1 #include "video_stream.h"
4 #include <libavformat/avformat.h>
5 #include <libavformat/avio.h>
8 #include "chroma_subsampler.h"
12 #include "jpeg_frame_view.h"
13 #include "movit/util.h"
17 #include "ycbcr_converter.h"
19 #include <epoxy/glx.h>
25 extern HTTPD *global_httpd;
29 string read_file(const string &filename)
31 FILE *fp = fopen(filename.c_str(), "rb");
33 perror(filename.c_str());
37 fseek(fp, 0, SEEK_END);
43 fread(&ret[0], len, 1, fp);
50 struct VectorDestinationManager {
51 jpeg_destination_mgr pub;
52 std::vector<uint8_t> dest;
54 VectorDestinationManager()
56 pub.init_destination = init_destination_thunk;
57 pub.empty_output_buffer = empty_output_buffer_thunk;
58 pub.term_destination = term_destination_thunk;
61 static void init_destination_thunk(j_compress_ptr ptr)
63 ((VectorDestinationManager *)(ptr->dest))->init_destination();
66 inline void init_destination()
71 static boolean empty_output_buffer_thunk(j_compress_ptr ptr)
73 return ((VectorDestinationManager *)(ptr->dest))->empty_output_buffer();
76 inline bool empty_output_buffer()
78 make_room(dest.size()); // Should ignore pub.free_in_buffer!
82 inline void make_room(size_t bytes_used)
84 dest.resize(bytes_used + 4096);
85 dest.resize(dest.capacity());
86 pub.next_output_byte = dest.data() + bytes_used;
87 pub.free_in_buffer = dest.size() - bytes_used;
90 static void term_destination_thunk(j_compress_ptr ptr)
92 ((VectorDestinationManager *)(ptr->dest))->term_destination();
95 inline void term_destination()
97 dest.resize(dest.size() - pub.free_in_buffer);
100 static_assert(std::is_standard_layout<VectorDestinationManager>::value, "");
102 vector<uint8_t> encode_jpeg(const uint8_t *y_data, const uint8_t *cb_data, const uint8_t *cr_data, unsigned width, unsigned height)
104 VectorDestinationManager dest;
106 jpeg_compress_struct cinfo;
108 cinfo.err = jpeg_std_error(&jerr);
109 jpeg_create_compress(&cinfo);
111 cinfo.dest = (jpeg_destination_mgr *)&dest;
112 cinfo.input_components = 3;
113 cinfo.in_color_space = JCS_RGB;
114 jpeg_set_defaults(&cinfo);
115 constexpr int quality = 90;
116 jpeg_set_quality(&cinfo, quality, /*force_baseline=*/false);
118 cinfo.image_width = width;
119 cinfo.image_height = height;
120 cinfo.raw_data_in = true;
121 jpeg_set_colorspace(&cinfo, JCS_YCbCr);
122 cinfo.comp_info[0].h_samp_factor = 2;
123 cinfo.comp_info[0].v_samp_factor = 1;
124 cinfo.comp_info[1].h_samp_factor = 1;
125 cinfo.comp_info[1].v_samp_factor = 1;
126 cinfo.comp_info[2].h_samp_factor = 1;
127 cinfo.comp_info[2].v_samp_factor = 1;
128 cinfo.CCIR601_sampling = true; // Seems to be mostly ignored by libjpeg, though.
