1108 CaptureCard::NewFrame *new_frame = &new_frames[card_index];
1109 assert(new_frame->frame != nullptr);
1110 insert_new_frame(new_frame->frame, new_frame->field, new_frame->interlaced, card_index, &input_state);
1113 // The new texture might need uploading before use.
1114 if (new_frame->upload_func) {
1115 new_frame->upload_func();
1116 new_frame->upload_func = nullptr;
1119 if (new_frame->frame->data_copy != nullptr) {
1120 int mjpeg_card_index = mjpeg_encoder->get_mjpeg_stream_for_card(card_index);
1121 if (mjpeg_card_index != -1) {
1122 mjpeg_encoder->upload_frame(pts_int, mjpeg_card_index, new_frame->frame, new_frame->video_format, new_frame->y_offset, new_frame->cbcr_offset, move(raw_audio[card_index]));
1127 int64_t frame_duration = output_frame_info.frame_duration;
1128 render_one_frame(frame_duration);
1130 lock_guard<mutex> lock(frame_num_mutex);
1133 frame_num_updated.notify_all();
1134 pts_int += frame_duration;
1136 basic_stats.update(frame_num, stats_dropped_frames);
1137 // if (frame_num % 100 == 0) chain->print_phase_timing();
1139 if (should_cut.exchange(false)) { // Test and clear.
1140 video_encoder->do_cut(frame_num);
1144 // Reset every 100 frames, so that local variations in frame times
1145 // (especially for the first few frames, when the shaders are
1146 // compiled etc.) don't make it hard to measure for the entire
1147 // remaining duration of the program.
1148 if (frame == 10000) {
1156 resource_pool->clean_context();
1159 bool Mixer::input_card_is_master_clock(unsigned card_index, unsigned master_card_index) const
1161 if (output_card_index != -1) {
1162 // The output card (ie., cards[output_card_index].output) is the master clock,
1163 // so no input card (ie., cards[card_index].capture) is.
1166 return (card_index == master_card_index);
1169 void Mixer::trim_queue(CaptureCard *card, size_t safe_queue_length)
1171 // Count the number of frames in the queue, including any frames
1172 // we dropped. It's hard to know exactly how we should deal with
1173 // dropped (corrupted) input frames; they don't help our goal of
1174 // avoiding starvation, but they still add to the problem of latency.
1175 // Since dropped frames is going to mean a bump in the signal anyway,
1176 // we err on the side of having more stable latency instead.
1177 unsigned queue_length = 0;
1178 for (const CaptureCard::NewFrame &frame : card->new_frames) {
1179 queue_length += frame.dropped_frames + 1;
1182 // If needed, drop frames until the queue is below the safe limit.
1183 // We prefer to drop from the head, because all else being equal,
1184 // we'd like more recent frames (less latency).
1185 unsigned dropped_frames = 0;
1186 while (queue_length > safe_queue_length) {
1187 assert(!card->new_frames.empty());
1188 assert(queue_length > card->new_frames.front().dropped_frames);
1189 queue_length -= card->new_frames.front().dropped_frames;
1191 if (queue_length <= safe_queue_length) {
1192 // No need to drop anything.
1196 card->new_frames.pop_front();
1197 card->new_frames_changed.notify_all();
1201 if (queue_length == 0 && card->is_cef_capture) {
1202 card->may_have_dropped_last_frame = true;
1206 card->metric_input_dropped_frames_jitter += dropped_frames;
1207 card->metric_input_queue_length_frames = queue_length;
1210 if (dropped_frames > 0) {
1211 fprintf(stderr, "Card %u dropped %u frame(s) to keep latency down.\n",
1212 card_index, dropped_frames);
1217 pair<string, string> Mixer::get_channels_json()
1220 for (int channel_idx = 2; channel_idx < theme->get_num_channels(); ++channel_idx) {
1221 Channel *channel = ret.add_channel();
1222 channel->set_index(channel_idx);
1223 channel->set_name(theme->get_channel_name(channel_idx));
1224 channel->set_color(theme->get_channel_color(channel_idx));
1227 google::protobuf::util::MessageToJsonString(ret, &contents); // Ignore any errors.
