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[nageru] / nageru / mixer.cpp
1 #undef Success
2
3 #include "mixer.h"
4
5 #include <assert.h>
6 #include <epoxy/egl.h>
7 #include <movit/effect.h>
8 #include <movit/effect_chain.h>
9 #include <movit/effect_util.h>
10 #include <movit/flat_input.h>
11 #include <movit/image_format.h>
12 #include <movit/init.h>
13 #include <movit/resource_pool.h>
14 #include <pthread.h>
15 #include <stdint.h>
16 #include <stdio.h>
17 #include <stdlib.h>
18 #include <algorithm>
19 #include <chrono>
20 #include <condition_variable>
21 #include <cstddef>
22 #include <cstdint>
23 #include <memory>
24 #include <mutex>
25 #include <ratio>
26 #include <string>
27 #include <thread>
28 #include <utility>
29 #include <vector>
30
31 #include "DeckLinkAPI.h"
32 #include "LinuxCOM.h"
33 #include "alsa_output.h"
34 #include "basic_stats.h"
35 #include "bmusb/bmusb.h"
36 #include "bmusb/fake_capture.h"
37 #ifdef HAVE_CEF
38 #include "cef_capture.h"
39 #endif
40 #include "chroma_subsampler.h"
41 #include "shared/context.h"
42 #include "decklink_capture.h"
43 #include "decklink_output.h"
44 #include "defs.h"
45 #include "shared/disk_space_estimator.h"
46 #include "ffmpeg_capture.h"
47 #include "flags.h"
48 #include "image_input.h"
49 #include "input_mapping.h"
50 #include "shared/metrics.h"
51 #include "mjpeg_encoder.h"
52 #include "pbo_frame_allocator.h"
53 #include "shared/ref_counted_gl_sync.h"
54 #include "resampling_queue.h"
55 #include "shared/timebase.h"
56 #include "timecode_renderer.h"
57 #include "v210_converter.h"
58 #include "va_display_with_cleanup.h"
59 #include "video_encoder.h"
60
61 #undef Status
62 #include <google/protobuf/util/json_util.h>
63 #include "json.pb.h"
64
65 class IDeckLink;
66 class QOpenGLContext;
67
68 using namespace movit;
69 using namespace std;
70 using namespace std::chrono;
71 using namespace std::placeholders;
72 using namespace bmusb;
73
74 Mixer *global_mixer = nullptr;
75
76 namespace {
77
78 void insert_new_frame(RefCountedFrame frame, unsigned field_num, bool interlaced, unsigned card_index, InputState *input_state)
79 {
80         if (interlaced) {
81                 for (unsigned frame_num = FRAME_HISTORY_LENGTH; frame_num --> 1; ) {  // :-)
82                         input_state->buffered_frames[card_index][frame_num] =
83                                 input_state->buffered_frames[card_index][frame_num - 1];
84                 }
85                 input_state->buffered_frames[card_index][0] = { frame, field_num };
86         } else {
87                 for (unsigned frame_num = 0; frame_num < FRAME_HISTORY_LENGTH; ++frame_num) {
88                         input_state->buffered_frames[card_index][frame_num] = { frame, field_num };
89                 }
90         }
91 }
92
93 void ensure_texture_resolution(PBOFrameAllocator::Userdata *userdata, unsigned field, unsigned width, unsigned height, unsigned cbcr_width, unsigned cbcr_height, unsigned v210_width)
94 {
95         bool first;
96         switch (userdata->pixel_format) {
97         case PixelFormat_10BitYCbCr:
98                 first = userdata->tex_v210[field] == 0 || userdata->tex_444[field] == 0;
99                 break;
100         case PixelFormat_8BitYCbCr:
101                 first = userdata->tex_y[field] == 0 || userdata->tex_cbcr[field] == 0;
102                 break;
103         case PixelFormat_8BitBGRA:
104                 first = userdata->tex_rgba[field] == 0;
105                 break;
106         case PixelFormat_8BitYCbCrPlanar:
107                 first = userdata->tex_y[field] == 0 || userdata->tex_cb[field] == 0 || userdata->tex_cr[field] == 0;
108                 break;
109         default:
110                 assert(false);
111         }
112
113         if (first ||
114             width != userdata->last_width[field] ||
115             height != userdata->last_height[field] ||
116             cbcr_width != userdata->last_cbcr_width[field] ||
117             cbcr_height != userdata->last_cbcr_height[field]) {
118                 // We changed resolution since last use of this texture, so we need to create
119                 // a new object. Note that this each card has its own PBOFrameAllocator,
120                 // we don't need to worry about these flip-flopping between resolutions.
121                 switch (userdata->pixel_format) {
122                 case PixelFormat_10BitYCbCr:
123                         glBindTexture(GL_TEXTURE_2D, userdata->tex_444[field]);
124                         check_error();
125                         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, width, height, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, nullptr);
126                         check_error();
127                         break;
128                 case PixelFormat_8BitYCbCr: {
129                         glBindTexture(GL_TEXTURE_2D, userdata->tex_cbcr[field]);
130                         check_error();
131                         glTexImage2D(GL_TEXTURE_2D, 0, GL_RG8, cbcr_width, height, 0, GL_RG, GL_UNSIGNED_BYTE, nullptr);
132                         check_error();
133                         glBindTexture(GL_TEXTURE_2D, userdata->tex_y[field]);
134                         check_error();
135                         glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
136                         check_error();
137                         break;
138                 }
139                 case PixelFormat_8BitYCbCrPlanar: {
140                         glBindTexture(GL_TEXTURE_2D, userdata->tex_y[field]);
141                         check_error();
142                         glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
143                         check_error();
144                         glBindTexture(GL_TEXTURE_2D, userdata->tex_cb[field]);
145                         check_error();
146                         glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, cbcr_width, cbcr_height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
147                         check_error();
148                         glBindTexture(GL_TEXTURE_2D, userdata->tex_cr[field]);
149                         check_error();
150                         glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, cbcr_width, cbcr_height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
151                         check_error();
152                         break;
153                 }
154                 case PixelFormat_8BitBGRA:
155                         glBindTexture(GL_TEXTURE_2D, userdata->tex_rgba[field]);
156                         check_error();
157                         // NOTE: sRGB may be disabled by sRGBSwitchingFlatInput.
158                         glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB8_ALPHA8, width, height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, nullptr);
159                         check_error();
160                         break;
161                 default:
162                         assert(false);
163                 }
164                 userdata->last_width[field] = width;
165                 userdata->last_height[field] = height;
166                 userdata->last_cbcr_width[field] = cbcr_width;
167                 userdata->last_cbcr_height[field] = cbcr_height;
168         }
169         if (global_flags.ten_bit_input &&
170             (first || v210_width != userdata->last_v210_width[field])) {
171                 // Same as above; we need to recreate the texture.
172                 glBindTexture(GL_TEXTURE_2D, userdata->tex_v210[field]);
173                 check_error();
174                 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, v210_width, height, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, nullptr);
175                 check_error();
176                 userdata->last_v210_width[field] = v210_width;
177         }
178 }
179
180 void upload_texture(GLuint tex, GLuint width, GLuint height, GLuint stride, bool interlaced_stride, GLenum format, GLenum type, GLintptr offset)
181 {
182         if (interlaced_stride) {
183                 stride *= 2;
184         }
185         if (global_flags.flush_pbos) {
186                 glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, offset, stride * height);
187                 check_error();
188         }
189
190         glBindTexture(GL_TEXTURE_2D, tex);
191         check_error();
192         if (interlaced_stride) {
193                 glPixelStorei(GL_UNPACK_ROW_LENGTH, width * 2);
194                 check_error();
195         } else {
196                 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
197                 check_error();
198         }
199
200         glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, type, BUFFER_OFFSET(offset));
201         check_error();
202         glBindTexture(GL_TEXTURE_2D, 0);
203         check_error();
204         glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
205         check_error();
206 }
207
208 }  // namespace
209
210 void JitterHistory::register_metrics(const vector<pair<string, string>> &labels)
211 {
212         global_metrics.add("input_underestimated_jitter_frames", labels, &metric_input_underestimated_jitter_frames);
213         global_metrics.add("input_estimated_max_jitter_seconds", labels, &metric_input_estimated_max_jitter_seconds, Metrics::TYPE_GAUGE);
214 }
215
216 void JitterHistory::unregister_metrics(const vector<pair<string, string>> &labels)
217 {
218         global_metrics.remove("input_underestimated_jitter_frames", labels);
219         global_metrics.remove("input_estimated_max_jitter_seconds", labels);
220 }
221
222 void JitterHistory::frame_arrived(steady_clock::time_point now, int64_t frame_duration, size_t dropped_frames)
223 {
224         if (expected_timestamp > steady_clock::time_point::min()) {
225                 expected_timestamp += dropped_frames * nanoseconds(frame_duration * 1000000000 / TIMEBASE);
226                 double jitter_seconds = fabs(duration<double>(expected_timestamp - now).count());
227                 history.push_back(orders.insert(jitter_seconds));
228                 if (jitter_seconds > estimate_max_jitter()) {
229                         ++metric_input_underestimated_jitter_frames;
230                 }
231
232                 metric_input_estimated_max_jitter_seconds = estimate_max_jitter();
233
234                 if (history.size() > history_length) {
235                         orders.erase(history.front());
236                         history.pop_front();
237                 }
238                 assert(history.size() <= history_length);
239         }
240         expected_timestamp = now + nanoseconds(frame_duration * 1000000000 / TIMEBASE);
241 }
242
243 double JitterHistory::estimate_max_jitter() const
244 {
245         if (orders.empty()) {
246                 return 0.0;
247         }
248         size_t elem_idx = lrint((orders.size() - 1) * percentile);
249         if (percentile <= 0.5) {
250                 return *next(orders.begin(), elem_idx) * multiplier;
251         } else {
252                 return *prev(orders.end(), orders.size() - elem_idx) * multiplier;
253         }
254 }
255
256 void QueueLengthPolicy::register_metrics(const vector<pair<string, string>> &labels)
257 {
258         global_metrics.add("input_queue_safe_length_frames", labels, &metric_input_queue_safe_length_frames, Metrics::TYPE_GAUGE);
259 }
260
261 void QueueLengthPolicy::unregister_metrics(const vector<pair<string, string>> &labels)
262 {
263         global_metrics.remove("input_queue_safe_length_frames", labels);
264 }
265
266 void QueueLengthPolicy::update_policy(steady_clock::time_point now,
267                                       steady_clock::time_point expected_next_frame,
268                                       int64_t input_frame_duration,
269                                       int64_t master_frame_duration,
270                                       double max_input_card_jitter_seconds,
271                                       double max_master_card_jitter_seconds)
272 {
273         double input_frame_duration_seconds = input_frame_duration / double(TIMEBASE);
274         double master_frame_duration_seconds = master_frame_duration / double(TIMEBASE);
275
276         // Figure out when we can expect the next frame for this card, assuming
277         // worst-case jitter (ie., the frame is maximally late).
