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Fix an issue where the mixer lagging too much behind CEF would cause us to display...
[nageru] / theme.lua
1 -- The theme is what decides what's actually shown on screen, what kind of
2 -- transitions are available (if any), and what kind of inputs there are,
3 -- if any. In general, it drives the entire display logic by creating Movit
4 -- chains, setting their parameters and then deciding which to show when.
5 --
6 -- Themes are written in Lua, which reflects a simplified form of the Movit API
7 -- where all the low-level details (such as texture formats) are handled by the
8 -- C++ side and you generally just build chains.
9
10 local transition_start = -2.0
11 local transition_end = -1.0
12 local transition_type = 0
13 local transition_src_signal = 0
14 local transition_dst_signal = 0
15
16 local neutral_colors = {
17         {0.5, 0.5, 0.5},  -- Input 0.
18         {0.5, 0.5, 0.5}   -- Input 1.
19 }
20
21 local live_signal_num = 0
22 local preview_signal_num = 1
23
24 -- Valid values for live_signal_num and preview_signal_num.
25 local INPUT0_SIGNAL_NUM = 0
26 local INPUT1_SIGNAL_NUM = 1
27 local SBS_SIGNAL_NUM = 2
28 local STATIC_SIGNAL_NUM = 3
29
30 -- Valid values for transition_type. (Cuts are done directly, so they need no entry.)
31 local NO_TRANSITION = 0
32 local ZOOM_TRANSITION = 1  -- Also for slides.
33 local FADE_TRANSITION = 2
34
35 -- Last width/height/frame rate for each channel, if we have it.
36 -- Note that unlike the values we get from Nageru, the resolution is per
37 -- frame and not per field, since we deinterlace.
38 local last_resolution = {}
39
40 -- Utility function to help creating many similar chains that can differ
41 -- in a free set of chosen parameters.
42 function make_cartesian_product(parms, callback)
43         return make_cartesian_product_internal(parms, callback, 1, {})
44 end
45
46 function make_cartesian_product_internal(parms, callback, index, args)
47         if index > #parms then
48                 return callback(unpack(args))
49         end
50         local ret = {}
51         for _, value in ipairs(parms[index]) do
52                 args[index] = value
53                 ret[value] = make_cartesian_product_internal(parms, callback, index + 1, args)
54         end
55         return ret
56 end
57
58 function make_sbs_input(chain, signal, deint, hq)
59         local input = chain:add_live_input(not deint, deint)  -- Override bounce only if not deinterlacing.
60         input:connect_signal(signal)
61
62         local resample_effect = nil
63         local resize_effect = nil
64         if (hq) then
65                 resample_effect = chain:add_effect(ResampleEffect.new())
66         else
67                 resize_effect = chain:add_effect(ResizeEffect.new())
68         end
69         local wb_effect = chain:add_effect(WhiteBalanceEffect.new())
70
71         local padding_effect = chain:add_effect(IntegralPaddingEffect.new())
72
73         return {
74                 input = input,
75                 wb_effect = wb_effect,
76                 resample_effect = resample_effect,
77                 resize_effect = resize_effect,
78                 padding_effect = padding_effect
79         }
80 end
81
82 -- The main live chain.
83 function make_sbs_chain(input0_type, input1_type, hq)
84         local chain = EffectChain.new(16, 9)
85
86         local input0 = make_sbs_input(chain, INPUT0_SIGNAL_NUM, input0_type == "livedeint", hq)
87         local input1 = make_sbs_input(chain, INPUT1_SIGNAL_NUM, input1_type == "livedeint", hq)
88
89         input0.padding_effect:set_vec4("border_color", 0.0, 0.0, 0.0, 1.0)
90         input1.padding_effect:set_vec4("border_color", 0.0, 0.0, 0.0, 0.0)
91
92         chain:add_effect(OverlayEffect.new(), input0.padding_effect, input1.padding_effect)
93         chain:finalize(hq)
94
95         return {
96                 chain = chain,
97                 input0 = input0,
98                 input1 = input1
99         }
100 end
101
102 -- Make all possible combinations of side-by-side chains.
