]> git.sesse.net Git - nageru/blobdiff - nageru/theme.cpp
Heed the Exif white point when playing back (MJPEG) video.
[nageru] / nageru / theme.cpp
index 53b7543cee3a9f5fe07b1d9c8dc441633fd5b171..f3e1aa1c64bb53cdc913e7f5fdb6d326362ff860 100644 (file)
@@ -116,6 +116,7 @@ Effect *instantiate_effect(EffectChain *chain, EffectType effect_type)
        case IDENTITY_EFFECT:
                return new IdentityEffect;
        case WHITE_BALANCE_EFFECT:
+       case AUTO_WHITE_BALANCE_EFFECT:
                return new WhiteBalanceEffect;
        case RESAMPLE_EFFECT:
                return new ResampleEffect;
@@ -636,6 +637,20 @@ int InputStateInfo_get_height(lua_State* L)
        return 1;
 }
 
+int InputStateInfo_get_frame_height(lua_State* L)
+{
+       assert(lua_gettop(L) == 2);
+       InputStateInfo *input_state_info = get_input_state_info(L, 1);
+       Theme *theme = get_theme_updata(L);
+       int signal_num = theme->map_signal(luaL_checknumber(L, 2));
+       unsigned height = input_state_info->last_height[signal_num];
+       if (input_state_info->last_interlaced[signal_num]) {
+               height *= 2;
+       }
+       lua_pushnumber(L, height);
+       return 1;
+}
+
 int InputStateInfo_get_interlaced(lua_State* L)
 {
        assert(lua_gettop(L) == 2);
@@ -700,6 +715,69 @@ int InputStateInfo_get_last_subtitle(lua_State* L)
        return 1;
 }
 
+namespace {
+
+// Helper function to write e.g. “60” or “59.94”.
+string format_frame_rate(int nom, int den)
+{
+       char buf[256];
+       if (nom % den == 0) {
+               snprintf(buf, sizeof(buf), "%d", nom / den);
+       } else {
+               snprintf(buf, sizeof(buf), "%.2f", double(nom) / den);
+       }
+       return buf;
+}
+
+// Helper function to write e.g. “720p60”.
+string get_human_readable_resolution(const InputStateInfo *input_state_info, int signal_num)
+{
+       char buf[256];
+       if (input_state_info->last_interlaced[signal_num]) {
+               snprintf(buf, sizeof(buf), "%di", input_state_info->last_height[signal_num] * 2);
+
+               // Show field rate instead of frame rate; really for cosmetics only
+               // (and actually contrary to EBU recommendations, although in line
+               // with typical user expectations).
+               return buf + format_frame_rate(input_state_info->last_frame_rate_nom[signal_num] * 2,
+                       input_state_info->last_frame_rate_den[signal_num]);
+       } else {
+               snprintf(buf, sizeof(buf), "%dp", input_state_info->last_height[signal_num]);
+               return buf + format_frame_rate(input_state_info->last_frame_rate_nom[signal_num],
+                       input_state_info->last_frame_rate_den[signal_num]);
+       }
+}
+
+} // namespace
+
+int InputStateInfo_get_human_readable_resolution(lua_State* L)
+{
+       assert(lua_gettop(L) == 2);
+       InputStateInfo *input_state_info = get_input_state_info(L, 1);
+       Theme *theme = get_theme_updata(L);
+       int signal_num = theme->map_signal(luaL_checknumber(L, 2));
+
+       string str;
+       if (!input_state_info->last_is_connected[signal_num]) {
+               str = "disconnected";
+       } else if (input_state_info->last_height[signal_num] <= 0) {
+               str = "no signal";
+       } else if (!input_state_info->last_has_signal[signal_num]) {
+               if (input_state_info->last_height[signal_num] == 525) {
+                       // Special mode for the USB3 cards.
+                       str = "no signal";
+               } else {
+                       str = get_human_readable_resolution(input_state_info, signal_num) + ", no signal";
+               }
+       } else {
+               str = get_human_readable_resolution(input_state_info, signal_num);
+       }
+
+       lua_pushstring(L, str.c_str());
+       return 1;
+}
+
+
 int EffectBlueprint_set_int(lua_State *L)
 {
        assert(lua_gettop(L) == 3);
@@ -783,6 +861,7 @@ const luaL_Reg Scene_funcs[] = {
        { "new", Scene_new },
        { "__gc", Scene_gc },
        { "add_input", Scene::add_input },
+       { "add_auto_white_balance", Scene::add_auto_white_balance },
        { "add_effect", Scene::add_effect },
        { "add_optional_effect", Scene::add_optional_effect },
        { "finalize", Scene::finalize },
@@ -793,7 +872,10 @@ const luaL_Reg Block_funcs[] = {
        { "display", Block_display },
        { "choose", Block_choose },
        { "enable", Block_enable },
+       { "enable_if", Block_enable_if },
        { "disable", Block_disable },
+       { "always_disable_if_disabled", Block_always_disable_if_disabled },
+       { "promise_to_disable_if_enabled", Block_promise_to_disable_if_enabled },
        { "set_int", Block_set_int },
        { "set_float", Block_set_float },
        { "set_vec3", Block_set_vec3 },
@@ -914,12 +996,15 @@ const luaL_Reg LiftGammaGainEffect_funcs[] = {
 const luaL_Reg InputStateInfo_funcs[] = {
        { "get_width", InputStateInfo_get_width },
        { "get_height", InputStateInfo_get_height },
+       { "get_frame_width", InputStateInfo_get_width },  // Same as get_width().
+       { "get_frame_height", InputStateInfo_get_frame_height },
        { "get_interlaced", InputStateInfo_get_interlaced },
        { "get_has_signal", InputStateInfo_get_has_signal },
        { "get_is_connected", InputStateInfo_get_is_connected },
        { "get_frame_rate_nom", InputStateInfo_get_frame_rate_nom },
        { "get_frame_rate_den", InputStateInfo_get_frame_rate_den },
        { "get_last_subtitle", InputStateInfo_get_last_subtitle },
+       { "get_human_readable_resolution", InputStateInfo_get_human_readable_resolution },
        { NULL, NULL }
 };
 