278         double seconds_until_next_frame = max(duration<double>(expected_next_frame - now).count() + max_input_card_jitter_seconds, 0.0);
279
280         // How many times are the master card expected to tick in that time?
281         // We assume the master clock has worst-case jitter but not any rate
282         // discrepancy, ie., it ticks as early as possible every time, but not
283         // cumulatively.
284         double frames_needed = (seconds_until_next_frame + max_master_card_jitter_seconds) / master_frame_duration_seconds;
285
286         // As a special case, if the master card ticks faster than the input card,
287         // we expect the queue to drain by itself even without dropping. But if
288         // the difference is small (e.g. 60 Hz master and 59.94 input), it would
289         // go slowly enough that the effect wouldn't really be appreciable.
290         // We account for this by looking at the situation five frames ahead,
291         // assuming everything else is the same.
292         double frames_allowed;
293         if (master_frame_duration < input_frame_duration) {
294                 frames_allowed = frames_needed + 5 * (input_frame_duration_seconds - master_frame_duration_seconds) / master_frame_duration_seconds;
295         } else {
296                 frames_allowed = frames_needed;
297         }
298
299         safe_queue_length = max<int>(floor(frames_allowed), 0);
300         metric_input_queue_safe_length_frames = safe_queue_length;
301 }
302
303 Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards)
304         : httpd(),
305           num_cards(num_cards),
306           mixer_surface(create_surface(format)),
307           h264_encoder_surface(create_surface(format)),
308           decklink_output_surface(create_surface(format)),
309           image_update_surface(create_surface(format))
310 {
311         memcpy(ycbcr_interpretation, global_flags.ycbcr_interpretation, sizeof(ycbcr_interpretation));
312         CHECK(init_movit(MOVIT_SHADER_DIR, MOVIT_DEBUG_OFF));
313         check_error();
314
315         if (!epoxy_has_gl_extension("GL_EXT_texture_sRGB_decode") ||
316             !epoxy_has_gl_extension("GL_ARB_sampler_objects")) {
317                 fprintf(stderr, "Nageru requires GL_EXT_texture_sRGB_decode and GL_ARB_sampler_objects to run.\n");
318                 exit(1);
319         }
320
321         // Since we allow non-bouncing 4:2:2 YCbCrInputs, effective subpixel precision
322         // will be halved when sampling them, and we need to compensate here.
323         movit_texel_subpixel_precision /= 2.0;
324
325         resource_pool.reset(new ResourcePool);
326         for (unsigned i = 0; i < NUM_OUTPUTS; ++i) {
327                 output_channel[i].parent = this;
328                 output_channel[i].channel = i;
329         }
330
331         ImageFormat inout_format;
332         inout_format.color_space = COLORSPACE_sRGB;
333         inout_format.gamma_curve = GAMMA_sRGB;
334
335         // Matches the 4:2:0 format created by the main chain.
336         YCbCrFormat ycbcr_format;
337         ycbcr_format.chroma_subsampling_x = 2;
338         ycbcr_format.chroma_subsampling_y = 2;
339         if (global_flags.ycbcr_rec709_coefficients) {
340                 ycbcr_format.luma_coefficients = YCBCR_REC_709;
341         } else {
342                 ycbcr_format.luma_coefficients = YCBCR_REC_601;
343         }
344         ycbcr_format.full_range = false;
345         ycbcr_format.num_levels = 1 << global_flags.x264_bit_depth;
346         ycbcr_format.cb_x_position = 0.0f;
347         ycbcr_format.cr_x_position = 0.0f;
348         ycbcr_format.cb_y_position = 0.5f;
349         ycbcr_format.cr_y_position = 0.5f;
350
351         // Display chain; shows the live output produced by the main chain (or rather, a copy of it).
352         display_chain.reset(new EffectChain(global_flags.width, global_flags.height, resource_pool.get()));
353         check_error();
354         GLenum type = global_flags.x264_bit_depth > 8 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE;
355         display_input = new YCbCrInput(inout_format, ycbcr_format, global_flags.width, global_flags.height, YCBCR_INPUT_SPLIT_Y_AND_CBCR, type);
356         display_chain->add_input(display_input);
357         display_chain->add_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED);
358         display_chain->set_dither_bits(0);  // Don't bother.
359         display_chain->finalize();
360
361         video_encoder.reset(new VideoEncoder(resource_pool.get(), h264_encoder_surface, global_flags.va_display, global_flags.width, global_flags.height, &httpd, global_disk_space_estimator));
362         if (!global_flags.card_to_mjpeg_stream_export.empty()) {
363                 mjpeg_encoder.reset(new MJPEGEncoder(&httpd, global_flags.va_display));
364         }
365
366         // Must be instantiated after VideoEncoder has initialized global_flags.use_zerocopy.
367         theme.reset(new Theme(global_flags.theme_filename, global_flags.theme_dirs, resource_pool.get(), num_cards));
368
369         // Must be instantiated after the theme, as the theme decides the number of FFmpeg inputs.
370         std::vector<FFmpegCapture *> video_inputs = theme->get_video_inputs();
371         audio_mixer.reset(new AudioMixer(num_cards, video_inputs.size()));
372
373         httpd.add_endpoint("/channels", bind(&Mixer::get_channels_json, this), HTTPD::ALLOW_ALL_ORIGINS);
374         for (int channel_idx = 0; channel_idx < theme->get_num_channels(); ++channel_idx) {
375                 char url[256];
376                 snprintf(url, sizeof(url), "/channels/%d/color", channel_idx + 2);
377                 httpd.add_endpoint(url, bind(&Mixer::get_channel_color_http, this, unsigned(channel_idx + 2)), HTTPD::ALLOW_ALL_ORIGINS);
378         }
379
380         // Start listening for clients only once VideoEncoder has written its header, if any.
381         httpd.start(global_flags.http_port);
382
383         // First try initializing the then PCI devices, then USB, then
384         // fill up with fake cards until we have the desired number of cards.
385         unsigned num_pci_devices = 0;
386         unsigned card_index = 0;
387
388         {
389                 IDeckLinkIterator *decklink_iterator = CreateDeckLinkIteratorInstance();
390                 if (decklink_iterator != nullptr) {
391                         for ( ; card_index < num_cards; ++card_index) {
392                                 IDeckLink *decklink;
393                                 if (decklink_iterator->Next(&decklink) != S_OK) {
394                                         break;
395                                 }
396
397                                 DeckLinkCapture *capture = new DeckLinkCapture(decklink, card_index);
398                                 DeckLinkOutput *output = new DeckLinkOutput(resource_pool.get(), decklink_output_surface, global_flags.width, global_flags.height, card_index);
399                                 if (!output->set_device(decklink)) {
400                                         delete output;
401                                         output = nullptr;
402                                 }
403                                 configure_card(card_index, capture, CardType::LIVE_CARD, output);
404                                 ++num_pci_devices;
405                         }
406                         decklink_iterator->Release();
407                         fprintf(stderr, "Found %u DeckLink PCI card(s).\n", num_pci_devices);
408                 } else {
409                         fprintf(stderr, "DeckLink drivers not found. Probing for USB cards only.\n");
410                 }
411         }
412
413         unsigned num_usb_devices = BMUSBCapture::num_cards();
414         for (unsigned usb_card_index = 0; usb_card_index < num_usb_devices && card_index < num_cards; ++usb_card_index, ++card_index) {
415                 BMUSBCapture *capture = new BMUSBCapture(usb_card_index);
416                 capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, card_index));
417                 configure_card(card_index, capture, CardType::LIVE_CARD, /*output=*/nullptr);
418         }
419         fprintf(stderr, "Found %u USB card(s).\n", num_usb_devices);
420
421         unsigned num_fake_cards = 0;
422         for ( ; card_index < num_cards; ++card_index, ++num_fake_cards) {
423                 FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
424                 configure_card(card_index, capture, CardType::FAKE_CAPTURE, /*output=*/nullptr);
425         }
426
427         if (num_fake_cards > 0) {
428                 fprintf(stderr, "Initialized %u fake cards.\n", num_fake_cards);
429         }
430
431         // Initialize all video inputs the theme asked for. Note that these are
432         // all put _after_ the regular cards, which stop at <num_cards> - 1.
433         for (unsigned video_card_index = 0; video_card_index < video_inputs.size(); ++card_index, ++video_card_index) {
434                 if (card_index >= MAX_VIDEO_CARDS) {
435                         fprintf(stderr, "ERROR: Not enough card slots available for the videos the theme requested.\n");
436                         abort();
437                 }
438                 configure_card(card_index, video_inputs[video_card_index], CardType::FFMPEG_INPUT, /*output=*/nullptr);
439                 video_inputs[video_card_index]->set_card_index(card_index);
440         }
441         num_video_inputs = video_inputs.size();
442
443 #ifdef HAVE_CEF
444         // Same, for HTML inputs.
445         std::vector<CEFCapture *> html_inputs = theme->get_html_inputs();
446         for (unsigned html_card_index = 0; html_card_index < html_inputs.size(); ++card_index, ++html_card_index) {
447                 if (card_index >= MAX_VIDEO_CARDS) {
448                         fprintf(stderr, "ERROR: Not enough card slots available for the HTML inputs the theme requested.\n");
449                         abort();
450                 }
451                 configure_card(card_index, html_inputs[html_card_index], CardType::CEF_INPUT, /*output=*/nullptr);
452                 html_inputs[html_card_index]->set_card_index(card_index);
453         }
454         num_html_inputs = html_inputs.size();
455 #endif
456
457         BMUSBCapture::set_card_connected_callback(bind(&Mixer::bm_hotplug_add, this, _1));
458         BMUSBCapture::start_bm_thread();
459
460         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs + num_html_inputs; ++card_index) {
461                 cards[card_index].queue_length_policy.reset(card_index);
462         }
463
464         chroma_subsampler.reset(new ChromaSubsampler(resource_pool.get()));
465
466         if (global_flags.ten_bit_input) {
467                 if (!v210Converter::has_hardware_support()) {
468                         fprintf(stderr, "ERROR: --ten-bit-input requires support for OpenGL compute shaders\n");
469                         fprintf(stderr, "       (OpenGL 4.3, or GL_ARB_compute_shader + GL_ARB_shader_image_load_store).\n");
470                         abort();
471                 }
472                 v210_converter.reset(new v210Converter());
473
474                 // These are all the widths listed in the Blackmagic SDK documentation
475                 // (section 2.7.3, “Display Modes”).