103 local sbs_chains = make_cartesian_product({
104         {"live", "livedeint"},  -- input0_type
105         {"live", "livedeint"},  -- input1_type
106         {true, false}           -- hq
107 }, function(input0_type, input1_type, hq)
108         return make_sbs_chain(input0_type, input1_type, hq)
109 end)
110
111 function make_fade_input(chain, signal, live, deint, scale)
112         local input, wb_effect, resample_effect, last
113         if live then
114                 input = chain:add_live_input(false, deint)
115                 input:connect_signal(signal)
116                 last = input
117         else
118                 input = chain:add_effect(ImageInput.new("bg.jpeg"))
119                 last = input
120         end
121
122         -- If we cared about this for the non-main inputs, we would have
123         -- checked hq here and invoked ResizeEffect instead.
124         if scale then
125                 resample_effect = chain:add_effect(ResampleEffect.new())
126                 last = resample_effect
127         end
128
129         -- Make sure to put the white balance after the scaling (usually more efficient).
130         if live then
131                 wb_effect = chain:add_effect(WhiteBalanceEffect.new())
132                 last = wb_effect
133         end
134
135         return {
136                 input = input,
137                 wb_effect = wb_effect,
138                 resample_effect = resample_effect,
139                 last = last
140         }
141 end
142
143 -- A chain to fade between two inputs, of which either can be a picture
144 -- or a live input. In practice only used live, but we still support the
145 -- hq parameter.
146 function make_fade_chain(input0_live, input0_deint, input0_scale, input1_live, input1_deint, input1_scale, hq)
147         local chain = EffectChain.new(16, 9)
148
149         local input0 = make_fade_input(chain, INPUT0_SIGNAL_NUM, input0_live, input0_deint, input0_scale)
150         local input1 = make_fade_input(chain, INPUT1_SIGNAL_NUM, input1_live, input1_deint, input1_scale)
151
152         local mix_effect = chain:add_effect(MixEffect.new(), input0.last, input1.last)
153         chain:finalize(hq)
154
155         return {
156                 chain = chain,
157                 input0 = input0,
158                 input1 = input1,
159                 mix_effect = mix_effect
160         }
161 end
162
163 -- Chains to fade between two inputs, in various configurations.
164 local fade_chains = make_cartesian_product({
165         {"static", "live", "livedeint"},  -- input0_type
166         {true, false},                    -- input0_scale
167         {"static", "live", "livedeint"},  -- input1_type
168         {true, false},                    -- input1_scale
169         {true}                            -- hq
170 }, function(input0_type, input0_scale, input1_type, input1_scale, hq)
171         local input0_live = (input0_type ~= "static")
172         local input1_live = (input1_type ~= "static")
173         local input0_deint = (input0_type == "livedeint")
174         local input1_deint = (input1_type == "livedeint")
175         return make_fade_chain(input0_live, input0_deint, input0_scale, input1_live, input1_deint, input1_scale, hq)
176 end)
177
178 -- A chain to show a single input on screen.
179 function make_simple_chain(input_deint, input_scale, hq)
180         local chain = EffectChain.new(16, 9)
181
182         local input = chain:add_live_input(false, input_deint)
183         input:connect_signal(0)  -- First input card. Can be changed whenever you want.
184
185         local resample_effect, resize_effect
186         if scale then
187                 if hq then
188                         resample_effect = chain:add_effect(ResampleEffect.new())
189                 else
190                         resize_effect = chain:add_effect(ResizeEffect.new())
191                 end
192         end
193
194         local wb_effect = chain:add_effect(WhiteBalanceEffect.new())
195         chain:finalize(hq)
196
197         return {
198                 chain = chain,
199                 input = input,
200                 wb_effect = wb_effect,
201                 resample_effect = resample_effect,
202                 resize_effect = resize_effect
203         }
204 end
205
206 -- Make all possible combinations of single-input chains.
207 local simple_chains = make_cartesian_product({
208         {"live", "livedeint"},  -- input_type
209         {true, false},          -- input_scale
210         {true, false}           -- hq
211 }, function(input_type, input_scale, hq)
212         local input_deint = (input_type == "livedeint")
213         return make_simple_chain(input_deint, input_scale, hq)
214 end)
215
216 -- A chain to show a single static picture on screen (HQ version).
217 local static_chain_hq = EffectChain.new(16, 9)
218 local static_chain_hq_input = static_chain_hq:add_effect(ImageInput.new("bg.jpeg"))
219 static_chain_hq:finalize(true)
220
221 -- A chain to show a single static picture on screen (LQ version).
222 local static_chain_lq = EffectChain.new(16, 9)
223 local static_chain_lq_input = static_chain_lq:add_effect(ImageInput.new("bg.jpeg"))
224 static_chain_lq:finalize(false)
225
226 -- Used for indexing into the tables of chains.