129 jpeg_start_compress(&cinfo, true);
131 JSAMPROW yptr[8], cbptr[8], crptr[8];
132 JSAMPARRAY data[3] = { yptr, cbptr, crptr };
133 for (unsigned y = 0; y < height; y += 8) {
134 for (unsigned yy = 0; yy < 8; ++yy) {
135 yptr[yy] = const_cast<JSAMPROW>(&y_data[(y + yy) * width]);
136 cbptr[yy] = const_cast<JSAMPROW>(&cb_data[(y + yy) * width / 2]);
137 crptr[yy] = const_cast<JSAMPROW>(&cr_data[(y + yy) * width / 2]);
140 jpeg_write_raw_data(&cinfo, data, /*num_lines=*/8);
143 jpeg_finish_compress(&cinfo);
144 jpeg_destroy_compress(&cinfo);
146 return move(dest.dest);
149 VideoStream::VideoStream()
151 ycbcr_converter.reset(new YCbCrConverter(YCbCrConverter::OUTPUT_TO_DUAL_YCBCR, /*resource_pool=*/nullptr));
152 ycbcr_semiplanar_converter.reset(new YCbCrConverter(YCbCrConverter::OUTPUT_TO_SEMIPLANAR, /*resource_pool=*/nullptr));
154 GLuint input_tex[num_interpolate_slots], gray_tex[num_interpolate_slots];
155 GLuint fade_y_output_tex[num_interpolate_slots], fade_cbcr_output_tex[num_interpolate_slots];
156 GLuint cb_tex[num_interpolate_slots], cr_tex[num_interpolate_slots];
158 glCreateTextures(GL_TEXTURE_2D_ARRAY, 10, input_tex);
159 glCreateTextures(GL_TEXTURE_2D_ARRAY, 10, gray_tex);
160 glCreateTextures(GL_TEXTURE_2D, 10, fade_y_output_tex);
161 glCreateTextures(GL_TEXTURE_2D, 10, fade_cbcr_output_tex);
162 glCreateTextures(GL_TEXTURE_2D, 10, cb_tex);
163 glCreateTextures(GL_TEXTURE_2D, 10, cr_tex);
166 constexpr size_t width = 1280, height = 720; // FIXME: adjustable width, height
167 int levels = find_num_levels(width, height);
168 for (size_t i = 0; i < num_interpolate_slots; ++i) {
169 glTextureStorage3D(input_tex[i], levels, GL_RGBA8, width, height, 2);
171 glTextureStorage3D(gray_tex[i], levels, GL_R8, width, height, 2);
173 glTextureStorage2D(fade_y_output_tex[i], 1, GL_R8, width, height);
175 glTextureStorage2D(fade_cbcr_output_tex[i], 1, GL_RG8, width, height);
177 glTextureStorage2D(cb_tex[i], 1, GL_R8, width / 2, height);
179 glTextureStorage2D(cr_tex[i], 1, GL_R8, width / 2, height);
182 InterpolatedFrameResources resource;
183 resource.input_tex = input_tex[i];
184 resource.gray_tex = gray_tex[i];
185 resource.fade_y_output_tex = fade_y_output_tex[i];
186 resource.fade_cbcr_output_tex = fade_cbcr_output_tex[i];
187 resource.cb_tex = cb_tex[i];
188 resource.cr_tex = cr_tex[i];
189 glCreateFramebuffers(2, resource.input_fbos);
191 glCreateFramebuffers(1, &resource.fade_fbo);
194 glNamedFramebufferTextureLayer(resource.input_fbos[0], GL_COLOR_ATTACHMENT0, input_tex[i], 0, 0);
196 glNamedFramebufferTextureLayer(resource.input_fbos[0], GL_COLOR_ATTACHMENT1, gray_tex[i], 0, 0);
198 glNamedFramebufferTextureLayer(resource.input_fbos[1], GL_COLOR_ATTACHMENT0, input_tex[i], 0, 1);
200 glNamedFramebufferTextureLayer(resource.input_fbos[1], GL_COLOR_ATTACHMENT1, gray_tex[i], 0, 1);
202 glNamedFramebufferTexture(resource.fade_fbo, GL_COLOR_ATTACHMENT0, fade_y_output_tex[i], 0);
204 glNamedFramebufferTexture(resource.fade_fbo, GL_COLOR_ATTACHMENT1, fade_cbcr_output_tex[i], 0);
207 GLuint bufs[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 };
208 glNamedFramebufferDrawBuffers(resource.input_fbos[0], 2, bufs);
210 glNamedFramebufferDrawBuffers(resource.input_fbos[1], 2, bufs);
212 glNamedFramebufferDrawBuffers(resource.fade_fbo, 2, bufs);
215 glCreateBuffers(1, &resource.pbo);
217 glNamedBufferStorage(resource.pbo, width * height * 4, nullptr, GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT);
219 resource.pbo_contents = glMapNamedBufferRange(resource.pbo, 0, width * height * 4, GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT);
220 interpolate_resources.push_back(resource);
225 compute_flow.reset(new DISComputeFlow(width, height, operating_point2));
226 interpolate.reset(new Interpolate(operating_point2, /*split_ycbcr_output=*/true));
227 interpolate_no_split.reset(new Interpolate(operating_point2, /*split_ycbcr_output=*/false));
228 chroma_subsampler.reset(new ChromaSubsampler);
231 // The “last frame” is initially black.