476                 v210_converter->precompile_shader(720);
477                 v210_converter->precompile_shader(1280);
478                 v210_converter->precompile_shader(1920);
479                 v210_converter->precompile_shader(2048);
480                 v210_converter->precompile_shader(3840);
481                 v210_converter->precompile_shader(4096);
482         }
483         if (global_flags.ten_bit_output) {
484                 if (!v210Converter::has_hardware_support()) {
485                         fprintf(stderr, "ERROR: --ten-bit-output requires support for OpenGL compute shaders\n");
486                         fprintf(stderr, "       (OpenGL 4.3, or GL_ARB_compute_shader + GL_ARB_shader_image_load_store).\n");
487                         abort();
488                 }
489         }
490
491         timecode_renderer.reset(new TimecodeRenderer(resource_pool.get(), global_flags.width, global_flags.height));
492         display_timecode_in_stream = global_flags.display_timecode_in_stream;
493         display_timecode_on_stdout = global_flags.display_timecode_on_stdout;
494
495         if (global_flags.enable_alsa_output) {
496                 alsa.reset(new ALSAOutput(OUTPUT_FREQUENCY, /*num_channels=*/2));
497         }
498         if (global_flags.output_card != -1) {
499                 desired_output_card_index = global_flags.output_card;
500                 set_output_card_internal(global_flags.output_card);
501         }
502
503         output_jitter_history.register_metrics({{ "card", "output" }});
504
505         ImageInput::start_update_thread(image_update_surface);
506 }
507
508 Mixer::~Mixer()
509 {
510         ImageInput::end_update_thread();
511
512         if (mjpeg_encoder != nullptr) {
513                 mjpeg_encoder->stop();
514         }
515         httpd.stop();
516         BMUSBCapture::stop_bm_thread();
517
518         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs + num_html_inputs; ++card_index) {
519                 cards[card_index].capture->stop_dequeue_thread();
520                 if (cards[card_index].output) {
521                         cards[card_index].output->end_output();
522                         cards[card_index].output.reset();
523                 }
524         }
525
526         video_encoder.reset(nullptr);
527 }
528
529 void Mixer::configure_card(unsigned card_index, CaptureInterface *capture, CardType card_type, DeckLinkOutput *output)
530 {
531         printf("Configuring card %d...\n", card_index);
532
533         CaptureCard *card = &cards[card_index];
534         if (card->capture != nullptr) {
535                 card->capture->stop_dequeue_thread();
536         }
537         card->capture.reset(capture);
538         card->is_fake_capture = (card_type == CardType::FAKE_CAPTURE);
539         card->is_cef_capture = (card_type == CardType::CEF_INPUT);
540         card->may_have_dropped_last_frame = false;
541         card->type = card_type;
542         if (card->output.get() != output) {
543                 card->output.reset(output);
544         }
545
546         PixelFormat pixel_format;
547         if (card_type == CardType::FFMPEG_INPUT) {
548                 pixel_format = capture->get_current_pixel_format();
549         } else if (card_type == CardType::CEF_INPUT) {
550                 pixel_format = PixelFormat_8BitBGRA;
551         } else if (global_flags.ten_bit_input) {
552                 pixel_format = PixelFormat_10BitYCbCr;
553         } else {
554                 pixel_format = PixelFormat_8BitYCbCr;
555         }
556
557         card->capture->set_frame_callback(bind(&Mixer::bm_frame, this, card_index, _1, _2, _3, _4, _5, _6, _7));
558         if (card->frame_allocator == nullptr) {
559                 card->frame_allocator.reset(new PBOFrameAllocator(pixel_format, 8 << 20, global_flags.width, global_flags.height, card_index, mjpeg_encoder.get()));  // 8 MB.
560         }
561         card->capture->set_video_frame_allocator(card->frame_allocator.get());
562         if (card->surface == nullptr) {
563                 card->surface = create_surface_with_same_format(mixer_surface);
564         }
565         while (!card->new_frames.empty()) card->new_frames.pop_front();
566         card->last_timecode = -1;
567         card->capture->set_pixel_format(pixel_format);
568         card->capture->configure_card();
569
570         // NOTE: start_bm_capture() happens in thread_func().
571
572         DeviceSpec device;
573         if (card_type == CardType::FFMPEG_INPUT) {
574                 device = DeviceSpec{InputSourceType::FFMPEG_VIDEO_INPUT, card_index - num_cards};
575         } else {
576                 device = DeviceSpec{InputSourceType::CAPTURE_CARD, card_index};
577         }
578         audio_mixer->reset_resampler(device);
579         audio_mixer->set_display_name(device, card->capture->get_description());
580         audio_mixer->trigger_state_changed_callback();
581
582         // Unregister old metrics, if any.
583         if (!card->labels.empty()) {
584                 const vector<pair<string, string>> &labels = card->labels;
585                 card->jitter_history.unregister_metrics(labels);
586                 card->queue_length_policy.unregister_metrics(labels);
587                 global_metrics.remove("input_received_frames", labels);
588                 global_metrics.remove("input_dropped_frames_jitter", labels);
589                 global_metrics.remove("input_dropped_frames_error", labels);
590                 global_metrics.remove("input_dropped_frames_resets", labels);
591                 global_metrics.remove("input_queue_length_frames", labels);
592                 global_metrics.remove("input_queue_duped_frames", labels);
593
594                 global_metrics.remove("input_has_signal_bool", labels);
595                 global_metrics.remove("input_is_connected_bool", labels);
596                 global_metrics.remove("input_interlaced_bool", labels);
597                 global_metrics.remove("input_width_pixels", labels);
598                 global_metrics.remove("input_height_pixels", labels);
599                 global_metrics.remove("input_frame_rate_nom", labels);
600                 global_metrics.remove("input_frame_rate_den", labels);
601                 global_metrics.remove("input_sample_rate_hz", labels);
602         }
603
604         // Register metrics.
605         vector<pair<string, string>> labels;
606         char card_name[64];
607         snprintf(card_name, sizeof(card_name), "%d", card_index);
608         labels.emplace_back("card", card_name);
609
610         switch (card_type) {
611         case CardType::LIVE_CARD:
612                 labels.emplace_back("cardtype", "live");
613                 break;
614         case CardType::FAKE_CAPTURE:
615                 labels.emplace_back("cardtype", "fake");
616                 break;
617         case CardType::FFMPEG_INPUT:
618                 labels.emplace_back("cardtype", "ffmpeg");
619                 break;
620         case CardType::CEF_INPUT:
621                 labels.emplace_back("cardtype", "cef");
622                 break;
623         default:
624                 assert(false);
625         }
626         card->jitter_history.register_metrics(labels);
627         card->queue_length_policy.register_metrics(labels);
628         global_metrics.add("input_received_frames", labels, &card->metric_input_received_frames);
629         global_metrics.add("input_dropped_frames_jitter", labels, &card->metric_input_dropped_frames_jitter);
630         global_metrics.add("input_dropped_frames_error", labels, &card->metric_input_dropped_frames_error);
631         global_metrics.add("input_dropped_frames_resets", labels, &card->metric_input_resets);
632         global_metrics.add("input_queue_length_frames", labels, &card->metric_input_queue_length_frames, Metrics::TYPE_GAUGE);
633         global_metrics.add("input_queue_duped_frames", labels, &card->metric_input_duped_frames);
634
635         global_metrics.add("input_has_signal_bool", labels, &card->metric_input_has_signal_bool, Metrics::TYPE_GAUGE);
636         global_metrics.add("input_is_connected_bool", labels, &card->metric_input_is_connected_bool, Metrics::TYPE_GAUGE);
637         global_metrics.add("input_interlaced_bool", labels, &card->metric_input_interlaced_bool, Metrics::TYPE_GAUGE);
638         global_metrics.add("input_width_pixels", labels, &card->metric_input_width_pixels, Metrics::TYPE_GAUGE);
639         global_metrics.add("input_height_pixels", labels, &card->metric_input_height_pixels, Metrics::TYPE_GAUGE);
640         global_metrics.add("input_frame_rate_nom", labels, &card->metric_input_frame_rate_nom, Metrics::TYPE_GAUGE);
641         global_metrics.add("input_frame_rate_den", labels, &card->metric_input_frame_rate_den, Metrics::TYPE_GAUGE);
642         global_metrics.add("input_sample_rate_hz", labels, &card->metric_input_sample_rate_hz, Metrics::TYPE_GAUGE);
643         card->labels = labels;
644 }
645
646 void Mixer::set_output_card_internal(int card_index)
647 {
648         // We don't really need to take card_mutex, since we're in the mixer
649         // thread and don't mess with any queues (which is the only thing that happens
650         // from other threads), but it's probably the safest in the long run.
651         unique_lock<mutex> lock(card_mutex);
652         if (output_card_index != -1) {
653                 // Switch the old card from output to input.
654                 CaptureCard *old_card = &cards[output_card_index];
655                 old_card->output->end_output();
656
657                 // Stop the fake card that we put into place.
658                 // This needs to _not_ happen under the mutex, to avoid deadlock
659                 // (delivering the last frame needs to take the mutex).
660                 CaptureInterface *fake_capture = old_card->capture.get();
661                 lock.unlock();
662                 fake_capture->stop_dequeue_thread();
663                 lock.lock();
664                 old_card->capture = move(old_card->parked_capture);  // TODO: reset the metrics
665                 old_card->is_fake_capture = false;
666                 old_card->capture->start_bm_capture();
667         }
668         if (card_index != -1) {
669                 CaptureCard *card = &cards[card_index];
670                 CaptureInterface *capture = card->capture.get();
671                 // TODO: DeckLinkCapture::stop_dequeue_thread can actually take
672                 // several seconds to complete (blocking on DisableVideoInput);
673                 // see if we can maybe do it asynchronously.