227 function get_input_type(signals, signal_num)
228         if signal_num == STATIC_SIGNAL_NUM then
229                 return "static"
230         elseif signals:get_interlaced(signal_num) then
231                 return "livedeint"
232         else
233                 return "live"
234         end
235 end
236
237 function needs_scale(signals, signal_num, width, height)
238         if signal_num == STATIC_SIGNAL_NUM then
239                 -- We assume this is already correctly scaled at load time.
240                 return false
241         end
242         assert(is_plain_signal(signal_num))
243         return (signals:get_width(signal_num) ~= width or signals:get_height(signal_num) ~= height)
244 end
245
246 function set_scale_parameters_if_needed(chain_or_input, width, height)
247         if chain_or_input.resample_effect then
248                 chain_or_input.resample_effect:set_int("width", width)
249                 chain_or_input.resample_effect:set_int("height", height)
250         elseif chain_or_input.resize_effect then
251                 chain_or_input.resize_effect:set_int("width", width)
252                 chain_or_input.resize_effect:set_int("height", height)
253         end
254 end
255
256 -- API ENTRY POINT
257 -- Returns the number of outputs in addition to the live (0) and preview (1).
258 -- Called only once, at the start of the program.
259 function num_channels()
260         return 4
261 end
262
263 function is_plain_signal(num)
264         return num == INPUT0_SIGNAL_NUM or num == INPUT1_SIGNAL_NUM
265 end
266
267 -- Helper function to write e.g. “720p60”. The difference between this
268 -- and get_channel_resolution_raw() is that this one also can say that
269 -- there's no signal.
270 function get_channel_resolution(signal_num)
271         res = last_resolution[signal_num]
272         if (not res) or not res.is_connected then
273                 return "disconnected"
274         end
275         if res.height <= 0 then
276                 return "no signal"
277         end
278         if not res.has_signal then
279                 if res.height == 525 then
280                         -- Special mode for the USB3 cards.
281                         return "no signal"
282                 end
283                 return get_channel_resolution_raw(res) .. ", no signal"
284         else
285                 return get_channel_resolution_raw(res)
286         end
287 end
288
289 -- Helper function to write e.g. “60” or “59.94”.
290 function get_frame_rate(res)
291         local nom = res.frame_rate_nom
292         local den = res.frame_rate_den
293         if nom % den == 0 then
294                 return nom / den
295         else
296                 return string.format("%.2f", nom / den)
297         end
298 end
299
300 -- Helper function to write e.g. “720p60”.
301 function get_channel_resolution_raw(res)
302         if res.interlaced then
303                 return res.height .. "i" .. get_frame_rate(res)
304         else
305                 return res.height .. "p" .. get_frame_rate(res)
306         end
307 end
308
309 -- API ENTRY POINT
310 -- Returns the name for each additional channel (starting from 2).
311 -- Called at the start of the program, and then each frame for live
312 -- channels in case they change resolution.
313 function channel_name(channel)
314         local signal_num = channel - 2
315         if is_plain_signal(signal_num) then
316                 return "Input " .. (signal_num + 1) .. " (" .. get_channel_resolution(signal_num) .. ")"
317         elseif signal_num == SBS_SIGNAL_NUM then
318                 return "Side-by-side"
319         elseif signal_num == STATIC_SIGNAL_NUM then
320                 return "Static picture"
321         end
322 end
323
324 -- API ENTRY POINT
325 -- Returns, given a channel number, which signal it corresponds to (starting from 0).
326 -- Should return -1 if the channel does not correspond to a simple signal.
327 -- (The information is used for whether right-click on the channel should bring up
328 -- an input selector or not.)
329 -- Called once for each channel, at the start of the program.
330 -- Will never be called for live (0) or preview (1).
331 function channel_signal(channel)
332         if channel == 2 then
333                 return 0
334         elseif channel == 3 then
335                 return 1
336         else
337                 return -1
338         end
339 end
340
341 -- API ENTRY POINT
342 -- Called every frame. Returns the color (if any) to paint around the given
343 -- channel. Returns a CSS color (typically to mark live and preview signals);
344 -- "transparent" is allowed.
345 -- Will never be called for live (0) or preview (1).
