mixer->set_audio_level_callback(bind(&MainWindow::audio_level_callback, this, _1, _2, _3, _4, _5, _6));
}
+void MainWindow::mixer_shutting_down()
+{
+ ui->me_live->clean_context();
+ ui->me_preview->clean_context();
+ for (Ui::Display *display : previews) {
+ display->display->clean_context();
+ }
+}
+
void MainWindow::cutoff_knob_changed(int value)
{
float octaves = value * 0.1f;