@@ -1147,6 +1232,7 @@ int call_num_channels(lua_State *L)
 
        if (lua_pcall(L, 0, 1, 0) != 0) {
                fprintf(stderr, "error running function `num_channels': %s\n", lua_tostring(L, -1));
+               fprintf(stderr, "Try Nageru.set_num_channels(...) at the start of the script instead.\n");
                abort();
        }
 
@@ -1158,9 +1244,64 @@ int call_num_channels(lua_State *L)
 
 }  // namespace
 
+int Nageru_set_channel_name(lua_State *L)
+{
+       // NOTE: m is already locked.
+       Theme *theme = get_theme_updata(L);
+       unsigned channel = luaL_checknumber(L, 1);
+       const string text = checkstdstring(L, 2);
+       theme->channel_names[channel] = text;
+       lua_pop(L, 2);
+       return 0;
+}
+
+int Nageru_set_num_channels(lua_State *L)
+{
+       // NOTE: m is already locked.
+       Theme *theme = get_theme_updata(L);
+       if (theme->startup_finished) {
+               luaL_error(L, "set_num_channels() can only be called at startup.");
+       }
+       theme->num_channels = luaL_checknumber(L, 1);
+       lua_pop(L, 1);
+       return 0;
+}
+
+int Nageru_set_channel_signal(lua_State *L)
+{
+       // NOTE: m is already locked.
+       Theme *theme = get_theme_updata(L);
+       if (theme->startup_finished) {
+               luaL_error(L, "set_channel_signal() can only be called at startup.");
+       }
+       unsigned channel = luaL_checknumber(L, 1);
+       int signal = luaL_checknumber(L, 2);
+       theme->channel_signals[channel] = signal;
+       lua_pop(L, 2);
+       return 0;
+}
+
+int Nageru_set_supports_wb(lua_State *L)
+{
+       // NOTE: m is already locked.
+       Theme *theme = get_theme_updata(L);
+       if (theme->startup_finished) {
+               luaL_error(L, "set_supports_wb() can only be called at startup.");
+       }
+       unsigned channel = luaL_checknumber(L, 1);
+       bool supports_wb = checkbool(L, 2);
+       theme->channel_supports_wb[channel] = supports_wb;
+       lua_pop(L, 2);
+       return 0;
+}
+
 Theme::Theme(const string &filename, const vector<string> &search_dirs, ResourcePool *resource_pool, unsigned num_cards)
        : resource_pool(resource_pool), num_cards(num_cards), signal_to_card_mapping(global_flags.default_stream_mapping)
 {
+       // Defaults.
+       channel_names[0] = "Live";
+       channel_names[1] = "Preview";
+
        L = luaL_newstate();
         luaL_openlibs(L);
 