674                 lock.unlock();
675                 capture->stop_dequeue_thread();
676                 lock.lock();
677                 card->parked_capture = move(card->capture);
678                 CaptureInterface *fake_capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
679                 configure_card(card_index, fake_capture, CardType::FAKE_CAPTURE, card->output.release());
680                 card->queue_length_policy.reset(card_index);
681                 card->capture->start_bm_capture();
682                 desired_output_video_mode = output_video_mode = card->output->pick_video_mode(desired_output_video_mode);
683                 card->output->start_output(desired_output_video_mode, pts_int);
684         }
685         output_card_index = card_index;
686         output_jitter_history.clear();
687 }
688
689 namespace {
690
691 int unwrap_timecode(uint16_t current_wrapped, int last)
692 {
693         uint16_t last_wrapped = last & 0xffff;
694         if (current_wrapped > last_wrapped) {
695                 return (last & ~0xffff) | current_wrapped;
696         } else {
697                 return 0x10000 + ((last & ~0xffff) | current_wrapped);
698         }
699 }
700
701 DeviceSpec card_index_to_device(unsigned card_index, unsigned num_cards)
702 {
703         if (card_index >= num_cards) {
704                 return DeviceSpec{InputSourceType::FFMPEG_VIDEO_INPUT, card_index - num_cards};
705         } else {
706                 return DeviceSpec{InputSourceType::CAPTURE_CARD, card_index};
707         }
708 }
709
710 }  // namespace
711
712 void Mixer::bm_frame(unsigned card_index, uint16_t timecode,
713                      FrameAllocator::Frame video_frame, size_t video_offset, VideoFormat video_format,
714                      FrameAllocator::Frame audio_frame, size_t audio_offset, AudioFormat audio_format)
715 {
716         DeviceSpec device = card_index_to_device(card_index, num_cards);
717         CaptureCard *card = &cards[card_index];
718
719         ++card->metric_input_received_frames;
720         card->metric_input_has_signal_bool = video_format.has_signal;
721         card->metric_input_is_connected_bool = video_format.is_connected;
722         card->metric_input_interlaced_bool = video_format.interlaced;
723         card->metric_input_width_pixels = video_format.width;
724         card->metric_input_height_pixels = video_format.height;
725         card->metric_input_frame_rate_nom = video_format.frame_rate_nom;
726         card->metric_input_frame_rate_den = video_format.frame_rate_den;
727         card->metric_input_sample_rate_hz = audio_format.sample_rate;
728
729         if (is_mode_scanning[card_index]) {
730                 if (video_format.has_signal) {
731                         // Found a stable signal, so stop scanning.
732                         is_mode_scanning[card_index] = false;
733                 } else {
734                         static constexpr double switch_time_s = 0.1;  // Should be enough time for the signal to stabilize.
735                         steady_clock::time_point now = steady_clock::now();
736                         double sec_since_last_switch = duration<double>(steady_clock::now() - last_mode_scan_change[card_index]).count();
737                         if (sec_since_last_switch > switch_time_s) {
738                                 // It isn't this mode; try the next one.
739                                 mode_scanlist_index[card_index]++;
740                                 mode_scanlist_index[card_index] %= mode_scanlist[card_index].size();
741                                 cards[card_index].capture->set_video_mode(mode_scanlist[card_index][mode_scanlist_index[card_index]]);
742                                 last_mode_scan_change[card_index] = now;
743                         }
744                 }
745         }
746
747         int64_t frame_length = int64_t(TIMEBASE) * video_format.frame_rate_den / video_format.frame_rate_nom;
748         assert(frame_length > 0);
749
750         size_t num_samples = (audio_frame.len > audio_offset) ? (audio_frame.len - audio_offset) / audio_format.num_channels / (audio_format.bits_per_sample / 8) : 0;
751         if (num_samples > OUTPUT_FREQUENCY / 10 && card->type != CardType::FFMPEG_INPUT) {
752                 printf("%s: Dropping frame with implausible audio length (len=%d, offset=%d) [timecode=0x%04x video_len=%d video_offset=%d video_format=%x)\n",
753                         spec_to_string(device).c_str(), int(audio_frame.len), int(audio_offset),
754                         timecode, int(video_frame.len), int(video_offset), video_format.id);
755                 if (video_frame.owner) {
756                         video_frame.owner->release_frame(video_frame);
757                 }
758                 if (audio_frame.owner) {
759                         audio_frame.owner->release_frame(audio_frame);
760                 }
761                 return;
762         }
763
764         int dropped_frames = 0;
765         if (card->last_timecode != -1) {
766                 dropped_frames = unwrap_timecode(timecode, card->last_timecode) - card->last_timecode - 1;
767         }
768
769         // Number of samples per frame if we need to insert silence.
770         // (Could be nonintegral, but resampling will save us then.)
771         const int silence_samples = OUTPUT_FREQUENCY * video_format.frame_rate_den / video_format.frame_rate_nom;
772
773         if (dropped_frames > MAX_FPS * 2) {
774                 fprintf(stderr, "%s lost more than two seconds (or time code jumping around; from 0x%04x to 0x%04x), resetting resampler\n",
775                         spec_to_string(device).c_str(), card->last_timecode, timecode);
776                 audio_mixer->reset_resampler(device);
777                 dropped_frames = 0;
778                 ++card->metric_input_resets;
779         } else if (dropped_frames > 0) {
780                 // Insert silence as needed.
781                 fprintf(stderr, "%s dropped %d frame(s) (before timecode 0x%04x), inserting silence.\n",
782                         spec_to_string(device).c_str(), dropped_frames, timecode);
783                 card->metric_input_dropped_frames_error += dropped_frames;
784
785                 bool success;
786                 do {
787                         success = audio_mixer->add_silence(device, silence_samples, dropped_frames);
788                 } while (!success);
789         }
790
791         if (num_samples > 0) {
792                 audio_mixer->add_audio(device, audio_frame.data + audio_offset, num_samples, audio_format, audio_frame.received_timestamp);
793
794                 // Audio for the MJPEG stream. We don't resample; audio that's not in 48 kHz
795                 // just gets dropped for now.
796                 //
797                 // Only bother doing MJPEG encoding if there are any connected clients
798                 // that want the stream.
799                 if (httpd.get_num_connected_multicam_clients() > 0) {
800                         vector<int32_t> converted_samples = convert_audio_to_fixed32(audio_frame.data + audio_offset, num_samples, audio_format, 2);
801                         lock_guard<mutex> lock(card_mutex);
802                         if (card->new_raw_audio.empty()) {
803                                 card->new_raw_audio = move(converted_samples);
804                         } else {
805                                 // For raw audio, we don't really synchronize audio and video;
806                                 // we just put the audio in frame by frame, and if a video frame is
807                                 // dropped, we still keep the audio, which means it will be added
808                                 // to the beginning of the next frame. It would probably be better
809                                 // to move the audio pts earlier to show this, but most players can
810                                 // live with some jitter, and in a lot of ways, it's much nicer for
811                                 // Futatabi to have all audio locked to a video frame.
812                                 card->new_raw_audio.insert(card->new_raw_audio.end(), converted_samples.begin(), converted_samples.end());
813
814                                 // Truncate to one second, just to be sure we don't have infinite buildup in case of weirdness.
815                                 if (card->new_raw_audio.size() > OUTPUT_FREQUENCY * 2) {
816                                         size_t excess_samples = card->new_raw_audio.size() - OUTPUT_FREQUENCY * 2;
817                                         card->new_raw_audio.erase(card->new_raw_audio.begin(), card->new_raw_audio.begin() + excess_samples);
818                                 }
819                         }
820                 }
821         }
822
823         // Done with the audio, so release it.
824         if (audio_frame.owner) {
825                 audio_frame.owner->release_frame(audio_frame);
826         }
827
828         card->last_timecode = timecode;
829
830         PBOFrameAllocator::Userdata *userdata = (PBOFrameAllocator::Userdata *)video_frame.userdata;
831         if (card->type == CardType::FFMPEG_INPUT && userdata != nullptr) {
832                 FFmpegCapture *ffmpeg_capture = static_cast<FFmpegCapture *>(card->capture.get());
833                 userdata->has_last_subtitle = ffmpeg_capture->get_has_last_subtitle();
834                 userdata->last_subtitle = ffmpeg_capture->get_last_subtitle();
835         }
836
837         size_t cbcr_width, cbcr_height, cbcr_offset, y_offset;
838         size_t expected_length = video_format.stride * (video_format.height + video_format.extra_lines_top + video_format.extra_lines_bottom);
839         if (userdata != nullptr && userdata->pixel_format == PixelFormat_8BitYCbCrPlanar) {
840                 // The calculation above is wrong for planar Y'CbCr, so just override it.
841                 assert(card->type == CardType::FFMPEG_INPUT);
842                 assert(video_offset == 0);
843                 expected_length = video_frame.len;
844
845                 userdata->ycbcr_format = (static_cast<FFmpegCapture *>(card->capture.get()))->get_current_frame_ycbcr_format();
846                 cbcr_width = video_format.width / userdata->ycbcr_format.chroma_subsampling_x;
847                 cbcr_height = video_format.height / userdata->ycbcr_format.chroma_subsampling_y;
848                 cbcr_offset = video_format.width * video_format.height;
849                 y_offset = 0;
850         } else {
851                 // All the other Y'CbCr formats are 4:2:2.
852                 cbcr_width = video_format.width / 2;
853                 cbcr_height = video_format.height;
854                 cbcr_offset = video_offset / 2;
855                 y_offset = video_frame.size / 2 + video_offset / 2;
856         }
857         if (video_frame.len - video_offset == 0 ||
858             video_frame.len - video_offset != expected_length) {
859                 if (video_frame.len != 0) {
860                         printf("%s: Dropping video frame with wrong length (%zu; expected %zu)\n",
861                                 spec_to_string(device).c_str(), video_frame.len - video_offset, expected_length);
862                 }
863                 if (video_frame.owner) {
864                         video_frame.owner->release_frame(video_frame);
865                 }
866
867                 // Still send on the information that we _had_ a frame, even though it's corrupted,
868                 // so that pts can go up accordingly.