346 function channel_color(channel)
347         if transition_type ~= NO_TRANSITION then
348                 if channel_involved_in(channel, transition_src_signal) or
349                    channel_involved_in(channel, transition_dst_signal) then
350                         return "#f00"
351                 end
352         else
353                 if channel_involved_in(channel, live_signal_num) then
354                         return "#f00"
355                 end
356         end
357         if channel_involved_in(channel, preview_signal_num) then
358                 return "#0f0"
359         end
360         return "transparent"
361 end
362
363 function channel_involved_in(channel, signal_num)
364         if is_plain_signal(signal_num) then
365                 return channel == (signal_num + 2)
366         end
367         if signal_num == SBS_SIGNAL_NUM then
368                 return (channel == 2 or channel == 3)
369         end
370         if signal_num == STATIC_SIGNAL_NUM then
371                 return (channel == 5)
372         end
373         return false
374 end
375
376 -- API ENTRY POINT
377 -- Returns if a given channel supports setting white balance (starting from 2).
378 -- Called only once for each channel, at the start of the program.
379 function supports_set_wb(channel)
380         return is_plain_signal(channel - 2)
381 end
382
383 -- API ENTRY POINT
384 -- Gets called with a new gray point when the white balance is changing.
385 -- The color is in linear light (not sRGB gamma).
386 function set_wb(channel, red, green, blue)
387         if is_plain_signal(channel - 2) then
388                 neutral_colors[channel - 2 + 1] = { red, green, blue }
389         end
390 end
391
392 function finish_transitions(t)
393         if transition_type ~= NO_TRANSITION and t >= transition_end then
394                 live_signal_num = transition_dst_signal
395                 transition_type = NO_TRANSITION
396         end
397 end
398
399 function in_transition(t)
400        return t >= transition_start and t <= transition_end
401 end
402
403 -- API ENTRY POINT
404 -- Called every frame.
405 function get_transitions(t)
406         if in_transition(t) then
407                 -- Transition already in progress, the only thing we can do is really
408                 -- cut to the preview. (TODO: Make an “abort” and/or “finish”, too?)
409                 return {"Cut"}
410         end
411
412         finish_transitions(t)
413
414         if live_signal_num == preview_signal_num then
415                 -- No transitions possible.
416                 return {}
417         end
418
419         if (is_plain_signal(live_signal_num) or live_signal_num == STATIC_SIGNAL_NUM) and
420            (is_plain_signal(preview_signal_num) or preview_signal_num == STATIC_SIGNAL_NUM) then
421                 return {"Cut", "", "Fade"}
422         end
423
424         -- Various zooms.
425         if live_signal_num == SBS_SIGNAL_NUM and is_plain_signal(preview_signal_num) then
426                 return {"Cut", "Zoom in"}
427         elseif is_plain_signal(live_signal_num) and preview_signal_num == SBS_SIGNAL_NUM then
428                 return {"Cut", "Zoom out"}
429         end
430
431         return {"Cut"}
432 end
433
434 function swap_preview_live()
435         local temp = live_signal_num
436         live_signal_num = preview_signal_num
437         preview_signal_num = temp
438 end
439
440 function start_transition(type_, t, duration)
441         transition_start = t
442         transition_end = t + duration
443         transition_type = type_
444         transition_src_signal = live_signal_num
445         transition_dst_signal = preview_signal_num
446         swap_preview_live()
447 end
448
449 -- API ENTRY POINT
450 -- Called when the user clicks a transition button.
451 function transition_clicked(num, t)
452         if num == 0 then
453                 -- Cut.
454                 if in_transition(t) then
455                         -- Ongoing transition; finish it immediately before the cut.
456                         finish_transitions(transition_end)
457                 end
458
459                 swap_preview_live()
460         elseif num == 1 then
461                 -- Zoom.
462                 finish_transitions(t)
463
464                 if live_signal_num == preview_signal_num then
465                         -- Nothing to do.
466                         return
467                 end
468
469                 if is_plain_signal(live_signal_num) and is_plain_signal(preview_signal_num) then
470                         -- We can't zoom between these. Just make a cut.
471                         io.write("Cutting from " .. live_signal_num .. " to " .. live_signal_num .. "\n")
472                         swap_preview_live()
473                         return
474                 end
475
476                 if (live_signal_num == SBS_SIGNAL_NUM and is_plain_signal(preview_signal_num)) or
477                    (preview_signal_num == SBS_SIGNAL_NUM and is_plain_signal(live_signal_num)) then
478                         start_transition(ZOOM_TRANSITION, t, 1.0)
479                 end
480         elseif num == 2 then
481                 finish_transitions(t)
482
483                 -- Fade.