1228 return make_pair(contents, "text/json");
1231 pair<string, string> Mixer::get_channel_color_http(unsigned channel_idx)
1233 return make_pair(theme->get_channel_color(channel_idx), "text/plain");
1236 Mixer::OutputFrameInfo Mixer::get_one_frame_from_each_card(unsigned master_card_index, bool master_card_is_output, CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS], bool has_new_frame[MAX_VIDEO_CARDS], vector<int32_t> raw_audio[MAX_VIDEO_CARDS])
1238 OutputFrameInfo output_frame_info;
1240 unique_lock<mutex> lock(card_mutex, defer_lock);
1241 if (master_card_is_output) {
1242 // Clocked to the output, so wait for it to be ready for the next frame.
1243 cards[master_card_index].output->wait_for_frame(pts_int, &output_frame_info.dropped_frames, &output_frame_info.frame_duration, &output_frame_info.is_preroll, &output_frame_info.frame_timestamp);
1246 // Wait for the master card to have a new frame.
1247 // TODO: Add a timeout.
1248 output_frame_info.is_preroll = false;
1250 cards[master_card_index].new_frames_changed.wait(lock, [this, master_card_index]{ return !cards[master_card_index].new_frames.empty() || cards[master_card_index].capture->get_disconnected(); });
1253 if (master_card_is_output) {
1254 handle_hotplugged_cards();
1255 } else if (cards[master_card_index].new_frames.empty()) {
1256 // We were woken up, but not due to a new frame. Deal with it
1257 // and then restart.
1258 assert(cards[master_card_index].capture->get_disconnected());
1259 handle_hotplugged_cards();
1264 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs + num_html_inputs; ++card_index) {
1265 CaptureCard *card = &cards[card_index];
1266 if (card->new_frames.empty()) { // Starvation.
1267 ++card->metric_input_duped_frames;
1269 if (card->is_cef_capture && card->may_have_dropped_last_frame) {
1270 // Unlike other sources, CEF is not guaranteed to send us a steady
1271 // stream of frames, so we'll have to ask it to repaint the frame
1272 // we dropped. (may_have_dropped_last_frame is set whenever we
1273 // trim the queue completely away, and cleared when we actually
1274 // get a new frame.)
1275 ((CEFCapture *)card->capture.get())->request_new_frame();
1279 new_frames[card_index] = move(card->new_frames.front());
1280 has_new_frame[card_index] = true;
1281 card->new_frames.pop_front();
1282 card->new_frames_changed.notify_all();
1285 raw_audio[card_index] = move(card->new_raw_audio);
1288 if (!master_card_is_output) {
1289 output_frame_info.frame_timestamp = new_frames[master_card_index].received_timestamp;
1290 output_frame_info.dropped_frames = new_frames[master_card_index].dropped_frames;
1291 output_frame_info.frame_duration = new_frames[master_card_index].length;
1294 if (!output_frame_info.is_preroll) {
1295 output_jitter_history.frame_arrived(output_frame_info.frame_timestamp, output_frame_info.frame_duration, output_frame_info.dropped_frames);
1298 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs + num_html_inputs; ++card_index) {
1299 CaptureCard *card = &cards[card_index];
1300 if (has_new_frame[card_index] &&
1301 !input_card_is_master_clock(card_index, master_card_index) &&
1302 !output_frame_info.is_preroll) {
1303 card->queue_length_policy.update_policy(
1304 output_frame_info.frame_timestamp,
1305 card->jitter_history.get_expected_next_frame(),
1306 new_frames[master_card_index].length,
1307 output_frame_info.frame_duration,
1308 card->jitter_history.estimate_max_jitter(),
1309 output_jitter_history.estimate_max_jitter());
1310 trim_queue(card, min<int>(global_flags.max_input_queue_frames,
1311 card->queue_length_policy.get_safe_queue_length()));
1315 // This might get off by a fractional sample when changing master card
1316 // between ones with different frame rates, but that's fine.
1317 int num_samples_times_timebase = OUTPUT_FREQUENCY * output_frame_info.frame_duration + fractional_samples;
1318 output_frame_info.num_samples = num_samples_times_timebase / TIMEBASE;
1319 fractional_samples = num_samples_times_timebase % TIMEBASE;
1320 assert(output_frame_info.num_samples >= 0);
1322 return output_frame_info;
1325 void Mixer::handle_hotplugged_cards()
1327 // Check for cards that have been disconnected since last frame.
1328 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1329 CaptureCard *card = &cards[card_index];
1330 if (card->capture->get_disconnected()) {
1331 fprintf(stderr, "Card %u went away, replacing with a fake card.\n", card_index);
1332 FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
1333 configure_card(card_index, capture, CardType::FAKE_CAPTURE, /*output=*/nullptr);
1334 card->queue_length_policy.reset(card_index);
1335 card->capture->start_bm_capture();
1339 // Check for cards that have been connected since last frame.