869                 {
870                         lock_guard<mutex> lock(card_mutex);
871                         CaptureCard::NewFrame new_frame;
872                         new_frame.frame = RefCountedFrame(FrameAllocator::Frame());
873                         new_frame.length = frame_length;
874                         new_frame.interlaced = false;
875                         new_frame.dropped_frames = dropped_frames;
876                         new_frame.received_timestamp = video_frame.received_timestamp;
877                         card->new_frames.push_back(move(new_frame));
878                         card->jitter_history.frame_arrived(video_frame.received_timestamp, frame_length, dropped_frames);
879                 }
880                 card->new_frames_changed.notify_all();
881                 return;
882         }
883
884         unsigned num_fields = video_format.interlaced ? 2 : 1;
885         steady_clock::time_point frame_upload_start;
886         bool interlaced_stride = false;
887         if (video_format.interlaced) {
888                 // Send the two fields along as separate frames; the other side will need to add
889                 // a deinterlacer to actually get this right.
890                 assert(video_format.height % 2 == 0);
891                 video_format.height /= 2;
892                 cbcr_height /= 2;
893                 assert(frame_length % 2 == 0);
894                 frame_length /= 2;
895                 num_fields = 2;
896                 if (video_format.second_field_start == 1) {
897                         interlaced_stride = true;
898                 }
899                 frame_upload_start = steady_clock::now();
900         }
901         assert(userdata != nullptr);
902         userdata->last_interlaced = video_format.interlaced;
903         userdata->last_has_signal = video_format.has_signal;
904         userdata->last_is_connected = video_format.is_connected;
905         userdata->last_frame_rate_nom = video_format.frame_rate_nom;
906         userdata->last_frame_rate_den = video_format.frame_rate_den;
907         RefCountedFrame frame(video_frame);
908
909         // Upload the textures.
910         for (unsigned field = 0; field < num_fields; ++field) {
911                 // Put the actual texture upload in a lambda that is executed in the main thread.
912                 // It is entirely possible to do this in the same thread (and it might even be
913                 // faster, depending on the GPU and driver), but it appears to be trickling
914                 // driver bugs very easily.
915                 //
916                 // Note that this means we must hold on to the actual frame data in <userdata>
917                 // until the upload command is run, but we hold on to <frame> much longer than that
918                 // (in fact, all the way until we no longer use the texture in rendering).
919                 auto upload_func = [this, field, video_format, y_offset, video_offset, cbcr_offset, cbcr_width, cbcr_height, interlaced_stride, userdata]() {
920                         unsigned field_start_line;
921                         if (field == 1) {
922                                 field_start_line = video_format.second_field_start;
923                         } else {
924                                 field_start_line = video_format.extra_lines_top;
925                         }
926
927                         // For anything not FRAME_FORMAT_YCBCR_10BIT, v210_width will be nonsensical but not used.
928                         size_t v210_width = video_format.stride / sizeof(uint32_t);
929                         ensure_texture_resolution(userdata, field, video_format.width, video_format.height, cbcr_width, cbcr_height, v210_width);
930
931                         glBindBuffer(GL_PIXEL_UNPACK_BUFFER, userdata->pbo);
932                         check_error();
933
934                         switch (userdata->pixel_format) {
935                         case PixelFormat_10BitYCbCr: {
936                                 size_t field_start = video_offset + video_format.stride * field_start_line;
937                                 upload_texture(userdata->tex_v210[field], v210_width, video_format.height, video_format.stride, interlaced_stride, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, field_start);
938                                 v210_converter->convert(userdata->tex_v210[field], userdata->tex_444[field], video_format.width, video_format.height);
939                                 break;
940                         }
941                         case PixelFormat_8BitYCbCr: {
942                                 size_t field_y_start = y_offset + video_format.width * field_start_line;
943                                 size_t field_cbcr_start = cbcr_offset + cbcr_width * field_start_line * sizeof(uint16_t);
944
945                                 // Make up our own strides, since we are interleaving.
946                                 upload_texture(userdata->tex_y[field], video_format.width, video_format.height, video_format.width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_y_start);
947                                 upload_texture(userdata->tex_cbcr[field], cbcr_width, cbcr_height, cbcr_width * sizeof(uint16_t), interlaced_stride, GL_RG, GL_UNSIGNED_BYTE, field_cbcr_start);
948                                 break;
949                         }
950                         case PixelFormat_8BitYCbCrPlanar: {
951                                 assert(field_start_line == 0);  // We don't really support interlaced here.
952                                 size_t field_y_start = y_offset;
953                                 size_t field_cb_start = cbcr_offset;
954                                 size_t field_cr_start = cbcr_offset + cbcr_width * cbcr_height;
955
956                                 // Make up our own strides, since we are interleaving.
957                                 upload_texture(userdata->tex_y[field], video_format.width, video_format.height, video_format.width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_y_start);
958                                 upload_texture(userdata->tex_cb[field], cbcr_width, cbcr_height, cbcr_width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_cb_start);
959                                 upload_texture(userdata->tex_cr[field], cbcr_width, cbcr_height, cbcr_width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_cr_start);
960                                 break;
961                         }
962                         case PixelFormat_8BitBGRA: {
963                                 size_t field_start = video_offset + video_format.stride * field_start_line;
964                                 upload_texture(userdata->tex_rgba[field], video_format.width, video_format.height, video_format.stride, interlaced_stride, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, field_start);
965                                 // These could be asked to deliver mipmaps at any time.
966                                 glBindTexture(GL_TEXTURE_2D, userdata->tex_rgba[field]);
967                                 check_error();
968                                 glGenerateMipmap(GL_TEXTURE_2D);
969                                 check_error();
970                                 glBindTexture(GL_TEXTURE_2D, 0);
971                                 check_error();
972                                 break;
973                         }
974                         default:
975                                 assert(false);
976                         }
977
978                         glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
979                         check_error();
980                 };
981
982                 if (field == 1) {
983                         // Don't upload the second field as fast as we can; wait until
984                         // the field time has approximately passed. (Otherwise, we could
985                         // get timing jitter against the other sources, and possibly also
986                         // against the video display, although the latter is not as critical.)
987                         // This requires our system clock to be reasonably close to the
988                         // video clock, but that's not an unreasonable assumption.
989                         steady_clock::time_point second_field_start = frame_upload_start +
990                                 nanoseconds(frame_length * 1000000000 / TIMEBASE);
991                         this_thread::sleep_until(second_field_start);
992                 }
993
994                 {
995                         lock_guard<mutex> lock(card_mutex);
996                         CaptureCard::NewFrame new_frame;
997                         new_frame.frame = frame;
998                         new_frame.length = frame_length;
999                         new_frame.field = field;
1000                         new_frame.interlaced = video_format.interlaced;
1001                         new_frame.upload_func = upload_func;
1002                         new_frame.dropped_frames = dropped_frames;
1003                         new_frame.received_timestamp = video_frame.received_timestamp;  // Ignore the audio timestamp.
1004                         new_frame.video_format = video_format;
1005                         new_frame.y_offset = y_offset;
1006                         new_frame.cbcr_offset = cbcr_offset;
1007                         card->new_frames.push_back(move(new_frame));
1008                         card->jitter_history.frame_arrived(video_frame.received_timestamp, frame_length, dropped_frames);
1009                         card->may_have_dropped_last_frame = false;
1010                 }
1011                 card->new_frames_changed.notify_all();
1012         }
1013 }
1014
1015 void Mixer::bm_hotplug_add(libusb_device *dev)
1016 {
1017         lock_guard<mutex> lock(hotplug_mutex);
1018         hotplugged_cards.push_back(dev);
1019 }
1020
1021 void Mixer::bm_hotplug_remove(unsigned card_index)
1022 {
1023         cards[card_index].new_frames_changed.notify_all();
1024 }
1025
1026 void Mixer::thread_func()
1027 {
1028         pthread_setname_np(pthread_self(), "Mixer_OpenGL");
1029
1030         eglBindAPI(EGL_OPENGL_API);
1031         QOpenGLContext *context = create_context(mixer_surface);
1032         if (!make_current(context, mixer_surface)) {
1033                 printf("oops\n");
1034                 abort();
1035         }
1036
1037         // Start the actual capture. (We don't want to do it before we're actually ready
1038         // to process output frames.)
1039         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs + num_html_inputs; ++card_index) {
1040                 if (int(card_index) != output_card_index) {
1041                         cards[card_index].capture->start_bm_capture();
1042                 }
1043         }
1044
1045         BasicStats basic_stats(/*verbose=*/true, /*use_opengl=*/true);
1046         int stats_dropped_frames = 0;
1047
1048         while (!should_quit) {
1049                 if (desired_output_card_index != output_card_index) {
1050                         set_output_card_internal(desired_output_card_index);
1051                 }
1052                 if (output_card_index != -1 &&
1053                     desired_output_video_mode != output_video_mode) {
1054                         DeckLinkOutput *output = cards[output_card_index].output.get();
1055                         output->end_output();
1056                         desired_output_video_mode = output_video_mode = output->pick_video_mode(desired_output_video_mode);
1057                         output->start_output(desired_output_video_mode, pts_int);
1058                 }
1059
1060                 CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS];
1061                 bool has_new_frame[MAX_VIDEO_CARDS] = { false };
1062
1063                 bool master_card_is_output;
1064                 unsigned master_card_index;
1065                 if (output_card_index != -1) {
1066                         master_card_is_output = true;
1067                         master_card_index = output_card_index;
1068                 } else {
1069                         master_card_is_output = false;
1070                         master_card_index = theme->map_signal(master_clock_channel);
1071                         assert(master_card_index < num_cards + num_video_inputs);
1072                 }
1073
1074                 vector<int32_t> raw_audio[MAX_VIDEO_CARDS];  // For MJPEG encoding.
1075                 OutputFrameInfo output_frame_info = get_one_frame_from_each_card(master_card_index, master_card_is_output, new_frames, has_new_frame, raw_audio);
1076                 schedule_audio_resampling_tasks(output_frame_info.dropped_frames, output_frame_info.num_samples, output_frame_info.frame_duration, output_frame_info.is_preroll, output_frame_info.frame_timestamp);
1077                 stats_dropped_frames += output_frame_info.dropped_frames;
1078
1079                 handle_hotplugged_cards();
1080
1081                 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs + num_html_inputs; ++card_index) {
1082                         DeviceSpec device = card_index_to_device(card_index, num_cards);
1083                         if (card_index == master_card_index || !has_new_frame[card_index]) {
1084                                 continue;
1085                         }
1086                         if (new_frames[card_index].frame->len == 0) {
1087                                 ++new_frames[card_index].dropped_frames;
1088                         }
1089                         if (new_frames[card_index].dropped_frames > 0) {
1090                                 printf("%s dropped %d frames before this\n",
1091                                         spec_to_string(device).c_str(), int(new_frames[card_index].dropped_frames));
1092                         }
1093                 }
1094
1095                 // If the first card is reporting a corrupted or otherwise dropped frame,
1096                 // just increase the pts (skipping over this frame) and don't try to compute anything new.