484                 if (live_signal_num ~= preview_signal_num) and
485                    (is_plain_signal(live_signal_num) or
486                     live_signal_num == STATIC_SIGNAL_NUM) and
487                    (is_plain_signal(preview_signal_num) or
488                     preview_signal_num == STATIC_SIGNAL_NUM) then
489                         start_transition(FADE_TRANSITION, t, 1.0)
490                 else
491                         -- Fades involving SBS are ignored (we have no chain for it).
492                 end
493         end
494 end
495
496 -- API ENTRY POINT
497 function channel_clicked(num)
498         preview_signal_num = num
499 end
500
501 function get_fade_chain(signals, t, width, height, input_resolution)
502         local input0_type = get_input_type(signals, transition_src_signal)
503         local input0_scale = needs_scale(signals, transition_src_signal, width, height)
504         local input1_type = get_input_type(signals, transition_dst_signal)
505         local input1_scale = needs_scale(signals, transition_dst_signal, width, height)
506         local chain = fade_chains[input0_type][input0_scale][input1_type][input1_scale][true]
507         prepare = function()
508                 if input0_type == "live" or input0_type == "livedeint" then
509                         chain.input0.input:connect_signal(transition_src_signal)
510                         set_neutral_color_from_signal(chain.input0.wb_effect, transition_src_signal)
511                 end
512                 set_scale_parameters_if_needed(chain.input0, width, height)
513                 if input1_type == "live" or input1_type == "livedeint" then
514                         chain.input1.input:connect_signal(transition_dst_signal)
515                         set_neutral_color_from_signal(chain.input1.wb_effect, transition_dst_signal)
516                 end
517                 set_scale_parameters_if_needed(chain.input1, width, height)
518                 local tt = calc_fade_progress(t, transition_start, transition_end)
519
520                 chain.mix_effect:set_float("strength_first", 1.0 - tt)
521                 chain.mix_effect:set_float("strength_second", tt)
522         end
523         return chain.chain, prepare
524 end
525
526 -- SBS code (live_signal_num == SBS_SIGNAL_NUM, or in a transition to/from it).
527 function get_sbs_chain(signals, t, width, height, input_resolution)
528         local input0_type = get_input_type(signals, INPUT0_SIGNAL_NUM)
529         local input1_type = get_input_type(signals, INPUT1_SIGNAL_NUM)
530         return sbs_chains[input0_type][input1_type][true]
531 end
532
533 -- API ENTRY POINT
534 -- Called every frame. Get the chain for displaying at input <num>,
535 -- where 0 is live, 1 is preview, 2 is the first channel to display
536 -- in the bottom bar, and so on up to num_channels()+1. t is the
537 -- current time in seconds. width and height are the dimensions of
538 -- the output, although you can ignore them if you don't need them
539 -- (they're useful if you want to e.g. know what to resample by).
540 --
541 -- <signals> is basically an exposed InputState, which you can use to
542 -- query for information about the signals at the point of the current
543 -- frame. In particular, you can call get_width() and get_height()
544 -- for any signal number, and use that to e.g. assist in chain selection.
545 --
546 -- You should return two objects; the chain itself, and then a
547 -- function (taking no parameters) that is run just before rendering.
548 -- The function needs to call connect_signal on any inputs, so that
549 -- it gets updated video data for the given frame. (You are allowed
550 -- to switch which input your input is getting from between frames,
551 -- but not calling connect_signal results in undefined behavior.)
552 -- If you want to change any parameters in the chain, this is also
553 -- the right place.
554 --
555 -- NOTE: The chain returned must be finalized with the Y'CbCr flag
556 -- if and only if num==0.
557 function get_chain(num, t, width, height, signals)
558         local input_resolution = {}
559         for signal_num=0,1 do
560                 local res = {
561                         width = signals:get_width(signal_num),
562                         height = signals:get_height(signal_num),
563                         interlaced = signals:get_interlaced(signal_num),
564                         is_connected = signals:get_is_connected(signal_num),
565                         has_signal = signals:get_has_signal(signal_num),
566                         frame_rate_nom = signals:get_frame_rate_nom(signal_num),
567                         frame_rate_den = signals:get_frame_rate_den(signal_num)
568                 }
569
570                 if res.interlaced then
571                         -- Convert height from frame height to field height.
572                         -- (Needed for e.g. place_rectangle.)