1340 vector<libusb_device *> hotplugged_cards_copy;
1342 lock_guard<mutex> lock(hotplug_mutex);
1343 swap(hotplugged_cards, hotplugged_cards_copy);
1345 for (libusb_device *new_dev : hotplugged_cards_copy) {
1346 // Look for a fake capture card where we can stick this in.
1347 int free_card_index = -1;
1348 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1349 if (cards[card_index].is_fake_capture) {
1350 free_card_index = card_index;
1355 if (free_card_index == -1) {
1356 fprintf(stderr, "New card plugged in, but no free slots -- ignoring.\n");
1357 libusb_unref_device(new_dev);
1359 // BMUSBCapture takes ownership.
1360 fprintf(stderr, "New card plugged in, choosing slot %d.\n", free_card_index);
1361 CaptureCard *card = &cards[free_card_index];
1362 BMUSBCapture *capture = new BMUSBCapture(free_card_index, new_dev);
1363 configure_card(free_card_index, capture, CardType::LIVE_CARD, /*output=*/nullptr);
1364 card->queue_length_policy.reset(free_card_index);
1365 capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, free_card_index));
1366 capture->start_bm_capture();
1372 void Mixer::schedule_audio_resampling_tasks(unsigned dropped_frames, int num_samples_per_frame, int length_per_frame, bool is_preroll, steady_clock::time_point frame_timestamp)
1374 // Resample the audio as needed, including from previously dropped frames.
1375 assert(num_cards > 0);
1376 for (unsigned frame_num = 0; frame_num < dropped_frames + 1; ++frame_num) {
1377 const bool dropped_frame = (frame_num != dropped_frames);
1379 // Signal to the audio thread to process this frame.
1380 // Note that if the frame is a dropped frame, we signal that
1381 // we don't want to use this frame as base for adjusting
1382 // the resampler rate. The reason for this is that the timing
1383 // of these frames is often way too late; they typically don't
1384 // “arrive” before we synthesize them. Thus, we could end up
1385 // in a situation where we have inserted e.g. five audio frames
1386 // into the queue before we then start pulling five of them
1387 // back out. This makes ResamplingQueue overestimate the delay,
1388 // causing undue resampler changes. (We _do_ use the last,
1389 // non-dropped frame; perhaps we should just discard that as well,
1390 // since dropped frames are expected to be rare, and it might be
1391 // better to just wait until we have a slightly more normal situation).
1392 lock_guard<mutex> lock(audio_mutex);
1393 bool adjust_rate = !dropped_frame && !is_preroll;
1394 audio_task_queue.push(AudioTask{pts_int, num_samples_per_frame, adjust_rate, frame_timestamp});
1395 audio_task_queue_changed.notify_one();
1397 if (dropped_frame) {
1398 // For dropped frames, increase the pts. Note that if the format changed
1399 // in the meantime, we have no way of detecting that; we just have to
1400 // assume the frame length is always the same.
1401 pts_int += length_per_frame;
1406 void Mixer::render_one_frame(int64_t duration)
1408 // Determine the time code for this frame before we start rendering.
1409 string timecode_text = timecode_renderer->get_timecode_text(double(pts_int) / TIMEBASE, frame_num);
1410 if (display_timecode_on_stdout) {
1411 printf("Timecode: '%s'\n", timecode_text.c_str());
1414 // Update Y'CbCr settings for all cards.
1416 lock_guard<mutex> lock(card_mutex);
1417 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1418 YCbCrInterpretation *interpretation = &ycbcr_interpretation[card_index];
1419 input_state.ycbcr_coefficients_auto[card_index] = interpretation->ycbcr_coefficients_auto;
1420 input_state.ycbcr_coefficients[card_index] = interpretation->ycbcr_coefficients;
1421 input_state.full_range[card_index] = interpretation->full_range;
1425 // Get the main chain from the theme, and set its state immediately.
1426 Theme::Chain theme_main_chain = theme->get_chain(0, pts(), global_flags.width, global_flags.height, input_state);
1427 EffectChain *chain = theme_main_chain.chain;
1428 theme_main_chain.setup_chain();
1429 //theme_main_chain.chain->enable_phase_timing(true);
1431 // If HDMI/SDI output is active and the user has requested auto mode,
1432 // its mode overrides the existing Y'CbCr setting for the chain.