232 unique_ptr<uint8_t[]> y(new uint8_t[1280 * 720]);
233 unique_ptr<uint8_t[]> cb_or_cr(new uint8_t[640 * 720]);
234 memset(y.get(), 16, 1280 * 720);
235 memset(cb_or_cr.get(), 128, 640 * 720);
236 last_frame = encode_jpeg(y.get(), cb_or_cr.get(), cb_or_cr.get(), 1280, 720);
239 VideoStream::~VideoStream() {}
241 void VideoStream::start()
243 AVFormatContext *avctx = avformat_alloc_context();
244 avctx->oformat = av_guess_format("nut", nullptr, nullptr);
246 uint8_t *buf = (uint8_t *)av_malloc(MUX_BUFFER_SIZE);
247 avctx->pb = avio_alloc_context(buf, MUX_BUFFER_SIZE, 1, this, nullptr, nullptr, nullptr);
248 avctx->pb->write_data_type = &VideoStream::write_packet2_thunk;
249 avctx->pb->ignore_boundary_point = 1;
251 Mux::Codec video_codec = Mux::CODEC_MJPEG;
253 avctx->flags = AVFMT_FLAG_CUSTOM_IO;
255 string video_extradata;
257 constexpr int width = 1280, height = 720; // Doesn't matter for MJPEG.
258 stream_mux.reset(new Mux(avctx, width, height, video_codec, video_extradata, /*audio_codec_parameters=*/nullptr, COARSE_TIMEBASE,
259 /*write_callback=*/nullptr, Mux::WRITE_FOREGROUND, {}));
262 encode_thread = thread(&VideoStream::encode_thread_func, this);
265 void VideoStream::stop()
267 encode_thread.join();
270 void VideoStream::schedule_original_frame(int64_t output_pts, unsigned stream_idx, int64_t input_pts)
272 fprintf(stderr, "output_pts=%ld original input_pts=%ld\n", output_pts, input_pts);
275 qf.type = QueuedFrame::ORIGINAL;
276 qf.output_pts = output_pts;
277 qf.stream_idx = stream_idx;
278 qf.input_first_pts = input_pts;
280 unique_lock<mutex> lock(queue_lock);
281 frame_queue.push_back(qf);
282 queue_nonempty.notify_all();
285 void VideoStream::schedule_faded_frame(int64_t output_pts, unsigned stream_idx, int64_t input_pts, int secondary_stream_idx, int64_t secondary_input_pts, float fade_alpha)
287 fprintf(stderr, "output_pts=%ld faded input_pts=%ld,%ld fade_alpha=%.2f\n", output_pts, input_pts, secondary_input_pts, fade_alpha);
289 // Get the temporary OpenGL resources we need for doing the fade.
290 // (We share these with interpolated frames, which is slightly
291 // overkill, but there's no need to waste resources on keeping
292 // separate pools around.)
293 InterpolatedFrameResources resources;
295 unique_lock<mutex> lock(queue_lock);
296 if (interpolate_resources.empty()) {
297 fprintf(stderr, "WARNING: Too many interpolated frames already in transit; dropping one.\n");
300 resources = interpolate_resources.front();
301 interpolate_resources.pop_front();
307 jpeg_id1.stream_idx = stream_idx;
308 jpeg_id1.pts = input_pts;
309 jpeg_id1.interpolated = false;
310 shared_ptr<Frame> frame1 = decode_jpeg_with_cache(jpeg_id1, DECODE_IF_NOT_IN_CACHE, &did_decode);
313 jpeg_id2.stream_idx = secondary_stream_idx;
314 jpeg_id2.pts = secondary_input_pts;
315 jpeg_id2.interpolated = false;
316 shared_ptr<Frame> frame2 = decode_jpeg_with_cache(jpeg_id2, DECODE_IF_NOT_IN_CACHE, &did_decode);
318 ycbcr_semiplanar_converter->prepare_chain_for_fade(frame1, frame2, fade_alpha)->render_to_fbo(resources.fade_fbo, 1280, 720);
321 qf.type = QueuedFrame::FADED;
322 qf.output_pts = output_pts;
323 qf.stream_idx = stream_idx;
324 qf.resources = resources;
325 qf.input_first_pts = input_pts;
327 qf.secondary_stream_idx = secondary_stream_idx;
328 qf.secondary_input_pts = secondary_input_pts;
330 // Subsample and split Cb/Cr.
331 chroma_subsampler->subsample_chroma(resources.fade_cbcr_output_tex, 1280, 720, resources.cb_tex, resources.cr_tex);
333 // Read it down (asynchronously) to the CPU.