573                         res.height = res.height * 2
574
575                         -- Show field rate instead of frame rate; really for cosmetics only
576                         -- (and actually contrary to EBU recommendations, although in line
577                         -- with typical user expectations).
578                         res.frame_rate_nom = res.frame_rate_nom * 2
579                 end
580
581                 input_resolution[signal_num] = res
582         end
583         last_resolution = input_resolution
584
585         if num == 0 then  -- Live.
586                 finish_transitions(t)
587                 if transition_type == ZOOM_TRANSITION then
588                         -- Transition in or out of SBS.
589                         local chain = get_sbs_chain(signals, t, width, height, input_resolution)
590                         prepare = function()
591                                 prepare_sbs_chain(chain, calc_zoom_progress(t), transition_type, transition_src_signal, transition_dst_signal, width, height, input_resolution)
592                         end
593                         return chain.chain, prepare
594                 elseif transition_type == NO_TRANSITION and live_signal_num == SBS_SIGNAL_NUM then
595                         -- Static SBS view.
596                         local chain = get_sbs_chain(signals, t, width, height, input_resolution)
597                         prepare = function()
598                                 prepare_sbs_chain(chain, 0.0, NO_TRANSITION, 0, SBS_SIGNAL_NUM, width, height, input_resolution)
599                         end
600                         return chain.chain, prepare
601                 elseif transition_type == FADE_TRANSITION then
602                         return get_fade_chain(signals, t, width, height, input_resolution)
603                 elseif is_plain_signal(live_signal_num) then
604                         local input_type = get_input_type(signals, live_signal_num)
605                         local input_scale = needs_scale(signals, live_signal_num, width, height)
606                         local chain = simple_chains[input_type][input_scale][true]
607                         prepare = function()
608                                 chain.input:connect_signal(live_signal_num)
609                                 set_scale_parameters_if_needed(chain, width, height)
610                                 set_neutral_color_from_signal(chain.wb_effect, live_signal_num)
611                         end
612                         return chain.chain, prepare
613                 elseif live_signal_num == STATIC_SIGNAL_NUM then  -- Static picture.
614                         prepare = function()
615                         end
616                         return static_chain_hq, prepare
617                 else
618                         assert(false)
619                 end
620         end
621         if num == 1 then  -- Preview.
622                 num = preview_signal_num + 2
623         end
624
625         -- Individual preview inputs.
626         if is_plain_signal(num - 2) then
627                 local signal_num = num - 2
628                 local input_type = get_input_type(signals, signal_num)
629                 local input_scale = needs_scale(signals, signal_num, width, height)
630                 local chain = simple_chains[input_type][input_scale][false]
631                 prepare = function()
632                         chain.input:connect_signal(signal_num)
633                         set_scale_parameters_if_needed(chain, width, height)
634                         set_neutral_color(chain.wb_effect, neutral_colors[signal_num + 1])
635                 end
636                 return chain.chain, prepare
637         end
638         if num == SBS_SIGNAL_NUM + 2 then
639                 local input0_type = get_input_type(signals, INPUT0_SIGNAL_NUM)
640                 local input1_type = get_input_type(signals, INPUT1_SIGNAL_NUM)
641                 local chain = sbs_chains[input0_type][input1_type][false]
642                 prepare = function()
643                         prepare_sbs_chain(chain, 0.0, NO_TRANSITION, 0, SBS_SIGNAL_NUM, width, height, input_resolution)
644                 end
645                 return chain.chain, prepare
646         end
647         if num == STATIC_SIGNAL_NUM + 2 then
648                 prepare = function()
649                 end
650                 return static_chain_lq, prepare
651         end
652 end
653
654 function place_rectangle(resample_effect, resize_effect, padding_effect, x0, y0, x1, y1, screen_width, screen_height, input_width, input_height)
655         local srcx0 = 0.0
656         local srcx1 = 1.0
657         local srcy0 = 0.0
658         local srcy1 = 1.0
659
660         padding_effect:set_int("width", screen_width)
661         padding_effect:set_int("height", screen_height)
662
663         -- Cull.
664         if x0 > screen_width or x1 < 0.0 or y0 > screen_height or y1 < 0.0 then
665                 if resample_effect ~= nil then
666                         resample_effect:set_int("width", 1)
667                         resample_effect:set_int("height", 1)
668                         resample_effect:set_float("zoom_x", screen_width)
669                         resample_effect:set_float("zoom_y", screen_height)
670                 else
671                         resize_effect:set_int("width", 1)
672                         resize_effect:set_int("height", 1)
673                 end
674                 padding_effect:set_int("left", screen_width + 100)
675                 padding_effect:set_int("top", screen_height + 100)
676                 return
677         end
678
679         -- Clip.