1433 YCbCrLumaCoefficients ycbcr_output_coefficients;
1434 if (global_flags.ycbcr_auto_coefficients && output_card_index != -1) {
1435 ycbcr_output_coefficients = cards[output_card_index].output->preferred_ycbcr_coefficients();
1437 ycbcr_output_coefficients = global_flags.ycbcr_rec709_coefficients ? YCBCR_REC_709 : YCBCR_REC_601;
1440 // TODO: Reduce the duplication against theme.cpp.
1441 YCbCrFormat output_ycbcr_format;
1442 output_ycbcr_format.chroma_subsampling_x = 1;
1443 output_ycbcr_format.chroma_subsampling_y = 1;
1444 output_ycbcr_format.luma_coefficients = ycbcr_output_coefficients;
1445 output_ycbcr_format.full_range = false;
1446 output_ycbcr_format.num_levels = 1 << global_flags.x264_bit_depth;
1447 chain->change_ycbcr_output_format(output_ycbcr_format);
1449 // Render main chain. If we're using zerocopy Quick Sync encoding
1450 // (the default case), we take an extra copy of the created outputs,
1451 // so that we can display it back to the screen later (it's less memory
1452 // bandwidth than writing and reading back an RGBA texture, even at 16-bit).
1453 // Ideally, we'd like to avoid taking copies and just use the main textures
1454 // for display as well, but they're just views into VA-API memory and must be
1455 // unmapped during encoding, so we can't use them for display, unfortunately.
1456 GLuint y_tex, cbcr_full_tex, cbcr_tex;
1457 GLuint y_copy_tex, cbcr_copy_tex = 0;
1458 GLuint y_display_tex, cbcr_display_tex;
1459 GLenum y_type = (global_flags.x264_bit_depth > 8) ? GL_R16 : GL_R8;
1460 GLenum cbcr_type = (global_flags.x264_bit_depth > 8) ? GL_RG16 : GL_RG8;
1461 const bool is_zerocopy = video_encoder->is_zerocopy();
1463 cbcr_full_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width, global_flags.height);
1464 y_copy_tex = resource_pool->create_2d_texture(y_type, global_flags.width, global_flags.height);
1465 cbcr_copy_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width / 2, global_flags.height / 2);
1467 y_display_tex = y_copy_tex;
1468 cbcr_display_tex = cbcr_copy_tex;
1470 // y_tex and cbcr_tex will be given by VideoEncoder.
1472 cbcr_full_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width, global_flags.height);
1473 y_tex = resource_pool->create_2d_texture(y_type, global_flags.width, global_flags.height);
1474 cbcr_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width / 2, global_flags.height / 2);
1476 y_display_tex = y_tex;
1477 cbcr_display_tex = cbcr_tex;
1480 const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE); // Corresponds to the delay in ResamplingQueue.
1481 bool got_frame = video_encoder->begin_frame(pts_int + av_delay, duration, ycbcr_output_coefficients, theme_main_chain.input_frames, &y_tex, &cbcr_tex);
1486 fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex, y_copy_tex);
1488 fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex);
1491 chain->render_to_fbo(fbo, global_flags.width, global_flags.height);
1493 if (display_timecode_in_stream) {
1494 // Render the timecode on top.
1495 timecode_renderer->render_timecode(fbo, timecode_text);
1498 resource_pool->release_fbo(fbo);
1501 chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex, cbcr_copy_tex);
1503 chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex);
1505 if (output_card_index != -1) {
1506 cards[output_card_index].output->send_frame(y_tex, cbcr_full_tex, ycbcr_output_coefficients, theme_main_chain.input_frames, pts_int, duration);
1508 resource_pool->release_2d_texture(cbcr_full_tex);
1510 // Set the right state for the Y' and CbCr textures we use for display.
1511 glBindFramebuffer(GL_FRAMEBUFFER, 0);
1512 glBindTexture(GL_TEXTURE_2D, y_display_tex);
1513 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1514 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1515 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1517 glBindTexture(GL_TEXTURE_2D, cbcr_display_tex);
1518 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1519 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1520 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1522 RefCountedGLsync fence = video_encoder->end_frame();
1524 // The live frame pieces the Y'CbCr texture copies back into RGB and displays them.
1525 // It owns y_display_tex and cbcr_display_tex now (whichever textures they are).
