]> git.sesse.net Git - nageru/blob - theme.h
Initial implementation of moving the theming logic to Lua. Still lots to do.
[nageru] / theme.h
1 #ifndef _THEME_H
2 #define _THEME_H 1
3
4 #include <stdio.h>
5 #include <lua.h>
6 #include <lauxlib.h>
7
8 #include <functional>
9 #include <mutex>
10 #include <utility>
11
12 #include <movit/effect_chain.h>
13 #include <movit/ycbcr_input.h>
14
15 class Theme {
16 public:
17         Theme(const char *filename, movit::ResourcePool *resource_pool);
18         void register_class(const char *class_name, const luaL_Reg *funcs);
19
20         std::pair<movit::EffectChain *, std::function<void()>>
21         get_chain(unsigned num, float t, unsigned width, unsigned height);
22
23         void set_input_textures(int signal_num, GLuint tex_y, GLuint tex_cbcr) {
24                 input_textures[signal_num].tex_y = tex_y;
25                 input_textures[signal_num].tex_cbcr = tex_cbcr;
26         }
27
28         void connect_signal(movit::YCbCrInput *input, int signal_num);
29
30 private:
31         std::mutex m;
32         lua_State *L;
33         movit::ResourcePool *resource_pool;
34         struct {
35                 GLuint tex_y = 0, tex_cbcr = 0;
36         } input_textures[16];  // FIXME
37 };
38
39 class LiveInputWrapper {
40 public:
41         LiveInputWrapper(Theme *theme, movit::EffectChain *chain);
42
43         void connect_signal(int signal_num);
44 #if 0
45         {
46                 connected_signal_num = signal_num;
47         }
48
49         int get_connected_signal_num() const {
50                 return connected_signal_num;
51         }
52 #endif
53
54         movit::YCbCrInput *get_input() const
55         {
56                 return input;
57         }
58
59 private:
60         Theme *theme;  // Not owned by us.
61         movit::YCbCrInput *input;  // Owned by the chain.
62         int connected_signal_num = 0;
63 };
64
65 #endif  // !defined(_THEME_H)