]> git.sesse.net Git - nageru/blob - ycbcr_converter.cpp
Allow symlinked frame files. Useful for testing.
[nageru] / ycbcr_converter.cpp
1 #include "ycbcr_converter.h"
2
3 #include "jpeg_frame.h"
4
5 #include <movit/mix_effect.h>
6 #include <movit/ycbcr_input.h>
7
8 using namespace std;
9 using namespace movit;
10
11 namespace {
12
13 void setup_outputs(YCbCrConverter::OutputMode output_mode, const ImageFormat &output_format, const YCbCrFormat &ycbcr_output_format, EffectChain *chain)
14 {
15         if (output_mode == YCbCrConverter::OUTPUT_TO_RGBA) {
16                 chain->add_output(output_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED);
17                 chain->set_output_origin(OUTPUT_ORIGIN_BOTTOM_LEFT);
18         } else if (output_mode == YCbCrConverter::OUTPUT_TO_SEMIPLANAR) {
19                 chain->add_ycbcr_output(output_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED, ycbcr_output_format, YCBCR_OUTPUT_SPLIT_Y_AND_CBCR);
20                 chain->set_output_origin(OUTPUT_ORIGIN_TOP_LEFT);
21         } else {
22                 assert(output_mode == YCbCrConverter::OUTPUT_TO_DUAL_YCBCR);
23
24                 // One full Y'CbCr texture (for interpolation), one that's just Y (throwing away the
25                 // Cb and Cr channels). The second copy is sort of redundant, but it's the easiest way
26                 // of getting the gray data into a layered texture.
27                 chain->add_ycbcr_output(output_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED, ycbcr_output_format);
28                 chain->add_ycbcr_output(output_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED, ycbcr_output_format);
29                 chain->set_output_origin(OUTPUT_ORIGIN_TOP_LEFT);
30         }
31 }
32
33 }  // namespace
34
35 YCbCrConverter::YCbCrConverter(YCbCrConverter::OutputMode output_mode, ResourcePool *resource_pool)
36 {
37         ImageFormat inout_format;
38         inout_format.color_space = COLORSPACE_sRGB;
39         inout_format.gamma_curve = GAMMA_sRGB;
40
41         ycbcr_format.luma_coefficients = YCBCR_REC_709;
42         ycbcr_format.num_levels = 256;
43         ycbcr_format.chroma_subsampling_x = 2;
44         ycbcr_format.chroma_subsampling_y = 1;
45         ycbcr_format.cb_x_position = 0.0f;  // H.264 -- _not_ JPEG, even though our input is MJPEG-encoded
46         ycbcr_format.cb_y_position = 0.5f;  // Irrelevant.
47         ycbcr_format.cr_x_position = 0.0f;
48         ycbcr_format.cr_y_position = 0.5f;
49
50         // This is a hack. Even though we're sending MJPEG around, which is
51         // full-range, it's mostly transporting signals from limited-range
52         // sources with no conversion, so we ought to have had false here.
53         // However, in the off chance that we're actually getting real MJPEG,
54         // we don't want to crush its blacks (or whites) by clamping. All of
55         // our processing is fades, so if we're in limited-range input, we'll
56         // stay in limited-range output. (Fading between limited-range and
57         // full-range sources will be broken, of course.) There will be some
58         // slight confusion in the parts of the algorithms dealing with RGB,
59         // but they're small and we'll manage.
60         ycbcr_format.full_range = true;
61
62         YCbCrFormat ycbcr_output_format = ycbcr_format;
63         ycbcr_output_format.chroma_subsampling_x = 1;
64
65         // Planar Y'CbCr decoding chain.
66         planar_chain.reset(new EffectChain(1280, 720, resource_pool));
67         ycbcr_planar_input = (YCbCrInput *)planar_chain->add_input(new YCbCrInput(inout_format, ycbcr_format, 1280, 720, YCBCR_INPUT_PLANAR));
68         setup_outputs(output_mode, inout_format, ycbcr_output_format, planar_chain.get());
69         planar_chain->set_dither_bits(8);
70         planar_chain->finalize();
71
72         // Semiplanar Y'CbCr decoding chain (for images coming from VA-API).
73         semiplanar_chain.reset(new EffectChain(1280, 720, resource_pool));
74         ycbcr_semiplanar_input = (YCbCrInput *)semiplanar_chain->add_input(new YCbCrInput(inout_format, ycbcr_format, 1280, 720, YCBCR_INPUT_SPLIT_Y_AND_CBCR));
75         setup_outputs(output_mode, inout_format, ycbcr_output_format, semiplanar_chain.get());
76         semiplanar_chain->set_dither_bits(8);
77         semiplanar_chain->finalize();
78
79         // Fade chains.
80         for (bool first_input_is_semiplanar : { false, true }) {
81                 for (bool second_input_is_semiplanar : { false, true }) {
82                         FadeChain &fade_chain = fade_chains[first_input_is_semiplanar][second_input_is_semiplanar];
83                         fade_chain.chain.reset(new EffectChain(1280, 720, resource_pool));
84                         fade_chain.input[0] = (movit::YCbCrInput *)fade_chain.chain->add_input(
85                                 new YCbCrInput(inout_format, ycbcr_format, 1280, 720,
86                                         first_input_is_semiplanar ? YCBCR_INPUT_SPLIT_Y_AND_CBCR : YCBCR_INPUT_PLANAR));
87                         fade_chain.input[1] = (movit::YCbCrInput *)fade_chain.chain->add_input(
88                                 new YCbCrInput(inout_format, ycbcr_format, 1280, 720,
89                                         second_input_is_semiplanar ? YCBCR_INPUT_SPLIT_Y_AND_CBCR : YCBCR_INPUT_PLANAR));
90                         fade_chain.mix_effect = (movit::MixEffect *)fade_chain.chain->add_effect(
91                                 new MixEffect, fade_chain.input[0], fade_chain.input[1]);
92                         setup_outputs(output_mode, inout_format, ycbcr_output_format, fade_chain.chain.get());
93                         fade_chain.chain->set_dither_bits(8);
94                         fade_chain.chain->finalize();
95                 }
96         }
97
98         // Fade from interleaved chain (ie., first input is interleaved, since it comes
99         // directly from the GPU anyway).