1526 DisplayFrame live_frame;
1527 live_frame.chain = display_chain.get();
1528 live_frame.setup_chain = [this, y_display_tex, cbcr_display_tex]{
1529 display_input->set_texture_num(0, y_display_tex);
1530 display_input->set_texture_num(1, cbcr_display_tex);
1532 live_frame.ready_fence = fence;
1533 live_frame.input_frames = {};
1534 live_frame.temp_textures = { y_display_tex, cbcr_display_tex };
1535 output_channel[OUTPUT_LIVE].output_frame(move(live_frame));
1537 // Set up preview and any additional channels.
1538 for (int i = 1; i < theme->get_num_channels() + 2; ++i) {
1539 DisplayFrame display_frame;
1540 Theme::Chain chain = theme->get_chain(i, pts(), global_flags.width, global_flags.height, input_state); // FIXME: dimensions
1541 display_frame.chain = move(chain.chain);
1542 display_frame.setup_chain = move(chain.setup_chain);
1543 display_frame.ready_fence = fence;
1544 display_frame.input_frames = move(chain.input_frames);
1545 display_frame.temp_textures = {};
1546 output_channel[i].output_frame(move(display_frame));
1550 void Mixer::audio_thread_func()
1552 pthread_setname_np(pthread_self(), "Mixer_Audio");
1554 while (!should_quit) {
1558 unique_lock<mutex> lock(audio_mutex);
1559 audio_task_queue_changed.wait(lock, [this]{ return should_quit || !audio_task_queue.empty(); });
1563 task = audio_task_queue.front();
1564 audio_task_queue.pop();
1567 ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy =
1568 task.adjust_rate ? ResamplingQueue::ADJUST_RATE : ResamplingQueue::DO_NOT_ADJUST_RATE;
1569 vector<float> samples_out = audio_mixer->get_output(
1570 task.frame_timestamp,
1572 rate_adjustment_policy);
1574 // Send the samples to the sound card, then add them to the output.
1576 alsa->write(samples_out);
1578 if (output_card_index != -1) {
1579 const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE); // Corresponds to the delay in ResamplingQueue.
1580 cards[output_card_index].output->send_audio(task.pts_int + av_delay, samples_out);
1582 video_encoder->add_audio(task.pts_int, move(samples_out));
1586 void Mixer::release_display_frame(DisplayFrame *frame)
1588 for (GLuint texnum : frame->temp_textures) {
1589 resource_pool->release_2d_texture(texnum);
1591 frame->temp_textures.clear();
1592 frame->ready_fence.reset();
1593 frame->input_frames.clear();
1598 mixer_thread = thread(&Mixer::thread_func, this);
1599 audio_thread = thread(&Mixer::audio_thread_func, this);
1605 audio_task_queue_changed.notify_one();
1606 mixer_thread.join();
1607 audio_thread.join();
1610 void Mixer::transition_clicked(int transition_num)
1612 theme->transition_clicked(transition_num, pts());
1615 void Mixer::channel_clicked(int preview_num)
1617 theme->channel_clicked(preview_num);
1620 YCbCrInterpretation Mixer::get_input_ycbcr_interpretation(unsigned card_index) const
1622 lock_guard<mutex> lock(card_mutex);
1623 return ycbcr_interpretation[card_index];
1626 void Mixer::set_input_ycbcr_interpretation(unsigned card_index, const YCbCrInterpretation &interpretation)
1628 lock_guard<mutex> lock(card_mutex);
1629 ycbcr_interpretation[card_index] = interpretation;
1632 void Mixer::start_mode_scanning(unsigned card_index)
1634 assert(card_index < num_cards);
1635 if (is_mode_scanning[card_index]) {
1638 is_mode_scanning[card_index] = true;
1639 mode_scanlist[card_index].clear();
1640 for (const auto &mode : cards[card_index].capture->get_available_video_modes()) {
1641 mode_scanlist[card_index].push_back(mode.first);
1643 assert(!mode_scanlist[card_index].empty());
1644 mode_scanlist_index[card_index] = 0;
1645 cards[card_index].capture->set_video_mode(mode_scanlist[card_index][0]);
1646 last_mode_scan_change[card_index] = steady_clock::now();
1649 map<uint32_t, VideoMode> Mixer::get_available_output_video_modes() const
1651 assert(desired_output_card_index != -1);
1652 lock_guard<mutex> lock(card_mutex);
1653 return cards[desired_output_card_index].output->get_available_video_modes();
1656 string Mixer::get_ffmpeg_filename(unsigned card_index) const
1658 assert(card_index >= num_cards && card_index < num_cards + num_video_inputs);
1659 return ((FFmpegCapture *)(cards[card_index].capture.get()))->get_filename();
1662 void Mixer::set_ffmpeg_filename(unsigned card_index, const string &filename) {
1663 assert(card_index >= num_cards && card_index < num_cards + num_video_inputs);
1664 ((FFmpegCapture *)(cards[card_index].capture.get()))->change_filename(filename);
1667 void Mixer::wait_for_next_frame()
1669 unique_lock<mutex> lock(frame_num_mutex);
1670 unsigned old_frame_num = frame_num;
1671 frame_num_updated.wait_for(lock, seconds(1), // Timeout is just in case.