1097                 if (!master_card_is_output && new_frames[master_card_index].frame->len == 0) {
1098                         ++stats_dropped_frames;
1099                         pts_int += new_frames[master_card_index].length;
1100                         continue;
1101                 }
1102
1103                 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs + num_html_inputs; ++card_index) {
1104                         if (!has_new_frame[card_index] || new_frames[card_index].frame->len == 0)
1105                                 continue;
1106
1107                         CaptureCard::NewFrame *new_frame = &new_frames[card_index];
1108                         assert(new_frame->frame != nullptr);
1109                         insert_new_frame(new_frame->frame, new_frame->field, new_frame->interlaced, card_index, &input_state);
1110                         check_error();
1111
1112                         // The new texture might need uploading before use.
1113                         if (new_frame->upload_func) {
1114                                 new_frame->upload_func();
1115                                 new_frame->upload_func = nullptr;
1116                         }
1117
1118                         if (new_frame->frame->data_copy != nullptr) {
1119                                 int mjpeg_card_index = mjpeg_encoder->get_mjpeg_stream_for_card(card_index);
1120                                 if (mjpeg_card_index != -1) {
1121                                         mjpeg_encoder->upload_frame(pts_int, mjpeg_card_index, new_frame->frame, new_frame->video_format, new_frame->y_offset, new_frame->cbcr_offset, move(raw_audio[card_index]));
1122                                 }
1123                         }
1124                 }
1125
1126                 int64_t frame_duration = output_frame_info.frame_duration;
1127                 render_one_frame(frame_duration);
1128                 {
1129                         lock_guard<mutex> lock(frame_num_mutex);
1130                         ++frame_num;
1131                 }
1132                 frame_num_updated.notify_all();
1133                 pts_int += frame_duration;
1134
1135                 basic_stats.update(frame_num, stats_dropped_frames);
1136                 // if (frame_num % 100 == 0) chain->print_phase_timing();
1137
1138                 if (should_cut.exchange(false)) {  // Test and clear.
1139                         video_encoder->do_cut(frame_num);
1140                 }
1141
1142 #if 0
1143                 // Reset every 100 frames, so that local variations in frame times
1144                 // (especially for the first few frames, when the shaders are
1145                 // compiled etc.) don't make it hard to measure for the entire
1146                 // remaining duration of the program.
1147                 if (frame == 10000) {
1148                         frame = 0;
1149                         start = now;
1150                 }
1151 #endif
1152                 check_error();
1153         }
1154
1155         resource_pool->clean_context();
1156 }
1157
1158 bool Mixer::input_card_is_master_clock(unsigned card_index, unsigned master_card_index) const
1159 {
1160         if (output_card_index != -1) {
1161                 // The output card (ie., cards[output_card_index].output) is the master clock,
1162                 // so no input card (ie., cards[card_index].capture) is.
1163                 return false;
1164         }
1165         return (card_index == master_card_index);
1166 }
1167
1168 void Mixer::trim_queue(CaptureCard *card, size_t safe_queue_length)
1169 {
1170         // Count the number of frames in the queue, including any frames
1171         // we dropped. It's hard to know exactly how we should deal with
1172         // dropped (corrupted) input frames; they don't help our goal of
1173         // avoiding starvation, but they still add to the problem of latency.
1174         // Since dropped frames is going to mean a bump in the signal anyway,
1175         // we err on the side of having more stable latency instead.
1176         unsigned queue_length = 0;
1177         for (const CaptureCard::NewFrame &frame : card->new_frames) {
1178                 queue_length += frame.dropped_frames + 1;
1179         }
1180
1181         // If needed, drop frames until the queue is below the safe limit.
1182         // We prefer to drop from the head, because all else being equal,
1183         // we'd like more recent frames (less latency).
1184         unsigned dropped_frames = 0;
1185         while (queue_length > safe_queue_length) {
1186                 assert(!card->new_frames.empty());
1187                 assert(queue_length > card->new_frames.front().dropped_frames);
1188                 queue_length -= card->new_frames.front().dropped_frames;
1189
1190                 if (queue_length <= safe_queue_length) {
1191                         // No need to drop anything.
1192                         break;
1193                 }
1194
1195                 card->new_frames.pop_front();
1196                 card->new_frames_changed.notify_all();
1197                 --queue_length;
1198                 ++dropped_frames;
1199
1200                 if (queue_length == 0 && card->is_cef_capture) {
1201                         card->may_have_dropped_last_frame = true;
1202                 }
1203         }
1204
1205         card->metric_input_dropped_frames_jitter += dropped_frames;
1206         card->metric_input_queue_length_frames = queue_length;
1207
1208 #if 0
1209         if (dropped_frames > 0) {
1210                 fprintf(stderr, "Card %u dropped %u frame(s) to keep latency down.\n",
1211                         card_index, dropped_frames);
1212         }
1213 #endif
1214 }
1215
1216 pair<string, string> Mixer::get_channels_json()
1217 {
1218         Channels ret;
1219         for (int channel_idx = 2; channel_idx < theme->get_num_channels(); ++channel_idx) {
1220                 Channel *channel = ret.add_channel();
1221                 channel->set_index(channel_idx);
1222                 channel->set_name(theme->get_channel_name(channel_idx));
1223                 channel->set_color(theme->get_channel_color(channel_idx));
1224         }
1225         string contents;
1226         google::protobuf::util::MessageToJsonString(ret, &contents);  // Ignore any errors.
1227         return make_pair(contents, "text/json");
1228 }
1229
1230 pair<string, string> Mixer::get_channel_color_http(unsigned channel_idx)
1231 {
1232         return make_pair(theme->get_channel_color(channel_idx), "text/plain");
1233 }
1234
1235 Mixer::OutputFrameInfo Mixer::get_one_frame_from_each_card(unsigned master_card_index, bool master_card_is_output, CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS], bool has_new_frame[MAX_VIDEO_CARDS], vector<int32_t> raw_audio[MAX_VIDEO_CARDS])
1236 {
1237         OutputFrameInfo output_frame_info;
1238 start:
1239         unique_lock<mutex> lock(card_mutex, defer_lock);
1240         if (master_card_is_output) {
1241                 // Clocked to the output, so wait for it to be ready for the next frame.
1242                 cards[master_card_index].output->wait_for_frame(pts_int, &output_frame_info.dropped_frames, &output_frame_info.frame_duration, &output_frame_info.is_preroll, &output_frame_info.frame_timestamp);
1243                 lock.lock();
1244         } else {
1245                 // Wait for the master card to have a new frame.
1246                 // TODO: Add a timeout.
1247                 output_frame_info.is_preroll = false;
1248                 lock.lock();
1249                 cards[master_card_index].new_frames_changed.wait(lock, [this, master_card_index]{ return !cards[master_card_index].new_frames.empty() || cards[master_card_index].capture->get_disconnected(); });
1250         }
1251
1252         if (master_card_is_output) {
1253                 handle_hotplugged_cards();
1254         } else if (cards[master_card_index].new_frames.empty()) {
1255                 // We were woken up, but not due to a new frame. Deal with it
1256                 // and then restart.
1257                 assert(cards[master_card_index].capture->get_disconnected());
1258                 handle_hotplugged_cards();
1259                 lock.unlock();
1260                 goto start;
1261         }
1262
1263         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs + num_html_inputs; ++card_index) {
1264                 CaptureCard *card = &cards[card_index];
1265                 if (card->new_frames.empty()) {  // Starvation.
1266                         ++card->metric_input_duped_frames;
1267 #ifdef HAVE_CEF
1268                         if (card->is_cef_capture && card->may_have_dropped_last_frame) {
1269                                 // Unlike other sources, CEF is not guaranteed to send us a steady
1270                                 // stream of frames, so we'll have to ask it to repaint the frame
1271                                 // we dropped. (may_have_dropped_last_frame is set whenever we
1272                                 // trim the queue completely away, and cleared when we actually
1273                                 // get a new frame.)
1274                                 ((CEFCapture *)card->capture.get())->request_new_frame(/*ignore_if_locked=*/true);
1275                         }
1276 #endif
1277                 } else {
1278                         new_frames[card_index] = move(card->new_frames.front());
1279                         has_new_frame[card_index] = true;
1280                         card->new_frames.pop_front();
1281                         card->new_frames_changed.notify_all();
1282                 }
1283
1284                 raw_audio[card_index] = move(card->new_raw_audio);
1285         }
1286
1287         if (!master_card_is_output) {
1288                 output_frame_info.frame_timestamp = new_frames[master_card_index].received_timestamp;
1289                 output_frame_info.dropped_frames = new_frames[master_card_index].dropped_frames;
1290                 output_frame_info.frame_duration = new_frames[master_card_index].length;
1291         }
1292
1293         if (!output_frame_info.is_preroll) {
1294                 output_jitter_history.frame_arrived(output_frame_info.frame_timestamp, output_frame_info.frame_duration, output_frame_info.dropped_frames);
1295         }
1296
1297         for (unsigned card_index = 0; card_index < num_cards + num_video_inputs + num_html_inputs; ++card_index) {
1298                 CaptureCard *card = &cards[card_index];
1299                 if (has_new_frame[card_index] &&
1300                     !input_card_is_master_clock(card_index, master_card_index) &&
1301                     !output_frame_info.is_preroll) {
1302                         card->queue_length_policy.update_policy(
1303                                 output_frame_info.frame_timestamp,
1304                                 card->jitter_history.get_expected_next_frame(),
1305                                 new_frames[master_card_index].length,
1306                                 output_frame_info.frame_duration,
1307                                 card->jitter_history.estimate_max_jitter(),
1308                                 output_jitter_history.estimate_max_jitter());
1309                         trim_queue(card, min<int>(global_flags.max_input_queue_frames,
1310                                                   card->queue_length_policy.get_safe_queue_length()));
1311                 }
1312         }
1313
1314         // This might get off by a fractional sample when changing master card
1315         // between ones with different frame rates, but that's fine.