@@ -1228,7 +1369,7 @@ Theme::Theme(const string &filename, const vector<string> &search_dirs, Resource
        }
 
        // Set up the API we provide.
-       register_constants();
+       register_globals();
        register_class("Scene", Scene_funcs);
        register_class("Block", Block_funcs);
        register_class("EffectBlueprint", EffectBlueprint_funcs);
@@ -1259,21 +1400,27 @@ Theme::Theme(const string &filename, const vector<string> &search_dirs, Resource
        }
        assert(lua_gettop(L) == 0);
 
-       // Ask it for the number of channels.
-       num_channels = call_num_channels(L);
+       if (num_channels == -1) {
+               // Ask it for the number of channels.
+               num_channels = call_num_channels(L);
+       }
+       startup_finished = true;
 }
 
 Theme::~Theme()
 {
+       theme_menu.reset();
        lua_close(L);
 }
 
-void Theme::register_constants()
+void Theme::register_globals()
 {
        // Set Nageru.VIDEO_FORMAT_BGRA = bmusb::PixelFormat_8BitBGRA, etc.
        const vector<pair<string, int>> num_constants = {
                { "VIDEO_FORMAT_BGRA", bmusb::PixelFormat_8BitBGRA },
                { "VIDEO_FORMAT_YCBCR", bmusb::PixelFormat_8BitYCbCrPlanar },
+               { "CHECKABLE", MenuEntry::CHECKABLE },
+               { "CHECKED", MenuEntry::CHECKED },
        };
        const vector<pair<string, string>> str_constants = {
                { "THEME_PATH", theme_path },
@@ -1292,6 +1439,16 @@ void Theme::register_constants()
                lua_settable(L, 1);  // t[key] = value
        }
 
+       const luaL_Reg Nageru_funcs[] = {
+               { "set_channel_name", Nageru_set_channel_name },
+               { "set_num_channels", Nageru_set_num_channels },
+               { "set_channel_signal", Nageru_set_channel_signal },
+               { "set_supports_wb", Nageru_set_supports_wb },
+               { NULL, NULL }
+       };
+       lua_pushlightuserdata(L, this);
+       luaL_setfuncs(L, Nageru_funcs, 1);        // for (name,f in funcs) { mt[name] = f, with upvalue {theme} }
+
        lua_setglobal(L, "Nageru");  // Nageru = t
        assert(lua_gettop(L) == 0);
 }
@@ -1418,7 +1575,23 @@ Theme::Chain Theme::get_chain(unsigned num, float t, unsigned width, unsigned he
 string Theme::get_channel_name(unsigned channel)
 {
        lock_guard<mutex> lock(m);
+
+       // We never ask the legacy channel_name() about live and preview.
+       // The defaults are set in our constructor.
+       if (channel == 0 || channel == 1) {
+               return channel_names[channel];
+       }
+
        lua_getglobal(L, "channel_name");
+       if (lua_isnil(L, -1)) {
+               lua_pop(L, 1);
+               if (channel_names.count(channel)) {
+                       return channel_names[channel];
+               } else {
+                       return "(no title)";
+               }
+       }
+
        lua_pushnumber(L, channel);
        if (lua_pcall(L, 1, 1, 0) != 0) {
                fprintf(stderr, "error running function `channel_name': %s\n", lua_tostring(L, -1));
@@ -1427,6 +1600,7 @@ string Theme::get_channel_name(unsigned channel)
        const char *ret = lua_tostring(L, -1);
        if (ret == nullptr) {
                fprintf(stderr, "function `channel_name' returned nil for channel %d\n", channel);
+               fprintf(stderr, "Try Nageru.set_channel_name(channel, name) at the start of the script instead.\n");
                abort();
        }
 