1672 [old_frame_num, this]{ return this->frame_num > old_frame_num; });
1675 Mixer::OutputChannel::~OutputChannel()
1677 if (has_current_frame) {
1678 parent->release_display_frame(¤t_frame);
1680 if (has_ready_frame) {
1681 parent->release_display_frame(&ready_frame);
1685 void Mixer::OutputChannel::output_frame(DisplayFrame &&frame)
1687 // Store this frame for display. Remove the ready frame if any
1688 // (it was seemingly never used).
1690 lock_guard<mutex> lock(frame_mutex);
1691 if (has_ready_frame) {
1692 parent->release_display_frame(&ready_frame);
1694 ready_frame = move(frame);
1695 has_ready_frame = true;
1697 // Call the callbacks under the mutex (they should be short),
1698 // so that we don't race against a callback removal.
1699 for (const auto &key_and_callback : new_frame_ready_callbacks) {
1700 key_and_callback.second();
1704 // Reduce the number of callbacks by filtering duplicates. The reason
1705 // why we bother doing this is that Qt seemingly can get into a state
1706 // where its builds up an essentially unbounded queue of signals,
1707 // consuming more and more memory, and there's no good way of collapsing
1708 // user-defined signals or limiting the length of the queue.
1709 if (transition_names_updated_callback) {
1710 vector<string> transition_names = global_mixer->get_transition_names();
1711 bool changed = false;
1712 if (transition_names.size() != last_transition_names.size()) {
1715 for (unsigned i = 0; i < transition_names.size(); ++i) {
1716 if (transition_names[i] != last_transition_names[i]) {
1723 transition_names_updated_callback(transition_names);
1724 last_transition_names = transition_names;
1727 if (name_updated_callback) {
1728 string name = global_mixer->get_channel_name(channel);
1729 if (name != last_name) {
1730 name_updated_callback(name);
1734 if (color_updated_callback) {
1735 string color = global_mixer->get_channel_color(channel);
1736 if (color != last_color) {
1737 color_updated_callback(color);
1743 bool Mixer::OutputChannel::get_display_frame(DisplayFrame *frame)
1745 lock_guard<mutex> lock(frame_mutex);
1746 if (!has_current_frame && !has_ready_frame) {
1750 if (has_current_frame && has_ready_frame) {
1751 // We have a new ready frame. Toss the current one.
1752 parent->release_display_frame(¤t_frame);
1753 has_current_frame = false;
1755 if (has_ready_frame) {
1756 assert(!has_current_frame);
1757 current_frame = move(ready_frame);
1758 ready_frame.ready_fence.reset(); // Drop the refcount.
1759 ready_frame.input_frames.clear(); // Drop the refcounts.
1760 has_current_frame = true;
1761 has_ready_frame = false;
1764 *frame = current_frame;
1768 void Mixer::OutputChannel::add_frame_ready_callback(void *key, Mixer::new_frame_ready_callback_t callback)
1770 lock_guard<mutex> lock(frame_mutex);
1771 new_frame_ready_callbacks[key] = callback;
1774 void Mixer::OutputChannel::remove_frame_ready_callback(void *key)
1776 lock_guard<mutex> lock(frame_mutex);
1777 new_frame_ready_callbacks.erase(key);
1780 void Mixer::OutputChannel::set_transition_names_updated_callback(Mixer::transition_names_updated_callback_t callback)
1782 transition_names_updated_callback = callback;
1785 void Mixer::OutputChannel::set_name_updated_callback(Mixer::name_updated_callback_t callback)
1787 name_updated_callback = callback;
1790 void Mixer::OutputChannel::set_color_updated_callback(Mixer::color_updated_callback_t callback)
1792 color_updated_callback = callback;
1795 mutex RefCountedGLsync::fence_lock;