]> git.sesse.net Git - nageru/blob - theme.h
Use the new texture bounce override instead of relying on a patched Movit.
[nageru] / theme.h
1 #ifndef _THEME_H
2 #define _THEME_H 1
3
4 #include <stdio.h>
5 #include <lua.h>
6 #include <lauxlib.h>
7
8 #include <functional>
9 #include <mutex>
10 #include <utility>
11
12 #include <movit/effect_chain.h>
13 #include <movit/ycbcr_input.h>
14
15 class NonBouncingYCbCrInput : public movit::YCbCrInput {
16 public:
17         NonBouncingYCbCrInput(const movit::ImageFormat &image_format,
18                               const movit::YCbCrFormat &ycbcr_format,
19                               unsigned width, unsigned height,
20                               movit::YCbCrInputSplitting ycbcr_input_splitting = movit::YCBCR_INPUT_PLANAR)
21             : movit::YCbCrInput(image_format, ycbcr_format, width, height, ycbcr_input_splitting) {}
22
23         bool override_disable_bounce() const override { return true; }
24 };
25
26 class Theme {
27 public:
28         Theme(const char *filename, movit::ResourcePool *resource_pool);
29         void register_class(const char *class_name, const luaL_Reg *funcs);
30
31         std::pair<movit::EffectChain *, std::function<void()>>
32         get_chain(unsigned num, float t, unsigned width, unsigned height);
33
34         void set_input_textures(int signal_num, GLuint tex_y, GLuint tex_cbcr) {
35                 input_textures[signal_num].tex_y = tex_y;
36                 input_textures[signal_num].tex_cbcr = tex_cbcr;
37         }
38         int get_num_channels() { return num_channels; }
39
40         std::vector<std::string> get_transition_names(float t);
41
42         void connect_signal(movit::YCbCrInput *input, int signal_num);
43         void transition_clicked(int transition_num, float t);
44         void channel_clicked(int preview_num);
45
46 private:
47         std::mutex m;
48         lua_State *L;
49         movit::ResourcePool *resource_pool;
50         struct {
51                 GLuint tex_y = 0, tex_cbcr = 0;
52         } input_textures[16];  // FIXME
53         int num_channels;
54 };
55
56 class LiveInputWrapper {
57 public:
58         LiveInputWrapper(Theme *theme, movit::EffectChain *chain, bool override_bounce);
59
60         void connect_signal(int signal_num);
61         movit::YCbCrInput *get_input() const
62         {
63                 return input;
64         }
65
66 private:
67         Theme *theme;  // Not owned by us.
68         movit::YCbCrInput *input;  // Owned by the chain.
69         int connected_signal_num = 0;
70 };
71
72 #endif  // !defined(_THEME_H)