@@ -1440,9 +1614,19 @@ int Theme::get_channel_signal(unsigned channel)
 {
        lock_guard<mutex> lock(m);
        lua_getglobal(L, "channel_signal");
+       if (lua_isnil(L, -1)) {
+               lua_pop(L, 1);
+               if (channel_signals.count(channel)) {
+                       return channel_signals[channel];
+               } else {
+                       return -1;
+               }
+       }
+
        lua_pushnumber(L, channel);
        if (lua_pcall(L, 1, 1, 0) != 0) {
                fprintf(stderr, "error running function `channel_signal': %s\n", lua_tostring(L, -1));
+               fprintf(stderr, "Try Nageru.set_channel_signal(channel, signal) at the start of the script instead.\n");
                abort();
        }
 
@@ -1478,9 +1662,19 @@ bool Theme::get_supports_set_wb(unsigned channel)
 {
        lock_guard<mutex> lock(m);
        lua_getglobal(L, "supports_set_wb");
+       if (lua_isnil(L, -1)) {
+               lua_pop(L, 1);
+               if (channel_supports_wb.count(channel)) {
+                       return channel_supports_wb[channel];
+               } else {
+                       return false;
+               }
+       }
+
        lua_pushnumber(L, channel);
        if (lua_pcall(L, 1, 1, 0) != 0) {
                fprintf(stderr, "error running function `supports_set_wb': %s\n", lua_tostring(L, -1));
+               fprintf(stderr, "Try Nageru.set_supports_wb(channel, bool) at the start of the script instead.\n");
                abort();
        }
 
@@ -1490,10 +1684,37 @@ bool Theme::get_supports_set_wb(unsigned channel)
        return ret;
 }
 
-void Theme::set_wb(unsigned channel, double r, double g, double b)
+void Theme::set_wb(unsigned channel, float r, float g, float b)
+{
+       lock_guard<mutex> lock(m);
+       if (channel_signals.count(channel)) {
+               white_balance_for_signal[channel_signals[channel]] = RGBTriplet{ r, g, b };
+       }
+
+       call_lua_wb_callback(channel, r, g, b);
+}
+
+void Theme::set_wb_for_signal(int signal, float r, float g, float b)
 {
        lock_guard<mutex> lock(m);
+       white_balance_for_signal[signal] = RGBTriplet{ r, g, b };
+
+       for (const auto &channel_and_signal : channel_signals) {
+               if (channel_and_signal.second == signal) {
+                       call_lua_wb_callback(channel_and_signal.first, r, g, b);
+               }
+       }
+}
+
+void Theme::call_lua_wb_callback(unsigned channel, float r, float g, float b)
+{
        lua_getglobal(L, "set_wb");
+       if (lua_isnil(L, -1)) {
+               // The function doesn't exist, to just ignore. We've stored the white balance,
+               // and most likely, it will be picked up by auto white balance instead.
+               lua_pop(L, 1);
+               return;
+       }
        lua_pushnumber(L, channel);
        lua_pushnumber(L, r);
        lua_pushnumber(L, g);
@@ -1506,6 +1727,15 @@ void Theme::set_wb(unsigned channel, double r, double g, double b)
        assert(lua_gettop(L) == 0);
 }
 
+RGBTriplet Theme::get_white_balance_for_signal(int signal)
+{
+       if (white_balance_for_signal.count(signal)) {
+               return white_balance_for_signal[signal];
+       } else {
+               return RGBTriplet{ 1.0, 1.0, 1.0 };
+       }
+}
+
 vector<string> Theme::get_transition_names(float t)
 {
        lock_guard<mutex> lock(m);
@@ -1596,25 +1826,78 @@ void Theme::channel_clicked(int preview_num)
        assert(lua_gettop(L) == 0);
 }
 