680         if x0 < 0 then
681                 srcx0 = -x0 / (x1 - x0)
682                 x0 = 0
683         end
684         if y0 < 0 then
685                 srcy0 = -y0 / (y1 - y0)
686                 y0 = 0
687         end
688         if x1 > screen_width then
689                 srcx1 = (screen_width - x0) / (x1 - x0)
690                 x1 = screen_width
691         end
692         if y1 > screen_height then
693                 srcy1 = (screen_height - y0) / (y1 - y0)
694                 y1 = screen_height
695         end
696
697         if resample_effect ~= nil then
698                 -- High-quality resampling.
699                 local x_subpixel_offset = x0 - math.floor(x0)
700                 local y_subpixel_offset = y0 - math.floor(y0)
701
702                 -- Resampling must be to an integral number of pixels. Round up,
703                 -- and then add an extra pixel so we have some leeway for the border.
704                 local width = math.ceil(x1 - x0) + 1
705                 local height = math.ceil(y1 - y0) + 1
706                 resample_effect:set_int("width", width)
707                 resample_effect:set_int("height", height)
708
709                 -- Correct the discrepancy with zoom. (This will leave a small
710                 -- excess edge of pixels and subpixels, which we'll correct for soon.)
711                 local zoom_x = (x1 - x0) / (width * (srcx1 - srcx0))
712                 local zoom_y = (y1 - y0) / (height * (srcy1 - srcy0))
713                 resample_effect:set_float("zoom_x", zoom_x)
714                 resample_effect:set_float("zoom_y", zoom_y)
715                 resample_effect:set_float("zoom_center_x", 0.0)
716                 resample_effect:set_float("zoom_center_y", 0.0)
717
718                 -- Padding must also be to a whole-pixel offset.
719                 padding_effect:set_int("left", math.floor(x0))
720                 padding_effect:set_int("top", math.floor(y0))
721
722                 -- Correct _that_ discrepancy by subpixel offset in the resampling.
723                 resample_effect:set_float("left", srcx0 * input_width - x_subpixel_offset / zoom_x)
724                 resample_effect:set_float("top", srcy0 * input_height - y_subpixel_offset / zoom_y)
725
726                 -- Finally, adjust the border so it is exactly where we want it.
727                 padding_effect:set_float("border_offset_left", x_subpixel_offset)
728                 padding_effect:set_float("border_offset_right", x1 - (math.floor(x0) + width))
729                 padding_effect:set_float("border_offset_top", y_subpixel_offset)
730                 padding_effect:set_float("border_offset_bottom", y1 - (math.floor(y0) + height))
731         else
732                 -- Lower-quality simple resizing.
733                 local width = round(x1 - x0)
734                 local height = round(y1 - y0)
735                 resize_effect:set_int("width", width)
736                 resize_effect:set_int("height", height)
737
738                 -- Padding must also be to a whole-pixel offset.
739                 padding_effect:set_int("left", math.floor(x0))
740                 padding_effect:set_int("top", math.floor(y0))
741         end
742 end
743
744 -- This is broken, of course (even for positive numbers), but Lua doesn't give us access to real rounding.
745 function round(x)
746         return math.floor(x + 0.5)
747 end
748
749 function lerp(a, b, t)
750         return a + (b - a) * t
751 end
752
753 function lerp_pos(a, b, t)
754         return {
755                 x0 = lerp(a.x0, b.x0, t),
756                 y0 = lerp(a.y0, b.y0, t),
757                 x1 = lerp(a.x1, b.x1, t),
758                 y1 = lerp(a.y1, b.y1, t)
759         }
760 end
761
762 function pos_from_top_left(x, y, width, height, screen_width, screen_height)
763         local xs = screen_width / 1280.0
764         local ys = screen_height / 720.0
765         return {
766                 x0 = round(xs * x),
767                 y0 = round(ys * y),
768                 x1 = round(xs * (x + width)),
769                 y1 = round(ys * (y + height))
770         }
771 end
772
773 function prepare_sbs_chain(chain, t, transition_type, src_signal, dst_signal, screen_width, screen_height, input_resolution)
774         chain.input0.input:connect_signal(0)
775         chain.input1.input:connect_signal(1)
776         set_neutral_color(chain.input0.wb_effect, neutral_colors[1])
777         set_neutral_color(chain.input1.wb_effect, neutral_colors[2])
778
779         -- First input is positioned (16,48) from top-left.