1316         int num_samples_times_timebase = OUTPUT_FREQUENCY * output_frame_info.frame_duration + fractional_samples;
1317         output_frame_info.num_samples = num_samples_times_timebase / TIMEBASE;
1318         fractional_samples = num_samples_times_timebase % TIMEBASE;
1319         assert(output_frame_info.num_samples >= 0);
1320
1321         return output_frame_info;
1322 }
1323
1324 void Mixer::handle_hotplugged_cards()
1325 {
1326         // Check for cards that have been disconnected since last frame.
1327         for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1328                 CaptureCard *card = &cards[card_index];
1329                 if (card->capture->get_disconnected()) {
1330                         fprintf(stderr, "Card %u went away, replacing with a fake card.\n", card_index);
1331                         FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
1332                         configure_card(card_index, capture, CardType::FAKE_CAPTURE, /*output=*/nullptr);
1333                         card->queue_length_policy.reset(card_index);
1334                         card->capture->start_bm_capture();
1335                 }
1336         }
1337
1338         // Check for cards that have been connected since last frame.
1339         vector<libusb_device *> hotplugged_cards_copy;
1340         {
1341                 lock_guard<mutex> lock(hotplug_mutex);
1342                 swap(hotplugged_cards, hotplugged_cards_copy);
1343         }
1344         for (libusb_device *new_dev : hotplugged_cards_copy) {
1345                 // Look for a fake capture card where we can stick this in.
1346                 int free_card_index = -1;
1347                 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1348                         if (cards[card_index].is_fake_capture) {
1349                                 free_card_index = card_index;
1350                                 break;
1351                         }
1352                 }
1353
1354                 if (free_card_index == -1) {
1355                         fprintf(stderr, "New card plugged in, but no free slots -- ignoring.\n");
1356                         libusb_unref_device(new_dev);
1357                 } else {
1358                         // BMUSBCapture takes ownership.
1359                         fprintf(stderr, "New card plugged in, choosing slot %d.\n", free_card_index);
1360                         CaptureCard *card = &cards[free_card_index];
1361                         BMUSBCapture *capture = new BMUSBCapture(free_card_index, new_dev);
1362                         configure_card(free_card_index, capture, CardType::LIVE_CARD, /*output=*/nullptr);
1363                         card->queue_length_policy.reset(free_card_index);
1364                         capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, free_card_index));
1365                         capture->start_bm_capture();
1366                 }
1367         }
1368 }
1369
1370
1371 void Mixer::schedule_audio_resampling_tasks(unsigned dropped_frames, int num_samples_per_frame, int length_per_frame, bool is_preroll, steady_clock::time_point frame_timestamp)
1372 {
1373         // Resample the audio as needed, including from previously dropped frames.
1374         assert(num_cards > 0);
1375         for (unsigned frame_num = 0; frame_num < dropped_frames + 1; ++frame_num) {
1376                 const bool dropped_frame = (frame_num != dropped_frames);
1377                 {
1378                         // Signal to the audio thread to process this frame.
1379                         // Note that if the frame is a dropped frame, we signal that
1380                         // we don't want to use this frame as base for adjusting
1381                         // the resampler rate. The reason for this is that the timing
1382                         // of these frames is often way too late; they typically don't
1383                         // “arrive” before we synthesize them. Thus, we could end up
1384                         // in a situation where we have inserted e.g. five audio frames
1385                         // into the queue before we then start pulling five of them
1386                         // back out. This makes ResamplingQueue overestimate the delay,
1387                         // causing undue resampler changes. (We _do_ use the last,
1388                         // non-dropped frame; perhaps we should just discard that as well,
1389                         // since dropped frames are expected to be rare, and it might be
1390                         // better to just wait until we have a slightly more normal situation).
1391                         lock_guard<mutex> lock(audio_mutex);
1392                         bool adjust_rate = !dropped_frame && !is_preroll;
1393                         audio_task_queue.push(AudioTask{pts_int, num_samples_per_frame, adjust_rate, frame_timestamp});
1394                         audio_task_queue_changed.notify_one();
1395                 }
1396                 if (dropped_frame) {
1397                         // For dropped frames, increase the pts. Note that if the format changed
1398                         // in the meantime, we have no way of detecting that; we just have to
1399                         // assume the frame length is always the same.
1400                         pts_int += length_per_frame;
1401                 }
1402         }
1403 }
1404
1405 void Mixer::render_one_frame(int64_t duration)
1406 {
1407         // Determine the time code for this frame before we start rendering.
1408         string timecode_text = timecode_renderer->get_timecode_text(double(pts_int) / TIMEBASE, frame_num);
1409         if (display_timecode_on_stdout) {
1410                 printf("Timecode: '%s'\n", timecode_text.c_str());
1411         }
1412
1413         // Update Y'CbCr settings for all cards.
1414         {
1415                 lock_guard<mutex> lock(card_mutex);
1416                 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1417                         YCbCrInterpretation *interpretation = &ycbcr_interpretation[card_index];
1418                         input_state.ycbcr_coefficients_auto[card_index] = interpretation->ycbcr_coefficients_auto;
1419                         input_state.ycbcr_coefficients[card_index] = interpretation->ycbcr_coefficients;
1420                         input_state.full_range[card_index] = interpretation->full_range;
1421                 }
1422         }
1423
1424         // Get the main chain from the theme, and set its state immediately.
1425         Theme::Chain theme_main_chain = theme->get_chain(0, pts(), global_flags.width, global_flags.height, input_state);
1426         EffectChain *chain = theme_main_chain.chain;
1427         theme_main_chain.setup_chain();
1428         //theme_main_chain.chain->enable_phase_timing(true);
1429
1430         // If HDMI/SDI output is active and the user has requested auto mode,
1431         // its mode overrides the existing Y'CbCr setting for the chain.
1432         YCbCrLumaCoefficients ycbcr_output_coefficients;
1433         if (global_flags.ycbcr_auto_coefficients && output_card_index != -1) {
1434                 ycbcr_output_coefficients = cards[output_card_index].output->preferred_ycbcr_coefficients();
1435         } else {
1436                 ycbcr_output_coefficients = global_flags.ycbcr_rec709_coefficients ? YCBCR_REC_709 : YCBCR_REC_601;
1437         }
1438
1439         // TODO: Reduce the duplication against theme.cpp.
1440         YCbCrFormat output_ycbcr_format;
1441         output_ycbcr_format.chroma_subsampling_x = 1;
1442         output_ycbcr_format.chroma_subsampling_y = 1;
1443         output_ycbcr_format.luma_coefficients = ycbcr_output_coefficients;
1444         output_ycbcr_format.full_range = false;
1445         output_ycbcr_format.num_levels = 1 << global_flags.x264_bit_depth;
1446         chain->change_ycbcr_output_format(output_ycbcr_format);
1447
1448         // Render main chain. If we're using zerocopy Quick Sync encoding
1449         // (the default case), we take an extra copy of the created outputs,
1450         // so that we can display it back to the screen later (it's less memory
1451         // bandwidth than writing and reading back an RGBA texture, even at 16-bit).
1452         // Ideally, we'd like to avoid taking copies and just use the main textures
1453         // for display as well, but they're just views into VA-API memory and must be
1454         // unmapped during encoding, so we can't use them for display, unfortunately.
1455         GLuint y_tex, cbcr_full_tex, cbcr_tex;
1456         GLuint y_copy_tex, cbcr_copy_tex = 0;
1457         GLuint y_display_tex, cbcr_display_tex;
1458         GLenum y_type = (global_flags.x264_bit_depth > 8) ? GL_R16 : GL_R8;
1459         GLenum cbcr_type = (global_flags.x264_bit_depth > 8) ? GL_RG16 : GL_RG8;
1460         const bool is_zerocopy = video_encoder->is_zerocopy();
1461         if (is_zerocopy) {
1462                 cbcr_full_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width, global_flags.height);
1463                 y_copy_tex = resource_pool->create_2d_texture(y_type, global_flags.width, global_flags.height);
1464                 cbcr_copy_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width / 2, global_flags.height / 2);
1465
1466                 y_display_tex = y_copy_tex;
1467                 cbcr_display_tex = cbcr_copy_tex;
1468
1469                 // y_tex and cbcr_tex will be given by VideoEncoder.
1470         } else {
1471                 cbcr_full_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width, global_flags.height);
1472                 y_tex = resource_pool->create_2d_texture(y_type, global_flags.width, global_flags.height);
1473                 cbcr_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width / 2, global_flags.height / 2);
1474
1475                 y_display_tex = y_tex;
1476                 cbcr_display_tex = cbcr_tex;
1477         }
1478
1479         const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE);  // Corresponds to the delay in ResamplingQueue.
1480         bool got_frame = video_encoder->begin_frame(pts_int + av_delay, duration, ycbcr_output_coefficients, theme_main_chain.input_frames, &y_tex, &cbcr_tex);
1481         assert(got_frame);
1482
1483         GLuint fbo;
1484         if (is_zerocopy) {
1485                 fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex, y_copy_tex);
1486         } else {
1487                 fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex);
1488         }
1489         check_error();
1490         chain->render_to_fbo(fbo, global_flags.width, global_flags.height);
1491
1492         if (display_timecode_in_stream) {
1493                 // Render the timecode on top.
1494                 timecode_renderer->render_timecode(fbo, timecode_text);
1495         }
1496
1497         resource_pool->release_fbo(fbo);
1498
1499         if (is_zerocopy) {
1500                 chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex, cbcr_copy_tex);
1501         } else {
1502                 chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex);
1503         }
1504         if (output_card_index != -1) {
1505                 cards[output_card_index].output->send_frame(y_tex, cbcr_full_tex, ycbcr_output_coefficients, theme_main_chain.input_frames, pts_int, duration);
1506         }
1507         resource_pool->release_2d_texture(cbcr_full_tex);
1508
1509         // Set the right state for the Y' and CbCr textures we use for display.
1510         glBindFramebuffer(GL_FRAMEBUFFER, 0);
1511         glBindTexture(GL_TEXTURE_2D, y_display_tex);
1512         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1513         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1514         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1515
1516         glBindTexture(GL_TEXTURE_2D, cbcr_display_tex);
1517         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1518         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1519         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1520
1521         RefCountedGLsync fence = video_encoder->end_frame();
1522
1523         // The live frame pieces the Y'CbCr texture copies back into RGB and displays them.
1524         // It owns y_display_tex and cbcr_display_tex now (whichever textures they are).