-int Theme::set_theme_menu(lua_State *L)
+template <class T>
+void destroy(T &ref)
 {
-       for (const Theme::MenuEntry &entry : theme_menu) {
-               luaL_unref(L, LUA_REGISTRYINDEX, entry.lua_ref);
+       ref.~T();
+}
+
+Theme::MenuEntry::~MenuEntry()
+{
+       if (is_submenu) {
+               destroy(submenu);
+       } else {
+               luaL_unref(entry.L, LUA_REGISTRYINDEX, entry.lua_ref);
        }
-       theme_menu.clear();
+}
 
-       int num_elements = lua_gettop(L);
-       for (int i = 1; i <= num_elements; ++i) {
-               lua_rawgeti(L, i, 1);
-               const string text = checkstdstring(L, -1);
+namespace {
+
+vector<unique_ptr<Theme::MenuEntry>> create_recursive_theme_menu(lua_State *L);
+
+unique_ptr<Theme::MenuEntry> create_theme_menu_entry(lua_State *L, int index)
+{
+       unique_ptr<Theme::MenuEntry> entry;
+
+       lua_rawgeti(L, index, 1);
+       const string text = checkstdstring(L, -1);
+       lua_pop(L, 1);
+
+       unsigned flags = 0;
+       if (lua_objlen(L, -1) > 2) {
+               lua_rawgeti(L, -1, 3);
+               flags = luaL_checknumber(L, -1);
                lua_pop(L, 1);
+       }
 
-               lua_rawgeti(L, i, 2);
+       lua_rawgeti(L, index, 2);
+       if (lua_istable(L, -1)) {
+               vector<unique_ptr<Theme::MenuEntry>> submenu = create_recursive_theme_menu(L);
+               entry.reset(new Theme::MenuEntry{ text, move(submenu) });
+               lua_pop(L, 1);
+       } else {
                luaL_checktype(L, -1, LUA_TFUNCTION);
                int ref = luaL_ref(L, LUA_REGISTRYINDEX);
+               entry.reset(new Theme::MenuEntry{ text, L, ref, flags });
+       }
+       return entry;
+}
 
-               theme_menu.push_back(MenuEntry{ text, ref });
+vector<unique_ptr<Theme::MenuEntry>> create_recursive_theme_menu(lua_State *L)
+{
+       vector<unique_ptr<Theme::MenuEntry>> menu;
+       size_t num_elements = lua_objlen(L, -1);
+       for (size_t i = 1; i <= num_elements; ++i) {
+               lua_rawgeti(L, -1, i);
+               menu.emplace_back(create_theme_menu_entry(L, -1));
+               lua_pop(L, 1);
        }
+       return menu;
+}
+
+}  // namespace
+
+int Theme::set_theme_menu(lua_State *L)
+{
+       theme_menu.reset();
+
+       vector<unique_ptr<MenuEntry>> root_menu;
+       int num_elements = lua_gettop(L);
+       for (int i = 1; i <= num_elements; ++i) {
+               root_menu.emplace_back(create_theme_menu_entry(L, i));
+       }
+       theme_menu.reset(new MenuEntry("", move(root_menu)));
+
        lua_pop(L, num_elements);
        assert(lua_gettop(L) == 0);
 
@@ -1634,3 +1917,24 @@ void Theme::theme_menu_entry_clicked(int lua_ref)
                abort();
        }
 }
+
+string Theme::format_status_line(const string &disk_space_left_text, double file_length_seconds)
+{
+       lock_guard<mutex> lock(m);
+       lua_getglobal(L, "format_status_line");
+       if (lua_isnil(L, -1)) {
+               lua_pop(L, 1);
+               return disk_space_left_text;
+       }
+
+       lua_pushstring(L, disk_space_left_text.c_str());
+       lua_pushnumber(L, file_length_seconds);
+       if (lua_pcall(L, 2, 1, 0) != 0) {
+               fprintf(stderr, "error running function format_status_line(): %s\n", lua_tostring(L, -1));
+               abort();
+       }
+       string text = checkstdstring(L, 1);
+       lua_pop(L, 1);
+       assert(lua_gettop(L) == 0);
+       return text;
+}