334 glPixelStorei(GL_PACK_ROW_LENGTH, 0);
335 glBindBuffer(GL_PIXEL_PACK_BUFFER, resources.pbo);
337 glGetTextureImage(resources.fade_y_output_tex, 0, GL_RED, GL_UNSIGNED_BYTE, 1280 * 720 * 4, BUFFER_OFFSET(0));
339 glGetTextureImage(resources.cb_tex, 0, GL_RED, GL_UNSIGNED_BYTE, 1280 * 720 * 3, BUFFER_OFFSET(1280 * 720));
341 glGetTextureImage(resources.cr_tex, 0, GL_RED, GL_UNSIGNED_BYTE, 1280 * 720 * 3 - 640 * 720, BUFFER_OFFSET(1280 * 720 + 640 * 720));
343 glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
345 // Set a fence we can wait for to make sure the CPU sees the read.
346 glMemoryBarrier(GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT);
348 qf.fence = RefCountedGLsync(GL_SYNC_GPU_COMMANDS_COMPLETE, /*flags=*/0);
351 unique_lock<mutex> lock(queue_lock);
352 frame_queue.push_back(qf);
353 queue_nonempty.notify_all();
356 void VideoStream::schedule_interpolated_frame(int64_t output_pts, unsigned stream_idx, int64_t input_first_pts, int64_t input_second_pts, float alpha, int secondary_stream_idx, int64_t secondary_input_pts, float fade_alpha)
358 if (secondary_stream_idx != -1) {
359 fprintf(stderr, "output_pts=%ld interpolated input_pts1=%ld input_pts2=%ld alpha=%.3f secondary_pts=%ld fade_alpha=%.2f\n", output_pts, input_first_pts, input_second_pts, alpha, secondary_input_pts, fade_alpha);
361 fprintf(stderr, "output_pts=%ld interpolated input_pts1=%ld input_pts2=%ld alpha=%.3f\n", output_pts, input_first_pts, input_second_pts, alpha);
365 if (secondary_stream_idx == -1) {
366 id = JPEGID{ stream_idx, output_pts, /*interpolated=*/true };
368 id = create_jpegid_for_interpolated_fade(stream_idx, output_pts, secondary_stream_idx, secondary_input_pts);
371 // Get the temporary OpenGL resources we need for doing the interpolation.
372 InterpolatedFrameResources resources;
374 unique_lock<mutex> lock(queue_lock);
375 if (interpolate_resources.empty()) {
376 fprintf(stderr, "WARNING: Too many interpolated frames already in transit; dropping one.\n");
377 JPEGFrameView::insert_interpolated_frame(id, nullptr);
380 resources = interpolate_resources.front();
381 interpolate_resources.pop_front();
385 qf.type = (secondary_stream_idx == -1) ? QueuedFrame::INTERPOLATED : QueuedFrame::FADED_INTERPOLATED;
386 qf.output_pts = output_pts;
387 qf.stream_idx = stream_idx;
388 qf.resources = resources;
393 // Convert frame0 and frame1 to OpenGL textures.
394 for (size_t frame_no = 0; frame_no < 2; ++frame_no) {
396 jpeg_id.stream_idx = stream_idx;
397 jpeg_id.pts = frame_no == 1 ? input_second_pts : input_first_pts;
398 jpeg_id.interpolated = false;
400 shared_ptr<Frame> frame = decode_jpeg_with_cache(jpeg_id, DECODE_IF_NOT_IN_CACHE, &did_decode);
401 ycbcr_converter->prepare_chain_for_conversion(frame)->render_to_fbo(resources.input_fbos[frame_no], 1280, 720);
404 glGenerateTextureMipmap(resources.input_tex);
406 glGenerateTextureMipmap(resources.gray_tex);
409 // Compute the interpolated frame.
410 qf.flow_tex = compute_flow->exec(resources.gray_tex, DISComputeFlow::FORWARD_AND_BACKWARD, DISComputeFlow::DO_NOT_RESIZE_FLOW);
413 if (secondary_stream_idx != -1) {
414 // Fade. First kick off the interpolation.
415 tie(qf.output_tex, ignore) = interpolate_no_split->exec(resources.input_tex, resources.gray_tex, qf.flow_tex, 1280, 720, alpha);
418 // Now decode the image we are fading against.