100         for (bool second_input_is_semiplanar : { false, true }) {
101                 FadeChain &fade_chain = interleaved_fade_chains[second_input_is_semiplanar];
102                 fade_chain.chain.reset(new EffectChain(1280, 720, resource_pool));
103
104                 ycbcr_format.chroma_subsampling_x = 1;
105                 fade_chain.input[0] = (movit::YCbCrInput *)fade_chain.chain->add_input(
106                         new YCbCrInput(inout_format, ycbcr_format, 1280, 720,
107                                 YCBCR_INPUT_INTERLEAVED));
108
109                 ycbcr_format.chroma_subsampling_x = 2;
110                 fade_chain.input[1] = (movit::YCbCrInput *)fade_chain.chain->add_input(
111                         new YCbCrInput(inout_format, ycbcr_format, 1280, 720,
112                                 second_input_is_semiplanar ? YCBCR_INPUT_SPLIT_Y_AND_CBCR : YCBCR_INPUT_PLANAR));
113
114                 fade_chain.mix_effect = (movit::MixEffect *)fade_chain.chain->add_effect(
115                         new MixEffect, fade_chain.input[0], fade_chain.input[1]);
116                 setup_outputs(output_mode, inout_format, ycbcr_output_format, fade_chain.chain.get());
117                 fade_chain.chain->set_dither_bits(8);
118                 fade_chain.chain->finalize();
119         }
120 }
121
122 EffectChain *YCbCrConverter::prepare_chain_for_conversion(shared_ptr<Frame> frame)
123 {
124         if (frame->is_semiplanar) {
125                 setup_input_for_frame(frame, ycbcr_format, ycbcr_semiplanar_input);
126                 return semiplanar_chain.get();
127         } else {
128                 setup_input_for_frame(frame, ycbcr_format, ycbcr_planar_input);
129                 return planar_chain.get();
130         }
131 }
132
133 EffectChain *YCbCrConverter::prepare_chain_for_fade(shared_ptr<Frame> frame, shared_ptr<Frame> secondary_frame, float fade_alpha)
134 {
135         const FadeChain &fade_chain = fade_chains[frame->is_semiplanar][secondary_frame->is_semiplanar];
136         setup_input_for_frame(frame, ycbcr_format, fade_chain.input[0]);
137         setup_input_for_frame(secondary_frame, ycbcr_format, fade_chain.input[1]);
138         bool ok = fade_chain.mix_effect->set_float("strength_first", 1.0f - fade_alpha);
139         ok |= fade_chain.mix_effect->set_float("strength_second", fade_alpha);
140         assert(ok);
141         return fade_chain.chain.get();
142 }
143
144 EffectChain *YCbCrConverter::prepare_chain_for_fade_from_texture(GLuint tex, std::shared_ptr<Frame> secondary_frame, float fade_alpha)
145 {
146         const FadeChain &fade_chain = interleaved_fade_chains[secondary_frame->is_semiplanar];
147         {
148                 YCbCrFormat format_copy = ycbcr_format;
149                 format_copy.chroma_subsampling_x = 1;
150                 format_copy.chroma_subsampling_y = 1;
151                 fade_chain.input[0]->change_ycbcr_format(format_copy);
152
153                 fade_chain.input[0]->set_width(1280);  // FIXME
154                 fade_chain.input[0]->set_height(720);
155                 fade_chain.input[0]->set_texture_num(0, tex);
156
157                 glTextureParameteri(tex, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
158                 glTextureParameteri(tex, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
159                 glTextureParameteri(tex, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
160                 glTextureParameteri(tex, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
161         }
162         setup_input_for_frame(secondary_frame, ycbcr_format, fade_chain.input[1]);
163         bool ok = fade_chain.mix_effect->set_float("strength_first", 1.0f - fade_alpha);
164         ok |= fade_chain.mix_effect->set_float("strength_second", fade_alpha);
165         assert(ok);
166         return fade_chain.chain.get();
167 }
168
169 void setup_input_for_frame(shared_ptr<Frame> frame, const YCbCrFormat &ycbcr_format, YCbCrInput *input)
170 {
171         YCbCrFormat format_copy = ycbcr_format;
172         format_copy.chroma_subsampling_x = frame->chroma_subsampling_x;
173         format_copy.chroma_subsampling_y = frame->chroma_subsampling_y;
174         input->change_ycbcr_format(format_copy);
175
176         input->set_width(frame->width);
177         input->set_height(frame->height);
178         input->set_pixel_data(0, frame->y.get());
179         input->set_pitch(0, frame->pitch_y);
180         if (frame->is_semiplanar) {
181                 input->set_pixel_data(1, frame->cbcr.get());
182                 input->set_pitch(1, frame->pitch_chroma);
183         } else {
184                 input->set_pixel_data(1, frame->cb.get());
185                 input->set_pixel_data(2, frame->cr.get());
186                 input->set_pitch(1, frame->pitch_chroma);
187                 input->set_pitch(2, frame->pitch_chroma);
188         }
189 }