780         -- Second input is positioned (16,48) from the bottom-right.
781         local pos0 = pos_from_top_left(16, 48, 848, 477, screen_width, screen_height)
782         local pos1 = pos_from_top_left(1280 - 384 - 16, 720 - 216 - 48, 384, 216, screen_width, screen_height)
783
784         local pos_fs = { x0 = 0, y0 = 0, x1 = screen_width, y1 = screen_height }
785         local affine_param
786         if transition_type == NO_TRANSITION then
787                 -- Static SBS view.
788                 affine_param = { sx = 1.0, sy = 1.0, tx = 0.0, ty = 0.0 }   -- Identity.
789         else
790                 -- Zooming to/from SBS view into or out of a single view.
791                 assert(transition_type == ZOOM_TRANSITION)
792                 local signal, real_t
793                 if src_signal == SBS_SIGNAL_NUM then
794                         signal = dst_signal
795                         real_t = t
796                 else
797                         assert(dst_signal == SBS_SIGNAL_NUM)
798                         signal = src_signal
799                         real_t = 1.0 - t
800                 end
801
802                 if signal == INPUT0_SIGNAL_NUM then
803                         affine_param = find_affine_param(pos0, lerp_pos(pos0, pos_fs, real_t))
804                 elseif signal == INPUT1_SIGNAL_NUM then
805                         affine_param = find_affine_param(pos1, lerp_pos(pos1, pos_fs, real_t))
806                 end
807         end
808
809         -- NOTE: input_resolution is not 1-indexed, unlike usual Lua arrays.
810         place_rectangle_with_affine(chain.input0.resample_effect, chain.input0.resize_effect, chain.input0.padding_effect, pos0, affine_param, screen_width, screen_height, input_resolution[0].width, input_resolution[0].height)
811         place_rectangle_with_affine(chain.input1.resample_effect, chain.input1.resize_effect, chain.input1.padding_effect, pos1, affine_param, screen_width, screen_height, input_resolution[1].width, input_resolution[1].height)
812 end
813
814 -- Find the transformation that changes the first rectangle to the second one.
815 function find_affine_param(a, b)
816         local sx = (b.x1 - b.x0) / (a.x1 - a.x0)
817         local sy = (b.y1 - b.y0) / (a.y1 - a.y0)
818         return {
819                 sx = sx,
820                 sy = sy,
821                 tx = b.x0 - a.x0 * sx,
822                 ty = b.y0 - a.y0 * sy
823         }
824 end
825
826 function place_rectangle_with_affine(resample_effect, resize_effect, padding_effect, pos, aff, screen_width, screen_height, input_width, input_height)
827         local x0 = pos.x0 * aff.sx + aff.tx
828         local x1 = pos.x1 * aff.sx + aff.tx
829         local y0 = pos.y0 * aff.sy + aff.ty
830         local y1 = pos.y1 * aff.sy + aff.ty
831
832         place_rectangle(resample_effect, resize_effect, padding_effect, x0, y0, x1, y1, screen_width, screen_height, input_width, input_height)
833 end
834
835 function set_neutral_color(effect, color)
836         effect:set_vec3("neutral_color", color[1], color[2], color[3])
837 end
838
839 function set_neutral_color_from_signal(effect, signal)
840         if is_plain_signal(signal) then
841                 set_neutral_color(effect, neutral_colors[signal - INPUT0_SIGNAL_NUM + 1])
842         end
843 end
844
845 function calc_zoom_progress(t)
846         if t < transition_start then
847                 return 0.0
848         elseif t > transition_end then
849                 return 1.0
850         else
851                 local tt = (t - transition_start) / (transition_end - transition_start)
852                 -- Smooth it a bit.
853                 return math.sin(tt * 3.14159265358 * 0.5)
854         end
855 end
856
857 function calc_fade_progress(t, transition_start, transition_end)
858         local tt = (t - transition_start) / (transition_end - transition_start)
859         if tt < 0.0 then
860                 return 0.0
861         elseif tt > 1.0 then
862                 return 1.0
863         end
864
865         -- Make the fade look maybe a tad more natural, by pumping it
866         -- through a sigmoid function.
867         tt = 10.0 * tt - 5.0
868         tt = 1.0 / (1.0 + math.exp(-tt))
869
870         return tt
871 end