420 jpeg_id.stream_idx = secondary_stream_idx;
421 jpeg_id.pts = secondary_input_pts;
422 jpeg_id.interpolated = false;
424 shared_ptr<Frame> frame2 = decode_jpeg_with_cache(jpeg_id, DECODE_IF_NOT_IN_CACHE, &did_decode);
426 // Then fade against it, putting it into the fade Y' and CbCr textures.
427 ycbcr_semiplanar_converter->prepare_chain_for_fade_from_texture(qf.output_tex, frame2, fade_alpha)->render_to_fbo(resources.fade_fbo, 1280, 720);
429 // Subsample and split Cb/Cr.
430 chroma_subsampler->subsample_chroma(resources.fade_cbcr_output_tex, 1280, 720, resources.cb_tex, resources.cr_tex);
432 tie(qf.output_tex, qf.cbcr_tex) = interpolate->exec(resources.input_tex, resources.gray_tex, qf.flow_tex, 1280, 720, alpha);
435 // Subsample and split Cb/Cr.
436 chroma_subsampler->subsample_chroma(qf.cbcr_tex, 1280, 720, resources.cb_tex, resources.cr_tex);
439 // We could have released qf.flow_tex here, but to make sure we don't cause a stall
440 // when trying to reuse it for the next frame, we can just as well hold on to it
441 // and release it only when the readback is done.
443 // Read it down (asynchronously) to the CPU.
444 glPixelStorei(GL_PACK_ROW_LENGTH, 0);
445 glBindBuffer(GL_PIXEL_PACK_BUFFER, resources.pbo);
447 if (secondary_stream_idx != -1) {
448 glGetTextureImage(resources.fade_y_output_tex, 0, GL_RED, GL_UNSIGNED_BYTE, 1280 * 720 * 4, BUFFER_OFFSET(0));
450 glGetTextureImage(qf.output_tex, 0, GL_RED, GL_UNSIGNED_BYTE, 1280 * 720 * 4, BUFFER_OFFSET(0));
453 glGetTextureImage(resources.cb_tex, 0, GL_RED, GL_UNSIGNED_BYTE, 1280 * 720 * 3, BUFFER_OFFSET(1280 * 720));
455 glGetTextureImage(resources.cr_tex, 0, GL_RED, GL_UNSIGNED_BYTE, 1280 * 720 * 3 - 640 * 720, BUFFER_OFFSET(1280 * 720 + 640 * 720));
457 glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
459 // Set a fence we can wait for to make sure the CPU sees the read.
460 glMemoryBarrier(GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT);
462 qf.fence = RefCountedGLsync(GL_SYNC_GPU_COMMANDS_COMPLETE, /*flags=*/0);
465 unique_lock<mutex> lock(queue_lock);
466 frame_queue.push_back(qf);
467 queue_nonempty.notify_all();
470 void VideoStream::schedule_refresh_frame(int64_t output_pts)
473 av_init_packet(&pkt);
474 pkt.stream_index = 0;
475 pkt.data = (uint8_t *)last_frame.data();
476 pkt.size = last_frame.size();
477 stream_mux->add_packet(pkt, output_pts, output_pts);
482 shared_ptr<Frame> frame_from_pbo(void *contents, size_t width, size_t height)
484 size_t chroma_width = width / 2;
486 const uint8_t *y = (const uint8_t *)contents;
487 const uint8_t *cb = (const uint8_t *)contents + width * height;
488 const uint8_t *cr = (const uint8_t *)contents + width * height + chroma_width * height;
490 shared_ptr<Frame> frame(new Frame);
491 frame->y.reset(new uint8_t[width * height]);
492 frame->cb.reset(new uint8_t[chroma_width * height]);
493 frame->cr.reset(new uint8_t[chroma_width * height]);
494 for (unsigned yy = 0; yy < height; ++yy) {
495 memcpy(frame->y.get() + width * yy, y + width * yy, width);
496 memcpy(frame->cb.get() + chroma_width * yy, cb + chroma_width * yy, chroma_width);
497 memcpy(frame->cr.get() + chroma_width * yy, cr + chroma_width * yy, chroma_width);
499 frame->is_semiplanar = false;
500 frame->width = width;
501 frame->height = height;
502 frame->chroma_subsampling_x = 2;
503 frame->chroma_subsampling_y = 1;
504 frame->pitch_y = width;
505 frame->pitch_chroma = chroma_width;
511 void VideoStream::encode_thread_func()
513 pthread_setname_np(pthread_self(), "VideoStream");
514 QSurface *surface = create_surface();
515 QOpenGLContext *context = create_context(surface);
516 bool ok = make_current(context, surface);
518 fprintf(stderr, "Video stream couldn't get an OpenGL context\n");
525 unique_lock<mutex> lock(queue_lock);
526 queue_nonempty.wait(lock, [this]{
527 return !frame_queue.empty();
529 qf = frame_queue.front();
530 frame_queue.pop_front();
533 if (qf.type == QueuedFrame::ORIGINAL) {
534 // Send the JPEG frame on, unchanged.