1525         DisplayFrame live_frame;
1526         live_frame.chain = display_chain.get();
1527         live_frame.setup_chain = [this, y_display_tex, cbcr_display_tex]{
1528                 display_input->set_texture_num(0, y_display_tex);
1529                 display_input->set_texture_num(1, cbcr_display_tex);
1530         };
1531         live_frame.ready_fence = fence;
1532         live_frame.input_frames = {};
1533         live_frame.temp_textures = { y_display_tex, cbcr_display_tex };
1534         output_channel[OUTPUT_LIVE].output_frame(move(live_frame));
1535
1536         // Set up preview and any additional channels.
1537         for (int i = 1; i < theme->get_num_channels() + 2; ++i) {
1538                 DisplayFrame display_frame;
1539                 Theme::Chain chain = theme->get_chain(i, pts(), global_flags.width, global_flags.height, input_state);  // FIXME: dimensions
1540                 display_frame.chain = move(chain.chain);
1541                 display_frame.setup_chain = move(chain.setup_chain);
1542                 display_frame.ready_fence = fence;
1543                 display_frame.input_frames = move(chain.input_frames);
1544                 display_frame.temp_textures = {};
1545                 output_channel[i].output_frame(move(display_frame));
1546         }
1547 }
1548
1549 void Mixer::audio_thread_func()
1550 {
1551         pthread_setname_np(pthread_self(), "Mixer_Audio");
1552
1553         while (!should_quit) {
1554                 AudioTask task;
1555
1556                 {
1557                         unique_lock<mutex> lock(audio_mutex);
1558                         audio_task_queue_changed.wait(lock, [this]{ return should_quit || !audio_task_queue.empty(); });
1559                         if (should_quit) {
1560                                 return;
1561                         }
1562                         task = audio_task_queue.front();
1563                         audio_task_queue.pop();
1564                 }
1565
1566                 ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy =
1567                         task.adjust_rate ? ResamplingQueue::ADJUST_RATE : ResamplingQueue::DO_NOT_ADJUST_RATE;
1568                 vector<float> samples_out = audio_mixer->get_output(
1569                         task.frame_timestamp,
1570                         task.num_samples,
1571                         rate_adjustment_policy);
1572
1573                 // Send the samples to the sound card, then add them to the output.
1574                 if (alsa) {
1575                         alsa->write(samples_out);
1576                 }
1577                 if (output_card_index != -1) {
1578                         const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE);  // Corresponds to the delay in ResamplingQueue.
1579                         cards[output_card_index].output->send_audio(task.pts_int + av_delay, samples_out);
1580                 }
1581                 video_encoder->add_audio(task.pts_int, move(samples_out));
1582         }
1583 }
1584
1585 void Mixer::release_display_frame(DisplayFrame *frame)
1586 {
1587         for (GLuint texnum : frame->temp_textures) {
1588                 resource_pool->release_2d_texture(texnum);
1589         }
1590         frame->temp_textures.clear();
1591         frame->ready_fence.reset();
1592         frame->input_frames.clear();
1593 }
1594
1595 void Mixer::start()
1596 {
1597         mixer_thread = thread(&Mixer::thread_func, this);
1598         audio_thread = thread(&Mixer::audio_thread_func, this);
1599 }
1600
1601 void Mixer::quit()
1602 {
1603         should_quit = true;
1604         audio_task_queue_changed.notify_one();
1605         mixer_thread.join();
1606         audio_thread.join();
1607 }
1608
1609 void Mixer::transition_clicked(int transition_num)
1610 {
1611         theme->transition_clicked(transition_num, pts());
1612 }
1613
1614 void Mixer::channel_clicked(int preview_num)
1615 {
1616         theme->channel_clicked(preview_num);
1617 }
1618
1619 YCbCrInterpretation Mixer::get_input_ycbcr_interpretation(unsigned card_index) const
1620 {
1621         lock_guard<mutex> lock(card_mutex);
1622         return ycbcr_interpretation[card_index];
1623 }
1624
1625 void Mixer::set_input_ycbcr_interpretation(unsigned card_index, const YCbCrInterpretation &interpretation)
1626 {
1627         lock_guard<mutex> lock(card_mutex);
1628         ycbcr_interpretation[card_index] = interpretation;
1629 }
1630
1631 void Mixer::start_mode_scanning(unsigned card_index)
1632 {
1633         assert(card_index < num_cards);
1634         if (is_mode_scanning[card_index]) {
1635                 return;
1636         }
1637         is_mode_scanning[card_index] = true;
1638         mode_scanlist[card_index].clear();
1639         for (const auto &mode : cards[card_index].capture->get_available_video_modes()) {
1640                 mode_scanlist[card_index].push_back(mode.first);
1641         }
1642         assert(!mode_scanlist[card_index].empty());
1643         mode_scanlist_index[card_index] = 0;
1644         cards[card_index].capture->set_video_mode(mode_scanlist[card_index][0]);
1645         last_mode_scan_change[card_index] = steady_clock::now();
1646 }
1647
1648 map<uint32_t, VideoMode> Mixer::get_available_output_video_modes() const
1649 {
1650         assert(desired_output_card_index != -1);
1651         lock_guard<mutex> lock(card_mutex);
1652         return cards[desired_output_card_index].output->get_available_video_modes();
1653 }
1654
1655 string Mixer::get_ffmpeg_filename(unsigned card_index) const
1656 {
1657         assert(card_index >= num_cards && card_index < num_cards + num_video_inputs);
1658         return ((FFmpegCapture *)(cards[card_index].capture.get()))->get_filename();
1659 }
1660
1661 void Mixer::set_ffmpeg_filename(unsigned card_index, const string &filename) {
1662         assert(card_index >= num_cards && card_index < num_cards + num_video_inputs);
1663         ((FFmpegCapture *)(cards[card_index].capture.get()))->change_filename(filename);
1664 }
1665
1666 void Mixer::wait_for_next_frame()
1667 {
1668         unique_lock<mutex> lock(frame_num_mutex);
1669         unsigned old_frame_num = frame_num;
1670         frame_num_updated.wait_for(lock, seconds(1),  // Timeout is just in case.
1671                 [old_frame_num, this]{ return this->frame_num > old_frame_num; });
1672 }
1673
1674 Mixer::OutputChannel::~OutputChannel()
1675 {
1676         if (has_current_frame) {
1677                 parent->release_display_frame(&current_frame);
1678         }
1679         if (has_ready_frame) {
1680                 parent->release_display_frame(&ready_frame);
1681         }
1682 }
1683
1684 void Mixer::OutputChannel::output_frame(DisplayFrame &&frame)
1685 {
1686         // Store this frame for display. Remove the ready frame if any
1687         // (it was seemingly never used).
1688         {
1689                 lock_guard<mutex> lock(frame_mutex);
1690                 if (has_ready_frame) {
1691                         parent->release_display_frame(&ready_frame);
1692                 }
1693                 ready_frame = move(frame);
1694                 has_ready_frame = true;
1695
1696                 // Call the callbacks under the mutex (they should be short),
1697                 // so that we don't race against a callback removal.
1698                 for (const auto &key_and_callback : new_frame_ready_callbacks) {
1699                         key_and_callback.second();
1700                 }
1701         }
1702
1703         // Reduce the number of callbacks by filtering duplicates. The reason
1704         // why we bother doing this is that Qt seemingly can get into a state
1705         // where its builds up an essentially unbounded queue of signals,
1706         // consuming more and more memory, and there's no good way of collapsing
1707         // user-defined signals or limiting the length of the queue.
1708         if (transition_names_updated_callback) {
1709                 vector<string> transition_names = global_mixer->get_transition_names();
1710                 bool changed = false;
1711                 if (transition_names.size() != last_transition_names.size()) {
1712                         changed = true;
1713                 } else {
1714                         for (unsigned i = 0; i < transition_names.size(); ++i) {
1715                                 if (transition_names[i] != last_transition_names[i]) {
1716                                         changed = true;
1717                                         break;
1718                                 }
1719                         }
1720                 }
1721                 if (changed) {
1722                         transition_names_updated_callback(transition_names);
1723                         last_transition_names = transition_names;
1724                 }
1725         }
1726         if (name_updated_callback) {
1727                 string name = global_mixer->get_channel_name(channel);
1728                 if (name != last_name) {
1729                         name_updated_callback(name);
1730                         last_name = name;
1731                 }
1732         }
1733         if (color_updated_callback) {
1734                 string color = global_mixer->get_channel_color(channel);
1735                 if (color != last_color) {
1736                         color_updated_callback(color);
1737                         last_color = color;
1738                 }
1739         }
1740 }
1741
1742 bool Mixer::OutputChannel::get_display_frame(DisplayFrame *frame)
1743 {
1744         lock_guard<mutex> lock(frame_mutex);
1745         if (!has_current_frame && !has_ready_frame) {
1746                 return false;
1747         }
1748
1749         if (has_current_frame && has_ready_frame) {
1750                 // We have a new ready frame. Toss the current one.
1751                 parent->release_display_frame(&current_frame);
1752                 has_current_frame = false;
1753         }
1754         if (has_ready_frame) {
1755                 assert(!has_current_frame);
1756                 current_frame = move(ready_frame);
1757                 ready_frame.ready_fence.reset();  // Drop the refcount.
1758                 ready_frame.input_frames.clear();  // Drop the refcounts.
1759                 has_current_frame = true;
1760                 has_ready_frame = false;
1761         }
1762
1763         *frame = current_frame;
1764         return true;
1765 }
1766
1767 void Mixer::OutputChannel::add_frame_ready_callback(void *key, Mixer::new_frame_ready_callback_t callback)
1768 {
1769         lock_guard<mutex> lock(frame_mutex);
1770         new_frame_ready_callbacks[key] = callback;
1771 }
1772
1773 void Mixer::OutputChannel::remove_frame_ready_callback(void *key)
1774 {
1775         lock_guard<mutex> lock(frame_mutex);
1776         new_frame_ready_callbacks.erase(key);
1777 }
1778
1779 void Mixer::OutputChannel::set_transition_names_updated_callback(Mixer::transition_names_updated_callback_t callback)
1780 {
1781         transition_names_updated_callback = callback;
1782 }
1783
1784 void Mixer::OutputChannel::set_name_updated_callback(Mixer::name_updated_callback_t callback)
1785 {
1786         name_updated_callback = callback;
1787 }
1788
1789 void Mixer::OutputChannel::set_color_updated_callback(Mixer::color_updated_callback_t callback)
1790 {
1791         color_updated_callback = callback;
1792 }
1793
1794 mutex RefCountedGLsync::fence_lock;