535 string jpeg = read_file(filename_for_frame(qf.stream_idx, qf.input_first_pts));
537 av_init_packet(&pkt);
538 pkt.stream_index = 0;
539 pkt.data = (uint8_t *)jpeg.data();
540 pkt.size = jpeg.size();
541 stream_mux->add_packet(pkt, qf.output_pts, qf.output_pts);
543 last_frame.assign(&jpeg[0], &jpeg[0] + jpeg.size());
544 } else if (qf.type == QueuedFrame::FADED) {
545 glClientWaitSync(qf.fence.get(), /*flags=*/0, GL_TIMEOUT_IGNORED);
547 shared_ptr<Frame> frame = frame_from_pbo(qf.resources.pbo_contents, 1280, 720);
549 // Now JPEG encode it, and send it on to the stream.
550 vector<uint8_t> jpeg = encode_jpeg(frame->y.get(), frame->cb.get(), frame->cr.get(), 1280, 720);
553 av_init_packet(&pkt);
554 pkt.stream_index = 0;
555 pkt.data = (uint8_t *)jpeg.data();
556 pkt.size = jpeg.size();
557 stream_mux->add_packet(pkt, qf.output_pts, qf.output_pts);
558 last_frame = move(jpeg);
560 // Put the frame resources back.
561 unique_lock<mutex> lock(queue_lock);
562 interpolate_resources.push_back(qf.resources);
563 } else if (qf.type == QueuedFrame::INTERPOLATED || qf.type == QueuedFrame::FADED_INTERPOLATED) {
564 glClientWaitSync(qf.fence.get(), /*flags=*/0, GL_TIMEOUT_IGNORED);
566 // Send a copy of the frame on to display.
567 shared_ptr<Frame> frame = frame_from_pbo(qf.resources.pbo_contents, 1280, 720);
568 JPEGFrameView::insert_interpolated_frame(qf.id, frame);
570 // Now JPEG encode it, and send it on to the stream.
571 vector<uint8_t> jpeg = encode_jpeg(frame->y.get(), frame->cb.get(), frame->cr.get(), 1280, 720);
572 compute_flow->release_texture(qf.flow_tex);
573 if (qf.type != QueuedFrame::FADED_INTERPOLATED) {
574 interpolate->release_texture(qf.output_tex);
575 interpolate->release_texture(qf.cbcr_tex);
579 av_init_packet(&pkt);
580 pkt.stream_index = 0;
581 pkt.data = (uint8_t *)jpeg.data();
582 pkt.size = jpeg.size();
583 stream_mux->add_packet(pkt, qf.output_pts, qf.output_pts);
584 last_frame = move(jpeg);
586 // Put the frame resources back.
587 unique_lock<mutex> lock(queue_lock);
588 interpolate_resources.push_back(qf.resources);
595 int VideoStream::write_packet2_thunk(void *opaque, uint8_t *buf, int buf_size, AVIODataMarkerType type, int64_t time)
597 VideoStream *video_stream = (VideoStream *)opaque;
598 return video_stream->write_packet2(buf, buf_size, type, time);
601 int VideoStream::write_packet2(uint8_t *buf, int buf_size, AVIODataMarkerType type, int64_t time)
603 if (type == AVIO_DATA_MARKER_SYNC_POINT || type == AVIO_DATA_MARKER_BOUNDARY_POINT) {
604 seen_sync_markers = true;
605 } else if (type == AVIO_DATA_MARKER_UNKNOWN && !seen_sync_markers) {
606 // We don't know if this is a keyframe or not (the muxer could
607 // avoid marking it), so we just have to make the best of it.
608 type = AVIO_DATA_MARKER_SYNC_POINT;
611 if (type == AVIO_DATA_MARKER_HEADER) {
612 stream_mux_header.append((char *)buf, buf_size);
613 global_httpd->set_header(stream_mux_header);
615 global_httpd->add_data((char *)buf, buf_size, type == AVIO_DATA_MARKER_SYNC_POINT, time, AVRational{ AV_TIME_BASE, 1 });